MrOres 3D Vanilla Glowing

**MrOres 3D Vanilla Glowing — Resource Pack**

**IMPORTANT: SODIUM displays an incompatibility message, but there’s no problem; it’s just because my models already have CullFace integrated, since SODIUM wasn’t able to do it with this resource package.**

![MrOres 3D Vanilla Glowing](https://cdn.modrinth.com/data/cached_images/a33887c072023674d1ca035430806c01b185e78d_0.webp)

![donations](https://cdn.modrinth.com/data/cached_images/1ec3d8a5316b0b542a54ce2fe11aeebf8862eed7.png)
A donation makes my time worthwhile; please consider supporting me if you like this content.

MrOres 3D Vanilla Glowing is a resource pack that transforms Minecraft ores into custom 3D models with unique glowing effects, designed to work flawlessly in Minecraft Vanilla without the need for mods, shaders, or OptiFine.

This pack is also fully compatible with modded environments, including loaders like Fabric, Forge, NeoForge, and Quilt, making it a versatile option for all types of players.

Additionally, there is a standalone version optimized for users who use Continuity, ensuring visual compatibility with connected texture systems, available in a separate publication created by me: MrOres 3D Glowing (Optifine/Continuity))

![MrOres 3D Vanilla Glowing](https://cdn.modrinth.com/data/cached_images/ee935b15648aa91d569a4861c1bfe2427e79ad38_0.webp)

✨ Features:
Custom 3D models for all ores

Glowing effects visible in dark and dynamic environments

Compatible with Minecraft Vanilla and modded (Fabric, Forge, NeoForge, Quilt)

Special version for Continuity users available in a separate post: MrOres 3D Glowing (Optifine/Continuity))

Does not require OptiFine or external shaders

![MrOres 3D Vanilla Glowing](https://cdn.modrinth.com/data/cached_images/69db3f3d96c650550e38506e88f994b6897a0b00_0.webp)

Terms of Use for the Resource Pack “MrOres 3D Vanilla Glowing”
Created by: MrTuGaa

This resource pack was created solely for aesthetic purposes within Minecraft Java Edition. It includes models, textures, and other visual elements designed by the original author.

✅ Allowed:
– Use the resource pack to play Minecraft.
– Share the resource pack on social media, videos, servers, or communities **as long as the official download link is included**.
– Include the resource pack in modpacks or collections, **without modifying it** and **keeping its original name**.

❌ Not Allowed:
– Sell, monetize, or distribute the resource pack as if it were your own.
– Modify, rename, or alter any part of the content.
– Reuse models or textures in other projects without explicit permission from the author.

This work is protected by copyright. Any unauthorized use will be considered a legal violation.

Términos de uso del resource pack “MrOres 3D Vanilla Glowing”
Creado por: MrTuGaa

Este resource pack ha sido creado con fines exclusivamente estéticos para su uso dentro del juego Minecraft Java Edition. Incluye modelos, texturas y otros elementos visuales diseñados por su autor original.

✅ Permitido:
– Usar el resource pack para jugar Minecraft.
– Compartir el resource pack en redes sociales, videos, servidores o comunidades **siempre que se incluya el enlace oficial de descarga**.
– Incluir el resource pack en modpacks o colecciones, **sin modificarlo** y **respetando su nombre original**.

❌ Prohibido:
– Vender, monetizar o distribuir el resource pack como si fuera propio.
– Modificar, renombrar o alterar cualquier parte del contenido.
– Reutilizar modelos o texturas en otros proyectos sin autorización expresa del autor.

Este trabajo está protegido por derechos de autor. Cualquier uso no autorizado será considerado una infracción legal.

MrOres 3D Glowing (Optifine/Continuity)

**MrOres 3D Glowing (Optifine/Continuity)** — Resource Pack.

![MrOres 3D Glowing](https://cdn.modrinth.com/data/cached_images/a33887c072023674d1ca035430806c01b185e78d_0.webp)

![donations](https://cdn.modrinth.com/data/cached_images/1ec3d8a5316b0b542a54ce2fe11aeebf8862eed7.png)
A donation makes my time worthwhile; please consider supporting me if you like this content.

