TSetSpawn

![](https://cdn.modrinth.com/data/cached_images/6f20db83d25ca8e5c921b81e814a42ffd02f0d40.gif)
![](https://cdn.modrinth.com/data/cached_images/d1d40270e3e64fc21378d2b2a45d7f4222431939.png)

# TSetSpawn
The most advanced SetSpawn plugin

# Features
– SetSpawn
– Spawn
– Spawn on enter
– Welcome messages
– Join/Quit messages
– Cooldown
– Wait-time
– Particles
– Sound on spawn
– Void Teleport (configurable worlds)
– Cancel teleport on move
– Death to spawn
– Keep inventory
– PlaceholderAPI Expansion
– Title on spawn
– First join spawn
– Send a specific player to spawn
– Sends all players to spawn
– Delete spawn & ftspawn with command
– Fireworks on spawn
– Different time in cancel-on-move according to a permission

# Commands
– /setspawn
– /spawn
– /tsetspawn reload
– /tsetspawn
– /tsetspawn version
– /tss
– /tss version
– /tss reload
– /ftsetspawn
– spawn (player)
– spawn all
– removespawn (spawn/ftspawn)

# Permissions
– tsetspawn.reload
– tsetspawn.version
– tsetspawn.setspawn
– tsetspawn.ftsetspawn
– tsetspawn.admin (/spawn (player) and /spawn all)
– tsetspawn.remove
– tsetspawn.(group on cancel-on-move)

# Placeholders
– %tsetspawn_spawn%
– %tsetspawn_ftspawn%
– %tsetspawn_spawn_formatted%
– %tsetspawn_ftspawn_formatted%

# Dependencies
– PlaceholderAPI

TrueLightFX

Our Community Discord: Klick me

TrueLightFX Shader for Minecraft

TrueLightFX is a custom Minecraft shader based on the open-source Prismarine Shader. This shader aims to enhance the visual experience of Minecraft by adding realistic lighting, shadows, and atmospheric effects while maintaining good performance. With TrueLightFX, players can enjoy immersive gameplay with improved light dynamics, smooth water reflections, and vibrant colors—perfect for both low-end and mid-range systems. Credits to Septonious: Source Project

TrueLight FX Lite

## Showcase/Tutorial:

Huge thanks to @Titanaraa for creating this awesome video!

# TrueLightFX Lite

– Looking like Vibrant-visuals without the FPS cost. A lightweight shader built for low to mid-range PCs that refuses to look boring.

## What You Get:

### – Realistic Waves – animated water surface with adjustable size and speed
### – God Rays – light shafts through trees and windows, with intensity control
### – Dynamic Fog – golden daylight tones, naturally dark nights and caves
### – Glowing Ores – real additive emission that cuts through cave darkness
### – Underwater Caustics – animated light patterns via fast sine-wave math
### – Wavy Plants – wind-affected leaves, sand, and vegetation
### – Bloom – adjustable post-processing glow
### – TAA + FXAA – your choice of anti-aliasing
### – Two Cloud Styles – Standard or Enhanced
### – Smart Profiles – instant presets from “low” to “your pc isnt that slow isnt it”.

Credits to Ukrech for the Source Project.

Compatibility:
TrueLightFX works with Minecraft versions 1.8.2 – 1.17, but older versions may experience bugs and reduced smoothness. For the best experience, it is strongly recommended to use Minecraft 1.17 or newer.

True Dark UI Sophisticated Backpacks

**True Dark UI Sophisticated Backpacks**

## Before
![Before](https://cdn.modrinth.com/data/cached_images/31912a2cbf45c7cd389069298c299c67a4950aa9_0.webp)

## After
![After](https://cdn.modrinth.com/data/cached_images/e2bd391f13a5aced7320f47064eda209aa6b2883_0.webp)

Tropical Hunger Bar

# Make your hunger bars Tropical-Fish themed!
![hunger bar](https://cdn.modrinth.com/data/cached_images/4063b3c7845203bcc5c3067e44e45aaf2e3843ae.png)

– appleskin compat (all versions)
– compatible with every minecraft version

hunger bar when debuffed

![hunger debuff bar](https://cdn.modrinth.com/data/cached_images/0156bd6c3a1816d40d7262a0a307f4f098481d0a.png)

Trinitrotoluene

# Trinitrotoluene
This pack renames TNT to “Trinitrotoluene,” which is the full unabbreviated name of TNT. The gallery images show every rename of TNT to Trinitrotoluene in the most recent version of the game.

