Sword Blocking

# What this datapack/mod adds
This datapack/mod will let you block with swords like it was in 1.8 but with all the other 1.9 features. You can explore the world and say hello by waggling your sword at people.
# Note
once added to world it cannot be reversed
# Report bugs here
[My Discord Server](https://discord.gg/bDhK6ZK6Mc)

Svrve’s Dragon Egg

[

![PMC](https://cdn.modrinth.com/data/cached_images/e556f05801baf51f64eb079db94542fd6cd7acd8.png)](https://www.planetminecraft.com/member/nickshoof/) | [![CurseForge](https://cdn.modrinth.com/data/cached_images/186466038ea8fdc8a1e106328e1469b76d340fd7.png)](https://www.curseforge.com/members/nickshoof/projects) | [![Modrinth](https://cdn.modrinth.com/data/cached_images/d639cdb1abcfbf97e4e313512a39293a0b55f3c8.png)](https://modrinth.com/user/NickShoof) | [![Discord](https://cdn.modrinth.com/data/cached_images/045c08f0228147ad2f1ce76cbc4be4d1e782e798.png)](https://discord.com/)

[

![EarlyAcces](https://cdn.modrinth.com/data/cached_images/ccd82ceb15cb98213e7e9ef49d36ecd3bfd15871.png)](https://ko-fi.com/nickshoof)

You can buy monthy subscription to get faster updates on KO-FI

****

#

**About**

With this pack i modeled the dragon egg becouse why it its so old looking and different than sniffer’s.

.

![Dragon](https://cdn.modrinth.com/data/cached_images/bc5be9948e6b55c06985cc7cd407d0c0c4ae4129.png)![DragonBlock](https://cdn.modrinth.com/data/cached_images/6c7867663e8c0f59c8ebe10b080dd670fa731a32.png)

#

**FAQ**
> **How to install resourcepacks?**
– There are a lot of tutorial out there on youtube, that will explain this better than me, but just download something from trusted sites like modrinth or curseforge, then drag this file to folder that will pop out if you click “Open Pack Folder” in Minecraft.

> **Can i use some textures from Svrve’s Dragon Egg in my pack**
– As long as its not distributed, yes you can. If you want to publish it, just ask me before doing it.

Immersive Torches

[

![PMC](https://cdn.modrinth.com/data/cached_images/e556f05801baf51f64eb079db94542fd6cd7acd8.png)](https://www.planetminecraft.com/member/svrve/) | [![CurseForge](https://cdn.modrinth.com/data/cached_images/186466038ea8fdc8a1e106328e1469b76d340fd7.png)](https://www.curseforge.com/members/svrve/projects) | [![Modrinth](https://cdn.modrinth.com/data/cached_images/d639cdb1abcfbf97e4e313512a39293a0b55f3c8.png)](https://modrinth.com/user/Svrve) | [![Discord](https://cdn.modrinth.com/data/cached_images/045c08f0228147ad2f1ce76cbc4be4d1e782e798.png)](https://discord.com/)

[

![EarlyAcces](https://cdn.modrinth.com/data/cached_images/ccd82ceb15cb98213e7e9ef49d36ecd3bfd15871.png)](https://ko-fi.com/svrve)

You can buy monthy subscription to get faster updates on KO-FI

****

#

**About**

This pack is all about torches, make them an item texture, animate it, change model, also animate it. Thats all.

.

![Torches](https://cdn.modrinth.com/data/cached_images/6d8aeac3cffbb4b4a346017faa810d113c203bd4.png)

#

**FAQ**
> **How to install resourcepacks?**
There are a lot of tutorial out there on youtube, that will explain this better than me, but just download something from trusted sites like modrinth or curseforge, then drag this file to folder that will pop out if you click “Open Pack Folder” in Minecraft.

> **Can i use some resources from it in my pack?**
After installing it, open the file you downloaded (.zip). Here you will find licence. Read it.

