Zombies+

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**Zombies+** is a vanilla-friendly Minecraft mod that spices up your gameplay with a bunch of new mobs that fit right into your standard, vanilla world. **Zombies+** is all about adding more variety to the usual zombie encounters.

These new zombies look and feel like they belong in Minecraft, but they also bring a fresh twist perfect for realistic zombie-survival modpacks. _With some easy tweaks in the **configuration file (.json5)** and by adding other mods and resource packs, you can turn these zombies from regular vanilla mobs into truly terrifying, realistic zombies._

Currently, this mod adds:

– **Runner Zombie**
– **Crawler Zombie**
– **Brute Zombie**
– **Crossbow Zombie**
– **Bow Zombie**
– **Shrieker Zombie**
– **Axe Zombie**
– **Sword Zombie**
– **Vile Zombie**
– **Cave Zombie**
– **Weak Zombie**
– **Slow Zombie**
– **Leaper Zombie**

Whether you want to keep that classic Minecraft vibe or you’re in the mood for a zombie apocalypse, this mod offers you the flexibility to make your experience just to your liking. Explore a world where you’ll be forced to encounter these new, groaning monsters.

[![Requires Cloth Config API](https://cdn.modrinth.com/data/cached_images/646cf7e1efb29ea441b773228d84bb9362073ac0.png)](https://modrinth.com/mod/cloth-config)

(Only for Versions 2.0.3+)

[![Requires Architectury-Api](https://cdn.modrinth.com/data/cached_images/2078552f75d4cc681586e9b0cc50eebe012a1016.png)](https://modrinth.com/mod/architectury-api)

(Only for Versions 2.0.0+)

[![Available for Curseforge](https://cdn.modrinth.com/data/cached_images/00e01bf83cfb09b18914b3a5c80167c496d0a93a.png)](https://www.curseforge.com/minecraft/mc-mods/frenzied-horde)

[![Available for Modrinth](https://cdn.modrinth.com/data/cached_images/f318095e08f4a4e560adb475f8703033cd4e0d4e.png)](https://modrinth.com/mod/frenzied-horde)

Zombie Infection

# Zombie Infection
 

 
## Basic Gameplay:

Whenever a player dies, they will be infected, but they can eat a golden apple to be cured. Death and curing will be announced in the chat

Zombies won’t burn in the day

Zombies always spawn with a decently high chance of spawning reinforcements

Sleeping won’t pass the night anymore

Humans can’t attack other humans, and the infected can’t attack other infected.

## Modes:
There are 3 modes, which an operator can pick when the datapack is enabled.

If you need to change the mode (not recommended once someone becomes infected) or the menu was not visible on start, just run the command /function zombie_infection:menu to open the menu

 

Fast: 
Meant to be for more of a manhunt style. Infected players can not be cured, keep inventory is on, and instant respawn is on.

 

Normal (Default): 
A normal experience, not meant to be fast, but not too long. Infected players are slower, keep inventory on, and instant respawn is off.

 

Long: 
Meant to be more of a roleplay scenario, make your own rules! Infected players are slower, have mining fatigue, and have less health. Keep inventory off, and instant respawn is also off.

– – –

This datapack is the most fun with other people but can be played solo as an extra challenge.

 

Thank you so much for reading this, or even downloading it! I hope you enjoy it!

 
[![Bisect Hosting Ad](https://www.bisecthosting.com/partners/custom-banners/fd8a9cc1-8ee4-4e1f-b613-cb30a99d2f3b.webp)](https://bisecthosting.com/Sir_BananaCat)

Zombie Girls

This tpack changes the sex of the zombies and the model, in its 3 versions.

Zombie Villagers From Spawner

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum’s Spawn Bundle mod.
Zombie Villagers From Spawner is a minimalistic configurable mod which puts back the ability for zombie spawners to spawn the villager variant, originally removed in Minecraft version 1.11.

You may also be interested in More Zombie Villagers.

Configurable: ( how do I configure? )
isZombieVillagerChance (default = 0.1, min 0, max 1.0): The chance a new zombie spawn from a spawner is of the villager variant.

——————

You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Zombie Villager Gloves

![ZOMBIE VILLAGER GLOVES](https://cdn.modrinth.com/data/cached_images/fbaa202a992213a22e7cd3e09c53ee6406b459af.png)

#

> Some Villagers needs gloves to work.
But why would they lose them when being transformed into Zombies?

This ressource fixes this by giving Zombie Armorers, Leatherworkers, Masons and Weaponsmiths proper gloves.

