Unlerp

# Make your game “””Smoother”””!

## Unlerp V3!

Version 3 adds something that may actually be useful for once! You can now configure the amount of ticks over which entity movements are interpolated. This means that for people playing on servers that send more updates than vanilla (you know who you are), gameplay will be much smoother. The mod’s default configuration has also been changed to be more convenient for aforementioned situations.

V2

Tired of constantly triggering anticheats? Want your game to be even “””smoother”””? Well now you can! Introducing Unlerp 2, the latest and greatest in the unlerping scene. Double the version number, double the amount of options, double the “””smoothness””” and double the fun! You can now make the client’s tickDelta have a custom interpolation curve as well, letting you experience the bleeding edge of “””smoothness” in more places (without setting off anticheats), like your player’s model!

Have you ever wanted to play the game without the unsmooth, ugly, and terrible linear interpolation? Well, now you can! This mod lets you change the behaviour of the game’s `lerp()` function, used for almost everything in the game, going as far as to let you change it to any easing curve from easings.net!

You need midnightlib to use this mod. Run `/unlerp` to open the configuration menu if your GUI goes offscreen.

Be careful playing on servers with this mod, as it could trigger anticheats.

UnknownCommand

This plugin changes the unknown command message!

Config.yml:
“`yml
messages:
message1: §c§lHey! §7The command §c
message2: §7doesn’t exist!
command:
show: true
“`

Universal Retexture

#
**IMPORTANT: Not all assets get retextured, depending on the wishes of the artists involved in the retexture, some mods only get one or two retextured assets**
#
This is a resource pack focused on retexture mod content, initiated by HmuKt and produced by multiple artists.

![1](https://cdn.modrinth.com/data/cached_images/e09ceccf9cc1f0775ba320385cb0a295647dc489.png)

> More images in the gallery.

You can also find some unused old assets in this pack, and if you like these better, you are free to replace them. This resource packs can be used in any modpack as long as credit is given.

**Currently supported mods:**

Spoiler

– Alex’s Mobs
– Advent Of Ascension 3
– Ars Nouveau
– BYG
– Botania
– Enigmatic Legacy
– Ice and Fire
– Lycanites Mobs
– Mob Battle
– Better Survival
– Mutant Beasts
– No Tree Punching
– Rats
– Rough Tweaks
– Scaling Health
– Simple Difficulty
– Spartan and Fire / Spartan Weaponry: Ice and Fire
– Spartan Weaponry
– Touhou Little Maid
– Trumpet Skeleton
– Twilight Forest
– Waystones
– The Lord of the Rings: Legacy

#

**Credits:**

> Pack Managers: HmuKt, 圣古金源

> Artists: 花草忍, 骷髅之凋(KuLou_D), 京墨, 维多, 陌林(Morineas), 圣古金源(EricTe5la), 千村(thousvillages), 杜格(doggo_fc6dca), 鸡腿(onion/soap), 岩晶之刃(Halitefork), 太菜老君, 形, 星海(StarOcean), 蓝玫瑰, 依雨姬, GMG, 寒星, 鸡肉上单, 人, 九十月(Fractur9d_Luna)

> Special Thanks: 若凌君, 黎源(Jun_naturefox)

Universal Mod Core

Universal Mod Core allows developers to build mods against a stable API that is Minecraft agnostic.

Universal Bushy Leaves

## Universal Bushy Leaves
A Bushy Leaves pack that just works.
This isn’t the most advanced better leaves pack out there, but it gets the job done and should be ready to use in any modpack or alongside any resource pack you like!
By only tweaking a single model used by (almost) all leaves across vanilla and modded Minecraft, you don’t need to worry about incompatibilities, or textures looking out of place.

### Modded compatibility

*Someone please show me how to make gifs that don’t suck, thank you*

![Modded Compatibility Showcase](https://i.imgur.com/BqYw00D.gif)
Most mods will be compatible out of the box, but in some rare cases some extra work is required, like with [[Let’s Do] Vinery](https://modrinth.com/mod/lets-do-vinery).
If you found an incompatible mod, join our discord server to let me know!

### Resource pack compatibility
![Resource Pack Compatibility Showcase](https://cdn.modrinth.com/data/K2QW8EcS/images/f13c1dc468e177863fb5db4c14444c84a0cfd96e.gif)

Any resource pack that doesn’t change the model of leaves will be compatible with this pack, just make sure to load it under this pack!
![Instalation Order Image](https://cdn.modrinth.com/data/K2QW8EcS/images/fc26f405cbc4746d9ca4151118ce7c1a792559d1.png)

### Performance
Adding extra cubes to the leaves in your world is gonna have some performance impact.
I’ve done my best to keep that impact low and comparable to similar packs out there, but I recommend always using Cull Less Leaves or a similar mod so you can adjust the settings to your needs and keep your framerate up!

