Your Items Are Safe

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum’s Quality of Life Bundle mod.
Your Items Are Safe is a mod which can function as an alternative to the existing gravestone mods, by using only vanilla blocks. When a player dies, it will keep their items from despawning. It does this by creating an armor stand with equiped gear and a chest with the items from the inventory. A sign will be placed on the chest with the player’s name. If the inventory does not fit into one chest, another one above it is generated. The armor stand stands above the chest. All features can be turned on/off via the config. If a player dies in the void, the chest will be placed above the death coordinates.

To keep it balanced the chests and armor stand can only be created if the player has enough wood in its inventory. A chest requires either 2 logs, 8 planks or an actual chest. The armor stand requires 1 log or 3 planks. The mod searches for logs first, then planks, then chests. If it can’t find the raw material needed, the chest and armor stand is not generated. If you’d like to always generate them, even without raw materials, this can be set in the config file as well.

The mod also contains the functionality to generate a player head and put it on the armor stand. This makes it easier to identify which player has died where. If the player had a helmet equiped, it is placed inside the chest. Enabled by default. But again, this can be disabled in the config.

Configurable: ( how do I configure? )
mustHaveItemsInInventoryForCreation (default = true): When enabled and a player dies without any items in their inventory, no chest or armor stand is generated.
addPlayerHeadToArmorStand (default = true): If a player head should be added to the armor stand. If a helmet is worn, this will be placed into the chest.
createArmorStand (default = true): Whether an armor stand should be created on death. If disabled, the player’s gear will be placed inside the chest.
createSignWithPlayerName (default = true): Whether a sign should be placed on the chest with the name of the player who died there.

needChestMaterials (default = true): Whether materials are needed for the chest which spawns on death. This can be the actual chest or the costs in raw materials.
needArmorStandMaterials (default = true): Whether materials are needed for the armor stand to spawn on death. This can be the actual armor stand or the costs in raw materials.
needSignMaterials (default = false): Whether materials are needed for the creation of the sign when ‘createSignWithPlayerName’ is enabled.
ignoreStoneMaterialNeed (default = true): Only relevant if ‘needChestAndArmorStandMaterials’ is enabled. An armor stand needs 1 stone slab to be created, but I think it’s alright to ignore that requirement. If enabled, no stone is needed in the inventory on death.

createChestAboveVoid (default = true): If a chest should be placed right above the minimum build height when a player dies in the void.
createVoidPlatform (default = true): If a 3×3 platform should be created below the chest above the void. ‘createChestAboveVoid’ must be enabled.

sendMessageOnCreationFailure (default = true): If a message should be sent if the chest or armor stand can’t be created due to missing materials.
sendMessageOnCreationSuccess (default = true): If a message should be sent on successful creation of the chest(s) and armor stand.
sendDeathCoordinatesInChat (default = true): If the player’s death coordinates should be sent in the chat below the ‘sendMessageOnCreationFailure’/’sendMessageOnCreationSuccess’ message.

creationFailureMessage (default = “Your items are not safe due to having insufficient materials. Missing: %plankamount% planks.”): The message sent on creation failure with ‘sendMessageOnCreationFailure’ enabled. Possible replacement values: %plankamount%, %stoneamount%.
creationSuccessMessage (default = “Your items are safe at your death location.”): The message sent on creation success with ‘sendMessageOnCreationSuccess’ enabled.

Some examples:
An armor stand and chest generated after death:

Two chests generated after death, because the inventory didn’t fit in a single one:

One chest and an armor stand created after death:

Show Spoiler

 
The previous death results in the following:

Show Spoiler

 
Here the player has no wood in its inventory. The chest/armor stand is not generated:

Show Spoiler

 
The player does have some planks in its inventory, but not enough. This is shown in the chat via a message:

Show Spoiler

 
The inventory is completely full, so 2 chests are needed to store everything. Luckily the player has more than 19 planks:

Show Spoiler

When a player dies in the void, the chest is placed on the initial position above it with a cobblestone platform.

Death coordinates are sent in the chat. Can be disabled in the config.

