ZAutoBroadcast
# ZAutoBroadcast
Powerful and customizable AutoBroadcaster/AutoAnnouncer plugin for Minecraft servers. It allows server administrators to set up automatic and forced broadcasts with a variety of features, including support for MiniMessage format, MiniPlaceholders. and PlaceholderAPI placeholders.
## Folia Supported ✔️
## Features
– **Automatic Broadcasts**: Set up automatic broadcasts that are sent to all players on the server at a configurable interval.
– **Forced Broadcasts**: Set up forced broadcasts that can only be run via command.
– **Weighted Broadcasts**: Control how often each broadcast is shown with the “weight” field. Broadcasts with a higher weight will appear more often.
– **MiniMessage Support**: The messages use MiniMessage format, allowing for rich text formatting and color codes.
– **PlaceholderAPI Support**: Use any PlaceholderAPI placeholders in your messages. (Requires the PlaceholderAPI plugin)
– **MiniPlaceholders Support**: Use any MiniPlaceholder placeholders in your messages. (Requires the MiniPlaceholders plugin)
## Commands
– `/zab reload`: Reloads the `broadcasts.yml` file.
– `/zab broadcast `: Broadcasts a message with the given key.
– `/zab custom `: Broadcasts a custom message.
– `/zab interval get/set `: Gets or sets the broadcast interval.
– All commands require the `zautobroadcast.admin` permission.
## Version Compatibility
– Compatible with **Folia**, a powerful library for Minecraft plugins.
– Must be run on Paper or a Paper fork.
– Requires Java 17 or higher.
– Compatible with at least 1.20.4 and above.
## Installation
1. Download the latest version of ZAutoBroadcast from the versions page.
2. Place the downloaded `.jar` file into your server’s `plugins` folder.
3. Restart your server.
4. Configure the plugin to your liking by editing the `config.yml` and `broadcasts.yml` files in the `plugins/ZAutoBroadcast` folder.
## Configuration
Refer to the comments in the `config.yml` and `broadcasts.yml` files for information on how to configure the plugin.
## Support
If you encounter any issues or have any questions, please open an issue on GitHub.
## License
ZAutoBroadcast is licensed under the MIT License.
zAuth
**zAuth** is a lightweight, secure, and highly customizable authentication plugin designed for offline-mode and Geyser/Floodgate servers.
Built for performance and security, zAuth protects your players from account theft, password guessing, and session hijacking.
Whether you’re running a small SMP or a large network, zAuth gives you enterprise-grade login protection with smooth UX.
**🔐 Key Features**
✅ Secure Login & Registration
+/register
+/login
+/changepassword
+/logout
Passwords are stored using BCrypt (industry-grade hashing).
**🛡 Account Protection**
Account lock after X failed attempts
Automatic unlock after configured cooldown
IP-trust system (optional)
Session manager prevents re-login abuse
Freeze players completely until authenticated
**👀 Player Visibility & Mob Safety
**
Hide ALL players from each other until they login
Disable mob targeting and damage before login
Bossbar reminder
Safe login teleport location
Optional: Allow players to set /spawnlogin
**🔏 Privacy Protection**
Password masking in:
Chat logs
Console
Command logs
Commands like /login, /register, /changepassword NEVER reveal real passwords.
zAuctionHouse

### **This is a free demo version of zAuctionHouse. It is similar to the paid or open-source version, but you cannot receive support with this version.**
The free version will always be one version behind the paid versions. To get support and the latest version, you can purchase the plugin on the other sales platforms.