Supernova (Original Music Pack)

an original album made as a tribute to C418 in his signature style, made into a custom music pack:

this pack features 6 tracks:
– 1 title track: jang
– 2 creative tracks: albeit, burning konkrete
– 3 survival tracks: rose field, cliff hanger, supernova

this resourcepack should be compatible with versions 1.7.2 and above. newer versions may complain about it being broken or incompatible, ignore that.

there are two versions of the pack: one that replaces the vanilla music and one that does not. the one that replaces the original soundtrack doesn’t seem to do so on 1.7.2, but the music should still be added to the pool.

you may use this music in your own resource/data/mod-packs only if it’s ENTIRELY FREE. this music may NOT be resold or used for COMMERICAL PURPOSES.

[https://aurigrave.org/audio/release/supernova](https://aurigrave.org/audio/release/supernova)

Summit

![LOGO](https://i.imgur.com/0hVc9XV.jpg)

![info](https://i.imgur.com/EiTamXH.png)
> ### **THIS RESOURCE PACK REQUIRES THESE MODS TO FUNCTION:**
> 1. **[ETF](https://modrinth.com/mod/entitytexturefeatures)**
> 2. **[EMF](https://modrinth.com/mod/entity-model-features)**
> 3. **[Continuity](https://modrinth.com/mod/continuity)**
> 4. **[Polytone](https://modrinth.com/mod/polytone)**

# Summit: Minecraft At Its Peak

**Summit** is a realistic texture pack for Minecraft, designed to enhance your game with a touch of natural beauty. It’s subtle, refined, and compatible with a range of systems.

## Summit 64x is now free!
![Screenshot](https://cdn.modrinth.com/data/xb8whpNI/images/4c38877ef6a47aed4fa05e3d8dfe5fb9122d1596.jpeg)
![Screenshot](https://cdn.modrinth.com/data/xb8whpNI/images/ac2ccf21f0dcce54a49f12cbf36174217352c912_350.webp)
![Screenshot](https://cdn.modrinth.com/data/xb8whpNI/images/5c0dcc8a14c3b92d67f44262b88b3d286d64fa84_350.webp)
![Screenshot](https://cdn.modrinth.com/data/xb8whpNI/images/55e02c25c1dda728cf1e6c64a7e5abb4c46e631d_350.webp)
![Screenshot](https://cdn.modrinth.com/data/xb8whpNI/images/00b13804c46b2d7323faff3bc74e69eca6b1722e_350.webp)
![Screenshot](https://cdn.modrinth.com/data/xb8whpNI/images/69eebad1671ae9522c15001da48de45ad49e71d7_350.webp)
![Screenshot](https://cdn.modrinth.com/data/xb8whpNI/images/14f6e4bfad1958c08ddc6d8d045c4da6c9b09300_350.webp)
![Screenshot](https://cdn.modrinth.com/data/xb8whpNI/images/c617b10da241bba3e2e33620da4fc17a0d75db59_350.webp)
![Screenshot](https://cdn.modrinth.com/data/xb8whpNI/images/aac67fc42c278aa4e73b6255942a49a0b9be9931_350.webp)

## Features:
– **Varied Resolutions:** Choose from 16x to 64x to match your system.
– **Balanced Realism:** Enhanced textures that feel right at home in Minecraft.
– **Optimized Performance:** Smooth and efficient gameplay experience.

**Rediscover Minecraft with Summit!**


[Patron]: https://patreon.com/Summitmc?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_fan&utm_content=join_link

[1]: https://i.imgur.com/vZ1vIat.png
[2]: https://www.optifine.net/home “Redirect to Optifine”

[3]: https://i.imgur.com/a7UsCgN.png
[4]: https://irisshaders.dev/ “Redirect to Iris”

[5]: https://i.imgur.com/XCZiKxy.png
[6]: https://patreon.com/Summitmc?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_fan&utm_content=join_link “Redirect to Patreon”

Subtly Dungeons


![Subtly Dungeons Logo](https://cdn.modrinth.com/data/cached_images/1f7d53c16be41739f93a0c522a3d462dec33d594.png)