MrOres 3D Glowing is a resource pack that transforms Minecraft ores into custom 3D models with advanced glowing effects, designed specifically for users who play with OptiFine or Continuity. It takes full advantage of emissive textures and connected texture systems to deliver a visually enhanced experience.

This version requires either OptiFine or Continuity to function properly, as it relies on features not available in Vanilla Minecraft. It is ideal for players who want immersive lighting effects and refined visual feedback across ores.

For those who prefer a Vanilla-compatible experience without mods or shaders, a separate version is available: MrOres 3D Vanilla Glowing, which works flawlessly in standard Minecraft environments.

![MrOres 3D Glowing](https://cdn.modrinth.com/data/cached_images/ee935b15648aa91d569a4861c1bfe2427e79ad38_0.webp)

✨ Features:

Custom 3D models for all ores

Glowing effects visible in dark and dynamic environments

Requires OptiFine or Continuity for emissive texture support

Optimized for connected textures and modded environments

Vanilla-compatible version available in MrOres 3D Vanilla Glowing.

![MrOres 3D Glowing](https://cdn.modrinth.com/data/cached_images/69db3f3d96c650550e38506e88f994b6897a0b00_0.webp)

Terms of Use for the Resource Pack “MrOres 3D Glowing”
Created by: MrTuGaa

This resource pack was created solely for aesthetic purposes within Minecraft Java Edition. It includes models, textures, and other visual elements designed by the original author.

✅ Allowed:
– Use the resource pack to play Minecraft.
– Share the resource pack on social media, videos, servers, or communities **as long as the official download link is included**.
– Include the resource pack in modpacks or collections, **without modifying it** and **keeping its original name**.

❌ Not Allowed:
– Sell, monetize, or distribute the resource pack as if it were your own.
– Modify, rename, or alter any part of the content.
– Reuse models or textures in other projects without explicit permission from the author.

This work is protected by copyright. Any unauthorized use will be considered a legal violation.

Términos de uso del resource pack “MrOres 3D Glowing”
Creado por: MrTuGaa

Este resource pack ha sido creado con fines exclusivamente estéticos para su uso dentro del juego Minecraft Java Edition. Incluye modelos, texturas y otros elementos visuales diseñados por su autor original.

✅ Permitido:
– Usar el resource pack para jugar Minecraft.
– Compartir el resource pack en redes sociales, videos, servidores o comunidades **siempre que se incluya el enlace oficial de descarga**.
– Incluir el resource pack en modpacks o colecciones, **sin modificarlo** y **respetando su nombre original**.

❌ Prohibido:
– Vender, monetizar o distribuir el resource pack como si fuera propio.
– Modificar, renombrar o alterar cualquier parte del contenido.
– Reutilizar modelos o texturas en otros proyectos sin autorización expresa del autor.

Este trabajo está protegido por derechos de autor. Cualquier uso no autorizado será considerado una infracción legal.

More Torch Variants (MStV+)

![](https://modrinth.com/organization/lieonstudios)
![](https://modrinth.com/mod/more-stick-variants)

Community:
![discord](https://discord.lieonlion.dev/)
Source:
![github](https://github.com/pnk2u/More-Torch-Variants)
pnku:
![pnku.de](https://www.pnku.de)
![modrinth](https://modrinth.com/user/pnku)
![curseforge](https://www.curseforge.com/members/pnku/)
![](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/desc_hr_top.svg)

## More Torch Variants
There’s sticks from all types of wood, what stops you from putting coal on top of it and then lighting that on fire to produce light? Nothing anymore.

![](https://uwu.catgirl.host/i/5573x.png)

### Adding 11 new _Torches_, 11 new _Soul Torches_, 11 new _Copper Torches_ and 11 new _Redstone Torches_ to Minecraft.

###  ![ Pale Oak textures by **_hunnycakehorse_**](https://modrinth.com/user/hunnycakehorse)

## Compatible with Quad 1.3.0+’s block replacement:
Recommended Quad version: 1.3.0-beta.5 for 1.21(.1)

![](https://uwu.catgirl.host/i/tw8u8.gif)
Looking at a tunnel in a Mesa Mineshaft: We can see that instead of regular _Oak Torches_ and _Oak Rail_, the game now generates the mineshaft with _**Dark Oak Torches**_ and _**Dark Oak Rail**_ (from More Rail Variants).
![](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/desc_hr_bottom.svg)
**![**](https://pnk.transpri.de/s/xk49b)