## Gifs










Text version
zAuctionHouse V4 is a complete auction system that allows players to list, browse, and purchase items through an intuitive inventory-based interface. With support for multiple economies, bulk selling, and full customization via zMenu, it delivers a seamless trading experience for every server type. Built from the ground up for performance and scalability, it handles high-traffic environments with ease.
# Why Choose zAuctionHouse?
## Open Source
Transparent, community-driven development you can trust.
## Most Popular & Complete
The most widely used and feature-rich auction plugin worldwide.
## Regular Updates
Continuous improvements, new features, and bug fixes.
## Free Trial
Try the full version with no limitations before you buy.
# Additional Features
## Multi-Server Support
Connect multiple servers to a single unified auction house.
## Tax System
Configure and manage sales taxes with full control.
## Offline Notifications
Receive seller notifications when you’re offline.
## Powered by zMenu
Leverage **zMenu’s full customization power** for your UI.
## Admin Inventories
Manage player listings through dedicated admin interfaces.
## Categories
Organize items into categories for easier browsing.
## Blacklist Rules
Create custom rules to restrict or allow specific items.
## Migration Support
Tired of plugin locking or performance issues?
Easily migrate from any auction plugin to zAuctionHouse.
## Sales History
Track all transactions with a complete sales history.
## Resource Pack Configuration
Customize menus using a resource pack with endless possibilities.
## Stress Testing
Want to push the plugin to its limits?
Generate tens of thousands of items to test and validate performance.
# **Features**
– **## Selling & Buying**
– **Instant buy listings** List items for a fixed price
– **Bulk selling** Sell multiple items at once
– **Purchase confirmation** Confirm before buying
– **Sell confirmation** Confirm before listing
– **Price limits** Set min/max prices per item or globally
– **Item quantity selection** Choose how many items to sell
– **Expired items recovery** Retrieve unsold items
– **## User Interface**
– **Inventory-based UI** No commands needed
– **Shulker box preview** View contents before purchase
– **Categories** Browse items by type
– **Sorting options** Sort by price, date, name
– **Search system** Find items by name or type
– **Player listings** View your own items
– **Purchase history** Track your purchases
– **## Economy & Taxes**
– **15+ economy plugins** Vault, PlayerPoints, and more
– **Tax on sales** Configurable seller tax
– **Tax on purchases** Configurable buyer tax
– **Permission-based taxes** Different rates per group
– **## Administration**
– **Admin inventories** Manage all player listings
– **Blacklist system** Block specific items
– **Whitelist system** Allow only specific items
– **Item rules** Advanced filtering (lore, name, NBT)
– **Player limits** Max listings per player
– **Expiration system** Auto-expire old listings
– **Log system** Track all transactions
– **## Performance & Storage**
– **Async operations** Non-blocking database queries
– **SQLite support** Zero-config local storage
– **MySQL/MariaDB support** Scalable database
– **Redis support** Multi-server synchronization
– **Folia compatible** Works with Folia servers
– **Caching system** Optimized data access
– **## Customization**
– **zMenu integration** Full UI customization
– **Custom messages** Edit every message
– **Custom sounds** Configure all sounds
– **PlaceholderAPI** Use placeholders anywhere
– **Command aliases** Customize command names
– **Configurable slots** Place buttons anywhere
– **## Notifications**
– **Discord webhooks** Post sales to Discord
– **Offline notifications** Notify on next login
– **Title messages** Display on screen
– **ActionBar messages** Subtle notifications
– **Chat messages** Traditional notifications
– **## Migration & Testing**
– **Plugin migration** Convert from other plugins
– **Test data generator** Stress test with fake items
– **Debug mode** Troubleshoot issues
– **## Security**
– **Anti-dupe protection** Prevent item duplication
– **Permission system** Control access to features
– **Confirm dialogs** Prevent misclicks
– **Price validation** Block invalid prices

