Zipp CPVP Pack
# Zipp CPVP Pack ⚔️
The **Zipp CPVP Pack** is designed for players who want a clean and distraction-free CPvP experience.
Every texture has been carefully adjusted to give you maximum visibility during fights, without unnecessary details that get in the way. 👀
## Features ✨
– **Short swords** 🗡️ – perfect for better screen visibility in close combat.
– **Black UI** 🖤 – minimalistic and easy on the eyes.
– **No UI background** ❌🖼️ – nothing blocking your view of the action.
– **Low fire** 🔥 – keeps your screen clear even while burning.
– **No particles** 💨 – nothing will block your view during hits or critical combos.
– **Small totem pop-up** 🛡️ – so clutch moments won’t cover your screen.
## Why this pack? 💡
This pack focuses on **clarity, performance, and comfort**.
No flashy effects, no distractions — just a simple style that helps you concentrate on what matters most: winning fights. 🏆
Whether you’re playing duels, UHC, or practice servers, the **Zipp CPVP Pack** keeps your gameplay smooth and sharp. ⚡
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## Previews 📸
Check out some screenshots to see the pack in action:




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🔹 *Created with competitive PvP in mind, by Zipp.*
Zip Zip totem
Zip Zip totem with sound is a simple resource pack that replaces the texture of the totem and its sound with the meme zip zip zip
This resource pack was made for the players of the GribMine server!
Join us
ZInvisItemFrames
# ZInvisItemFrames
Allow players to craft and place invisible item frames. Folia-compatible invisible item frame plugin.
## Features
– Craft invisible item frames
– Customizable crafting recipe. (Can choose ANY ITEM for the recipe)
– Empty invisible frames can have a glowing outline (configurable)
– MiniMessage support for all text formatting
## Compatibility
– Paper 1.20.1 -> 1.21.4
– Folia-compatible
– Java 17+
## Dependencies
– [MCKotlin](https://modrinth.com/plugin/mckotlin)
## Crafting Recipe
The default crafting recipe is 8 item_frame (or glow_item_frame) in a circle with one custom item in the middle.
You can change the middle-item with `/ziif item`.
You can also configure how many invisible item frames are crafted from the recipe.

## Commands
– `/ziif help` – Show help information
– `/ziif item` – Set the recipe item to the item in your hand
– `/ziif reload` – Reload the configuration
– `/ziif give [–glow]` – Give invisible item frames to a player
## Permissions
– `zinvisitemframes.craft.item_frame` – Allow crafting invisible item frames
– `zinvisitemframes.craft.glow_item_frame` – Allow crafting invisible glow item frames
– `zinvisitemframes.place.item_frame` – Allow placing invisible item frames
– `zinvisitemframes.place.glow_item_frame` – Allow placing invisible glow item frames
– `zinvisitemframes.admin` – Access to all plugin commands
## Installation
1. Download the latest version of ZInvisItemFrames from [Modrinth](https://modrinth.com/plugin/zInvisItemFrames/versions).
2. Download the appropriate version of MCKotlin from [Modrinth](https://modrinth.com/plugin/mckotlin)
3. Place the downloaded `.jar` files into your server’s `plugins/` folder.
4. Restart your server.
5. Configure the plugin to your liking by editing the `.yml` files in the `plugins/ZInvisItemFrames/` folder.
## Configuration
“`yaml
recipe:
item: [] # Set with `/ziif item` command
quantity: 8 # How many frames are crafted per recipe
check-permission: # Whether to check permissions for crafting/placing invis frames
craft: false
place: false
empty-frame:
glow: true # Whether empty frames should glow
visible: true # Whether empty invis frames should be visible
name:
invisible_item_frame: “Invisible Item Frame”
invisible_glow_item_frame: “Invisible Glow Item Frame”
“`
Zinkenite Mobs

Zinkenite Mobs is a resource pack that changes mob models. It changes a lot of mobs but keeps the vanilla feel in it. For example it changes the Creeper, Enderman, Sheep, Cow, Skeleton, Spider, Pig, Chicken, and more. It adds biome dependent texture for mobs such as the skeleton and random textures for mobs like chickens and zombies.