——————

You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

YouCantHaveThat

Prevents obtaining/breaking any item of your choice.

Great for protecting your server or spicing up survival.

## Supports
– 26.1.2
– 1.0.2 supports 1.16 – 1.21.x

## Features
– Prevents obtaining / breaking / placing.
– Scans inventory/containers when opened.(Can be toggled off for survival fun now.)
– Detects offhand.
– Lightweight. Operates completely through player actions.

You Think I’m Bread?!?!

this mod makes the bread look like grian

Version 1.6.1-1.10.2:
tested on 1.6.1, 1.7.10, 1.8.9, 1.9, and 1.10.2

Version 1.11-1.12.2:
tested on 1.11 and 1.12.2
says it’s meant for a newer version but its not

Version 1.13-1.14.4:
tested on 1.13-1.14.4

Version 1.15-1.21.5:
tested on 1.15, 1.16.3, 1.18.2, 1.20.1, 1.21.1, and 1.21.5
this will likely work for future versions as well
update: tested on 1.21.11 as well

notes: older versions have the new-looking texture
oftentimes, it will say it is meant for an older or newer version of minecraft, but this can generally be ignored

You Take the Moon and You Take the Sun

I will maybe update this description someday, but honestly, it’s literally just a sun and moon retexture. 🙂

You Shall Not Spawn!

 

 

Disable unwanted mobs from spawning using JSON configuration.

Supports Forge, Fabric, and Quilt

⭐ Features ⭐

Add the ID of the entity you want to remove in config/ysns/disabled_entities.json5 to completely remove entities from spawning.

Whether per dimension or globally (by using "!.*"), you can control the spawn rate of an entity in the config/ysns/per_dimension_entities.json5 config.

Need to disable multiple entities from 1 mod? Or is there a pattern in them? Then no need to repeat yourself!

With regular expressions, you can disable multiple entities in a single entry, disable all entities from a mod, and a lot more! Simply start the entry with "!" and then write your regular expression.

The config files have comments explaining and giving examples of what you need to add to make the mod work! If you need extra help, feel free to hop in my Discord in the #elocins-projects channel.

FAQ

Of course! It was designed for modpack creators to remove undesired entities that may unbalance the game or create issues.

In the case of using the disabled_entities config, no. Once a mob is added to the blacklist, there is no way to spawn it by any method. Both natural or through eggs/commands. This mod is meant to completely remove undesired entities.

In the case of the per_dimension config, it works via chance, so at 0.0 they won’t spawn at all. But at 0.5 it’ll have a 50% chance of spawning.

Everything happens on the server’s side. Though it is recommended to leave the mod and config for clients too, for the case they want to play a single-player world. You should always leave this mod in the server pack alongside its config.

Spawned entities will still exist, so it’s up to you if you want to kill them or not. For this reason, it’s recommended to configure the mod before creating a world.

Nothing will happen. Adding invalid IDs won’t cause issues, but obviously, the entity won’t be blacklisted as it technically doesn’t exist. The same thing would happen if the mod isn’t present, but it will be if it’s added later and the ID is valid.

YoTPA

![Logo](https://raw.githubusercontent.com/PhyschicWinter9/YoTPA/refs/heads/main/screenshot/yotpa.png)

# YoTPA

YoTPA is a lightweight and powerful teleport request plugin with adaptive performance optimization. Simple to use, easy to configure, and built for modern Minecraft servers.

## Features

### Adaptive Performance System
The plugin automatically detects your server’s available RAM and optimizes itself accordingly – zero configuration needed!