ZatrixLagX
# 📌 ZatrixLagX — Optimize your Minecraft server like never before!
– Author: AloneScripts
– Minecraft Version: 1.21+
– Type: Performance Plugin
—
## 🛠️ What is ZatrixLagX?
****ZatrixLagX is a lightweight and powerful lag reduction plugin designed for Paper servers.
It automatically clears unnecessary entities, items, and optimizes performance to keep your server running smooth — even with many players online.****
Perfect for survival, SMPs, and large multiplayer servers, ZatrixLagX makes server management effortless.
—
## ✨ Features
/zlag clear → Instantly remove dropped items and entities causing lag.
/zlag check → See current entity counts and performance stats.
Entity Tracking → Monitors mobs/items that slow down your server.
Broadcasts → Sends warnings before clearing items so players don’t lose valuables.
Configurable Messages → Customize alerts to match your server style.
Admin Tools → Commands available only for staff with permissions.
—
## 🚀 Why Use ZatrixLagX?
Reduces server lag caused by excessive mobs/items.
Keeps TPS stable for smoother gameplay.
Fully customizable — you decide timings, warnings, and what gets cleared.
Easy to install and lightweight — no complex setup needed.
—
## 📦 Commands
/zlag clear → Clear lag manually (Admin Only)
/zlag check → Check entities/mobs count
/zlag killmobs → Removes all hostile mobs (zombies, creepers, skeletons, etc.)
/zlag killanimals → Removes all passive mobs (cows, sheep, pigs, chickens, etc.)
/zlag killboats → Removes all boats and minecarts
/zlag ram → Shows current server RAM usage
/zlag → See all commands
Etc
—
## 🔧 Requirements
Minecraft 1.21+ (Paper/Spigot)
Java 17+
—
## 🎯 Who is it for?
ZatrixLagX is perfect for:
SMP servers with many players.
Survival servers where entities pile up.
Hosting providers who want optimized performance.
—
👉 ****With ZatrixLagX, your players get a lag-free experience, and you get peace of mind.****
—
–<[Zareh's Better Vanilla+]>–
![-<[Zareh's Better Vanilla+]>-](https://cdn.modrinth.com/data/cached_images/9aa721dd5e61693d427a7b252df2ff3c4b1b9907.png)
🧬 Philosophy of the Pack
Zareh’s Better Vanilla+ is crafted with a razor-sharp intention:
To preserve the magic of vanilla, while pushing it beyond its shallow limits—without ever snapping that immersive thread that holds it all together.
This isn’t a chaotic mess of mods tossed into a blender.
It’s a delicately brewed elixir.
Every line of code, every structure, every biome, and every item has been chosen with one question in mind:
“Does this make Minecraft feel more like Minecraft?”
If the answer’s no, it doesn’t make the cut.
If the answer’s hell yes—it becomes part of the experience.
🌍 World Atmosphere & Biome Identity
You’ll no longer roam empty plains or samey forests.
With Terralith, Nullscape, and Biome Makeover, you’ll walk through…
Shattered fjords shrouded in mist, where ruined bridges whisper of a lost civilization.
Sun-bleached canyons crawling with coyotes and echoing ghost towns.
Blackened wastelands, filled with cursed totems and petrified trees, remnants of some forgotten battle.
Overgrown ruins, buried deep in the jungle, where vines strangle broken machinery.
The world is layered, expressive, and poetic.
Every chunk? A painting.
Every biome? A story.
🧱 Building Reimagined (Because Builders Deserve More)
You love building?
Then this pack’s your damn candy store.
🧱 Chipped: Thousands of block variations. Bricks, wood, stone, and decorative madness.
🖼️ Supplementaries: Hanging signs, hourglasses, cages, wind vanes—pure visual sex.
🪑 Handcrafted Furniture: Finally, seats you can actually sit in.
🧰 Create Deco + Adorn + Blockus: Rich block libraries for both modern and medieval styles.
🧙♀️ Framed Blocks: Paint your world like an artist, block by block.
And that’s not even counting connected textures, rounded logs, glowy mushrooms, and custom light sources.
You’ll walk into your own base and go:
“Damn. I built this?”
🧭 Exploration: Every Step Feels Worth It
You’re not just walking.
You’re questing.
And now? There’s a reward behind every bend.
🏞️ YUNG’s Structure Suite: Massive, hand-designed strongholds, mineshafts, temples and more.
📜 Waystones + Traveler’s Titles: Custom nameable warp points and location-based achievements.
⛏️ Oh The Biomes You’ll Go: Exotic, whimsical and sometimes terrifying biomes beyond your wildest dreams.
🧊 Snow Under Trees, Foggy Mornings, Fireflies, Rain Particles: Little touches that immerse you deeper.
💀 Gravestones with a personal touch—because your death matters. Leave behind a legend.
Dungeons now have stories.
Ruins now have secrets.
Villages now feel like homes.
⚔️ Combat, Tools & Adventure Enhancements
Let’s keep it vanilla… but make it sharp.
⚔️ Better Combat: Adds weight and flair to fights without bloating your hotbar.
🏹 Guard Villagers: Villages aren’t helpless anymore. Armies rise. Raids get real.
🔨 Tool Stats, More Anvils, Enchanting Tweaks: Now every weapon feels unique.
🧰 Simple Farming + Croptopia: Food matters. Cooking matters. Farming matters.
💥 Explosions Enhanced, Mobs with Brains: A more tactical, grounded survival loop.
And yes… the Warden is still your daddy. Just a little more terrifying now.
🌀 Optional Addons for Roleplayers & Storytellers
Want a sprinkle of mystique?
🪞 Looking Glass: Freecam mod for cinematic shots.
📓 Journal Book: Keep notes, write lore, roleplay like a badass.
