Zombies+

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**Zombies+** is a vanilla-friendly Minecraft mod that spices up your gameplay with a bunch of new mobs that fit right into your standard, vanilla world. **Zombies+** is all about adding more variety to the usual zombie encounters.

These new zombies look and feel like they belong in Minecraft, but they also bring a fresh twist perfect for realistic zombie-survival modpacks. _With some easy tweaks in the **configuration file (.json5)** and by adding other mods and resource packs, you can turn these zombies from regular vanilla mobs into truly terrifying, realistic zombies._

Currently, this mod adds:

– **Runner Zombie**
– **Crawler Zombie**
– **Brute Zombie**
– **Crossbow Zombie**
– **Bow Zombie**
– **Shrieker Zombie**
– **Axe Zombie**
– **Sword Zombie**
– **Vile Zombie**
– **Cave Zombie**
– **Weak Zombie**
– **Slow Zombie**
– **Leaper Zombie**

Whether you want to keep that classic Minecraft vibe or you’re in the mood for a zombie apocalypse, this mod offers you the flexibility to make your experience just to your liking. Explore a world where you’ll be forced to encounter these new, groaning monsters.

[![Requires Cloth Config API](https://cdn.modrinth.com/data/cached_images/646cf7e1efb29ea441b773228d84bb9362073ac0.png)](https://modrinth.com/mod/cloth-config)

(Only for Versions 2.0.3+)

[![Requires Architectury-Api](https://cdn.modrinth.com/data/cached_images/2078552f75d4cc681586e9b0cc50eebe012a1016.png)](https://modrinth.com/mod/architectury-api)

(Only for Versions 2.0.0+)

[![Available for Curseforge](https://cdn.modrinth.com/data/cached_images/00e01bf83cfb09b18914b3a5c80167c496d0a93a.png)](https://www.curseforge.com/minecraft/mc-mods/frenzied-horde)

[![Available for Modrinth](https://cdn.modrinth.com/data/cached_images/f318095e08f4a4e560adb475f8703033cd4e0d4e.png)](https://modrinth.com/mod/frenzied-horde)

Zombies improved!

**### Русское описание:**

> 🧟‍♂️ **Zombies Improved** — мод, который делает зомби реальной угрозой!
> Теперь они ломают любые деревянные двери, объединяются в орды, подбирают и используют экипировку, боятся солнца и ищут укрытия.
> Зомби (и зомби-жители) могут заразить игрока вирусом: сначала тошнота, затем слепота, а потом — превращение в зомби!
> Если зомби или зомби-житель убивает игрока, он всегда возвращается в виде зомби с его снаряжением!
>
> 🦠 Спастись от инфекции можно только золотым или зачарованным яблоком.
>
> ⚙️ **Есть конфиг!**
> Все основные параметры настраиваются в файле `zombies_improved-common.toml`:
>
> * `firstStageSeconds` — длительность первой стадии (тошнота),
> * `secondStageSeconds` — длительность второй стадии (слепота + тошнота),
> * `infectionChance` — шанс заразить при ударе зомби (0.0–1.0),
> * `spawnZombieOnKill` — превращать ли игрока в зомби после смерти от зомби.
>
> 💬 Нашли баг или есть вопросы?
> 👉 Заходите в Discord!
> Подписывайтесь на обновления, чтобы ничего не пропустить, и посмотрите мой профиль — там много крутых модов!

**### English description:**

> 🧟‍♂️ **Zombies Improved** brings true zombie danger to Minecraft!
> Zombies break all wooden doors (but not iron), group up as hordes, pick up and use loot, fear sunlight, and seek shelter.
> Zombies (and zombie villagers) can infect players: first nausea, then blindness, then full zombification!
> If a zombie or zombie villager kills a player, they will always return as a zombie with all their gear!
>
> 🦠 Only a golden or enchanted apple can save you from infection.
>
> ⚙️ **Fully configurable!**
> Main features can be adjusted in `zombies_improved-common.toml`:
>
> * `firstStageSeconds` — first stage duration (nausea),
> * `secondStageSeconds` — second stage duration (blindness + nausea),
> * `infectionChance` — infection chance on hit (0.0–1.0),
> * `spawnZombieOnKill` — always turn killed players into zombies.
>
> 💬 Found a bug or have questions?
> 👉 Join our Discord!
> Subscribe for updates, and check out my profile for more awesome mods!

Zombies Improved

A modpack featuring lots of improvements to zombies and other undead creatures, mostly made for my friends.