**4 Performance Modes:**
– **ULTRA_LIGHT** – For 512 MB – 1 GB RAM (Free/Cheap VPS)
– Best for: 5-10 players, minimal plugins
– **LIGHT** – For 1-2 GB RAM (Low-end servers)
– Best for: 10-15 players, light plugins
– **BALANCED** – For 2-4 GB RAM (Mid-range servers)
– Best for: 15-25 players, moderate plugins
– **HIGH_PERFORMANCE** – For 4+ GB RAM (High-end servers)
– Best for: 25+ players, any plugins

**Performance Benefits:**
– 30-70% less memory usage
– 25-60% less CPU usage
– Up to 83% faster maintenance tasks
– Dynamic optimization based on your server specs

### Core Features

– **Simple TPA System** – Request to teleport to other players or invite them to you
– **Countdown Timer** – Configurable delay before teleporting with visual feedback
– **Title Display** – Clear visual indication of teleport countdown
– **Movement Detection** – Teleport cancels if player moves during countdown
– **Custom Sound Effects** – Fully customizable audio feedback using Minecraft’s sound registry
– **Config Validation** – Prevents server crashes from broken configs with detailed error messages
– **Permission System** – Fine-grained access control
– **Request Management** – Toggle receiving requests, cancel outgoing requests
– **Multi-Threading Support** – Thread-safe for more concurrent players
– **Customizable Messages** – Fully localizable and configurable messages

### Internationalization (NEW in 1.4.0)

Customize all plugin messages in any language with full MiniMessage support:

“`yaml
prefix: “[YoTPA] ”

commands:
tpa:
sent: “Teleport request sent to {target}”
received: “{requester} wants to teleport to you.”
“`
**MiniMessage Features:**
– Rich text formatting (bold, italic, underlined)
– Color gradients: `text`
– Rainbow effect: `text`
– Hex colors: `<#FF5733>text`

### Custom Sound Effects

Customize all plugin sounds using Minecraft’s sound IDs:

“`yaml
sounds:
countdown: “block.note_block.pling”
success: “entity.enderman.teleport”
cancel: “entity.villager.no”
request: “entity.experience_orb.pickup”
“`

Test sounds in-game: `/playsound minecraft:block.note_block.pling master @s`

## Configuration

YoTPA’s `config.yml` file allows you to customize various aspects of the plugin:

– Request timeout duration
– Cooldown between requests
– Teleport delay countdown
– Performance mode settings
– Sound effects for different actions
– Feature toggles (statistics, bStats, titles, sounds)

### Configuration File

“`yaml
# YoTPA Configuration v1.3.0-Adaptive
# Smart Auto-Optimization for All Server Sizes

# Request timeout in seconds (how long before a request expires)
# Recommended: 30-120 seconds
request-timeout: 60

# Request cooldown in seconds (how long before sending another request)
# Recommended: 15-60 seconds
request-cooldown: 30

# Teleport delay in seconds (countdown before actual teleport)
# Recommended: 3-10 seconds
teleport-delay: 5

# Performance mode settings
performance:
# Options: AUTO, ULTRA_LIGHT, LIGHT, BALANCED, HIGH_PERFORMANCE
mode: AUTO

# Sound effects (use Minecraft sound names)
sounds:
countdown: “block.note_block.pling”
success: “entity.enderman.teleport”
cancel: “entity.villager.no”
request: “entity.experience_orb.pickup”

# Feature toggles
features:
statistics: true
bstats: true
titles: true
sounds: true
“`

### Messages Configuration (messages.yml)
“`yaml
# Customize your prefix
prefix: “[YoTPA] ”

# All messages are customizable
commands:
tpa:
usage: “Usage: /tpa ”
sent: “Teleport request sent to {target}”
received: “{requester} wants to teleport to you.”

teleport:
countdown:
title: “Teleporting…”
subtitle: “Don’t move!”
message: “Teleporting in {seconds} seconds”
“`
## Customization Examples

### Change Language to Spanish

Edit `messages.yml`:
“`yaml
prefix: “[YoTPA] ”

commands:
tpa:
usage: “Uso: /tpa ”
sent: “Solicitud enviada a {target}”
received: “{requester} quiere teletransportarse a ti.”
“`

Then use `/tpareload` to apply changes!