If you download a version of the pack with “rename + texture” in the name instead of “rename only,” it also changes the TNT texture to say “TRINITROTOLUENE” instead of “TNT”, as shown in the pack icon. I made two versions of the pack because I wasn’t sure if I liked the texture change.

## Why is this the most important resource pack ever made?
Trinitrotoluene is an incredibly dangerous substance, and the ambiguity of the acronym is a major hazard. TNT could mean anything – Typographical Number Theory? Télévision Numérique Terrestre? Tawag ng Tanghalan? What if someone were to see a block of TNT, think it’s a package from Thomas Nationwide Transport (now PostNL), and approach it as it’s about to explode?

This resource pack has the potential to save countless lives, possibly billions. For that reason, I’ve made a version of this pack for every possible version it would work in (1.6.1 – 1.21.x).

Stay safe out there.

Trigger-触发器插件

Trigger Plugin Introduction

Trigger is a highly compatible trigger plugin, primarily designed to empower server owners to implement functionalities that are otherwise difficult to achieve.
It uses a concise configuration syntax, allowing for complex conditional judgments and action responses based on almost any in-game event.
It boasts powerful version compatibility (since v1.5.0) and also maintains compatibility with many plugin cores and mod APIs.
Currently compatible with: 1.21.X, 1.20.X, 1.19.X, 1.18.X, 1.17.X, 1.16.X, 1.15.X, 1.14.X, 1.13.X, 1.12.X, 1.11.X, 1.10.X, 1.9.X, 1.8.X, 1.7.X, 1.6.X, 1.5.X, 1.4.X, 1.3.X, 1.2.X, 1.1.X, 1.0.X

✨ Core Features

1. Trigger System

Supports over 100 native events: Player movement, block breaking, entity damage, command input, world time changes… Almost any game event can serve as a trigger starting point.

Events can be attached with ANY / ALL modes for fine-grained control over trigger logic.

Triggers can be enabled/disabled and assigned priority to determine execution order.

2. Condition System

Built-in numerous condition placeholders: Player attributes, item information, entity types, world states, timer variables, etc., meeting any judgment requirement.

Supports logical combinations: Build complex conditional expressions using and, or, and parentheses.

Supports regex matching, numerical comparison, string comparison, and negation operations (! or un prefix).

3. Action System

Can execute console commands, player commands (with OP elevation support), send messages (regular, title, action bar), play sounds, display particle effects, and more.

Actions support delayed execution ({wait:seconds} syntax) for timed control.

Fallback actions (un_command) can be specified when conditions are not met.

4. Region System

Supports WorldGuard regions, and also features its own built-in region system. Regions can be dynamic or static, with real-time tracking.

Allows configuration of region-related aspects for customized regional behavior.

5. Group System

Item Groups: Define complex items with NBT, enchantments, and Lore for condition matching or command operations.

Entity Groups: Manage entity types, health, equipment, supporting UUID tracking of members.

Player Groups: Dynamically manage player collections for group permissions or event binding.

Region Groups: Dynamically manage regions, enabling real-time analysis for timely actions and condition processing.

Trigger Groups: Manage multiple triggers simultaneously for easier administration.

Group operations can dynamically add or remove members via commands or trigger actions.

6. Timers & Variables

Timers: Create count-up or countdown timers. Value changes can trigger events. Supports global/private scopes and can be persistent.

Variables: Store any data type (numbers, strings, booleans). Can be read in conditions and support persistence.

Both Timers and Variables support cross-server synchronization (requires BungeeCord configuration).

7. Custom Menus & Containers

Menus: Create custom menu content, similar to ChestCommands, but integrated with triggers for better management.

Containers: Menus can act as containers, either private or public. This solves issues with persistent player data synchronization and allows configuration of item insertion/removal permissions.

8. Custom Commands

Custom Commands: Players can learn how to configure and implement custom command features based on loaded help content. Includes custom command permission node functionality.

9. More Target Selectors

Starting from v2.0.0, 4 new target selectors have been added: @t, @d, @y, @x.

@t – The player or entity the user is looking at.

@d – The nearest entity.

@y – A random entity or mob.

@x – The position the player is looking at.

10. JavaScript Scripting Functionality

Starting from v2.1.0, other plugins can easily register custom conditions and actions for seamless integration with Trigger.

Write complex logic directly in triggers using JavaScript scripts – dynamic judgments, loops, calling server APIs – all within your grasp.

11. Pet System

Starting from v2.1.0, create and nurture exclusive pets that will follow you into battle, learn skills, wear equipment, and even evolve into new forms. Forge unique combat companions!

