OSRKM

**Картины для всех, даром, и пусть никто не уйдёт обиженный!**
– RU: Дело было вечером, делать было нечего… Вот и решил сделать ресурспак с оригинальными и слегка изменёнными вариантами картин в высоком разрешении, пару картин пришлось переделывать вручную. Версия для бедрока в [Телеге](https://t.me/OSRKM)
> В данный момент веду поиск вариаций в высоком разрешении таких картин как:
> 1. Baroque
> 2. Bouquet
> 3. Sunflowers
> 4. Cavebird
> 5. Fern

**Paintings for everybody, free, and nobody will go away unsatisfied!**
– ENG: It was evening, there was nothing to do… So I decided to make a resource pack with original and slightly modified versions of the paintings in high resolution, a couple of the paintings had to be redone manually. Version for bedrock in [Telegram](https://t.me/OSRKM)
> Currently searching for high resolution variations of such paintings as:
> 1. Baroque
> 2. Bouquet
> 3. Sunflowers
> 4. Cavebird
> 5. Fern

![ ](https://cdn.modrinth.com/data/cached_images/429127215e528850f9274a70c667cc71dda7088a.jpeg)

Ornithe Standard Libraries

Ornithe Standard Libraries (OSL) provides tools for modding with Ornithe.

## Libraries

### Core API

The Core API provides common utilities used by other modules, such as an events system and registries.

### Branding API

This module patches the title screen with mod loader information in 16w05a and below, emulating what you would see in 16w05b and above. This is done by parsing the run args for the `versionType` option.

### Config API

The Config API provides a framework for building and storing mod configs.

### Entrypoints API

The Entrypoints API allows mod developers to submit entrypoints that are called before the game is initialized.

### Keybinds API

The keybinds API provides events for registering keybinds.

### Lifecycle Events API

The Lifecycle Events API provides events to track the lifecycle of the Minecraft client and server.

### Networking API

The Networking API provides a framework for client-server communication.

### Resource Loader API

The Resource Loader API allows mods to load their own resources into the game.

## Information for developers

Our [Ploceus gradle plugin](https://github.com/OrnitheMC/ploceus) provides helper methods for adding OSL dependencies to your projects:

“`groovy
dependencies {

ploceus.dependOsl(‘0.17.1’)
}
“`

You can also add dependencies on individual OSL modules:

“`groovy
dependencies {

ploceus.dependOslModule(‘0.17.1’, ‘core’)
ploceus.dependOslModule(‘0.17.1’, ‘entrypoints’)
}
“`

Ore Outlines Revamped

# SUPPORTS LITERALLY EVERY SINGLE VERSION FROM ALPHA 1.2.2 TO 1.21.8
this is not a joke lol it actually works on every version that has texture/resource packs

on versions from 1.8 to 1.20.1 ignore the “incompatible made for a newer version” warning

there’s no way for me to get rid of that warning but it does work on those versions

![ores on grass](https://cdn.modrinth.com/data/SWSauWGl/images/0b797db39653e97f53b770e1afd4cdd85ac67477.png)

really simple pack that just adds outlines on the ores. ik its been done a billion times but i did it again lol

![Pixelart showing off the textures.](https://cdn.modrinth.com/data/cached_images/b07c20fa07b6504cfe11003d3951bdacecee3144.png)

the ore is like compacted so it doesn’t touch the outlines to make it not blend together

![Ores in a cave](https://cdn.modrinth.com/data/SWSauWGl/images/0a120142b7070f14c1e95be0ad4dc1cda4213c30.png)
![Ores in a cave](https://cdn.modrinth.com/data/SWSauWGl/images/d4fe03ae5504763ebf293f42da69aed164e9a343.png)

Ore Visible

## A resource pack that makes spotting ores in dark caves much easier.

![1](https://cdn.modrinth.com/data/cached_images/9aebd9d3eb5136ebde7ba74bfc51b92a083575cf.webp)

### [My other projects](https://modrinth.com/user/Scroutop)

NyaPack 🤺 Minimal Armor

![armor](https://cdn.modrinth.com/data/cached_images/5fbd0e32fe1bc7d031fa215cd572ef904d7fb92d.gif)


**NyaPack 🦋** is a resource pack that lets you show off your skin even more!
Armor becomes more like **accessories** or **situational outfits**, helping you customize your appearance without covering your character entirely.

✨ **Features:**

– **Emissives** and **animations** support in newer versions, all **without additional mods**
– Support for the new **copper armor**
– Versions **without emissive** and **without animations** are also available for those who prefer a simpler look

Give your skin more personality and style! 🦋


notexture

challenge yourself in survival or in server by using this pack because every texture you can see will become nothing in the game now

compatible from alpha versions to 1.20.2

No Hotbar

No Hotbar, Pretty Straight forward. Idk what this can be useful for tbh. Maybe clear hotbar? Just use idk.

Q&A:

Can I put this in my modpack?
Sure but add the credit. Or just paste the text below

No Hotbar
By Zacgamingpro1234
https://modrinth.com/resourcepack/nohotbar

If you want to redistribute to other websites just tell me and I’ll try.
You can use it in your modpack.
You can use it for personal use.
If you want to modify this resource you must ask me.

No GUI

No GUI,
A texture pack made for fun and as a challenge. Can you beat it? If you want you can record ur self beating it and I will put you below as a verified winner! (you should dm me on discord for notice)
Also the GUI isn’t black its invisible so you can see stuff under your current tab or something.

Q&A:

Can I put this in my modpack?
Sure but add the credit. Or just paste the text below

No GUI
By Zacgamingpro1234
https://modrinth.com/resourcepack/nogui

You can redistribute this resource but you may not monetize from it.
You can use it for personal use.

NOse – No Villager Noses

Simply removes noses from the villager texture.
Their model is unchanged, so this texture pack is compatible with packs like Fresh Animations.

Images:
![Villager](https://cdn.modrinth.com/data/KeHFNqfZ/images/dc46c437da448ea9338b7a3891b3a56ced694df3.png)
![Villager Gathering](https://cdn.modrinth.com/data/KeHFNqfZ/images/541ae1f88508cdd521018068ebaf539a8026244f.png)

No Rain Shader

**English version:**

No Rain Shader — Never See Rain Again ☀️

Removes rain and snow visuals completely. The weather system still works — crops grow, fish bite faster, thunder strikes — but you’ll never have to look at those annoying rain particles again.

**Features:**
– Removes rain and snow visuals completely
– Weather system still works normally
– Crops still grow during rain
– Zero performance cost
– Zero visual changes outside of rain/snow

Compatible with Minecraft 1.0–1.21.x via OptiFine or Iris.

Subscribe so you don’t miss any updates! If you have questions or need support, join our Discord.

**Русская версия:**

No Rain Shader — Никогда больше не видеть дождь ☀️

Полностью убирает визуал дождя и снега. Погодная система продолжает работать — урожай растёт, рыба клюёт быстрее, молния бьёт — но ты больше никогда не увидишь эти надоедливые частицы дождя.

**Возможности:**
– Полностью убирает визуал дождя и снега
– Погодная система работает в штатном режиме
– Урожай по-прежнему растёт во время дождя
– Никаких потерь производительности
– Ноль изменений вне дождя и снега

Совместимо с Minecraft 1.0–1.21.x через OptiFine или Iris.

Подписывайтесь, чтобы не пропустить обновления! Если есть вопросы — заходите в Discord за поддержкой.