Zombies Revamped

If you’ve been looking for a way to make Minecraft’s zombies scarier, **Zombies ReWamped** is the ultimate resource pack for you! This isn’t just another zombie texture pack—it’s a **fully remastered version of the classic TZP (The Zombie Pack)**, designed to bring a more immersive and terrifying undead experience to the game.

## **What is Zombies ReWamped?**
Zombies ReWamped takes everything great about **TZP** and pushes it to the next level. Expect:

✔️ **New HD Zombie Textures** – Multiple variations with decayed flesh, exposed bones, and eerie glowing eyes.
✔️ **Creepy Zombie Sounds** – Guttural growls, blood-curdling moans, and spine-chilling shrieks.
✔️ **Biome-Specific Zombies** – Different undead creatures based on their environment, adding more variety and realism.
✔️ **Villager and Drowned Zombie Overhauls** – No more boring green villagers—infected villagers now look horrifyingly detailed!

## **A Proper Remake of TZP**
For long-time Minecraft players, **TZP was a fan-favorite** when it came to enhancing zombies. However, it eventually became outdated, missing modern Minecraft features and lacking updates. **Zombies ReWamped fixes that** by remaking it from the ground up, ensuring compatibility with the latest versions of Minecraft while introducing new features never seen before.

## **Why Download Zombies ReWamped?**
If you want a **darker, more atmospheric survival experience**, this pack is a must-have. Whether you’re playing hardcore mode or just want your nights to feel more dangerous, **Zombies ReWamped** will change the way you see (and hear) zombies forever.

Zombies Remade

![The Zombie](https://cdn.modrinth.com/data/cached_images/98753ad11d28dea9137093cbf37d88950707d92f_0.webp)

Zombies Remade Remakes the Texture of the Zombie to a more Modren one
and with more Actions and more Stuff with what the Zombie can be

Discamer This does not Change the other Zombie textures like Husk and Drowned only the Normal Zombie for now i remove this Discamer if i do end up adding them

Also dont worry about the Pack saying it Might not Work Because it should Work

also i made this because no one else did

zombieconfig

# Zombie Game Configuration

A comprehensive Minecraft mod that provides advanced configuration options for zombie gameplay. Customize every aspect of zombie behavior, evolution, and abilities through an intuitive configuration interface.

## Key Features

** One-Click Configuration**
– Press `B` key to open the configuration screen
– Real-time configuration changes
– User-friendly interface with scrolling support

** Multi-Language Support**
– Complete English and Chinese localization
– Easy language switching within the interface

** Detailed Configuration Categories**
– **Basic Settings**: Evolution days, max zombies, evolution multipliers
– **Spawning Settings**: Group sizes, spawn chances, daylight/water spawning
– **Equipment Settings**: Armor/weapon chances, material preferences, enchantments
– **Behavior Settings**: Door breaking, wall climbing, target priorities
– **Special Abilities**: Reinforcement summoning, infection, explosions, fire immunity
– **Evolution Stages**: Multi-stage progression system (up to 5 stages)

** Evolution Stage System**
Each stage includes configurable:
– Activation day requirements
– Health/Damage/Speed multipliers
– Equipment probabilities and types
– Special abilities and reinforcements
– Block breaking capabilities

## Usage

1. Install the mod
2. Press `B` in-game to open configuration
3. Adjust settings as desired
4. Save configuration
5. Restart game for changes to take effect

## Technical Details

– **Mod ID**: `zombieconfig`
– **Supported Minecraft**: 1.20.1
– **Required**: Forge 47.4.10+
– **Client-side only**: No server installation required
– **Configuration Files**: Automatically generated in `config/zombieconfig-common.toml`

## Configuration Highlights

**Basic Settings:**
– Zombie evolution day threshold
– Maximum zombies per player
– Evolution type (normal/fast/slow/adaptive)

**Spawning Control:**
– Minimum/Maximum spawn group sizes
– Spawn chance multipliers
– Daylight and water spawning toggles

**Equipment Customization:**
– Base armor and weapon probabilities
– Enchanted gear chances
– Preferred material types (leather, iron, diamond, etc.)

**Behavior Modifiers:**
– Door breaking and opening capabilities
– Wall climbing ability
– Player and villager target priorities

**Special Abilities:**
– Reinforcement summoning chances
– Infection probability and duration
– Death explosion chances
– Fire immunity

**Evolution Stages (1-5):**
– Stage activation days
– Attribute multipliers (health, damage, speed)
– Equipment probabilities and types
– Special ability unlocks
– Reinforcement counts

## For Server Owners

This mod is client-side only and doesn’t require server installation. Players can customize their zombie experience individually without affecting others.

## Support

For issues or suggestions, please visit the mod’s GitHub repository or contact the author.

