Login Shield

# Loading Protection

**Tired of dying while your world or server is still loading?**

Loading Protection gives players a short, configurable period of safety when they join a world or server. While protected, they cannot take damage, hostile mobs will ignore them, and to prevent abuse, they also cannot deal damage.

Protection ends when the timer expires or as soon as the player moves.

## Features

– **Join Protection**
Players are immune to damage for a configurable amount of time after joining.

– **Mob Safety**
Hostile mobs will not target protected players.

– **Anti-Abuse System**
Protected players cannot damage mobs or other players.

– **Adaptive Protection Timer**
Protection lasts up to the configured maximum, but ends immediately when the player moves.

– **Optional Countdown Messages**
Players can receive chat updates showing how much protection time remains, plus a notice when protection ends.

### Countdown Message Notes

– Messages are only shown to the affected player.
– Messages appear at most once every 5 seconds.
– A warning is also shown if protection ends early because of movement.

## Requirements

### Fabric
– Fabric API

## Configuration

The mod generates this config file:

`config/loadingprotection-common.toml`

### Settings

– `protectionDuration`
Duration of protection in seconds after joining.
**Default:** `60`
**Range:** `1–300`

– `showMessages`
Enables countdown and expiration messages in chat.
**Default:** `true`

## Summary

Loading Protection helps prevent unfair deaths during login by giving players temporary invulnerability while the world or server finishes loading.

Lime Food

Makes some foods a nice lime green color (i like lime green)

Lightingless

![title](https://cdn.modrinth.com/data/cached_images/62def8d558329e5f4f41cfc420f8d2ae157a73de.png)

Dynamic JSON Badge Dynamic JSON Badge

## Removes the shading engine
every texture has a little gamma however it does still have support for dark areas/night

## Probably the worlds smallest shader!
it makes the game like some youtuber shaders
ex. MumboJumbo

![Village](https://cdn.modrinth.com/data/r1TElRR8/images/8e3f332a15cebf241efcdd2db98e8f6ded396b77.png)

Let Your Friend Eating!

# Let Your Friend Eating!










Bukkit Plugin

### Description

**Let Your Friend Eating!** adds a simple but fun mechanic to Minecraft:
You can feed other players directly by right-clicking them while holding food.
The target instantly consumes the item and receives all associated hunger, saturation, effects, and sounds.

Let Your Friends Eat! Banner

———-


Feeding a friend in Minecraft

### Features

– **Player Feeding**
Right-click another player with food to feed them immediately.

– **Food Effects Transfer**
Any status effects from the food (such as golden apples or suspicious stews) are applied to the target.

– **Audio Feedback**
Eating and burping sounds play during the interaction.

– **Hunger & Saturation Gain**
The target receives proper hunger and saturation values from the item.

– **Particle Effects**
Optional positive particle effects appear when feeding.

– **Cooldown System**
Prevents rapid feeding; fully configurable.

– **Feeding Statistics**
Track how many times you’ve fed others using `/feedfriend stats`.

– **Toggle Controls**
Players can enable or disable being fed using `/feedfriend toggle`.

– **Configuration Support**
Clean and organized configuration UI via Cloth Config (where supported).

———-

### Config (1.0.4 LTS)

– **Fabric**
Configurable through Mod Menu, commands, and `config/letyourfriendeating.toml`

– **Forge**

– Version 1.0.4: `saves//serverconfig/letyourfriendeating-server.toml`

– Version 1.0.4-1: `config/letyourfriendeating-settings.json`

———-

### Version Feature Matrix

| Version | Feed | Food Effects | Sound | Particle | Command | Config |
| :-: | :-: | :-: | :-: | :-: | :-: | :-: |
| **1.0.0** | Yes | No | No | No | No | No |
| **1.0.1** | Yes | Yes | Yes | Yes | No | No |
| **1.0.2** | Yes | Yes | Yes | Yes | No | No |
| **1.0.3** | Yes | Yes | Yes | Yes | Yes | No |
| **1.0.4 (LTS)** | Yes | Yes | Yes | Yes | Yes | Yes |
| **1.1.0+ (Refactor)** | Yes | Yes | Yes | Yes | Yes | Yes |
| **Beta** | Yes | No | Partial | Partial | Partial | No |
| **Alpha** | Partial | No | Partial | No | Partial | No |

———-

### How to Use

1. Hold any food item.

2. Right-click another player.

3. They instantly consume the food and gain all effects.

———-

### Compatibility

– Works in both **Singleplayer** and **Multiplayer**

– Compatible with **Fabric**, **Quilt**, **Forge**, and **NeoForge**

– Supported Minecraft versions:
`1.10.2`, `1.11.2`, `1.12.2`, `1.13.x`, `1.14.x`, `1.15.x`, `1.16.x`, `1.17x`, `1.18.x`, `1.19.x`, `1.20.x`, `1.21.x`

– Ongoing cross-mod compatibility improvements (1.0.4-hotfix)

– If you want to run mods on **Quilt**, you can use the **Fabric** version, but compatibility and functionality are not guaranteed.