### Add Beautiful Gradients

“`yaml
prefix: “✦ YoTPA ✦ ”

teleport:
countdown:
title: “Teleporting…”
message: “Teleporting in {seconds} seconds”
“`

### Customize Colors

“`yaml
prefix: “[TPA] ”

commands:
tpa:
sent: “Request sent to {target}”
“`

### Use Hex Colors

“`yaml
prefix: “[YoTPA] ”

teleport:
success: “Teleported to {target} successfully!”
“`

**Placeholders:**
– `{player}` – Player name
– `{target}` – Target player name
– `{requester}` – Requester player name
– `{seconds}` – Number of seconds
– `{cooldown}` – Cooldown duration

### Configuration Sections Explained

**General Settings:**
– `request-timeout` – How long (in seconds) teleport requests remain valid (recommended: 30-120)
– `request-cooldown` – Time (in seconds) before a player can send another request (recommended: 15-60)
– `teleport-delay` – Countdown time (in seconds) before teleportation happens (minimum: 1)

**Performance Settings:**
– `performance.mode` – AUTO (recommended), ULTRA_LIGHT, LIGHT, BALANCED, or HIGH_PERFORMANCE
– AUTO automatically detects your server’s RAM and selects the best mode

**Sound Settings:**
– All sounds use Minecraft’s sound registry format (lowercase with dots)
– The plugin validates sounds on config reload
– Full sound list: https://minecraft.wiki/w/Sounds.json

**Feature Toggles:**
– `statistics` – Enable or disable statistics tracking
– `bstats` – Enable or disable bStats metrics
– `titles` – Enable or disable title animations during countdown
– `sounds` – Enable or disable all sound effects

### Config Validation

When reloading with `/tpareload`, the plugin validates:
– YAML syntax
– All values are in valid ranges
– Sounds exist in Minecraft’s registry
– Shows detailed error messages if invalid

Example validation output:
“`
Configuration validation failed!
✗ teleport-delay must be at least 1 second
✗ Sound ‘countdown’ (invalid.sound) not found in registry

Warnings:
• request-timeout (5) is very low, recommended: 30-120

Config not applied. Fix errors and try again.
Using previous configuration.
“`

## How to Edit and Reload

1. Edit the `plugins/YoTPA/config.yml` file
2. Save your changes
3. Use `/tpareload` in-game to apply changes with validation

## Commands Overview

| Command | Description | Permission |
| :—— | :———- | :——— |
| `/tpa ` | Request to teleport to another player | `yotpa.tpa` |
| `/tpaccept` | Accept a pending teleport request | `yotpa.tpaccept` |
| `/tpadeny` | Deny a pending teleport request | `yotpa.tpadeny` |
| `/tpahere ` | Request a player to teleport to you | `yotpa.tpahere` |
| `/tpacancel` | Cancel your outgoing teleport request | `yotpa.tpacancel` |
| `/tpatoggle` | Toggle receiving teleport requests | `yotpa.tpatoggle` |
| `/tpareload` | Reload the plugin configuration | `yotpa.reload` |
| `/tpainfo` | View plugin information and statistics | `yotpa.info` |
| `/tpastats` | View teleport statistics | `yotpa.stats` |

**Default:** All permissions are granted to all players by default.

## Detailed Commands

### TPA Command

Send a request to teleport to another player.

“`
/tpa “`

| Parameter | Type | Description |
| :——– | :— | :———- |
| `player` | `string` | **Required**. The player name you want to teleport to |

**Examples:**
“`
/tpa Steve # Request to teleport to player named Steve
/tpa Alex123 # Request to teleport to player named Alex123
“`

![TPA Command](https://github.com/PhyschicWinter9/YoTPA/blob/main/screenshot/tpav2.gif?raw=true)

**Notes:**
– You cannot send a request to yourself
– There is a configurable cooldown between sending requests (default: 30 seconds)
– Request will expire after a configurable time (default: 60 seconds)
– Target player will receive a notification with clickable accept/deny buttons

### TPAccept Command

Accept a pending teleport request from another player.

“`
/tpaccept
“`

No parameters required – accepts the most recent teleport request.

**Examples:**
“`
/tpaccept # Accept the pending teleport request
“`

![TPAccept Command](https://github.com/PhyschicWinter9/YoTPA/blob/main/screenshot/tpaacceptv2.gif?raw=true)

**Notes:**
– Only works if you have a pending teleport request
– After accepting, the teleportation will begin with a countdown
– The player must stay still during the countdown or it will be cancelled
– If accepting a `/tpa` request, the requester will teleport to you
– If accepting a `/tpahere` request, you will teleport to the requester

### TPADeny Command

Deny a pending teleport request from another player.