💭 Emotes, Chat Emotes, Speech Bubbles: Make multiplayer theatrical.
🎭 Name Tag Tweaks, Mob Portraits, Voices in the Dark: Perfect for servers, quests, and storytelling.
🧩 Lore Books + Decorative Heads: Scattered through dungeons and ruins.
It’s subtle. It’s tasteful. It’s story-driven Minecraft without turning into Skyrim.
🔧 Mod List Highlights (Because You Asked)
Here’s just a taste of the total lineup:
Terralith
Nullscape
Chipped
Supplementaries
Better Combat
Create Deco
Adorn
Farmer’s Delight
Waystones
WTHIT + Jade
BetterF3
Dynamic Sound
AmbientSounds 5
Custom UI
Fresh Animations
Plasmo Voice (optional)
Clear Despawn
Custom Entity Models (CEM)
…and dozens more, tightly integrated.
🧭 World Generation & Exploration Overhaul
Explore a living, breathing world that constantly surprises you with handcrafted beauty:
🌍 Terralith: Reimagines all biomes with stunning natural formations, new vegetation, and dynamic landscapes. No two chunks feel the same.
🏰 Dungeons & Taverns, Medieval Buildings, Better Strongholds: Say goodbye to boring vanilla structures—hello to complex, loot-filled dungeons, taverns, ruined towers, grand cities, and reworked strongholds that actually feel ancient.
🗿 Fwaystones: Fast travel system that respects immersion. You’ll earn your shortcuts.
🦴 Gravestones & Backpacks: Exploration has risk. These mods soften the blow, while still making death feel meaningful.
Every corner of the world has secrets. You’ll never stop discovering.
✨ Visual and Audio Enhancement (Shaderless)
A jaw-dropping world without shaders or GPU pain:
🌿 Fresh Animations: Mobs and NPCs have fluid, expressive movements that make the world feel… real.
🔥 Fancy Lanterns, Better Torches, Authentic Shadows: Realistic lighting and props that enhance your builds.
🌸 Simple Grass Flowers, Custom UI Themes, Custom Particles: Small touches, big vibe.
🪞 Emojipack: Replaces outdated item icons with more modern, cute, or expressive versions.
🎧 Dynamic Sound, Ambient Sounds: Gives the world dimension. You’ll feel the caves, the rain, the wind.
Builds look better. Environments feel immersive. All without sacrificing FPS.
⚙️ QoL + Interface + Utility Mods
Play smoother, smarter, and with full control:
🧠 WTHIT + Jade + BetterF3: Full information overlay with clean visuals. No more tabbing out to the wiki.
🔍 Zoomify: Smooth Optifine-style zoom, but cleaner and more customizable.
🛠️ Cloth Config + Mod Menu: Easy to configure everything, from visuals to performance.
🎒 Inventory HUD, Pickup Notifier, Trinkets API: Tiny tweaks that make a massive difference.
💬 Chat Heads, Presence Footsteps, Clear Despawn: Add polish and personality to multiplayer and solo play.
It all feels native. It all just… works.
🧪 Magic & Lore Lite (Optional Flavor)
Without going full fantasy, this pack gives you a taste of the strange:
🐲 Warden Slayer, Easy Magic: Minor tweaks to deep exploration and enchantment systems.
🧭 Resourcid: Items now have actual IDs, which adds layers to progression and resource collecting.
🔦 Advanced Compass, World Map, Mini Map: Optional tools for those who want more control in massive, unpredictable worlds.
Subtle fantasy, grounded in survival logic. Perfect for light RPG vibes.
🚀 Performance & Optimization
No one likes lag. This pack is built to run well on mid-tier systems:
🧊 LazyDFU, Fastload, Memory Leak Fix, Krypton, FerriteCore – the all-star squad of optimization.
🧼 Entity Culling, Sodium + Iris (Optional), Dynamic FPS – smart systems that keep frames stable even with 100+ mods.
🔧 Includes performance configs already tuned for high-quality visuals and decent framerates. No headaches, no config hell.
👥 Who Is This For?
This pack was made with a very specific player in mind:
The builder who wants every block and biome to look just right.
The adventurer who’s sick of empty worlds with nothing new to find.
The aesthetic lover who wants that Studio Ghibli meets Dark Souls vibe.
The casual+ player who wants quality of life, but not creative mode cheats.
The vibe chaser who doesn’t want shaders but still craves beauty.
💬 Final Words from Zareh:
“This isn’t about adding a million features.
It’s about curating the right ones—
So that every sunrise, cave, village, and ruined castle
Feels like a place you want to live in.”
So yeah…
If you want Minecraft Vanilla,
But you want it hotter, deeper, smoother, and smarter—
Then this pack?
It’s the one.
🏁 Coming Soon…
🖼️ Official Title Screen Background
🔊 Custom Music Pack
🌐 Zareh’s Vanilla+ Server Template
🎬 Cinematic Trailer (Script-ready. Just say the word.)
💾 Lite Version for potato PCs
📘 Lorebook Expansion Addon
Zappier Games
ZappierGames is a Minecraft server plugin (likely for Paper/Spigot or similar) that brings a collection of exciting multiplayer minigames to your server, all managed through an intuitive graphical interface. (**Access via /gui**)
Currently in alpha development, this plugin includes popular game modes such as:
Sky Battle – A fast-paced, team-based PvP battle inspired by Minecraft Championship (MCC) and Skywars-style games. Teams start on separate floating islands with resources and infinite blocks for bridging/building. Players fight to be the last team standing as a closing border forces movement toward the center, rewarding spacial awareness, quick bridging, and pvp skills. Includes custom items as well.