———-

### Links

– [GitHub Source](https://github.com/TamKungZ/letyourfriendeating)

– [CurseForge Project](https://www.curseforge.com/minecraft/mc-mods/let-your-friend-eating)

———-

### License Notice

Starting **May 10, 2025**, this project uses the **Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 (CC BY-NC-ND 4.0)** license.

Under this license:

– Attribution is required

– Commercial use is not allowed

– Modifications and derivatives are not permitted

Versions released **before May 10, 2025** remain under the MIT License.

Details: [https://creativecommons.org/licenses/by-nc-nd/4.0/](https://creativecommons.org/licenses/by-nc-nd/4.0/)

———-


By

Legendary Item

Legendary Item mod is a small but useful mod that adds weapons and artifacts from the Lord of the Rings universe to the game. Here you will find the Silmarils, the Arkenstone, the Mace of Azog, and much more! Each weapon has an additional model that looks incredibly epic when viewed from the first and third person. Fight and impress your opponents!

## New content

The entire content of the mod is a separate creative tab with 52 new weapons and 2 new gems. Each weapon has stats of diamond sword. Every weapon and gem is taken from “Wikipalantir” (wiki-site about LOTR universe). So, if the site is full and correct, this mod contains all general artifacts from the legendarium.

Almost all cold weapons have epic rendering (1st person and 3rd person). It uses other texture, that looks really epic while the weapon is in the player’s hand.

### Cold Weapons

– Acharn
– Aeglos
– Staff of Alatar the Blue
– Angrist
– Anguirel
– Aranruth
– Azog’s Mace
– Balin’s Sword
– Barazanthual
– Bolg’s Mace
– Boromir’s Sword
– Celeborn’s Sword
– Dagmor
– Dain’s Hammer
– Denethor’s Sword
– Dori’s Sword
– Dramborleg
– Durin’s Axe
– Dwalin’s Axe
– Theodred’s Sword
– Eowyn’s Sword
– Faramir’s Sword
– Gamling’s Sword
– Gimli’s Axe
– Girion’s Sword
– Staff of Goblin King
– Gorbag’s Scimitar
– Gothmog’s Scimitar
– Grima’s Dagger
– Gurthang (Anglachel)
– Guthwine
– Hadhafang
– Herugrim
– Khamul’s Mace
– Kili’s Sword
– Legolas’s Dagger
– Grond
– Sword of Mouth of Sauron
– Narcil
– Nazgul’s Sword
– Orcrist
– Staff of Pallando the Blue
– Staff of Radagast the Brown
– Staff of Saruman the White
– Shagrat’s Scimitar
– Thorin’s Sword
– Thorondun
– Thrain’s Axe
– Thranduil’s Sword
– Thror’s Axe
– Urfael
– Sword of the Witch-king of Angmar

### Gems

– Arkenstone
– Silmaril

## Notes

– In Minecraft Forge 1.13.2 weapons have no epic render.
– In Minecraft Fabric 1.14.4 – 1.18.2 weapons have no epic render.

## Credits

– Hummel009 (idea, code, translations);
– [Kenddie](https://sketchfab.com/kenddie) (textures);
– 彼梦Archi_DreamZ (translations).

LegacyVoiceChat

# LegacyVoiceChat
**LegacyVoiceChat** adds proximity voice chat to legacy — including **Ornithe**, **StationAPI**, **Better than Adventure!**, **Project Poseidon**, **Risugami Modloader** and **More!**.

## ⚠️ WARNING

> **LegacyVoiceChat is currently a WIP mod.**
> Expect bugs, UI changes, and protocol changes at any time.

## Features

### Proximity Voice Chat
– 3D positional audio
– Directional sound based on player orientation
– Dynamic volume fading with distance

### Audio Device Management
– Choose custom **input** and **output** devices
– **Push-to-Talk** or **Voice Activation** modes
– Adjustable mic sensitivity

### Groups / Parties
– Create or join voice groups
– Talk privately with teammates (ignores distance)

### Mute & Deafen
– Mute specific players or yourself
– Deafen to silence all incoming voice

Looking for the raw jar file for MultiMc or Prism Launcher? [Click Here](https://legacyvoicechat.com/)

### Server Notes
Make sure to port forward “`25566 UDP“` or change the port in the server config

Legacy Skin Fix

## Note: prism launcher has fixed this issue in a much better way, please use that instead, if you can.

This mod brings player textures from the new skin server to versions 1.3-1.7.5.