Minecraft Style Discord Button


Minecraft Style YouTube Button


Minecraft Style Patreon Button


# What is Subtly Dungeons?

Subtly Dungeons is a passion project designed to feel like a natural continuation of Minecraft. We take abandoned, classic vanilla concepts and “canon” features from spin-offs like Minecraft Dungeons and Minecraft Legends and add them directly into the game. The goal isn’t to drastically overhaul how Minecraft plays, but rather to add some of the pieces of the wider “universe” that feel like they’ve been missing, to expand your adventure, combat, and building potential!

We do this through a design philosophy we call Vanilla Parity. This means every new block, mob, biome, and mechanic is designed to feel as if Mojang had added it themselves. We want these features to blend right into your regular survival world. Instead of feeling like you’re playing a heavily modded game, it should just feel like you’ve just jumped ahead a few updates.

Whether you’re a veteran player looking for new challenges, a fan of the classic survival experience, or a builder looking for new blocks, there’s something here for you. Some features may not be your cup of tea, and many can be disabled via gamerules or through the native game options.

We also try to be receptive to feedback we get via YouTube, Discord, and GitHub, so please feel free to send us your criticisms or praises! It always helps!





# Highlighted Features
Read the full release changelogs for the full list of features!
## Slow Down & Explore!

**The Tent**: Sleep through the night to skip darkness or rain without resetting your spawn point! It’s perfect for long expeditions where you don’t want to lose your home bed spawn

**Hunt and Gather**: Take time to hunt herds of animals, chasing them down as they run away from you! Or frolic through a forest foraging for mushrooms… just be sure they’re not poisonous!

**Campfire Changes**: Campfires are now crafted unlit. You can light them with a flint and steel, or simply by rubbing sticks together!

![Alex at a campsite, with a green tent](https://i.imgur.com/VJAkvDi.png)


## A Living World

**Atmosphere**: Experience the world with the sounds of soft breezes, howling winds, and reactive screen shake for loud events like lightning or roars

**Soundtrack**: Explore to the tune of new tracks by Peter Hont, Crispin Hands, and other Minecraft music composers

**Strategic Fishing**: Fishing is no longer random. Different fish now inhabit specific biomes (Salmon in rivers, Cod in cold oceans, Tropical Fish in warm waters, etc.), which reward you for traveling!

**Lively Animals**: Watch as your farm animals search for cover from the rain, desert cats laze around during the day and come out at night, and spiders crawl realistically up walls

![Reeds in a swamp biome](https://cdn.modrinth.com/data/c65QHwL5/images/a231bec3e45292244fa5f7b751894f10e5cc9abe.png)


## New UI

**Last Played**: See where you left off in your world with new thumbnails!

**New World Creation**: Check out the Bedrock Edition inspired World Creation Screen!

![Bedrock Edition inspired Create World Screen](https://cdn.modrinth.com/data/cached_images/dd7b51b3c93c7bfc9693b3e5dcd326d951c36af4.png)

![A new Select World Screen](https://i.imgur.com/ZfICPTY.png)


## Better Building

**New Materials**: Build with Polished Dripstone, Snow Bricks, Stone Pillars, Iron Grates, and more!

**Flora**: Dense Reeds now generate in swamps to add a bit of atmosphere to the wetlands

![Polished Dripstone blocks](https://i.imgur.com/EbKMZ2V.png)


## Combat & Dining

**Deadlier Foes**: Encounter Zombie Hoard Leaders and face Raids that scale in difficulty, with arsonistic Pillagers and their ferocious captain!

**New Cuisine**: Channel your inner chef and cook up a bowl of Pottage, munch on some Calamari, or have some Apple Pie

![Drowned Hoard Leader](https://i.imgur.com/4EjNJPh.png)


Check the gallery, changelog, and YouTube for even more!