Manhunt – One or more speedrunners attempt to defeat the Ender Dragon (or achieve other objectives) while hunter(s) track them down using tools like compasses, trying to eliminate the runners before they can win. Includes standard manhunt, infection (so extra runners aren’t sitting their bored), and protect the president. Manhunt twists are a work in progress.

Loothunt – A treasure-hunting style minigame, and arguably the **crown jewel** of this plugin due to how addicted my friends are to it. Items are worth points, with increased points for collections like acquiring all the different door types or villager workstations. Features the one and only Inifnibundle™ to solve your inventory woes. (It’s a teamchest. Don’t lose it there’s no way to get it back currently lol. Also does not work properly in creative mode, and never will. Meant to be used in survival mode only)

Parkour Race – A pseudo-randomly generated parkour race featuring various jumps, featuring disappearing platforms, slime jumps, and all sorts of other cool and weird jumps that my friends and I have created!

And more modes planned or in early stages!
Key Features
Easy management with /gui – opens a user-friendly menu for starting games, configuring settings, joining teams, and more – no complex commands needed for most actions. (**/loothunt endscore** at the end of games or **/loothunt getscore** to get the value of a held item are commands that need to be known, as well as **/gc** to get a compass for manhunts)
Designed for fun on multiplayer servers, perfect for friends looking for a cool minigame to play.
**Important Notes** (Alpha Status)
This plugin is in active alpha stage, so expect bugs, incomplete features, and potential instability. Don’t just slap it on an SMP server, have a dedicated world/instance for it like you would for any other minigame. Check the changelogs (in the GitHub repo or future Modrinth versions) for known limitations, recent fixes, and what’s working.
Currently, non-admin players can access /gui and modify game settings — this is a known alpha limitation and may allow unintended changes. Be cautious on public servers; restrict access or supervise usage until permissions are properly implemented in future updates.
Game state persistence exists (timers, twists, Infinibundle storage, etc.) with automatic saves on stop/pause and manual **/loadstate** reload. If your server restarts during a loothunt or a manhunt, use this command.
Source code is fully open and available for review: https://github.com/Vakore/ZappierGames/tree/main
Feedback, bug reports, and suggestions are welcome via the GitHub repo! More games and polish coming as development progresses.
zAntiAutoClick