At the moment it only works for single player although multiplayer shouldn’t be too difficult as it would just be a matter of calculating skins per ClientPlayer instead of globally, if you want that, do lmk (discord is `tildejustin`, I know, so uncreative).

please note: there is a bug in prism / multimc for versions pre-1.6 where the username and session token is not set when launching with the `noapplet` trait, which fabric loader needs to work. This is fixed in specifically [these premade instances](https://github.com/Minecraft-Java-Edition-Speedrunning/legacy-fabric-instance-generator/releases) and I have a pull request to the main legacy fabric instances to add the patch to this but as of writing it is not merged. This is not an issue with the vanilla launcher.

Legacy OptiFabric

**for mcsr**: use [mods.tildejustin.dev](https://mods.tildejustin.dev/)

If you’re looking for OptiFabric for 1.14 to 1.15.2 for regular Fabric instead of Ornithe, check out [OptiFabric Origins](https://modrinth.com/mod/optifabric-origins)

## Legacy OptiFabric

OptiFabric for Legacy Fabric (1.3.1-1.13.2) and Ornithe (b1.7.3-1.14.4)

– Legacy Fabric installer and official MultiMC instances: https://legacyfabric.net/downloads.html
– Ornithe installer (can generate MultiMC instances): https://ornithemc.net
– Legal speedrunning MultiMC instances for Ornithe and Legacy Fabric (vanilla LWJGL, no extra libraries or mods): [Minecraft-Java-Edition-Speedrunning/legacy-fabric-instance-generator/releases](https://github.com/Minecraft-Java-Edition-Speedrunning/legacy-fabric-instance-generator/releases)

based on the work of [RedLime’s OptiFabric-Pre1.14](https://github.com/RedLime/OptiFabric-Pre1.14), a fork of [hYdos’s OptiFabric 1.8.9](https://github.com/hYdos/OptiFabric) which
in turn is a derivative of [modmuss’ original OptiFabric](https://github.com/modmuss50/OptiFabric)

## installing

this mod requires an optifine jar in the mods folder alongside optifabric. for 1.7.2 and onwards this can be sourced
from [OptiFine’s official website](https://optifine.net/downloads), and older versions these can be retrieved either
from [SpeedyCube64’s Pre-1.9 Optifine Archive](https://github.com/speedycube64/Complete_OptiFine_Archive_Pre_1.9) or on
the [OptiFine history thread](https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1286605-b1-4-1-9-optifine-history).

## how it works

this mod uses [Minecraft-Java-Edition-Speedrunning/fabric-asm](https://github.com/Minecraft-Java-Edition-Speedrunning/fabric-asm), a minor derivative
of [Cat Core’s Fabric-ASM/no-guava](https://github.com/thecatcore/Fabric-ASM/tree/no-guava) which itself is an updated version
of [Chocohead’s fabric-asm](https://github.com/Chocohead/Fabric-ASM). fabric asm allows more extreme asm modification and the fork used has no dependency on guava or apache
commons, which older minecraft versions don’t provide.

### steps

1. the mod looks for an optifine installer or mod jar or zip in the current mods folder
2. if it finds an installer jar it runs the extract task in its own throwaway classloader
3. the optifine mod jar is a set of classes that need to replace the ones that minecraft provides
4. optifine’s replacement classes change the name of some lambda methods, so it take a good guess at the old name (using the original minecraft jar)
5. remap optifine to intermediary
6. move the patched classes out as they won’t do much good on the classpath twice
7. add optifine to the classpath
8. register the patching tweaker for every class that needs replacing
9. replace the target class with the class that was extracted, also do some more fixes to it, and make it public (due to access issues)
10. hope it works

## notes

– this mod does not really work in dev or named environments. In Legacy Fabric’s case the yarn builds are corrupted in some versions so this cannot work atm, feather is better but still has issues.
– the accessWideners are created based on the output of tiny remapper’s checkPackageAccess option, but they are unlikely to ever be 100% complete. if you have a crash that has to do with and invalid access, report it and it may be able to be fixed.

## class excluder

this is a kind of hidden feature that is occasionally useful to remove files when remapping the jar. to do this, it reads the `optifabric-excluded-classes.json` file
in `.minecraft/config/` if it exists, and expects the file to contain a mapping of versions (field names) to an array of removable classes (or textures or anything else, it’s just
a filename).
an example file contents to revert the removal of the profiler for 1.3.2 light is provided below. if the optifine version you are trying to make an excluder extry for has already
been loaded before in your instance, delete its folder in the `.optifine` folder in `.minecraft` to force a recache.

“`json
{
“OptiFine_1.3.2_L_B2”: [
“ik.class”
]
}
“`

Legacy Minigames Lobby Panorama

Makes ur panorama the og Minecraft Minigames lobby (new)

Legacy (Fabric) Fixes

# legacy-fixes
Fixes inconsistencies for legacy versions of Minecraft.

Currently, this fixes the title screen branding for 1.3-1.8.9 because fabric-loader can’t apply it on pre-1.9 versions.