### What leaf is that?
idk, it comes from one of these tho.

Projects used in showcases

– Mellowed
– Modern Miznuo’s
– Overgrown Flowery GUI
– Coming Soon
– Biome’s We’ve Gone
– Biome’s O’ Plenty
– Nature’s Spirit
– Traverse
– Blooming Nature
– Vinery
– Faithful 64x
– Clayful
– Whimscape
– Mizunos 16 Craft
– f8thful
– BSL
– Complimentary Unbound

![modrinth](https://modrinth.com/user/coolbot100s)
![curseforge](https://www.curseforge.com/members/coolbot100s/projects)
![Planet Minecraft](https://www.planetminecraft.com/collection/146032/all-garden-gals-content/)
![discord](https://discord.gg/qxRVkGDjdJ)
![github](https://github.com/coolbot100s)
![Support us](https://github.com/sponsors/coolbot100s)

UniMixins

# UniMixins

UniMixins is a Mixin loader for Minecraft 1.7.10 (with partial 1.8.9~1.12.2 support) designed for maximum compatibility. It aims to combine the features of as many mixin loaders as possible, and its modular nature makes it possible to use along other loaders if desired.

## Background

Numerous Mixin loaders exist for 1.7.10, and each one provides a differing set of extra features we refer to as *”extras”* on top of providing Mixin.

Since each of these loaders is monolithic, different ones cannot be used at the same time due to unavoidable feature overlap. To avoid this problem, UniMixins offers each feature as a separate module (but a combined jar is still provided for convenience).

## Comparison table

Below is a table comparing the feature sets of known Mixin loaders.

Note: A more detailed version of this table is available here.

![](https://github.com/LegacyModdingMC/UniMixins/raw/master/docs/comparison-chart.png)

* [NOP]: Does not do anything. (issue)
* [SEP]: Is available as a separate mod.

## Usage

Download the `-all` jar, and put it in your mods directory. Remove any other conflicting Mixin loaders (refer to the above table).

> **Note**: It’s important for the jar to be named so that it comes first alphabetically, to avoid a sorting issue with mods that embed Mixin. This is why the jar starts with a `+` character. You may need to change this to a `!` character if you encounter issues with renamed jars.
>
> For reference, here is the sorting order of some notable characters: `!` < `+` < `0` < `` < `_` < `a` ### Advanced usage You can also assemble your own combination of modules using the module jars. Some modules depend on other modules, see the **List of modules** section. Assuming no other Mixin loaders are present, you will generally want the following modules: * **Mixin** (any single fork) * **Compat** and **Mixingasm** (optional but highly recommended) * Modules providing any extras you need The game will crash if modules are missing dependencies. This can be disabled in the config. ## List of modules All modules depend on the Mixin module. Note that the dependents don't necessarily have to come from UniMixins modules, other mods may also be used to provide them. ### Included in `all`-jar * **Mixin (UniMix)**: Provides [a Mixin fork maintained by the UniMixins developers, based on the Fabric fork. * **SpongeMixins** [1.7.10 only]: Provides an emulation of SpongeMixins’s extras.
* **MixinBooterLegacy** [1.7.10 only]: Provides an emulation of MixinBooterLegacy’s extras, and a relocated MixinExtras.
* **MixinExtras**: Provides MixinExtras.
* **GasStation** [1.7.10 only]: Provides an emulation of GasStation’s extras.
* Depends on SpongeMixins.
* Depends on MixinBooterLegacy.
* Depends on MixinExtras
* **GTNHMixins** [1.7.10 only]: Provides an emulation of GTNHMixins’s extras, and a relocated MixinExtras.
* Depends on SpongeMixins.
* **Compat**: Various compatibility tweaks:
* Remaps invalid references to Mixin classes (specifically the shaded ASM) in mods.
* Adds information about mixins to crash reports. [1.7.10 only]
* **Mixingasm**: Improves Mixin’s compatibility with ASM transformers.

### Optional

* **Future Compat** [1.8.9+ only]: Makes many of the modules usable on 1.8.9+. **Needed to run the mod on 1.8+.** (Not needed for Mixingasm.)

### Very Optional

These are not included in releases, they mainly exist for testing purposes. (Note: You can only use a single Mixin module at the same time.)

* **Mixin (SpongePowered)**: Provides the upstream fork of Mixin.
* **Mixin (Fabric)**: Provides the Fabric fork of Mixin.
* **Mixin (GasMix)**: Provides the GasStation fork of Mixin.
* **Mixin (GTNH)**: Provides the GTNH fork of Mixin.

