Free and open-source datapack for Minecraft 1.21 and higher that adds several new material for tool customisation, based on the Tool Trim datapack, it works independently of it.
## Features
The following items are new materials that can be used for tools:
– Armadillo Scute
– Blaze Rod
– Bone
– Breeze Rod
– Coal
– Dragon Breath
– Echo Shard
– End Crystal
– Ender Pearl
– Experience Bottle
– Fire Charge
– Glow Ink Sac
– Glowstone Dust
– Gunpowder
– Heart oh the Sea
– Honeycomb
– Leather
– Nautilus Shell
– Nether Brick
– Nether Star
– Netherite Scrap
– Phantom Membrane
– Prismarine Shard
– Prismarine Crystals
– Popped Chorus Fruit
– Rabbit Hide
– Slime Ball
– Turtle Scute
This datapack requires the installation of the More Tool Trim resourcepack.
## More Smoker Variants
There is now a smoker variant every wood type and even the other basic stone types, namely **Blackstone1** and **Cobbled Deepslate1**.
> 
>
> **1**: _More Furnace Variants_ is required for the other stone types on all versions except for _1.21.4+**2**_.
Special2 recipe for Blackstone/Deepslate Smokers:
Note: This is for versions without More Furnace Variants.

### Example: Crimson Blackstone Smoker
Instead of the furnace variant, you can use a regular furnace and fill the remaining four corner slots of the crafting grid with the relevant stone: Blackstone for Blackstone and Cobbled Deepslate for Deepslate.
### Adding 32 new _Smoker_ variants to Minecraft!
—
## Compatible with Quad 1.3.0+’s block replacement:

Looking at the backyard of a Butcher’s shop of a Savanna Village: We can see that instead of an _Oak Smoker_ and three _Oak Torches_, the game now generates the village with an _**Acacia Smoker**_ and three _**Acacia Torches**_ (from More Torch Variants).
—

Looking into a Butcher’s shop from a Farm of a Desert Village: We can see that instead of an _Oak Smoker_, a regular _Composter_ and an _Oak Torch_, the game now generates the village with a _**Jungle Smoker**_, a _**Jungle Composter**_ (from More Composter Variants) and a _**Jungle Torch**_ (from More Torch Variants).
Mobs have new variants through custom heads or through unused vanilla mobs! This pack uses **over 85 custom player heads** that can be obtained and placed in your world. Spiders also turn upside down when hanging from ceilings.
This data pack/mod is completely server-side, but can also be installed on the client for singleplayer worlds! No resource pack needed!
-> For all added heads and available settings, take a look at the wiki <-
## Installation
Install either as:
* **Data Pack [DP]** ➜ Place `.zip` in your world's `datapacks` folder
* **Mod [Mod]** ➜ Drop into your `mods` folder and optionally install MidnightLib for a global config file and UI
To manage settings, reset, or uninstall the pack, use `/trigger tschipcraft.menu` or `/function #tschipcraft:menu`.
## Compatibility
Tested with Rare Mobs (PMC) and Mob Captains.
**Forge** is only natively supported until Minecraft 1.21.5.
This data pack follows the Smithed and essential MC Datapacks Discord Server Conventions to ensure data pack compatibility.
## Current issues
>
>
> Currently incompatible with Special Mobs – see #7. This will be fixed in a future release.
## External Links
## Partner Offers
Want to buy **Hytale** or upgrade your edition? Use creator code `Tschipcraft` upon checkout for me to receive a commission! (The price for you stays the same)
## More Loom Variants
There is now a loom variant every wood type, for all your fabric making and dyeing needs when there is no Oak tree nearby.

### Adding 11 new _Loom_ variants to Minecraft!
How can I craft vanilla Looms using modded wood types from Biomes o’ Plenty, [Let’s Do] mods, and others?
Unfortunately, the vanilla Loom crafting recipe has to be overridden for the crafting of the variants to function.
But usually these mods add their wood types to the Vanilla recipe, which creates a conflict. Fortunately, there is also a fairly easy way around this issue.
That is what the “More Compatibility Variants” are for: These datapacks/mods resolve this issue across all of our “More X Variants” mods, so you can craft looms and other vanilla items/blocks just as you would expect.
Currently available **_More Compatibility Variants_**:
– Biomes o’ Plenty
– [[Let’s Do] Meadow, (Nether)Vinery, Beachparty and Blooming Nature](https://modrinth.com/datapack/more-compatibility-variants-lets-do)
– Nature’s Spirit
– Oh The Biomes We’ve Gone
Would you like to see support for another mod with custom wood types? Let me know via Discord, GitHub, or [E-Mail](mailto:[email protected])!
—
## Compatible with Quad 1.3.0+’s block replacement:

