Timer for Speedrun

## Description
Datapack or mod adds an automatic timer for speedrunning.

![preview](https://cdn.modrinth.com/data/cached_images/d9867732532fa9b826e20b799046590c3eb9973a.jpeg)

## How to use
The timer is activated automatically when you enter the world. The timer stops when you enter the end portal.

## Dependencies
– Fabric loader requires Fabric API

Thorough Keybindings

For as many Minecraft versions as possible, this mod makes the keybindings of usually fixed mappings rebindable. This is a client side mod.

For example, this lets you remap Escape and F3 in-game, even in versions before F3 was made rebindable. Also adds rebinding options for Shift, Control, Alt as well as the digits to navigate the profiling pie chart. Furthermore, backports mappings to earlier game versions, like rebinding F5 or hotbar slot keys.

For versions 1.14 to 1.21, this mod uses Fabric and requires the Fabric API to run.
For versions beta 1.0 to release 1.13, this mod uses Ornithe with Fabric and requires the Ornithe Standard Libraries to run.

Thigh Highs

# Thigh Highs
This is a resource pack that adds thigh-highs in black, blue, pink, red, and yellow instead of armor.

![screenshot](https://cdn.modrinth.com/data/cached_images/e813603319d88b9effba9518ba2cd4acdacf8a4f.png)

Thermoo

# Thermoo – Temperature and Environment API

![](https://modrinth.com/mod/frostiful)

![](https://modrinth.com/mod/scorchful)

Thermoo is a temperature and environment library mod for Minecraft. It is meant to help provide compatibility between mods and datapacks that use temperature as a core mechanic, such as Frostiful or Scorchful. Using this mod on its own will have no gameplay or visual effects. It is designed to be used by Mods written in both Java and Kotlin, as well as Datapacks through Commands and other registries.

# Developer Features and Wiki

Thermoo provides a number of useful features for developers of temperature mods and datapacks, including:
* A unified framework for dealing with Temperature and Wetness/Soaking
* Cross-compatibility with other Thermoo mods, without needing to specify direct compatibility patches
* Powerful datapack-based Environment API
* Data-driven temperature effects
* Event-driven configuration of default item attributes
* Robust API for working with unit-agnostic temperature records (like Celsius and Fahrenheit)
* Integration with Seasons mods
* Powerful commands
* Extensive customizability for your own mods
* Can run Server-side only with Polymer (Fabric only)

Thermoo has an extensive developer wiki on GitHub, available here. If you have trouble with something, feel free to ask in my Discord.

# Configs for Modpack Authors

By itself, Thermoo should have no impact on your game. However, other mods may be installed that rely on features of Thermoo such as temperature effects and freezing. I would also recommend checking out the API Overview section of the wiki if you want to configure those mods.

# Recommended Mods

Thermoo is the core of my other mods, Frostiful and Scorchful. If you want to see Thermoo in action, be sure to check it out!

# License and Porting

Thermoo is licensed under LGPL-3.0. It is a mod developed primarily for the Fabric and Quilt mod loaders, with limited Neoforge support. Old versions of Minecraft will only be supported according to the LTS Policy. I have no plans to port to other loaders such as LexForge or Bukkit.

theBestHeight

这个数据包可以让你的世界高度范围变得更大,对于建筑与服务器很实用,特别是生电玩家,更高的高度能让你造出更大型的机器。我准备后续让世界生成范围也变得更大。欢迎下载我的数据包!
This data pack allows you to expand the height limit of your world, making it highly practical for building projects and servers. It is especially useful for technical players, as a greater height range enables the construction of larger-scale machines. I plan to further extend the world generation boundary in future updates. Feel free to download my data pack!
注意:使用此数据包时,须使用实验性设置!如果数据包没有效果,请尝试重启存档。
Note: When using this data pack, you must enable experimental settings!If the data pack doesn’t work, try restarting the save file.