## FAQ

### Why another mixin loader? Haven’t you seen that one xkcd strip?

Before UniMixins was created, there was far too much fragmentation among Mixin loaders on 1.7.10, with different mods requiring different incompatible loaders. This was partly due to conflicts between their developers, and partly because of technical reasons (the loaders were designed in a monolithic way, which invites incompatibility). This project has neither of those issues.

### Why are you using the Fabric fork of Mixin? Isn’t this a Forge mod?

The Fabric fork of Mixin is more actively maintained than the upstream fork, and has some extra fixes. Most of the Fabric fork’s changes are not Fabric-specific.

### What do the “extras” do anyway?

* SpongeMixins, Grimoire, MixinBooterLegacy, GasStation and GTNHMixins offer various ways to let you mix into the classes of non-coremods. (This is something Mixin does not natively support, since all of its phases occur before Forge discovers non-coremods and puts them on the classpath.)
– **MixinBooterLegacy**, **GasStation** and **GTNHMixins** add a “late” mixin phase that is fired right before the first mod construction event is dispatched. At this point all mods have been discovered.
– **SpongeMixins** lets you manually add mods to the classpath early using their file names. An old, hacky solution.
– We recommend new mods to use **GTNHMixins** as it’s the most actively used and maintained option.
* **Mixingasm** fixes a Mixin issue that breaks some ASM transformers due to Mixin altering how they are called.
* **MixinExtras** adds new Mixin features that allow mods to write less intrusive mixins.

### Mixin? mixin? SpongeMixins? SpongePowered? What’s the difference?

* Mixin: a Java library that lets you transform Java classes in a fluent way.
* SpongePowered: the organization that created Mixin (who also developed a modding API called Sponge).
* mixin: a special Java class defining a “change” that should be applied to a class. These get applied by Mixin.
* SpongeMixins: a Mixin loader created by TimeConqueror that has a very generic name.

## License

UniMixins is licensed under the Unlicense, with the exception of some modules. See LICENSE for the full details.

UniLib

# UniLib

A common set of Utilities, designed for over 50 versions of Minecraft!

![License: MIT](https://opensource.org/licenses/MIT)
![Codacy Badge](https://app.codacy.com/gl/CDAGaming/UniLib/dashboard?utm_source=gl&utm_medium=referral&utm_content=&utm_campaign=Badge_grade)
![Pipeline Status](https://gitlab.com/CDAGaming/UniLib/commits/main)

![CurseForge-Downloads](https://www.curseforge.com/minecraft/mc-mods/unilib)
![CurseForge-Availability](https://www.curseforge.com/minecraft/mc-mods/unilib)

![Modrinth-Downloads](https://modrinth.com/mod/unilib)
![Modrinth-Availability](https://modrinth.com/mod/unilib)

## General Notes

* This mod identifies as a **Client Side-only** mod
* This means it **will not run** on the Server’s side.
* Fabric and Quilt mod loaders will simply ignore the
mod, while other mod loaders may crash.
* Some versions of the mod for Minecraft 1.14.x and above require
the Fabric API
and the Fabric mod loader
* Some versions of the mod for Minecraft 1.13.x require
the Rift API
and the Rift mod loader
* Some versions of the mod for Minecraft 1.1.0 and below
require Risugami’s ModLoader

## Features

This library mod offers various API utilities that have been developed over the years,
initially part of CraftPresence,
that have been designed to work on over 50 versions of Minecraft, from the earliest Alphas to the latest Releases.

These APIs range from utilities that can help with Rendering/UI design, Update Checker and Translation ease-of-access,
as well as the APIs provided through the sibling-project, UniCore

## Disclaimers & Additional Info

### Minecraft Issues + Additional Build Info

Despite best efforts, issues can occur due to the state of the Minecraft Codebase.

These issues can hinder certain portions of the backend in addition to cause certain parts of the mod to not work.

With this in mind, please note the following:

* **Minecraft 1.16 and above**
* As more parts of the game become data-driven, some modded data is no longer able to be automatically retrieved
without first being in the world.
* **Minecraft 1.15 and below**
* `MC-112292`: When interacting with the `RenderUtils#drawItemStack` method, used in the v2 Item Renderer, blocks
using certain renderers may fail to display properly.
* Additionally, on 1.15.x exclusively, z-level issues may occur on Screens using this method
* **Miscellaneous Issues**
* Due to obfuscation issues in earlier versions of Minecraft, incorrect data may appear when using certain parts of
the mod.

Additionally, some settings or API calls may perform differently under certain MC versions.

### Support

Need some assistance with one of my mods or wish to provide feedback?