**Attention, this is a free version of zAntiAutoClick, you can use it but you must buy the paid version to get help!**

**zAntiAutoClick** is a plugin designed to analyze players’ click sessions on entities. At the end of each session, the plugin automatically determines whether the player’s behavior appears valid or suspicious.
Its main purpose is to provide detailed insights into player activity, helping you detect potential use of auto-clicking tools.
**Note**: zAntiAutoClick does not apply any automatic punishments. It is up to you to review the data and take appropriate action if cheating is detected.
# Requirements:
– zMenu
– PacketEvent
# Features
– Detect automatic clicking (autoclickers) when players attack entities
– Send a Discord webhook to notify your team of session results
– Notify your team in-game with session result messages
– Fully configurable analysis methods
– Inventory GUI to view all player sessions
– Inventory GUI to review sessions flagged for cheating
– Supports both SQLite and MySQL for data storage
# How does it work?
The plugin listens to attack packets sent by players when they hit an entity and records the time difference between each click. These clicks are grouped into what we call a session. A session represents all the time intervals between clicks over a certain period. For a session to be valid, it must contain a minimum number of clicks and last a minimum duration — both of which can be configured.
Once the session ends, the plugin analyzes it by checking various key indicators to determine whether the behavior is human or likely automated. It then calculates a suspicion percentage: if it exceeds 60%, the player is flagged as suspicious.
You can then review your players’ sessions and take action against cheaters.
One of the most effective indicators is the standard deviation of the click intervals. The lower it is, the more consistent the clicking pattern — a common sign of an autoclicker. If the standard deviation is below 20, the player is very likely cheating.
Armor Hider
# Armor Hider





A mod to alter the transparency or fully hide armor and equipment with multiplayer support, without any dependencies – supporting a wide range of game versions and available for Fabric, Quilt and NeoForge.
### Features
– **Per-slot opacity sliders** for helmet, chestplate, leggings, boots and offhand
– **Enchantment glint control** to selectively hide the glint on any slot
– **Combat detection** let you automatically show armor when in combat
– **Full multiplayer sync** so other players see your settings when the server has the mod
– **Works client-side only** too without server mod required
– **Live in-game preview** of your changes
– **Keybindings** to quickly toggle Armor Hider or open the settings screen
– **Admin controls** for server operators (force armor visible, server-wide combat detection)