Optifine is needed for it to work correctly- https://optifine.net/
Or an alternative is using [ETF](https://modrinth.com/mod/entitytexturefeatures) and [EMF](https://modrinth.com/mod/entity-model-features)
**If it’s not working, turn on custom entity models in settings**
## Features:
– New Enderman model
– New Creeper model (1 in 200 chance to get a Golden Creeper)
– New Skeleton model (w/biome dependent and random textures)
– New Spider model (w/biome dependent textures)
– New Cave Spider model
– New Cow model (w/biome dependent and random textures [inspired by Minecraft Earth])
– New Pig model (w/random textures [inspired by Minecraft Earth])
– New Sheep model
– New Chicken model (w/random textures)
– Random Wandering Trader textures
– New Wither model
– New Ender Dragon model
– New Blaze model
– New Squid model (w/random textures)
– New Glow Squid model
– New Guardian/Elder Guardian model (spikier spikes)
– New Stray model
– New Drowned model (w/random textures)
– Red Flower Iron Golem Texture
– Random Tamed Dog textures (Normal, Border Collie, Golden Retriever, and Husky textures)
– Random Turtle textures
– Random Dolphin textures (1 in 10 dolphins are pink)
#### Socials:
[Twitter](https://twitter.com/ZinkeniteGD)
[Youtube]( https://www.youtube.com/@zinkenite3373)
#### Credits:
The creeper was inspired by Overgrowth.
The cow and pig variants were inspired by Minecraft Earth
Zinkenite Mobs title font made with Textcraft
Zilmori’s pink chests
English:
Changes the texture of the chest and its graphical interface
Русский:
Меняет текстуру сундука и его инвентарь
Zilibobka (Зилибобка) Totem of Undying
– EN: **Zilibobka** is a popular Russian meme, which was also stimulated during post-ironic memes in 2017 on the social network VKontakte and Tiktok. Texture pack replaces Totem of Immortality with this meme
– RU: **Zilibobka (Зилибобка)** – популярный российский мем который также был зафоршен во времена постироничных мемов в 2017 году в соц сети ВКонтакте и Тиктоке. Текстурпак заменяет тотем бессмертия на этот мем
[ALL RESOURCEPACKS COLLECTION: MEMES + STREAMERS](https://modrinth.com/collection/sfDcDGAi)
zHomes








zHomes is a modern, fast and fully-configurable homes plugin for Spigot/Paper/Purpur/PufferFish servers. It focuses on simplicity, speed and customization so server owners can give players a familiar — but powerful — teleportation experience.
Some features:
– Create, delete and list homes
– Admin tools for managing and converting homes
– PlaceholderAPI support for message placeholders
– MiniPlaceholders support for minimessage placeholders
– Vault support for economy/command-costs
– GriefPrevention and WorldGuard integration for region checks
– Teleport warmup and safe-teleport checks
– Configurable commands, messages and permissions
– 100% configurable menus
– Uses SQL (H2/SQLite/MariaDB/MySQL) for storage (no local data/ directory)
Maintained by [yL3oft](https://github.com/yL3oft). This project is free and open-source.
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Requirements
– Java 17+ (check release notes for exact JDK requirement)
– Paper, Spigot or a compatible fork
Installation
1. Download the latest JAR from Releases / Modrinth / Hangar / Spigot.
2. Place the JAR in your server’s `plugins/` folder.
3. Start the server once to generate config files (src/main/resources/config.yml defaults).
4. You’re done!
Quick test
– As a player: `/sethome home1` then `/home home1`
– As an admin: `/zhomes reload`
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Admin
– `/zhomes info` — Shows plugin info and stats.
– `/zhomes reload` — Reloads plugin configuration and messages.
