Bedwars Ultimate
This Resource Pack focuses on Bedwars and PvP Textures, like tiny Swords or some simple Block Textures.
Tools and Weapons:
25
Blocks:
128
Items:
11
Armor and Equipment:
21
Coming soon: Item Textures 🙂
This Resource Pack focuses on Bedwars and PvP Textures, like tiny Swords or some simple Block Textures.
Tools and Weapons:
25
Blocks:
128
Items:
11
Armor and Equipment:
21
Coming soon: Item Textures 🙂
it bothered me that the Bare Bones pack didnt have the same moon texture as the trailers. so I fixed that
This is an addon pack for JoeFly’s _Cubic Sun & Moon_ that changes the moon texture to better fit in with Bare Bones.
—
This is not a complete pack! You need to have JoeFly’s pack installed as this pack does not have the sun texture or mod support of the original.
—

Nothing, just bananas.
**It is for all versions of the game.**
The bow turns Minecraft into a gun museum.
Be sure to check out Peko’s resource gallery, there are examples of the insidious bow there.
Changing the appearance of the Minecraft bow to a banana salah.
## **Create or customize free mod packs and resource packs: [email protected]**

**Backport Everything** attempts to convert modern Minecraft into older versions!
If you want to see what older versions look like with new textures, _this is the pack for you_. Test them out on older versions for a laugh, play with updated textures for servers that aren’t at the latest version, or start a world in beta or alpha with a weird updated look.
Currently updated for **1.21.11 textures**, this pack aims to bring modern versions to older ones. Currently, the pack **supports versions 1.20.1 and older**, dating back to the first version in 2009 with the pre-classic build rd-132211, which features only grass and cobblestone.
There are other packs available, such as MC New Textures, Modernity and Modern Textures, but I find that they either miss out some textures (e.g. leather armour, fast leaves) or don’t support the beta and alpha versions.
A couple of the things that this pack supports:
– Backported 1.21.11 textures to all versions (OptiFine, MCPatcher or equivalent required for some textures)
– New redstone repeater, comparator & torch (1.20.1 to 1.8)
– HD ghast texture from 1.21.6 (1.20.1 to 1.6.1)
– HD Minecraft logo (1.20.1 to b1.8)
– Unique spawn egg textures (1.20.1 to 1.8, OptiFine required before 1.13)
– Wolf colour variants (1.20.1 to 1.8, OptiFine/Entity Texture Features required)
– Bush texture (1.20.1 to 1.8)
– Cold & warm cow, pig & chickens (1.20.1 to 1.8, OptiFine/ETF required)
– Tall & short dry grass textures (1.20.1 to 1.8)
– The Aether (b1.7.3 & 1.2.5) and Aether on Station API (b1.7.3)
A few things this pack doesn’t support at the moment:
– New music released after 1.21.1, check out Tunes : Backport by wasabliss. I’d add it, but the zip file size would be huge.
– Horse, vex, bat & zombie piglin model backports, see Scutoel’s packs linked. These models require OptiFine and break textures on vanilla versions. I’m not adding them because that would make OptiFine a dependency.
– Bogged models, see Bogged Backport by realllyrandommann. Not added for the same reason as above.
– Leaf litter and wildflowers, see ludo_silver_’s packs linked. Not added, as they are a little janky since they don’t work as a standalone block, but they are an alternative grass texture.
**For 1.5.2 and older, texture packs are not one-click install on Modrinth unlike resource packs, you’ll need to install them to your instance (which you may need to create), click the three dots to the right of the start button on the specific instance screen, click ‘Open folder’, and move the Backport Everything zip file from the ‘resourcepacks’ folder to the ‘texturepacks’ folder.**
**Texture packs are not supported natively before Alpha v1.2.2**, but earlier versions can have their textures swapped out using a jar mod. I don’t _really_ know why you’d want to play those versions, but it’s funny to see them working with the latest textures. **If you need help installing versions that don’t support texture packs natively, please check the bottom of this page for a guide.**
Just a note, rd-20090515 kept crashing for me on launch, and so I can’t test it. But since it’s just 13 textures, you won’t be missing much if you can’t run it yourself.
This was a fun little project, but there are **probably a few texture issues here and there** from the conversion. If you notice any problems and are willing to let me know, please email [[email protected]](mailto:[email protected]), and I’ll address the issue.
OptiFine 1.7.2 and newer can be found here. For archived versions of OptiFine, MCPatcher, and additional files, click here to access my GitHub archive. If you have any other suggestions for mods, feel free to email me.
### License
All original content is licensed under CC BY-SA 4.0.
Vanilla Minecraft assets are © Mojang Studios and are not included under CC BY-SA 4.0.
Select assets from Qwuiblington’s actually correct new default texture backport are included under Public Domain.
OptiFine Custom Entity Model (.jem) files sourced from the pack: Farm Animals Backport, included with permission from SirJumpy8772.
### How to add textures to versions older than Alpha v1.2.2
To add textures to old versions that don’t support texture packs, you’ll need to add them as a jar mod using Prism Launcher or MultiMC. They’re pretty much the same, but Prism Launcher has fancy extra features.
Unfortunately, Modrinth does not currently support jar mods for older versions.
1. Download the ZIP file for the version of Minecraft you want to change. You’ll need it for later.
2. Download and install either Prism Launcher or MultiMC; take your pick.
3. Open either Prism or MultiMC, log in to your Microsoft account and then click the ‘Add Instance’ button in the top-right corner.