I can be contacted via the following methods:

* [Email](mailto:[email protected])
* CurseForge
* Discord :: ![Discord Chat](https://discord.com/invite/BdKkbpP)

Additionally, codebase documentation for this mod is
available here with further guides available
on the wiki

#### Licensing

This Mod is under the MIT License as well as the Apache 2.0 License

This project currently makes usage of the following dependencies internally:

* UniCore by CDAGaming
* Classgraph by lukehutch
* Lenni Reflect by Lenni0451

UniDict

UniDict is an unification mod.

WanionLib is required.

When we play modded Minecraft, several mods based on their progression add Copper, Tin, Silver, Lead… But since a lot of mods add these common resources, we start to have a lot of equivalent items.

This “issue” could be solved manually through CraftTweaker, but since there are a lot of machines and resources, it can quickly become boring, and CraftTweaker doesn’t give you the ability to modify everything.

Would it not be easier to do this automatically? This is what UniDict does, it standardizes the output of all recipes (that it integrates with), not just for crafting table recipes, but for a lot of machines throughout several mods.

UniDict does not unify Ore Generation.

for more information about UniDict, check out our Wiki.

checkout the first, UniDict Spotlight, made by ShepherdShang.

Integrations (1.12.2):
– AbyssalCraft (Transmutator)
– Actually Additions (Crusher, Empowerer, Atomic Reconstructor)
– Advanced Rocketry (All Machines)
– Advanced Solar Panels (Molecular Transformer)
– Applied Energistics 2 (Grindstone)
– Base Metals (Crack Hammer)
– Blood Magic (Alchemy Table)
– Chickens (Chickens)
– Draconic Evolution (Draconic chest)
– Embers (Stamper)
– Ender IO (Alloy Smelter, SAG Mill)
– Forestry (Centrifuge, Carpenter)
– Gadgetry Core (Alloy Furnace)
– Gadgetry Machines (Grinder)
– IC2 Classic (Compressor, Extractor, Macerator, SawMill, Recycler, Scrap Box)
– Industrial Craft 2 (Macerator, Thermal Centrifuge, Compressor, Extractor, Blast Furnace, Scrap Box, Block Cutting Machine)
– Industrial Foregoing (Laser, Fluid Sieving Machine)
– Immersive Engineering (Arc Furnace, Blast Furnace, Crusher, Metal Press, Alloy Kiln)
– Kitsu’s ForgeCraft (Anvil, Casting, Forge)
– Magneticraft (Crushing Table, Sluice Box, Grinder, Sieve)
– Mekanism (Crusher, Chemical Injection Chamber, Enrichment Chamber, Metallurgic Infuser, Energized Smelter, Combiner, Precision Sawmill)
– RailCraft (Rock Crusher, Blast Furnace, Metal Rolling)
– TechReborn (All Machines)
– Thermal Expansion (Compactor, Fractionating Still, Pulverizer, Redstone Furnace, Induction Smelter)
– Vanilla (Crafting, Furnace, Villagers)

umamusume ores

replaces ore textures from silly horse girls from umamusume and replaces leveling up sound with mambo Umamusume: Pretty Derby is a Japanese multimedia franchise created by Cygames. The franchise centers on anthropomorphized racehorses known as Umamusume (ウマ娘; lit. ’horse girls’), who compete in races inspired by real-life race tracks managed by the Japan Racing Association. Most of the characters are named and themed after actual racehorses, reflecting their namesakes’ personalities, racing records, and relationships with other racehorses.[b] Initially announced in 2016 as a mobile game, the franchise soon expanded to include multiple anime series, manga, and live concerts.

The game was scheduled to debut in late 2018 for iOS and Android devices, but it was delayed to a February 2021 release, with a Windows client releasing a month later on DMM Games. The game was later released on Google Play Games in April 2023. The game was released in Korean by Kakao Games and Traditional Chinese by Komoe Game in June 2022, with the former language getting a PC version in a stand-alone client a year later, then later in Simplified Chinese by Bilibili in August 2024. An English-language edition was released worldwide in June 2025 for the aforementioned platforms, alongside a Steam release for both the Japanese and English versions.

The franchise has been received positively, both domestically in Japan and worldwide following the game’s global release in 2025. The franchise has also had a significant cultural impact, with observers notably remarking its positive impact to the sport of horse racing and bringing awareness to the stories of racehorses.

UltraHazard’s PVP Pack

![UltraHazard Title](https://cdn.modrinth.com/data/cached_images/31433e23f0ab92b813e4eca2e91d50d2ebc6e0bd.png)

This texture pack is a community-made mashup. I made multiple textures for each item/block and let my community choose what texture fit the pack the most! The Pack is still being made and updated so go check out my YouTube to help with the creation 😀