Looking out the entrance of a savanna village shepherd’s house: We can see that instead of an _Oak Loom_, a regular _Composter_ and an _Oak Torch_, the game now generates the village with an _**Acacia Loom**_, an _**Acacia Composter**_ (from More Composter Variants) and an _**Acacia Torch**_ (from More Torch Variants).
—
On top of that, thanks to **mintynoura** we are also able to update the questionably designed _Vanilla Loom Bottom Texture_ (top left in the image below) for both the _Vanilla_ (now: Oak) _Loom_ and all variants.
Adds **survival-friendly** access to **mob heads** and **player heads**, using **intentional hoe-based drops** to avoid farm pollution and preserve vanilla progression.
> Expands head collecting by making mob and player heads a deliberate survival reward, not an automatic byproduct.
## Why use this data pack/mod?
1. **All-in-one solution**:
Combines mob heads and player heads in one data pack/mod, keeping head collecting consistent.
2. **Preserves farms and grinders**:
Hoe-based drops keep farms and grinders from filling up with unwanted head drops.
3. **Vanilla-style items**:
Heads use fitting note block sounds, clean names, and subtle tooltip styling so they feel like part of the game.
4. **Lightweight and passive**:
Built around loot tables and pack overlays, without ticking functions, command-heavy systems, or extra runtime overhead.
5. **Flexible installation**:
Works as either a world-specific data pack or packaged mod, making it easy to use in singleplayer, servers, vanilla, and modded setups.
## Installation
After adding the data pack/mod to your world or server, you can open the about panel with:
Mobs drop their heads when killed with a **hoe**. The **Wither Skeleton** and **Ender Dragon** are excluded, keeping their **vanilla progression intact**.
> **Enderman Head Drop**
>
> 
## Player Heads
Players drop their heads when killed **by another player**. The killer **is shown** on the head’s tooltip.
> **Player Head Tooltip**
>
> 
## Contributing & Issues
I warmly welcome:
– Bug reports
– Feature requests
– Pull requests
Please open issues or PRs on GitHub.
## License
This project is licensed under the **LGPLv3 License**. See LICENSE for details.
## More Fletching Tables.
Fill your builds with colourful working space for you and your Fletcher Villagers, now that each wood type has its own Fletching Table.
 Fletching Tables of all wood types with their respective _Bow variant_ ¹ on top and _Arrow variant_ ¹ stuck in the side.
¹More Weapon Variants
### Adding 11 new _Fletching Tables_ to Minecraft!
How can I craft vanilla Fletching Tables using modded wood types from Biomes o’ Plenty, [Let’s Do] mods, and others?
Unfortunately, the vanilla Fletching Table crafting recipe has to be overridden for the crafting of the variants to function.
But usually these mods add their wood types to the Vanilla recipe, which creates a conflict. Fortunately, there is also a fairly easy way around this issue.
That is what the “More Compatibility Variants” are for: These datapacks/mods resolve this issue across all of our “More X Variants” mods, so you can craft fletching tables and other vanilla items/blocks just as you would expect.
Currently available **_More Compatibility Variants_**:
– Biomes o’ Plenty
– [[Let’s Do] Meadow, (Nether)Vinery, Beachparty and Blooming Nature](https://modrinth.com/datapack/more-compatibility-variants-lets-do)
– Nature’s Spirit
– Oh The Biomes We’ve Gone
Would you like to see support for another mod with custom wood types? Let me know via Discord, GitHub, or [E-Mail](mailto:[email protected])!
—
## Compatible with Quad 1.3.0+’s block replacement:

Looking through the window of a desert village fletcher: We can see that instead of _Birch Fletching Table_, _Oak Torch_ and _Oak Ladder_, the game now generates the village with a _**Jungle Fletching Table**_, a _**Jungle Torch**_ (from More Torch Variants) and a _**Jungle Ladder**_ (from Nemo’s More Ladder Variants).

 Community:
 Source:
 pnku:



 **Note**: Recommended to be used with More Crafting Tables.
## More Composter Variants
Fill your builds with colourful organic recycling as now each wood type has its own composter.