More Tool Variants (MStV+)

![](https://modrinth.com/organization/lieonstudios)
![](https://modrinth.com/mod/more-stick-variants)

Community:
![discord](https://discord.lieonlion.dev/)
Source:
![github](https://github.com/pnk2u/More-Tool-Variants)
pnku:
![pnku.de](https://www.pnku.de)
![modrinth](https://modrinth.com/user/pnku)
![curseforge](https://www.curseforge.com/members/pnku/)
![](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/desc_hr_top.svg)

## More Tool Variants
Working with Oak tools is getting boring? Other trees deserve some of the limelight, you think?

![](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/More-Tool-Variants/pres/mr_desc_banner.png)
A selection of the newly added tools using ‘More Armor Stand Variants’ and ‘Armor Stands’ (for set-up) by roundaround.

### Adding 101 new _Shovels_, 101 new _Pickaxes_, 101 new _Axes_, 101 new _Hoes_ and 11 new _Brushes_ to Minecraft.
###  ![ Pale Oak & ![](https://uwu.catgirl.host/i/gku5m.png) Copper textures by **_hunnycakehorse_**](https://modrinth.com/user/hunnycakehorse)

![](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/desc_hr_bottom.svg)
**![**](https://pnk.transpri.de/s/xk49b)

More Tool Trim TP

# More Tool Trim TP

Free and open-source resourcepack for Minecraft 1.21 and higher that works with More Tool Trim datapack.

## Features

This resourcepack adds models for tool items and color palettes.

This resource pack is currently only supported in 16x format.

More Tool Trim DP

# More Tool Trim DP

Free and open-source datapack for Minecraft 1.21 and higher that adds several new material for tool customisation, based on the Tool Trim datapack, it works independently of it.

## Features

The following items are new materials that can be used for tools:

– Armadillo Scute
– Blaze Rod
– Bone
– Breeze Rod
– Coal
– Dragon Breath
– Echo Shard
– End Crystal
– Ender Pearl
– Experience Bottle
– Fire Charge
– Glow Ink Sac
– Glowstone Dust
– Gunpowder
– Heart oh the Sea
– Honeycomb
– Leather
– Nautilus Shell
– Nether Brick
– Nether Star
– Netherite Scrap
– Phantom Membrane
– Prismarine Shard
– Prismarine Crystals
– Popped Chorus Fruit
– Rabbit Hide
– Slime Ball
– Turtle Scute

This datapack requires the installation of the More Tool Trim resourcepack.

More Stick Variants (MStV)

![](https://modrinth.com/organization/lieonstudios)
       
Community:
![discord](https://discord.lieonlion.dev/)
Source:
![github](https://github.com/pnk2u/More-Stick-Variants)
pnku:
![pnku.de](https://www.pnku.de)
![modrinth](https://modrinth.com/user/pnku)
![curseforge](https://www.curseforge.com/members/pnku/)

## More Stick Variants
Planks already exist in all the wood types, naturally, and we can use those to craft ‘More X Variant’ items. But what if the crafting recipe only includes Sticks?
That’s what More Stick Variants has come to solve, all variant mods that mainly need sticks in their recipes will be based upon this mod.
| **__Existing ‘MStV+’ mods__** | **__Upcoming ‘MStV+’ mods__** |
|:——|:————-|
| More Armor Stand Variants, More (Fishing) Rod Variants, More Torch Variants, Nemo’s More Ladder Variants, More Tool Variants, More (Item/Painting) Frame Variants, More Weapon Variants, More Rail Variants | More Redstone Component Variants, …
| | |
| Note:| |
While not an “MStV+” mod, Nemo’s Campfires is fully compatible with More Stick Variants and is basically what a _More Campfire Variants_ mod would’ve looked like if I had made one.

What about other variant mods that include Sticks as ingredients?

Variant mods with items whose crafting recipes include Sticks (like More Grindstone Variants, currently the only one) are all compatible with More Stick Variants.

What about vanilla recipes that use Sticks as ingredients?

