**I am currently inactive on this project at the moment, and new updates may be extremely delayed**
### **Important info:**
This RP **does not** contain any creepy/scary content or jumpscares. It only contains shader effects and only intends to just make the atmosphere more spooky feeling.
This RP **does not** work with optifine or sodium.
### About the pack
Spook is a resource pack making use of core shaders to add a spooky vibe to the game, without having to use optifine/iris.
### What this RP adds:
– Desaturated colour with red tint
– A red UI
– A dark, close fog around the player
– Slight effects to mobs with emissive eye rendering
### Known issues:
– Items held are completely black on inventory preview
– Fog does not apply to sign text
– Objects may ignore fog at large distances from player
Spawn Eggs Backported
# 25w08a Spawn Egg Textures – Backported!
This resource pack brings the **spawn egg textures** introduced in **Minecraft Snapshot 25w08a** to **all versions from Minecraft 1.14 snapshots up to 25w07a**! If you love the new spawn egg textures but prefer playing on older versions, this pack is perfect for you.
### ✨ **Features:**
– Backports **25w08a spawn egg textures** to **all versions from Minecraft 1.14 snapshots up to 25w07a**.
– Faithful to the vanilla aesthetic.
– Perfect for those who want the latest textures on older versions.
Enjoy and let me know if you find any issues! 🥚🎨
Spawn Animations Compats
## This datapack adds [Spawn Animations](https://modrinth.com/datapack/spawn-animations) compatibility to the modded entities.
The mod you need compatibility for isn’t there? **Open a suggestion on [GitHub](https://github.com/Fyoncle/spawnanimations-compats/issues/new?template=suggestions.yml)!**
Spawn Animations
# Tschipcraft’s Spawn Animations
> A server-side data pack/mod for 1.14x-26.1x
Features
Hostile mobs dig out of the ground or poof into existence when they spawn.
This data pack/mod is designed to be as unintrusive as possible. Hidden entities including their worn armor and tools will only be invisible and silent.
Spawn Animations is completely server-side!
[-> For available settings and customization, take a look at the wiki <-](https://github.com/Tschipcraft/spawnanimations/wiki)
More sophisticated animations with Animated Java are planned for v2.0!
## Installation
Install either as:
* **Data Pack [DP]** ➜ Place `.zip` in your world's `datapacks` folder
* **Mod [Mod]** ➜ Drop into your `mods` folder and optionally install [MidnightLib](https://modrinth.com/project/codAaoxh) for a global config file and UI
For hiding entities with emissive layers in 1.20.4 or below, and generally smoother animations, you may additionally install [Pehkui](https://modrinth.com/project/t5W7Jfwy).
To manage settings, reset, or uninstall the pack, use the command `/trigger tschipcraft.menu` or `/function #tschipcraft:menu`.
## Demo GIFs
Click here to expand
## Compatibility
**Forge** is only natively supported until Minecraft 1.21.5.
For Minecraft 1.14, 1.15 or 1.16, you can use [a legacy version](https://github.com/Tschipcraft/spawnanimations/tree/master/other_editions).
For mod support, check out [Spawn Animations Compats by Fyoncle](https://modrinth.com/datapack/spawn-animations-compats).
## External Links
## Partner Offers
Want to buy **Hytale** or upgrade your edition? Use creator code `Tschipcraft` upon checkout for me to receive a commission! (The price for you stays the same)
In addition to adding all vanilla hostile mobs, this datapack adds hostile mobs from the FroggyCraft modpack to the frog food list of ([**_SpaceFrog’s Hungry Hungry Frogs_**](https://modrinth.com/datapack/spacefrogs-hungry-hungry-frogs)) datapack. If you’re running some or all of the mods from FroggyCraft that add custom hostile mobs, this datapack will expand the types of mobs frogs can eat. However, if you run this datapack without the base SpaceFrog’s Hungry Hungry Frogs datapack, your frogs will be left pretty underpowered, and no one wants to see a frog exploded by a creeper! The base datapack adds buffs to frogs to make sure your froggy friends stand a good chance in any fight they get into.
This datapack is also a good option for those running vanilla Minecraft who want to give all frogs the ability to attack hostile vanilla mobs without the getting the buffs found in SpaceFrog’s Hungry Hungry Frogs.
Soul Link
This data pack adds a new Soul Link enchantment.