– `/zhomes version ` — Checks the plugin version and updates if `` is specified.
– `/zhomes nearhomes [radius] <-u -h >` — Check for homes near a location (your location by default). Admins can specify a user and home to check near that home.
– `/zhomes parse ` – Parse a string with Plugin Placeholders & PlaceholderAPI placeholders for a specific player.
– `/zhomes export` — Export all homes to a .json.gz file in the plugin folder.
– `/zhomes import ` — Import homes from a .json.gz file exported by `/zhomes export`.
– `/zhomes converter ` — Inline converter tool to import homes from other plugins (example: `/zhomes converter ultimatehomes`). See detailed converter docs: https://docs.yleoft.me/zhomes/commands-and-permissions/zhomes-converter-less-than-type-greater-than
Player / Home commands
– `/sethome [name]` — Create a home (default name if omitted).
– `/delhome [name]` — Delete a home. Admins can use `/delhome `.
– `/home [name]` — Teleport to a home. Admins can use `/home `.
– `/homes [player]` — List homes. Admins can use `/homes `.
– `/home rename [oldName] [newName]` — Rename a home
Notes
– Command costs and vault integration require Vault to be installed.
– Some commands have admin-only variants (see Permissions below).
Full command list and usage: https://docs.yleoft.me/zhomes/commands-and-permissions
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Below are the permission nodes and their default intent as defined in the plugin configuration (zHomes/config.yml). Use your permissions plugin to grant or deny these.
Command permissions
– zhomes.command.main — Main command (True by default)
– zhomes.command.main.help — Help SubCommand (Only OP by default)
– zhomes.command.main.version — Version SubCommand (True by default)
– zhomes.command.main.info — Info SubCommand (Only OP by default)
– zhomes.command.main.reload — Reload SubCommand (Only OP by default)
– zhomes.command.main.nearhomes – Nearhomes SubCommand (Only OP by default)
– zhomes.command.main.parse — Parse SubCommand (Only OP by default)
– zhomes.command.main.converter — Converter SubCommand (Only OP by default)
– zhomes.command.main.importexport — Import & Export SubCommand (Only OP by default)
– zhomes.command.sethome — `/sethome` (True by default)
– zhomes.command.delhome — `/delhome` (True by default)
– zhomes.command.delhome.others — `/delhome ` (Only OP by default)
– zhomes.command.homes — `/homes` (True by default)
– zhomes.command.homes.others — `/homes ` (Only OP by default)
– zhomes.command.home — `/home` (True by default)
– zhomes.command.home.others — `/home ` (Only OP by default)
– zhomes.command.home.rename — `/home rename` (True by default)
Bypass / misc permissions (as defined in config.yml)
– zhomes.bypass.limit — Bypass home limits (Only OP by default)
– zhomes.bypass.dimensionalteleportation — Bypass dimension restriction (Only OP by default)
– zhomes.bypass.safeteleport — Bypass safe-teleport checking (False by default)
– zhomes.bypass.warmup — Bypass teleport warmup (Only OP by default)
– %command_permission%.bypass.command-cost — Bypass command-cost (Only OP by default). Command-specific bypass permission is generated from the command permission string (see config.yml)
– %command_permission%.bypass.command-cooldown — Bypass commands cooldown (Only OP by default). Command-specific bypass permission is generated from the command permission string (see config.yml)
If you want to see the authoritative defaults and change them, open src/main/resources/config.yml in the repo or check the live docs: https://docs.yleoft.me/zhomes/commands-and-permissions
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zHomes contains an inline converter to import homes from well-known plugins. The converter runs in-chat (not a GUI). See full converter details here: https://docs.yleoft.me/zhomes/commands-and-permissions/zhomes-converter-less-than-type-greater-than
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Supported integrations:
– PlaceholderAPI — Message placeholders supported & custom [placeholders provided by zHomes](https://docs.yleoft.me/zhomes/hooks/placeholderapi).