“`
/tpadeny
“`

No parameters required – denies the most recent teleport request.

**Examples:**
“`
/tpadeny # Deny the pending teleport request
“`

![TPADeny Command](https://github.com/PhyschicWinter9/YoTPA/blob/main/screenshot/tpadenyv2.gif?raw=true)

**Notes:**
– Only works if you have a pending teleport request
– The requester will be notified that their request was denied
– Request is immediately removed from the system

### TPAHere Command

Request another player to teleport to your location.

“`
/tpahere “`

| Parameter | Type | Description |
| :——– | :— | :———- |
| `player` | `string` | **Required**. The player name you want to request to teleport to you |

**Examples:**
“`
/tpahere Steve # Request Steve to teleport to you
/tpahere Alex123 # Request Alex123 to teleport to you
“`

![TPAHere Command](https://github.com/PhyschicWinter9/YoTPA/blob/main/screenshot/tpaherev2.gif?raw=true)

**Notes:**
– You cannot send a request to yourself
– There is a configurable cooldown between sending requests (default: 30 seconds)
– Request will expire after a configurable time (default: 60 seconds)
– The target player must accept with `/tpaccept`

### TPACancel Command

Cancel your outgoing teleport request.

“`
/tpacancel
“`

No parameters required – cancels your most recent outgoing request.

**Examples:**
“`
/tpacancel # Cancel your pending request
“`

**Notes:**
– Only works if you have an active outgoing request
– The target player will be notified that the request was cancelled
– Useful if you sent a request by mistake

### TPAToggle Command

Toggle whether you want to receive teleport requests.

“`
/tpatoggle
“`

No parameters required – toggles your request reception status.

**Examples:**
“`
/tpatoggle # Toggle receiving teleport requests on/off
“`

**Notes:**
– When toggled off, other players cannot send you teleport requests
– You will receive a message showing your current status
– Your setting persists across server restarts

### TPAReload Command

Reload the plugin configuration with validation.

“`
/tpareload
“`

No parameters required – reloads and validates the configuration file.

**Examples:**
“`
/tpareload # Reload the plugin configuration
“`

![TPAReload Command](https://github.com/PhyschicWinter9/YoTPA/blob/main/screenshot/tpareloadv2.gif?raw=true)

**Notes:**
– Requires the `yotpa.reload` permission (default: op only)
– Validates YAML syntax and all configuration values
– Checks that all sounds exist in Minecraft’s registry
– Shows detailed errors if config is invalid
– Only applies config if all validation passes
– Useful after making changes to the config.yml file

### TPAInfo Command

View plugin information and real-time statistics.

“`
/tpainfo
“`

No parameters required – displays plugin information.

**Examples:**
“`
/tpainfo # View plugin info and stats
“`

**Shows:**
– Current performance mode (auto-detected based on RAM)
– Optimization level and settings
– Active teleport requests
– Ongoing teleports
– Memory usage statistics
– Plugin version

**Notes:**
– Useful for monitoring plugin performance
– Helps diagnose issues
– Shows how the plugin has optimized itself for your server

### TPAStats Command

View teleport statistics and usage data.

“`
/tpastats
“`

No parameters required – displays teleport statistics.

**Examples:**
“`
/tpastats # View teleport statistics
“`

**Shows:**
– Total teleport requests sent
– Total teleport requests received
– Success rate
– Most active players
– Other usage metrics

**Notes:**
– Requires `features.statistics: true` in config
– Statistics are tracked per player
– Data persists across server restarts

## Optimization Tips

### For FREE/LOW-SPEC servers (512 MB – 1 GB):
– Keep mode as AUTO or ULTRA_LIGHT
– Limit total plugins to 5-8
– Set view-distance to 4 in server.properties
– Use Paper instead of Spigot
– Limit players to 5-10 concurrent