Stringer Things

Based on a concept in a video by PhoenixSC, Stringer Things aims to properly bring string tools to minecraft! Finally, now I don’t have to raid an armour boss on an ender-wither-guardian to get that silk touch pick!

The Items
==================

This mod adds 5 new tools to the game:

    1. String pickaxe

      As seen on TVtm

    2. String axe

      For cutting wood

    3. String shovel

      It digs dirt

    4. String hoe

      For the completionist

    5. String sword

      It goes swoooosh

    6. String Mace

      It goes yeeeeeeet

and 1 new armour item:

    7. String boots

      When equipped, allows the player to wal through cobwebs unhindered

All of these items come with built-in silk touch (because it’s string, of course) and can be used to harvest the respective blocks they work on. They also work as regular tools, but they’re not very sturdy. They are still made out of string after all.

This is a version one of the mod, based on a concept I probably shouldn’t be this excited for. Will I expand on it in the future? …Maybe. Maybe. If this mod gains traction, who knows. Some new stringy ideas might find their way out of my head and into the code of this silly mod.

So! Why not try it? And join us all in asking

![](https://cdn-raw.modrinth.com/data/3bbkaIXw/images/929bbb99c378a7eae066a45fbb66713f0e93cb93.png “”)

Stone Rooms

My social networks





## Description👀
**This datapack/mod adds 2 underground structures to your world, the first structure is for the upper parts of the caves (where the stone is), and the second structure is for the lower parts of the caves (where the deepslate is)**

**You can see screenshots of the rooms by going to the Gallery section**

## Useful Сommands🔧

– **Use /locate structure elysianfields:stone_rooms for see dungeon coordinates**
– **Use /place structure elysianfields:stone_rooms for spawn dungeon**

– **Use /locate structure elysianfields:stone_rooms_deepslate for see dungeon coordinates**
– **Use /place structure elysianfields:stone_rooms_deepslate for spawn dungeon**

Update Log⚒️

### Update V1.2:

* **Bug fix**
* **Balancing Enchantment**
* **Slightly reduced the chance of dungeon spawning**


![Stone Rooms Logo](https://cdn.modrinth.com/data/cached_images/fcee3a88814610eca090e56308cced07e85079a5.png)

Steak of Undying

Super simple texture pack that changes your Totem of Undying texture to a steak! For the time being, this works in any version of 1.21, and generally, this should work in any version from 1.14 to 1.21 (because in 1.14 they changed the item textures, and I’m not really sure if this the steak texture matches the one before 1.14). This pack is actually heavily inspired by Beppo’s Totem of Undying texture, so I decided to make that into an accessible for everyone pack! The translations for it are currently available in 30 of the most popular/common Minecraft languages.

StackDeobfuscator

# Stack Deobfuscator

> **WARNING**
> This mod is obsolete for all Minecraft versions newer than 1.21.11. It will still be maintained for older versions.

Discord: https://discord.gg/XSB7jn9
Web Version: https://stackdeobf.net/

See [wiki](https://github.com/booky10/StackDeobfuscator/wiki/Configuration) for configuration

## What does this mod do?

All errors displayed in the console and all crash reports will be remapped from unreadable production names (e.g.
`net.minecraft.class_310`) to readable mapped names (e.g. `net.minecraft.client.MinecraftClient`).

This allows mod developers to more easily identify issues in a non-development environment, as the errors are instantly
human-readable.

### Comparison

Before

“`
[23:13:08] [Render thread/ERROR]: Reported exception thrown!
net.minecraft.class_148: Manually triggered debug crash
at net.minecraft.class_309.method_1474(class_309.java:509) ~[client-intermediary.jar:?]
at net.minecraft.class_310.method_1574(class_310.java:1955) ~[client-intermediary.jar:?]
at net.minecraft.class_310.method_1523(class_310.java:1180) ~[client-intermediary.jar:?]
at net.minecraft.class_310.method_1514(class_310.java:801) ~[client-intermediary.jar:?]
at net.minecraft.client.main.Main.main(Main.java:237) ~[minecraft-1.19.4-client.jar:?]
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:462) ~[fabric-loader-0.14.18.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) ~[fabric-loader-0.14.18.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) ~[fabric-loader-0.14.18.jar:?]
at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:88) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.listen(EntryPoint.java:126) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.main(EntryPoint.java:71) ~[NewLaunch.jar:?]
Caused by: java.lang.Throwable: Manually triggered debug crash
at net.minecraft.class_309.method_1474(class_309.java:506) ~[client-intermediary.jar:?]
… 10 more
“`