I track issues (including feature requests) via GitHub and do my best to close out any bugs timely (plus, I get way too excited about new features myself..). If you don’t have an account, feel free to join the Discord server and let me know there.
—
## Customizability
Find Armor Hider’s settings integrated into the game via “Skin Customization” in the game settings (or via ‘Zannagh’s Armor Hider’ on older game versions). When in-game, the mod settings feature a live preview of your changes.
### Armor Opacity
The mod allows you to define an opacity between 0% (hidden, cancelling the rendering) and 100% (the mod doesn’t do anything) for each armor item slot. In addition, it’s possible to specify whether skull items (skeleton/wither/… skull) should be affected by the helmet setting and if Elytras should be affected by the chestslot setting.
Furthermore, you can selectively hide the enchantment glint on any of the slots.
If you’d like to have armors visible in combat, you can choose whether combat will temporarily show your armor or not, see [Combat Detection](#combat-detection) below.
### Offhand Opacity
Armor Hider additionally offers to hide the offhand slot if you don’t want your fancy skin obstructed by a shield or other items.
## Synchronization
If the mod is installed on the server you’re joining, all of your local preferences will get sent to the server on change or join. The server-side mod then takes care of relaying your preferences to all other clients. That way, if the mod is present on the server, everyone will see your avatar exactly as you’ve configured it (including combat detection, glint and other features).
Combat events are synchronized and not only client-side, so when the server runs the mod, you’ll see another player’s armor once they enter combat (granted they have the related setting enabled).
If a host is not yet running the mod, there’s a setting available which lets you define whether the then ‘unknown’ players should have their armor rendering unaffected or carry over your own settings.
## Advanced Settings
* **Apply your settings to unknown players**: Whether to use your own opacity settings or the default settings (armor
shown normally, as without the mod) when a player’s settings cannot be determined — for example when using the mod
only client-side on an unmodded server (see [Server communication matrix](#server-communication-matrix) below)
* **Disable Armor Hider features**: Globally disable Armor Hider on your client. If the server is forcing Armor Hider
off, this setting is overridden
* **Disable Armor Hider for other players**: Disable Armor Hider rendering for other players’ armors only. If the server is forcing Armor Hider off or the global disable is set, this setting is ignored
### Administrative Settings
For hosts, these settings require moderator/operator permissions (for compatibility reasons, the mod only checks for permission level >= 3) and are applied server-wide, overriding individual player preferences.
* **Armor in combat (server)**: Forces combat detection server-wide — when enabled, armor is always shown for any player in combat, overriding each player’s individual combat detection setting – useful for PvP servers
* **Force Armor Hider off for all players**: Forces Armor Hider to be disabled for all players on the server (especially useful when you’re running a PvP server and don’t want people to hide other players’ armors)
### Combat Detection
Combat Detection
With combat detection enabled, your armor automatically becomes visible when you take or deal damage.
**Enabled Combat Detection**

**Disabled Combat Detection**

## Server Communication Matrix
Your locally set preferences get sent to the server on change or join. Players joining a server will retrieve the
preference library from the server in order to apply other players’ preferences on their client.
The following matrix shows how preferences are resolved depending on where the mod is installed:
| Mod on Server | Mod on Client | Behavior |
|:—:|:—:|—|
| Yes | Yes | Full functionality. Your preferences are synced to the server and relayed to other players. You see other players’ actual configured armor opacity. Combat events are relayed by the server for synchronized combat detection. |
| Yes | No | No effect. The server stores preferences but the vanilla client cannot render transparency changes. |
| No | Yes | Client-side only. Other players’ preferences cannot be determined. Depending on the **”Apply your settings to unknown players”** setting: **ON** — your own opacity settings are applied to all players; **OFF** — default settings are used (armor rendered normally, as without the mod). Combat events will not be passed around in the server. |
| No | No | No effect. The mod is not present. |
## Community
Join the Discord server for support, discussion, and feature requests.
## Issues and Feature Requests
As mentioned before, feel free to create an issue on the GitHub repository or reach out on Discord to make me aware of problems or ideas that could make this mod better.
## Supported Game Versions and Loaders









ZakoHealthIndicator
A client-side Fabric mod that shows an on-screen health indicator when you hit another player in PvP. The health value is displayed as a colored HUD element that scales up at low HP, with customizable position, scale, and display duration.
ZaifaPlayz FPS Boost Modpack
ZaifaPlayz FPS Boost Modpack is a lightweight and performance-optimized pack designed to improve FPS on low-end devices, including phones using PojavLauncher and PCs using the Mojang Launcher. It focuses on boosting performance without drastically changing the vanilla experience.
This modpack includes essential optimization mods like Sodium, Lithium, Phosphor, and Starlight to reduce lag, improve load times, and ensure smoother gameplay. With minimal visual changes, it preserves the original Minecraft look while enhancing performance.
Perfect for players with 2–4GB RAM devices, this pack is ideal for PvP, survival, or casual play. It supports multiplayer and runs efficiently on servers that allow client-side performance mods. Whether you’re exploring or building, ZaifaPlayz FPS Boost Modpack delivers a clean and lag-free Minecraft experience.