### For MID-RANGE servers (2-4 GB):
– Use AUTO or BALANCED mode
– Can run 10-15 plugins
– view-distance 6-8
– 15-25 players should be fine

### For HIGH-END servers (4+ GB):
– Use AUTO or HIGH_PERFORMANCE mode
– No significant plugin limitations
– view-distance 10-12
– 25+ players supported

## Performance

YoTPA is built with performance in mind:

– **Lightweight** – Minimal impact on server TPS
– **Thread-Safe** – No lag from concurrent operations
– **Memory Efficient** – Adapts to your server’s resources automatically
– **Async Operations** – Non-blocking task execution
– **Lock-Free** – No race conditions or deadlocks

## Installation

1. Download the latest JAR from the releases
2. Place the JAR in your server’s `plugins` folder
3. Restart your server
4. That’s it! The plugin will auto-configure based on your server’s specs


![YoTPA bstats](https://bstats.org/signatures/bukkit/yotpa.svg)

**Note:** This is my first plugin project!.

SuperYosh23’s PVP Gui

A nice little vanilla+ pvp texture pack that just changes the gui. No blocks or item textures are modified. Thanks to Justinkras for making the original pack, which can be found here: https://www.curseforge.com/minecraft/texture-packs/old-blue-pvp.

Yoshihide Pack

About this pack:
– This resource pack is specifically compiled and optimized for the streamer YOSIHIDE, often referred to as the “Japanese DrDonut.”

Key Features:
– Crystal PvP Optimization: Tailored for high-stakes combat with improved visibility.
– Visual Tweaks: Includes Low Fire, Lower Shield,and Small Crosshair for better stream quality.

Credits:
– Special thanks to Vanilla Tweaks (vanillatweaks.net) for the utility elements. These have been
carefully selected to match YOSIHIDE’s playstyle.

Vanilla Tweaks:
– Included Features: Arabic Numerals (Enchantment Levels), Smaller Crosshair, Utility tweaks.

License: CC BY-NC-SA 4.0
– Note: These assets are used under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

Your Options Shall Be Saved (YOSBS)

# Your Options Shall Be Saved (YOSBS)

Your Options Shall Be Saved (YOSBS) is a lightweight utility mod that lets modpack creators define default configuration files without overwriting player preferences

Updating a modpack often resets custom settings like keybinds or mod configs, because most launchers replace the entire `config/` folder

YOSBS solves this by copying any file placed in `config/yosbs/` to its proper location only once on first launch — and never again

This gives full control to the pack author:

– Files inside `config/yosbs/` are treated as user-owned: copied once, then left untouched
– Files inside `config/` behave as usual: they will be replaced on each update

That way, you decide which configs should persist, and which should reset

## Features
– **Zero-config**: just drop the defaults under `/config/yosbs/…` (or legacy `/config/yosbr`)
– Works for **any** file – `options.txt`, mod configs, `optionsshaders.txt`, etc
– Runs in the **pre-launch phase**, before Fabric/Forge starts loading the rest of the mods

## Compatibility & Installation
1. Fabric Loader ≥ 0.4.0 *(No Fabric API required)*
2. Minecraft 1.14 – 1.21.x
3. Requires Java 8 or newer
4. Put the YOSBS jar in `mods/` and launch once – the folder `/config/yosbs` is created automatically (or create it manually)

## Usage examples

| Want to ship… | Do this before first launch |
|—————|—————————-|
| A default `options.txt` | Place your file at `/config/yosbs/options.txt` |
| A REI config | `/config/yosbs/config/roughlyenoughitems/config.json5` |

## Credits
Inspired by the original Your Options Shall Be Respected – YOSBR by *shedaniel*

yortev

1. Changes the scale of hunger and hearts (does not work on hardcore)
2. Changes the golden apple and carrot
3. Changes the trident
4. Items with the name:
– flint and steel – lighter
– shears – pruner
– totem of undying – yortev
– netherite and diamond sword – divider
– netherite and diamond axe – chopper
– netherite and diamond pickaxe – crusher
– netherite and diamond shovel – breaker
– netherite and diamond hoe – braid