4. In the ‘Custom’ (Prism) or ‘Vanilla’ (MultiMC) section, on the right-hand side, tick the checkboxes for ‘Betas’ and ‘Alphas’ in the filter list.
5. Scroll down to the version you want to play, select it and click the OK button in the bottom-right.
6. Once you’ve clicked OK, an icon will appear for the version you selected. Right-click the icon, then click ‘Edit…’ (Prism) or ‘Edit Instance’ (MultiMC).
7. Go to the ‘Version’ tab if you’re on Prism Launcher.
8. Once you’re on the version tab, you should see a list of actions on the right-hand side. Click the ‘Add to Minecraft.jar’ button.
9. A new window should appear, locate the Backport Everything file, select it and open it.
10. The jar mod should now be installed. You can then launch Minecraft, and the new textures should work!
# 🧩 AutoCommandPlugin
AutoCommandPlugin is a simple and powerful Minecraft plugin that lets you automatically run multiple server commands after specific delays. You can also manually run them using `/autocmd`, or add new ones using `/autocmd add`.
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## ✅ Plugin Features
– ⏱️ Run multiple commands after server starts with custom delays
– 🔁 Commands auto-execute at specific times
– ➕ Add new commands with `/autocmd add
– 🎮 Optional in-game usage (enabled/disabled via config)
– 🎨 Supports Minecraft color codes (like `&a`, `&c`)
– 🛡️ Blocks abuse by restricting in-game access with a toggle
– 🧾 Simple config file with easy setup
—
## 📥 How to Install
1. Download the `.jar` file
2. Place it in your `plugins/` folder
3. Start or restart your Minecraft server
4. The plugin creates a `config.yml` and auto-runs your first command in 30 seconds!
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## ⚙️ Config File: `config.yml`
“`yaml
allow_in_game_command: false
# You can add more below or use /autocmd add
commands:
setup:
delay: 30
command: “&a[AutoCommandPlugin] &fThis plugin is now set up and running every 30 seconds!”
“`
### Explanation:
| Setting | Description |
|——–|————-|
| `allow_in_game_command` | `true` or `false` — if `false`, players can’t run `/autocmd` or add new commands |
| `commands` | A list of commands to run automatically |
| `delay` | Delay in **seconds** after server starts |
| `command` | The actual command to run (use `&` for colors) |
—
## 🧵 Commands
### 🔹 `/autocmd`
Runs all the commands listed in `config.yml` immediately.
– ✅ Works in-game **only if** `allow_in_game_command: true`
– ❌ Otherwise shows this message:
`In-game command usage is disabled. Enable it from config.yml.`
—
### 🔹 `/autocmd add
Adds a new command to `config.yml` and runs it after **30 seconds**.
**Example:**
“`
/autocmd add broadcast &eCheck out our Discord at discord.gg/server
“`
This will save:
“`yaml
commands:
cmd_1:
delay: 30
command: “broadcast &eCheck out our Discord at discord.gg/server”
“`
—
## 📝 Example Config
“`yaml
allow_in_game_command: false
commands:
welcome:
delay: 5
command: “say &6Welcome to the server!”
auto_chunky:
delay: 20
command: “chunky start”
tip:
delay: 60
command: “broadcast &bTIP: &fDon’t forget to claim your daily reward!”
“`
—
## 🧪 Compatible Servers
| Server Type | Version |
|————-|————-|
| ✅ Paper | 1.13 – 1.21.5+ |
| ✅ Spigot | 1.13 – 1.21.5+ |
| ✅ Bukkit | 1.13 – 1.21.5+ |
Works on all latest Minecraft versions. No outdated code or version locks.
—
## 🔐 Security Option
To prevent OP abuse or unwanted use, the plugin lets you block in-game command usage.
If a player tries to use `/autocmd` or `/autocmd add` in-game and it’s disabled in config, they will see:
“`
In-game command usage is disabled. Enable it from config.yml.
“`
Commands can **always be used from console**.
—
## 👤 Plugin Info
– Made by: **JODVISHAL**
– Discord: `isthisvishal`
– Email: `[email protected]`
—
Enjoy using AutoCommandPlugin and automate your Minecraft tasks easily! 🎉
# Authentication
This plugin allows the authentication of Minecraft players in web applications via Nginx auth_request. It is a single puzzle piece in this ecosystem to secure and lock down your Minecraft server related websites such as maps or analytics pages. You can use this plugin as a standalone and let the web application do the access control but only a few of such applications exists so you will probably want the next piece
for Authorization
Due to the need of external software and multiple ports. You will most likely not be able to use this on any Minecraft hosting services and need to have a proper server such as a cloud vps or a dedicated server.
Keep in mind that authentication is an advanced topic and you are expected to have basic understanding of Nginx and networks to be able to succesfully use this plugin.
See the GitHub repository readme for more details and installation instructions.
ArkItem is an Arklandia Bukkit plugin (1.12.2) that breaks Minecraft item limits!
It allows for:
Level 1000+ Enchantments/Potions (display only for extreme levels).
Unbreakable items.
Custom renaming and lore with colors.
Modifiable book author and item rarity.
Virtual stacks (127+) for consumables.
Multi-language support (EN, FR, DE).
Ideal for legendary items and a unique gameplay experience!
# ARAGORN’S LIGHT SHADER
This is a simple, lightweight shader based on Iris that adds realistic anti aliasing shadows and realistic water and clouds. It is not resource-heavy and is ideal for most users.
IMPORTANT: Kindly disable clouds through ‘Options > Video Settings’ as the shader includes a custom cloud engine.
# Changes Apples to Bananas!
This resource pack changes ALL apple types to their respective bananas, apples to bananas, golden apples to golden bananas and enchanted golden apples to enchanted golden bananas (and renames them)!

## Supports Eating Animation!
For versions under 1.21.3, the mod is required for eating animations to work. For versions over 1.21.4, you can use this without the mod, just make sure to install the correct version.