The White Pumpkin

this is **inspired by Minecraft story mode (a telltale games creation) episode 6**, this is what happened on that episode:

In **Minecraft Story mode** (mcsm) season 1 episode 6, jesse goes on a journey and stubles apon a mansion in one of the dimentions he was exploring to find his way home, on his way to enter the mansion, he spots a figure with a white pumpkin. apon entering the mansion to get sheltered from hords of zombies, he and his friends meet another group of people who are popular minecraft youtubers, but they one by one get trapped, killed and more. jesse and his gang finds out “the white pumpkin” was up to all these traps. they go after him/her to kill the white pumpkin, they discover one of the other group of friends who were in the mansion (cassie rose) was the white pumpkin, they go on to defeat her leaving her trapped in her dimention while they continue their journey.

please try to give me feedback on what to do to make this texture pack better

The Pigstep Remix (AvM Remix for Pigstep)

### Hello fellow user!
Today i introduce you The Pigstep Remix!
This datapack/resourcepack changes the default pigstep sound to the AvM remix made by Alan Becker, Scott Buckley and Aaron Grooves. This makes your experience with Pigstep longer and better.
### Where it came from?
This music came from a series called Animation Vs Minecraft (AvM), which was made by Alan Becker on youtube. The music came from the _Episode 25_ of the series. One of the producer of the music also posted it on their own channel so you can clearly hear it as you can see _here_.
### How to play it?
First download the datapack from here and put it on your datapacks folder, then clone it and add the copy to your resourcepacks folder. The datapack makes the jukebox music stays for long enough so the music dont cut out of nowhere, and the resourcepacks changes the pigstep sound overriding the default pigstep and adding the remix into it.

### Another way to use it on public servers
You see, if you join a normal server that does not use this datapack, the music will cut off. But if you can install a mod called Jukebox Custom Disc Fix, it will fix the cut off in any server, which you can download it here.

**Have fun!**

The Ancient Ruins

The Ancient Ruins is a survival-focused datapack that introduces a brand new custom biome inspired by the Jungle biome, but twisted into something much more challenging. With extremely dense vegetation, low visibility, and tangled terrain, this biome tests your survival skills like never before.

This unforgiving environment features:

– Thick, dark foliage and massive twisted trees that make movement and visibility difficult.
– Fewer passive mobs like cows, pigs, and sheep – making food scarce and forcing strategic survival.
– More hostile mobs, including increased spawn rates at all times of day, and the occasional unique ambush.
– Ruined structures hidden deep in the jungle, full of loot – but also traps and powerful enemies.
– Custom advancements to reward your progress as you overcome each challenge of the wild.

This datapack is meant to be played in a Single Biome World. When creating your world, go to “More Options” → “World Type” → select Single Biome, and choose the biome “The Ancient Ruins”.

Prepare for a brutal journey. Will you uncover the secrets of the ruins, or become just another lost soul in the jungle?

Toggle Chat

# Toggle Chat

A Minecraft mod for Fabric and Quilt mod loaders that toggles chat visibility with a key binding (period [`.`] by default).

Text Formatting Everywhere

## Text Formatting Everywhere

Utility mod that returns an ability to use Minecraft’s old formatting system.

In order to format text, you simply put section sign (**§**), followed by formatting code, followed by your desired text. For instance: __§1Hello__, will color __Hello__ into blue

## Places status:

### Chat

![Formatting in Chat](https://cdn.modrinth.com/data/cached_images/3d441a0cae33b9dd13ab4d065106694ee4664fd0.png)

– **Required on**
– **Client**: Yes
– **Server**: Yes

### Anvil

![Formatting in Anvil](https://cdn.modrinth.com/data/cached_images/927f800a5538ffcf2556d52ed15a4e9534382aa0.png)

– **Required on**
– **Client**: Yes
– **Server**: Yes

### Sign

![Formatting on Sign](https://cdn.modrinth.com/data/cached_images/fdec9c34e0c40901974487e41ca7f4263713b868.png)

– **Required on**
– **Client**: No
– **Server**: Yes. However, there is a way to circumvent the requirement by doubling the code, like this: `§§11Hello`.
> Note: formatting will disappear after opening and closing.

### Book and Quill Body

![Formatting in Book and Quill Body](https://cdn.modrinth.com/data/cached_images/e762997e5ee0568ff1416f2a33e3741eab61fe8a.png)

– **Required on**
– **Client**: Yes
– **Server**: No

### Book and Quill Title

![Formatting in Book and Quill Title](https://cdn.modrinth.com/data/cached_images/d57627b47727d1dc48ab963be1d8876278bf0bd2.png)

![Formatting in Book and Quill Title](https://cdn.modrinth.com/data/cached_images/73fd32b9447bb53beebe4d68b20dbe0a4c813380.png)

– **Required on**
– **Client**: Yes
– **Server**: No