Utility mod that returns an ability to use Minecraft’s old formatting system.
In order to format text, you simply put section sign (**§**), followed by formatting code, followed by your desired text. For instance: __§1Hello__, will color __Hello__ into blue
## Places status:
### Chat
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– **Required on**
– **Client**: No
– **Server**: Yes. However, there is a way to circumvent the requirement by doubling the code, like this: `§§11Hello`.
> Note: formatting will disappear after opening and closing.
### Book and Quill Body
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– **Required on**
– **Client**: Yes
– **Server**: No
### Book and Quill Title
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– **Required on**
– **Client**: Yes
– **Server**: No
Tab Player Health
# Tab Player Health
Free and open-source datapack for Minecraft 1.21 and higher that display players health.
## Features
By default the players health is displayed in the tab.
Sword Blocking
# What this datapack/mod adds
This datapack/mod will let you block with swords like it was in 1.8 but with all the other 1.9 features. You can explore the world and say hello by waggling your sword at people.
# Note
once added to world it cannot be reversed
# Report bugs here
My Discord Server
**FAQ**
> **How to install resourcepacks?**
– There are a lot of tutorial out there on youtube, that will explain this better than me, but just download something from trusted sites like modrinth or curseforge, then drag this file to folder that will pop out if you click “Open Pack Folder” in Minecraft.
> **Can i use some textures from Svrve’s Dragon Egg in my pack**
– As long as its not distributed, yes you can. If you want to publish it, just ask me before doing it.
**FAQ**
> **How to install resourcepacks?**
There are a lot of tutorial out there on youtube, that will explain this better than me, but just download something from trusted sites like modrinth or curseforge, then drag this file to folder that will pop out if you click “Open Pack Folder” in Minecraft.
> **Can i use some resources from it in my pack?**
After installing it, open the file you downloaded (.zip). Here you will find licence. Read it.
Supernova (Original Music Pack)
an original album made as a tribute to C418 in his signature style, made into a custom music pack:
this pack features 6 tracks:
– 1 title track: jang
– 2 creative tracks: albeit, burning konkrete
– 3 survival tracks: rose field, cliff hanger, supernova
this resourcepack should be compatible with versions 1.7.2 and above. newer versions may complain about it being broken or incompatible, ignore that.
there are two versions of the pack: one that replaces the vanilla music and one that does not. the one that replaces the original soundtrack doesn’t seem to do so on 1.7.2, but the music should still be added to the pool.
you may use this music in your own resource/data/mod-packs only if it’s ENTIRELY FREE. this music may NOT be resold or used for COMMERICAL PURPOSES.
**Summit** is a realistic texture pack for Minecraft, designed to enhance your game with a touch of natural beauty. It’s subtle, refined, and compatible with a range of systems.
## Summit 64x is now free!









## Features:
– **Varied Resolutions:** Choose from 16x to 64x to match your system.
– **Balanced Realism:** Enhanced textures that feel right at home in Minecraft.
– **Optimized Performance:** Smooth and efficient gameplay experience.
Subtly Dungeons is a passion project designed to feel like a natural continuation of Minecraft. We take abandoned, classic vanilla concepts and “canon” features from spin-offs like Minecraft Dungeons and Minecraft Legends and add them directly into the game. The goal isn’t to drastically overhaul how Minecraft plays, but rather to add some of the pieces of the wider “universe” that feel like they’ve been missing, to expand your adventure, combat, and building potential!
We do this through a design philosophy we call Vanilla Parity. This means every new block, mob, biome, and mechanic is designed to feel as if Mojang had added it themselves. We want these features to blend right into your regular survival world. Instead of feeling like you’re playing a heavily modded game, it should just feel like you’ve just jumped ahead a few updates.
Whether you’re a veteran player looking for new challenges, a fan of the classic survival experience, or a builder looking for new blocks, there’s something here for you. Some features may not be your cup of tea, and many can be disabled via gamerules or through the native game options.
We also try to be receptive to feedback we get via YouTube, Discord, and GitHub, so please feel free to send us your criticisms or praises! It always helps!
# Highlighted Features
Read the full release changelogs for the full list of features!
## Slow Down & Explore!
**The Tent**: Sleep through the night to skip darkness or rain without resetting your spawn point! It’s perfect for long expeditions where you don’t want to lose your home bed spawn
**Hunt and Gather**: Take time to hunt herds of animals, chasing them down as they run away from you! Or frolic through a forest foraging for mushrooms… just be sure they’re not poisonous!
**Campfire Changes**: Campfires are now crafted unlit. You can light them with a flint and steel, or simply by rubbing sticks together!

## A Living World
**Atmosphere**: Experience the world with the sounds of soft breezes, howling winds, and reactive screen shake for loud events like lightning or roars
**Soundtrack**: Explore to the tune of new tracks by Peter Hont, Crispin Hands, and other Minecraft music composers
**Strategic Fishing**: Fishing is no longer random. Different fish now inhabit specific biomes (Salmon in rivers, Cod in cold oceans, Tropical Fish in warm waters, etc.), which reward you for traveling!
**Lively Animals**: Watch as your farm animals search for cover from the rain, desert cats laze around during the day and come out at night, and spiders crawl realistically up walls

## New UI
**Last Played**: See where you left off in your world with new thumbnails!
**New World Creation**: Check out the Bedrock Edition inspired World Creation Screen!


## Better Building
**New Materials**: Build with Polished Dripstone, Snow Bricks, Stone Pillars, Iron Grates, and more!
**Flora**: Dense Reeds now generate in swamps to add a bit of atmosphere to the wetlands
Check the gallery, changelog, and YouTube for even more!
Stringer Things
Based on a concept in a video by PhoenixSC, Stringer Things aims to properly bring string tools to minecraft! Finally, now I don’t have to raid an armour boss on an ender-wither-guardian to get that silk touch pick!
The Items
==================
This mod adds 5 new tools to the game:
1. String pickaxe
As seen on TVtm
2. String axe
For cutting wood
3. String shovel
It digs dirt
4. String hoe
For the completionist
5. String sword
It goes swoooosh
6. String Mace
It goes yeeeeeeet
and 1 new armour item:
7. String boots
When equipped, allows the player to wal through cobwebs unhindered
All of these items come with built-in silk touch (because it’s string, of course) and can be used to harvest the respective blocks they work on. They also work as regular tools, but they’re not very sturdy. They are still made out of string after all.
This is a version one of the mod, based on a concept I probably shouldn’t be this excited for. Will I expand on it in the future? …Maybe. Maybe. If this mod gains traction, who knows. Some new stringy ideas might find their way out of my head and into the code of this silly mod.
## Description👀
**This datapack/mod adds 2 underground structures to your world, the first structure is for the upper parts of the caves (where the stone is), and the second structure is for the lower parts of the caves (where the deepslate is)**
**You can see screenshots of the rooms by going to the Gallery section**
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## Useful Сommands🔧
– **Use /locate structure elysianfields:stone_rooms for see dungeon coordinates**
– **Use /place structure elysianfields:stone_rooms for spawn dungeon**
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– **Use /locate structure elysianfields:stone_rooms_deepslate for see dungeon coordinates**
– **Use /place structure elysianfields:stone_rooms_deepslate for spawn dungeon**
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Update Log⚒️
### Update V1.2:
* **Bug fix**
* **Balancing Enchantment**
* **Slightly reduced the chance of dungeon spawning**