### Adding 12 new _Composters_ to Minecraft.
#### These composters can also be crafted using Nemo’s Woodcutter.
How can I craft vanilla Composters using modded wood types from Biomes o’ Plenty, [Let’s Do] mods, and others?
Unfortunately, the vanilla Composter crafting recipe has to be overridden for the crafting of the variants to function.
But usually these mods add their wood types to the Vanilla recipe, which creates a conflict. Fortunately, there is also a fairly easy way around this issue.
That is what the “More Compatibility Variants” are for: These datapacks/mods resolve this issue across all of our “More X Variants” mods, so you can craft composters and other vanilla items/blocks just as you would expect.
Currently available **_More Compatibility Variants_**:
– Biomes o’ Plenty
– [[Let’s Do] Meadow, (Nether)Vinery, Beachparty and Blooming Nature](https://modrinth.com/datapack/more-compatibility-variants-lets-do)
– Nature’s Spirit
– Oh The Biomes We’ve Gone
Would you like to see support for another mod with custom wood types? Let me know via Discord, GitHub, or [E-Mail](mailto:[email protected])!
—
## 
## Compatible with Quad 1.3.0+’s block replacement:

Looking at a Farmer villager of a Savanna Village: We can see that instead of regular _Composter_ and _Oak Torches_, the game now generates the village with an _**Acacia Composter**_ and _**Acacia Torches**_ (from More Torch Variants).

## Textures by Cynthia and pnku

 Community:
 Source:
 pnku:




## More Chiseled Bookshelf Variants
Fill your builds with colorful book storage: Each wood type now has its own chiseled bookshelf!

### Adding 11 new _Chiseled Bookshelves_ to Minecraft
How can I craft vanilla Chiseled Bookshelfs using modded wood types from Biomes o’ Plenty, [Let’s Do] mods, and others?
Unfortunately, the vanilla Chiseled Bookshelf crafting recipe has to be overridden for the crafting of the variants to function.
But usually these mods add their wood types to the Vanilla recipe, which creates a conflict. Fortunately, there is also a fairly easy way around this issue.
That is what the “More Compatibility Variants” are for: These datapacks/mods resolve this issue across all of our “More X Variants” mods, so you can craft chiseled bookshelfs and other vanilla items/blocks just as you would expect.
Currently available **_More Compatibility Variants_**:
– Biomes o’ Plenty
– [[Let’s Do] Meadow, (Nether)Vinery, Beachparty and Blooming Nature](https://modrinth.com/datapack/more-compatibility-variants-lets-do)
– Nature’s Spirit
– Oh The Biomes We’ve Gone
Would you like to see support for another mod with custom wood types? Let me know via Discord, GitHub, or [E-Mail](mailto:[email protected])!
## More Cartography Tables
Fill your builds with colourful map-making now that each wood type has its own cartography table.
 A Cartographer from a desert village in front of his collection of all 12 Cartography Table variants with each having fitting More Torch Variants hanging over it.
### Adding 11 new _Cartography Tables_ to Minecraft.
How can I craft vanilla Cartography Tables using modded wood types from Biomes o’ Plenty, [Let’s Do] mods, and others?
Unfortunately, the vanilla Cartography Table crafting recipe has to be overridden for the crafting of the variants to function.
But usually these mods add their wood types to the Vanilla recipe, which creates a conflict. Fortunately, there is also a fairly easy way around this issue.
That is what the “More Compatibility Variants” are for: These datapacks/mods resolve this issue across all of our “More X Variants” mods, so you can craft cartography tables and other vanilla items/blocks just as you would expect.
Currently available **_More Compatibility Variants_**:
– Biomes o’ Plenty
– [[Let’s Do] Meadow, (Nether)Vinery, Beachparty and Blooming Nature](https://modrinth.com/datapack/more-compatibility-variants-lets-do)
– Nature’s Spirit
– Oh The Biomes We’ve Gone
Would you like to see support for another mod with custom wood types? Let me know via Discord, GitHub, or [E-Mail](mailto:[email protected])!
—
## Compatible with Quad 1.3.0+’s block replacement:

Peeking out from a Cartographer’s house onto a Farm of a Desert Village: We can see that instead of a _Dark Oak Cartography Table_, an _Oak Torch_ and a regular _Composter_, the game now generates the village with a _**Jungle Cartography Table**_, a _**Jungle Torch**_ (from More Torch Variants) and a _**Jungle Composter**_ (from More Composter Variants).