This enchantment returns the item with this enchantment to you upon your death.
Requires general [GalLab resourcepack](https://modrinth.com/resourcepack/gallab)
## Since version 1.6 (1.21+) it now uses the enchantment system instead of a custom item. So enchanting items is done through an anvil.
##
There are three variants of this enchantment:
– **Soul Link** – the normal version of the enchantment. The item will always return to you after death.
Can be found in chests in Ancient City, with a small chance to be fished in the Deep Dark biome, or as a drop from Warden.
– **Weak Soul Link** – Weakened version of Soul Link. Enchantment level will decrease with each death. Can transform into Unstable Soul Link. Can be found in chests in Ancient City, with a small chance to be fished in any biome.
– **Unstable Soul Link** – A special version of Soul Link that will save the player’s entire inventory, then the item with this enchantment will be destroyed after the player’s death.
To obtain this enchantment on any item, drop a Resonating Soul / Weak Resonating Soul with the desired item on the Enchanting Table.
The item will be returned even if you die in lava or the void.
SobhanA11 modern Vanilla+ Cpvp (crystal pvp)
**hello!
this is a crystal and modern and mace pvp resource pack (with some survival features)**
🖼️Vanilla Minecraft textures like blocks and items have a width and height of 16 pixelsbut Some textures make the resolution of textures smaller than the default, such as 8x, and some bigger, such as 32x.
# 🌟main features
– 3d crystal item
– pvp crosshair
– glassed boats bottems
– BrewingStand Guide
– smaller totem and shield and mace
– very low fire effect
– Transparent GUI
– custom texture for items with some enchants
– show loading level of bow
– smal totem pop
– no explosion particle
– smoth water
– numbered redstone dusts
– A11 totem! (SobhanA11 logo)
– rounded edge hotbar gui
– smal foods
– unrandom textures
# 💠 Why Use This Pack?
Whether you are dueling in Crystal PvP, trying out the new mace mechanics, or just enjoying a survival world, this pack gives you:
– Better visibility during fights
– Cleaner UI & particles
– A mix of performance-friendly textures and modern style
A resource pack that removes every sniffer sound, except for it’s death.
### Version support
– Every version after 1.20 is supported. As the sniffer was released that version.
**If you have any issues, please contact me through Discord.**
@zemewtf
Smukk’s Added Megas
# Smukk’s Added Megas V1,1
**Smukk’s Added Megas** is a datapack that brings brand new megas to your Cobblemon!
Version 1.0 includes **8 new mega evolutions**, with more planned for the future
**Remember to add the datapack to both the datapack folder and the ressource pack folder and enable it**
Requires **[Cobblemon](https://modrinth.com/mod/cobblemon)** and **[Mega Showdown](https://modrinth.com/mod/cobblemon-mega-showdown)** to function correctly
Optionally use **[All The Mons](https://modrinth.com/datapack/allthemons)** for access to Mega versions of regional Arcanine and Sandslash
Mega Stone **Smithing Recipes**
All Mega Stones are crafted in the **Smithing Table**:
**Arcanite**
Dragon Fang + Raw Mega Stone + Fire Gem
**Boltundite**
Electric Gem + Raw Mega Stone + Gold Ingot
**Cryogite**
Ice Gem + Raw Mega Stone + Ice Gem
**Electrodite**
Upgrade + Raw Mega Stone + Electirizer
**Golduckite X**
Mystic Water + Raw Mega Stone + Psychic Gem
**Golduckite Y**
Mystic Water + Raw Mega Stone + Water Gem
**Kricketunite**
Ghost Gem + Raw Mega Stone + Silver Powder
**Sandslashite**
Ground Gem + Raw Mega Stone + Black Glasses
**Shedinjite**
Shed Shell + Raw Mega Stone + Reaper Cloth
For Contact, find me in the **Cobblemon** or **Mega Showdown** discords or send a discord DM to **smkkungr**
Massive thanks to Tolemor for helping with designs (notably the design of Shedinja) and listening to my BS
smooth biome moss
add biome blending to moss block, donesnt work with moss carpet unfortunatly.
/! NEEDS either continuity OR optifine to work as it use theyre CTM feature /!
smoothing also need continuity or optiphine as it was not intentional at firs, i will have to remake the texture in the plain for everyone one day but for now, everything in this pack need continuity or optifine