This mod also includes updates to all recipes using sticks so that all Variant Sticks can be used and specifically Fences, Fence Gates and Signs who are by nature already seperated by wood type will now only use their appropriate Stick Variant, see the crafting recipe gifs below:

![](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/More-Stick-Variants/pres/fence_recipe_anim.gif) |
![](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/More-Stick-Variants/pres/fence_gate_recipe_anim.gif) |
![](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/More-Stick-Variants/pres/sign_recipe_anim.gif)

How can I craft vanilla Sticks using modded wood types from Biomes o’ Plenty, [Let’s Do] mods, and others?

Unfortunately, the vanilla Stick crafting recipe has to be overridden for the crafting of the variants to function.

But usually these mods add their wood types to the Vanilla recipe, which creates a conflict. Fortunately, there is also a fairly easy way around this issue.

That is what the “More Compatibility Variants” are for:
These datapacks/mods resolve this issue across all of our “More X Variants” mods, so you can craft sticks and other vanilla items/blocks just as you would expect.
 

Currently available **_More Compatibility Variants_**:
 – Biomes o’ Plenty
 – [[Let’s Do] Meadow, (Nether)Vinery, Beachparty and Blooming Nature](https://modrinth.com/datapack/more-compatibility-variants-lets-do)
 – Nature’s Spirit
 – Oh The Biomes We’ve Gone

Would you like to see support for another mod with custom wood types? Let me know via Discord, GitHub, or [E-Mail](mailto:[email protected])!

Additionally, the vanilla Stick item is now considered the _**Oak Stick**_ and the place of a ‘_Bamboo_ _Stick_’ takes the Bamboo item itself.


A presentation of all newly added sticks using ‘More Frame Variants’.

### Adding 11 new _Sticks_ to Minecraft.

###  ![](https://modrinth.com/user/hunnycakehorse) Pale Oak Stick and most Pale Oak MStV+ textures by hunnycakehorse


More Smoker Variants

![](https://modrinth.com/organization/lieonstudios)
![](https://modrinth.com/mod/quad)
![](https://modrinth.com/mod/more-furnace-variants-lieonlion)

![discord](https://discord.lieonlion.dev/)

![github](https://github.com/pnk2u/More-Smoker-Variants)

![pnku.de](https://www.pnku.de)
![modrinth](https://modrinth.com/user/pnku)
![curseforge](https://www.curseforge.com/members/pnku/)
![](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/desc_hr_top.svg)

## More Smoker Variants
There is now a smoker variant every wood type and even the other basic stone types, namely **Blackstone1** and **Cobbled Deepslate1**.

> ![](https://uwu.catgirl.host/i/zs1b9.webp)
>
> **1**: _More Furnace Variants_ is required for the other stone types on all versions except for _1.21.4+**2**_.

Special2 recipe for Blackstone/Deepslate Smokers:

Note: This is for versions without More Furnace Variants.

![](https://i.catgirl.host/i/10wri.gif)
### Example: Crimson Blackstone Smoker
Instead of the furnace variant, you can use a regular furnace and fill the remaining four corner slots of the crafting grid with the relevant stone: Blackstone for Blackstone and Cobbled Deepslate for Deepslate.

### Adding 32 new _Smoker_ variants to Minecraft!

## Compatible with Quad 1.3.0+’s block replacement:
![](https://uwu.catgirl.host/i/4tjpe.webp)
Looking at the backyard of a Butcher’s shop of a Savanna Village: We can see that instead of an _Oak Smoker_ and three _Oak Torches_, the game now generates the village with an _**Acacia Smoker**_ and three _**Acacia Torches**_ (from More Torch Variants).

![](https://uwu.catgirl.host/i/996sz.webp)
Looking into a Butcher’s shop from a Farm of a Desert Village: We can see that instead of an _Oak Smoker_, a regular _Composter_ and an _Oak Torch_, the game now generates the village with a _**Jungle Smoker**_, a _**Jungle Composter**_ (from More Composter Variants) and a _**Jungle Torch**_ (from More Torch Variants).