After (yarn/quilt mappings)

“`
[23:11:25] [Render thread/ERROR]: Reported exception thrown!
net.minecraft.util.crash.CrashException: Manually triggered debug crash
at net.minecraft.client.Keyboard.pollDebugCrash(Keyboard.java:509) ~[client-intermediary.jar:?]
at net.minecraft.client.MinecraftClient.tick(MinecraftClient.java:1955) ~[client-intermediary.jar:?]
at net.minecraft.client.MinecraftClient.render(MinecraftClient.java:1180) ~[client-intermediary.jar:?]
at net.minecraft.client.MinecraftClient.run(MinecraftClient.java:801) ~[client-intermediary.jar:?]
at net.minecraft.client.main.Main.main(Main.java:237) ~[minecraft-1.19.4-client.jar:?]
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:462) ~[fabric-loader-0.14.18.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) ~[fabric-loader-0.14.18.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) ~[fabric-loader-0.14.18.jar:?]
at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:88) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.listen(EntryPoint.java:126) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.main(EntryPoint.java:71) ~[NewLaunch.jar:?]
Caused by: java.lang.Throwable: Manually triggered debug crash
at net.minecraft.client.Keyboard.pollDebugCrash(Keyboard.java:506) ~[client-intermediary.jar:?]
… 10 more
“`

After (mojang mappings)

“`
[23:04:12] [Render thread/ERROR]: Reported exception thrown!
net.minecraft.ReportedException: Manually triggered debug crash
at net.minecraft.client.KeyboardHandler.tick(KeyboardHandler.java:509) ~[client-intermediary.jar:?]
at net.minecraft.client.Minecraft.tick(Minecraft.java:1955) ~[client-intermediary.jar:?]
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1180) ~[client-intermediary.jar:?]
at net.minecraft.client.Minecraft.run(Minecraft.java:801) ~[client-intermediary.jar:?]
at net.minecraft.client.main.Main.main(Main.java:237) ~[minecraft-1.19.4-client.jar:?]
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:462) ~[fabric-loader-0.14.18.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) ~[fabric-loader-0.14.18.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) ~[fabric-loader-0.14.18.jar:?]
at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:88) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.listen(EntryPoint.java:126) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.main(EntryPoint.java:71) ~[NewLaunch.jar:?]
Caused by: java.lang.Throwable: Manually triggered debug crash
at net.minecraft.client.KeyboardHandler.tick(KeyboardHandler.java:506) ~[client-intermediary.jar:?]
… 10 more
“`

## Mappings Overview

Mappings are downloaded and parsed asynchronously. They are downloaded only once per version.
Yarn and Quilt refresh their version every 48 hours to check for updates.

| Mappings | Compatible Minecraft Versions | Download Size (zipped¹)² | Cached Size (gzipped)² |
|———-|———————————————|—————————————-|————————————-|
| Yarn | 18w49a (1.14 snapshot) or higher | `1.4 MiB` | `1.4 MiB` |
| Quilt | 1.18.2 or higher | `1.4 MiB` (+`1.1 MiB` below 1.19.2) | `1.4 MiB` (+`1.1 MiB` below 1.19.2) |
| Mojang | 1.14.4 and 19w36a (1.15 snapshot) or higher | `9.0 MiB` (uncompressed) + `559.1 KiB` | `1.3 MiB` + `558.6 KiB` |

¹: Mojang mappings are not compressed
²: Sizes as of 12th May 2024 (1.20.6 is latest)