– MiniPlaceholders – MiniMessage placeholders supported for advanced message formatting & custom [placeholders provided by zHomes](https://docs.yleoft.me/zhomes/hooks/miniplaceholders).
– Vault — for economy-based command-costs.
– GriefPrevention — region checks integration.
– WorldGuard — region and flag checks.
– MiniMessage — advanced message formatting.
– bStats — anonymous metrics (configurable).
Enable or disable integrations from config and ensure the third-party plugins are installed on the server when you expect integration behavior.
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If you find zHomes helpful or need assistance:
– Discord: https://discord.gg/yCdhVDgn4K
– Issues: https://github.com/yL3oft/zHomes/issues
– Docs: https://docs.yleoft.me/zhomes
Support the project by starring the repo and joining the Discord!
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zHead
[](https://minestrator.com/a/GROUPEZ)
zHead is a swift and intuitive plugin enabling you to access thousands of custom Minecraft skulls with distinctive designs. This user-friendly skulls plugin opens the door to creative design possibilities, significantly improving your builds’ quality and offering creative liberty to both you and your players.
Should you seek additional methods to make your builds stand out with ease, zHead is the perfect solution!
Credit: [https://minecraft-heads.com/](https://minecraft-heads.com/)
## Commands:
– **/zhead** (aliases: /head, /zhd) – `zhead.use` – Display commands
– **/zhead reload** – `zhead.reload` – Reload configuration files
– **/zhead info** – `zhead.info` – Get head information
– **/zhead give [] []** – `zhead.give` – Give a head
– **/zhead search ** – `zhead.search` – Search heads
– **/zhead random [] []** – `zhead.random` – Give a random head
– **/playerhead ** – `zhead.player.head` – Give a player’s head
## Inventory Permissions:
– `zhead.miscellaneous`
– `zhead.plants`
– `zhead.monsters`
– `zhead.humanoid`
– `zhead.humans`
– `zhead.food.drinks`
– `zhead.decoration`
– `zhead.blocks`
– `zhead.animals`
– `zhead.alphabet`
– `zhead.refresh`
## Placeholders:
– **%zhead_count%** – Displays the total number of heads
– **%zhead_count_format%** – Displays the total number of heads with a format
– **%zhead_category_count_%** – Displays the total number of heads for a category
– **%zhead_category_count_format_%** – Displays the total number of heads for a category with a format
**API**: [https://github.com/Maxlego08/zHead?tab=readme-ov-file#api](https://github.com/Maxlego08/zHead?tab=readme-ov-file#api)
[](https://bstats.org/plugin/bukkit/zHead/21364)
## We would like to extend our heartfelt thanks to [Minecraft-Heads.com](https://minecraft-heads.com/) for providing their API, which has been an invaluable source of all the data used in our project.
Zet’s Grace: Recraft Equipment
# Zet’s Grace: Recraft Equipment
## Notice
Part of [Zet’s Grace Collection](https://modrinth.com/collection/4Hmh13Uh).
## Description
Recipes for repairing equipment, added item data is lost.
_(Added item data means components such as Enchantments, Dyed Color, and Item Name.)_
### Details
– Equipment is replaced with new one.
## Features
Adds recraft recipe for each equimpment with durability.
## Usage
any **Equipment** with durability
**+** its main **Ingredient**
**=** recrafted **Equipmemt**
Zet’s Grace: Craft Equipment
# Zet’s Grace: Craft Equipment
## Notice
Part of [Zet’s Grace Collection](https://modrinth.com/collection/4Hmh13Uh).
## Description
Recipes for uncraftable items, mostly equipment.
## Features
Adds recipes for:
– **Name Tag**
– **Enchanted Golden Apple**
– **Totem of Undying**
– **Elytra**
– **Trident**
– **Heavy Core** _(Since 24w18a ~ 1.21)_
– **Chainmail Armor**
– **Saddle** _(Before 25w20a ~ 1.21.6)_
– **Horse Armor** _(Except Leather one.)_