No Vault Loot Limit

This datapack only removes the limit of the vault so that you can get unlimited loot from one vault.
If it doesn’t work, just step on the vault and then it should be fine.

No Totem Pop Particles

Removes particles from poppping totems to increase visibility during a crystal fight.

No TNT Minecarts

Whenever a player has a TNT minecart in their inventory, the player gets refunded 1 TNT and 1 minecart. Only works with vanilla TNT minecarts.

Friend and DM me on discord (@Cootshk#0001) for help.

No More Pumpkin Blur

If you like wearing pumpkins but hate the blur they create when you wear them, this is the resource pack for you!

Note: Although the different versions of the pack may say they are for specific versions of Minecraft, since this pack only replaces a single texture, every version of the pack should work on every version of Minecraft as long as they don’t move where the texture file is stored or what they call the texture file.

## Additional Links
– Curse Forge

No Mod Armor / Invisible Mod Armor

I like my skins and i can´t stand it anymore that i cant view my skin when i wear my armor
So i made this ressourcepack

**You can join my Discord server to make mod request so i can make the armor invisible**

No emeralds?

# A tiny resource pack that adds the “No emeralds?” meme into your game GUI
### No emeralds?
![NO EMERALDS?](https://cdn.modrinth.com/data/LmVAy4RR/images/578951ca4342526b96c47907d0cfb7def13ca90e.png)

## Features
– Replaces only the villagers trade interface,
– Compatible with other GUI resourcespacks (should be at the top of the list),
– Compatible with 1.14 and above,
– _NO EMERALDS?_.

## Notes
– This pack is purely visual and does **not affect gameplay**,
– Safe to use on servers,
– Perfect for meme lovers or lighthearted modpacks.

## For Modpack Creators
– I allow this resource pack to be used in modpacks.

No F3/Debug Screen

This simple mod removes game-related information from the Debug Menu. Since its also a datapack, its server side so players don’t have to install it!
It also supports playing in single player.

Reasoning

I’ve always felt that the Debug menu was unnecessary. It took away from actual features in the game, like maps and compasses with coordinates, rendering them useless. Things like the pie chart and the ability to randomly find buried treasure by going to 9,9 in a chunk on a beach were too much for me, so I removed it.

Without Mod:
![Without Mod](https://cdn.modrinth.com/data/cached_images/457b451914189a7b8651b639241e375b5d77c88a.png)
With Mod:
![With mod, F3 not shown](https://cdn.modrinth.com/data/cached_images/538a276d058108b0fbb381fa0634f84ca48cd794.png)

No Armour Armor HUD Hotbar

Removes the Armor Icons from the HUD, for a cleaner GUI. Protection still works!

v1.20.2 (latest) and above is compatible with every other resourcepack.
Just select and put this resourcepack above others in order to work.

Nightosphere

**It does a variety of changes to the nether, biome distribution remains the same.**

## Changes:

### Higher nether generation up to 224

The top 32 layers are netherrack with small caves, so is more like 192, and is not everywhere but when it happens it will be more open

Why this?
“`
256 height takes away from the lava ocean which is a key part
of the nether level design but I do want the nether taller
“`

### The carvers don’t go down bellow the lava ocean

Why this?
“`
Simply because an impossible to cross lava barrier is neither
fun or adds depth, is just a stop sign
“`

### Higher amount of quartz

Why this?
“`
The demand for quartz can be high for building and quartz is a
common source of experience for players
“`

### Ancient debris generates more scattered

Spawns mostly in single blocks but is more common to stumble to

Why this?

“`
Reduces the chances of rng playing with you, by having higher
odds of hitting netherite even if smaller amounts it makes the
progress towards getting the netherite be less aimless
“`

### New cave rivers at the lava sea level

Why this?

“`
It helps when traveling with a strider
“`

### Crimson and warped giant fungi now checks the terrain in order to place

This is mostly a technical thing

Why this?

“`
It stops them from generating in the small crevices where they looked buggy and got cut so much
“`

### Unhardcoded the basalt delta columns

This is mostly a technical thing, but I just recreated the columns in a way which isn’t as harcoded as vanilla does it

Why this?

“`
It is more structure friendly.
“`

![Support me on Ko-fi](https://ko-fi.com/walls26116)

New Hearts, classic colors

# **New Hearts, classic colors**

**Not a fan of the pastel hearts in the New Hearts texture pack?**
**This texture pack is for you.**

![Hearts in survival](https://cdn.modrinth.com/data/yOmhF7nX/images/b793238bd1b13f4d1265af7638d5350ec76d4045.png)