# Dependencies

### KNOWN COMPATIBLE PACKS (with advised order for the packs)
1. [Working Armorers](https://modrinth.com/project/working-armorers)
2. [ Zombie Villager Gloves ]
3. [Fresh Villagolems](https://modrinth.com/project/fresh-villagolems)
4. [Fresh Sleeping Villagers](https://modrinth.com/project/fresh-sleeping-villagers)
5. [Fresh Animations Extensions](https://modrinth.com/resourcepack/fresh-animations-extensions)
6. [Fresh Animations](https://modrinth.com/resourcepack/fresh-animations)
7. [Villagolems Classic](https://modrinth.com/project/villagolems-classic)
8. [Villagolems Swapped](https://modrinth.com/project/villagolems-swapped)
9. [Sleeping Villagers](https://modrinth.com/project/sleeping-villagers)
10. [Baby Villagers](https://modrinth.com/project/baby-villagers)
11. [Villager Variety](https://modrinth.com/resourcepack/villager-variety)
12. [Unique Spawn Eggs](https://www.planetminecraft.com/texture-pack/1-13-1-16-unique-spawn-eggs)

/! Some packs in this list aren’t compatible with each other /!

#

– You can use this pack in any video or image freely.
– If you want to republish it, please give credit to my [Modrinth profile](https://modrinth.com/user/LeFizolof). You don’t need to ask me but there must be a significant change.

Zombie UUID Preservation

> ⚠ The 1.21 branch of this mod is technically compatible with 1.20, but notheless requires at least **Java 21** to function.

# Zombie UUID Preservation

If you use texture-packs that randomize villager textures, you may have noticed that their appearances change after being zombified or cured.
This mod fixes that, by ensuring the villager’s UUID is preserved after each conversion.

**The fix occurs on the server-side**

Although being developped around villagers, this also takes effect on some other forms of conversion:
– Piglin and Hoglin zombification
– Skeletons turning into strays
– Husks turning into zombies
– Zombies turning into drowned

## Credits
Mod icon and screenshots based on the [Human Era Villagers](https://modrinth.com/resourcepack/human-player-villagers) texture-pack, licensed under the [CC-BY-SA-4.0](https://creativecommons.org/licenses/by-sa/4.0/)

Zombie Towns

A very simple datapack that forces all vanilla villages to generate as zombie villages.

It simply removes all of the “normal” village starts from the town_centers template pools for each village type, so only zombie villages can generate.

Zombie Skin

Basically this pack gives you the skin of the rare account “Zombie” applied as a texture for Zombies, also this has no problems with [Fresh Animations](https://modrinth.com/resourcepack/fresh-animations), so don’t worry, you can still use it without problems

Zombie Proof Doors

Zombie Proof Doors
==================

Zombie Proof Doors is a Datapack for Minecraft that prevents Zombies from intruding
into your buildings by breaking doors. Unlike many predecessors, it handles **all**
types of door-busting Zombies.

It works by calming the odd urge that Minecraft Zombies have to break doors when
the difficulty is set to Hard or Hardcore.

Supported zombie
—————-

The following types of Zombies (and baby variants) will stop attacking doors:

* Zombie
* Husk
* Zombie Villager
* Drowned
* Zombified Piglin

license
——-

[Zombie Proof Doors Datapack for Minecraft][] by [MeeniMC][] is
licensed under [CC BY-NC-SA 4.0][5]

![][1]![][2]![][3]![][4]

Contact me if you have commercial plans.

[Zombie Proof Doors Datapack for Minecraft]: https://github.com/MeeniMc/zombieProofDoors
[MeeniMC]: https://github.com/MeeniMc
[1]: https://mirrors.creativecommons.org/presskit/icons/cc.svg?ref=chooser-v1
[2]: https://mirrors.creativecommons.org/presskit/icons/by.svg?ref=chooser-v1
[3]: https://mirrors.creativecommons.org/presskit/icons/nc.svg?ref=chooser-v1
[4]: https://mirrors.creativecommons.org/presskit/icons/sa.svg?ref=chooser-v1
[5]: https://creativecommons.org/licenses/by-nc-sa/4.0

Zombie Proof Doors

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum’s Quality of Life Bundle mod.
Zombie Proof Doors is a minimalistic mod which prevents zombies from targeting and breaking down doors. Villagers and players have over time figured out how to keep a single zombie outside, without worrying if the door breaks down.

——————

You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!