![](https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/desc_hr_bottom.svg)
**![**](https://pnk.transpri.de/s/xk49b)

More Shield Variants

![](https://modrinth.com/organization/lieonstudios)
![](https://modrinth.com/mod/quad)

Community:
![discord](https://discord.lieonlion.dev/)
Source:
![github](https://github.com/pnk2u/More-Shield-Variants)
pnku:
![pnku.de](https://www.pnku.de)
![modrinth](https://modrinth.com/user/pnku)
![curseforge](https://www.curseforge.com/members/pnku/)
![](https://assets.lieonstudios.dev/common/dividers/horizontal/pnku-top.svg)

## More Shield Variants
Not only can you now craft a shield of every wood type, there is also two options for each shield variant’s texture.
On one hand there are custom textures unique to each different wood type designed by hypothetiKal, and then there is also a more traditional texture which is simply a recolored version of the original shield texture (which is now used as the texture of the Spruce Shield).
> **_The texture (custom or vanilla-like) can be selected for each shield individually via the mod’s config file or simply using Mod Menu._**

![](https://uwu.catgirl.host/i/fm8cx.gif)
All textures on display – cycling through custom and vanilla-like – using More Armor Stand Variants.

### Adding 11 new _Shield_ items and 23 new _Shield_ textures to Minecraft!

How can I craft vanilla Shields using modded wood types from Biomes o’ Plenty, [Let’s Do] mods, and others?

Unfortunately, the vanilla Shield crafting recipe has to be overridden for the crafting of the variants to function.

But usually these mods add their wood types to the Vanilla recipe, which creates a conflict. Fortunately, there is also a fairly easy way around this issue.

That is what the “More Compatibility Variants” are for:
These datapacks/mods resolve this issue across all of our “More X Variants” mods, so you can craft shields and other vanilla items/blocks just as you would expect.
 

Currently available **_More Compatibility Variants_**:
 – Biomes o’ Plenty
 – [[Let’s Do] Meadow, (Nether)Vinery, Beachparty and Blooming Nature](https://modrinth.com/datapack/more-compatibility-variants-lets-do)
 – Nature’s Spirit
 – Oh The Biomes We’ve Gone

Would you like to see support for another mod with custom wood types? Let me know via Discord, GitHub, or [E-Mail](mailto:[email protected])!

If you’re interested in Shield variants not only for different woods but also different tiers/materials, please check out IMB11’s Extra Shields and my accompanying More Extra Shield Variants add-on adding wood variants for all Shields from Copper to Netherite.

![](https://assets.lieonstudios.dev/common/dividers/horizontal/pnku-bottom.svg)
**![**](https://pnk.transpri.de/s/xk49b)

More Mobs

# Tschipcraft’s More Mobs


> A server-side data pack/mod for 1.14x-26.1x

YouTube showcase


## Features

Mobs have new variants through custom heads or through unused vanilla mobs! This pack uses **over 85 custom player heads** that can be obtained and placed in your world. Spiders also turn upside down when hanging from ceilings.

**Supported Entities:**
Zombies, Husks, Drowned, Skeletons, Strays, Wither Skeletons, Mooshrooms, Piglins, Pillagers, Evokers and Vindicators

This data pack/mod is completely server-side, but can also be installed on the client for singleplayer worlds! No resource pack needed!

-> For all added heads and available settings, take a look at the wiki <- ## Installation Install either as: * **Data Pack [DP]** ➜ Place `.zip` in your world's `datapacks` folder * **Mod [Mod]** ➜ Drop into your `mods` folder and optionally install MidnightLib for a global config file and UI To manage settings, reset, or uninstall the pack, use `/trigger tschipcraft.menu` or `/function #tschipcraft:menu`. ## Compatibility Tested with Rare Mobs (PMC) and Mob Captains.

**Forge** is only natively supported until Minecraft 1.21.5.

This data pack follows the Smithed and essential MC Datapacks Discord Server Conventions to ensure data pack compatibility.

## Current issues

> Issue:
>
> Currently incompatible with Special Mobs – see #7. This will be fixed in a future release.

## External Links

CurseForge logo

PlanetMinecraft logo

## Partner Offers

Want to buy **Hytale** or upgrade your edition? Use creator code `Tschipcraft` upon checkout for me to receive a commission! (The price for you stays the same)