12. World Editing System

Starting from v2.1.0, create custom worlds like superflat or void without relying on WorldEdit. Use the golden axe to select regions for copy, paste, fill operations, and other standard world editing actions.

13. Data Statistics & Analysis System

Starting from v2.1.0, record detailed player data, from kills to chat messages. The statistics module tracks player behavior comprehensively. Use the /tg stats command to view personal or others’ detailed stats. Supports PlaceholderAPI for real-time data display in scoreboards or menus.

14. Web Management System

Starting from v2.1.0, bring your server into the browser! The web management panel allows real-time viewing of trigger, variable, and timer statuses, toggling triggers on/off, and even calling REST APIs for integration with other systems. Simple configuration, secure and reliable, allowing you to control server dynamics anytime, anywhere.

15. Dependencies

All dependencies for this plugin are optional; it basically requires no other plugins to function.

16. Other Information

From now on, we do not charge any fees. This plugin is designed to solve problems related to unimplementable features. If you encounter someone reposting it and charging a fee, please report them promptly.

Author: 红伞伞白杆杆

Tricked Shaders

## What are Luminary Shaders?
Based on Mellow Shader

Tricked Shaders enhance the visuals of Minecraft while maintaining a respectable level of performance (at least for me) and staying true to the original aesthetic. It focuses on refining what is already there rather than attempting to make Minecraft a hyper-realistic experience.

In contrast to the original Mellow Shader, my version reduces overall brightness without compromising color or clarity, giving the game a deeper, more atmospheric appearance. In every lighting scenario, the end, nether, and overworld all feel more balanced, richer, and immersive. All settings are customizable, but profiles are gone as to not ruin the settings.

# Original Description
### Features
– Broad mod compatiblity: Distant Horizons, Voxy, Colorwheel etc.
– Several preset color schemes
– Extensive & customizable fog system
– Multiple styles of clouds
– Lightmap or shadowmap based shadows
– Extensive olor grading (saturation, exposure, color balancing tool etc.)
– Easily adjustable colors
### Compatibility
– At the moment only versios 1.17 and up are being tested. Earlier versions may or may not work.
– Modern Nvidia, AMD and Intel gpus are supported on both Windows and Linux. Macs may or may not work.
– Please use the latest Iris version (any version that supports custom uniforms should work). Optifine has some small bugs, but it should also mostly work.

Transparent water splashes

This resource pack removes the water splashes caused by raindrops hitting the ground or water surface.

Transparent UI + Mod Support

This pack makes UI elements of the game semi-transparent, changing the look of the game to be modern and minimalistic.

## With this pack I recommend to install JEI and Blur Fabric / Blur Forge mods for the ultimate look.
– “JEI” allows UIs to support semi-transparent textures
– “Blur”, well, blurs the background

The pack has extended support for mods. Support for mods is based on 1.20.1 versions of mods.

### Full list of supported mods:
– Aether
– Amendments
– Apotheosis
– Apotheotic Attributes
– Applied Energistics 2
– Aquaculture 2
– Architectury
– Ars Nouveau
– Artifacts
– Athena
– Blue Skies
– Blur
– Bookshelf
– Building Gadgets 2
– Caelus
– ComputerCraft Tweaked
– MrCrayfish’s Furniture Mod
– Charm of Undying
– Corpse
– Cosmetic Armor Reworked
– Crafting Tweaks
– Curios
– Dark Utilities
– Ears
– Elytra Slot
– Farmer’s Delight
– Framework
– Goblin Traders
– Gurard Villagers
– Handcrafted
– Industrial Foregoing
– Iron Chests
– Iron Furnaces
– JEI
– Just Enough Professions
– Just Enough Resources
– Lootr
– Macaw’s Furniture
– Mekanism
– Mekanism Generators
– Mob Grinding Utils
– Moonlight
– Mystical Agriculture
– Nether’s Delight
– Ocean’s Delight
– Oculus
– Optifine
– Patchouli
– Placebo
– Polymorph
– Quark
– Refined Storage
– Refined Storage Addons
– Runelic
– Sophisticated Backpacks
– Sophisticated Core
– Sophisticated Storage
– Structure Gel
– Supplementaries
– Thermal Dynamics
– Thermal Expansion
– Thermal Foundation
– Thermal Innovation
– Titanium
– Trashcans
– Trash Slot
– The Twilight Forest
– Voicechat
– Waystones

Anybody is free to use this pack anywhere. Just do not rename the pack, please.

Contact me (DedMaxim99):

My YouTube channel

My Twitch channel

My VK page

My Telegram