*Enhance your zombie survival experience with fully customizable zombie behavior and progression!*

Zombie Villagers From Spawner

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum’s Spawn Bundle mod.
Zombie Villagers From Spawner is a minimalistic configurable mod which puts back the ability for zombie spawners to spawn the villager variant, originally removed in Minecraft version 1.11.

You may also be interested in More Zombie Villagers.

Configurable: ( how do I configure? )
isZombieVillagerChance (default = 0.1, min 0, max 1.0): The chance a new zombie spawn from a spawner is of the villager variant.

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You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Zombie UUID Preservation

> ⚠ The 1.21 branch of this mod is technically compatible with 1.20, but notheless requires at least **Java 21** to function.

# Zombie UUID Preservation

If you use texture-packs that randomize villager textures, you may have noticed that their appearances change after being zombified or cured.
This mod fixes that, by ensuring the villager’s UUID is preserved after each conversion.

**The fix occurs on the server-side**

Although being developped around villagers, this also takes effect on some other forms of conversion:
– Piglin and Hoglin zombification
– Skeletons turning into strays
– Husks turning into zombies
– Zombies turning into drowned

## Credits
Mod icon and screenshots based on the [Human Era Villagers](https://modrinth.com/resourcepack/human-player-villagers) texture-pack, licensed under the [CC-BY-SA-4.0](https://creativecommons.org/licenses/by-sa/4.0/)

Zombie Towns

A very simple datapack that forces all vanilla villages to generate as zombie villages.

It simply removes all of the “normal” village starts from the town_centers template pools for each village type, so only zombie villages can generate.

Zombie Skin

Basically this pack gives you the skin of the rare account “Zombie” applied as a texture for Zombies, also this has no problems with [Fresh Animations](https://modrinth.com/resourcepack/fresh-animations), so don’t worry, you can still use it without problems

Zombie Proof Doors

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum’s Quality of Life Bundle mod.
Zombie Proof Doors is a minimalistic mod which prevents zombies from targeting and breaking down doors. Villagers and players have over time figured out how to keep a single zombie outside, without worrying if the door breaks down.

——————

You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Zombie Potion

# 🧪 Zombie Potion

**Temporarily become a zombie by drinking a custom potion. Burn in sunlight. Get ignored by hostile mobs. Feast on rotten flesh. Survive like the undead.**

Zombie Potion is a lightweight, survival-friendly mod that lets players **enter a “zombie state”** by drinking a special potion.
While zombified, you’ll behave like a vanilla zombie — both its strengths and weaknesses.

## ✅ Features

– 🧪 **Zombie Potion**
Drink it to become a zombie indefinitely (until cured or killed)

– 🧟‍♂️ **Zombie State Effects**:
– 🧢 Automatically equips a **zombie head** for visual immersion
– ☀️ Burn in daylight like a real zombie
– 😶 Hostile mobs (zombies, skeletons, creepers, etc.) won’t target you
– 🧄 Cure the state by drinking milk or upon death
– 🥩 Rotten flesh becomes nutritious (like cooked beef)
– 🍞 Normal food gives Hunger instead!
– 🎙️ Random zombie groan sounds every 5–10 seconds

## 🔧 Configuration

This mod includes a simple config file to adjust:
– Groan sound frequency
– Visual effects toggle (zombie head, particles, etc.)
– Food behavior

## 🛠 Compatibility

– Minecraft: **1.20**
– Loader: **Forge 47.x**
– Multiplayer: ✅
– Modpack-friendly: ✅

## 📦 How to Install

1. Download the `.jar` file from the **Versions** tab
2. Place it into your `mods/` folder
3. Launch the game using **Forge 47.4**

## 🙌 License & Usage

This mod is open-source under the MIT license.
Feel free to include it in modpacks, videos, or server builds — credit is appreciated!

🧪 Questions or bugs? Visit the [GitHub repo]([https://github.com/your/repo](https://github.com/yamataka22/minecraft-zombie-potion)) or leave a comment here on Modrinth!

Zombie Invade Nether End

## 僵尸入侵下界末地

> 僵尸几乎入侵了整个世界!由于感染,各地几乎惨绝人寰……
>
> —— 来自 _下界/末地早报_

一个在下界和末地中大幅增加僵尸生成的数据包,同时减少本地生物。

它主要用于 [Zombie Invade 100 Days](https://modrinth.com/modpack/zombie-invade-100-days)(僵尸入侵 100 天)整合包,并且已经包含在其中。

## Zombie Invade Nether End

> Zombies are almostly invade the whole world! The native are nearly extinct because of the infection.
>
> —— From _Nether/End Newspaper_

A datapack that add spawn of zombies in the Nether and the End, meanwhile decrease the native mobs.

It’s mainly for the modpack [Zombie Invade 100 Days](https://modrinth.com/modpack/zombie-invade-100-days), and it’s already included in the modpack.