Mods:
– 80% Abandoned Villages
– Ashen’s Zombie Apocalypse
– Contagion
– DarkMobs
– Giant Spawn
– Husk Spawn
– Sodium
– Indium
– Villager Converting
– Zombie Apocalypse Drops
– Zombie Horse Spawn
– Zombie Villagers From Spawner
– Zombies Are Coming
– Zombificationem
– Yamato Gun
– Stray Spawn
– Skeleton Horse Spawn
– Ruined Equipment
– Mod Menu
– AppleSkin
– Armorful
– Eating Animation
– Entity Culling
– Iris Shaders
– M.R.U
– Lithium
– Model Gap Fix
– ModernFix
– More Mob Variants
– Simple Voice Chat
– Sound Physics Remastered
– Stray Spawn
– Voice Chat Interaction

Resource Packs:
– Fresh Animations
– Undopia Zombie Skins
– Villagers Refreshed
– Villagers Refreshed + Fresh Animations

Shaders:
– Insanity Shader

Zombie Girls

This tpack changes the sex of the zombies and the model, in its 3 versions.

zombieconfig

# Zombie Game Configuration

A comprehensive Minecraft mod that provides advanced configuration options for zombie gameplay. Customize every aspect of zombie behavior, evolution, and abilities through an intuitive configuration interface.

## Key Features

** One-Click Configuration**
– Press `B` key to open the configuration screen
– Real-time configuration changes
– User-friendly interface with scrolling support

** Multi-Language Support**
– Complete English and Chinese localization
– Easy language switching within the interface

** Detailed Configuration Categories**
– **Basic Settings**: Evolution days, max zombies, evolution multipliers
– **Spawning Settings**: Group sizes, spawn chances, daylight/water spawning
– **Equipment Settings**: Armor/weapon chances, material preferences, enchantments
– **Behavior Settings**: Door breaking, wall climbing, target priorities
– **Special Abilities**: Reinforcement summoning, infection, explosions, fire immunity
– **Evolution Stages**: Multi-stage progression system (up to 5 stages)

** Evolution Stage System**
Each stage includes configurable:
– Activation day requirements
– Health/Damage/Speed multipliers
– Equipment probabilities and types
– Special abilities and reinforcements
– Block breaking capabilities

## Usage

1. Install the mod
2. Press `B` in-game to open configuration
3. Adjust settings as desired
4. Save configuration
5. Restart game for changes to take effect

## Technical Details

– **Mod ID**: `zombieconfig`
– **Supported Minecraft**: 1.20.1
– **Required**: Forge 47.4.10+
– **Client-side only**: No server installation required
– **Configuration Files**: Automatically generated in `config/zombieconfig-common.toml`

## Configuration Highlights

**Basic Settings:**
– Zombie evolution day threshold
– Maximum zombies per player
– Evolution type (normal/fast/slow/adaptive)

**Spawning Control:**
– Minimum/Maximum spawn group sizes
– Spawn chance multipliers
– Daylight and water spawning toggles

**Equipment Customization:**
– Base armor and weapon probabilities
– Enchanted gear chances
– Preferred material types (leather, iron, diamond, etc.)

**Behavior Modifiers:**
– Door breaking and opening capabilities
– Wall climbing ability
– Player and villager target priorities

**Special Abilities:**
– Reinforcement summoning chances
– Infection probability and duration
– Death explosion chances
– Fire immunity

**Evolution Stages (1-5):**
– Stage activation days
– Attribute multipliers (health, damage, speed)
– Equipment probabilities and types
– Special ability unlocks
– Reinforcement counts

## For Server Owners

This mod is client-side only and doesn’t require server installation. Players can customize their zombie experience individually without affecting others.

## Support

For issues or suggestions, please visit the mod’s GitHub repository or contact the author.

*Enhance your zombie survival experience with fully customizable zombie behavior and progression!*

Zombie Villagers From Spawner

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum’s Spawn Bundle mod.
Zombie Villagers From Spawner is a minimalistic configurable mod which puts back the ability for zombie spawners to spawn the villager variant, originally removed in Minecraft version 1.11.

You may also be interested in More Zombie Villagers.

Configurable: ( how do I configure? )
isZombieVillagerChance (default = 0.1, min 0, max 1.0): The chance a new zombie spawn from a spawner is of the villager variant.

——————

You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Zombie Villager Gloves

![ZOMBIE VILLAGER GLOVES](https://cdn.modrinth.com/data/cached_images/fbaa202a992213a22e7cd3e09c53ee6406b459af.png)

#

> Some Villagers needs gloves to work.
But why would they lose them when being transformed into Zombies?

This ressource fixes this by giving Zombie Armorers, Leatherworkers, Masons and Weaponsmiths proper gloves.

# Dependencies

### KNOWN COMPATIBLE PACKS (with advised order for the packs)
1. [Working Armorers](https://modrinth.com/project/working-armorers)
2. [ Zombie Villager Gloves ]
3. [Fresh Villagolems](https://modrinth.com/project/fresh-villagolems)
4. [Fresh Sleeping Villagers](https://modrinth.com/project/fresh-sleeping-villagers)
5. [Fresh Animations Extensions](https://modrinth.com/resourcepack/fresh-animations-extensions)
6. [Fresh Animations](https://modrinth.com/resourcepack/fresh-animations)
7. [Villagolems Classic](https://modrinth.com/project/villagolems-classic)
8. [Villagolems Swapped](https://modrinth.com/project/villagolems-swapped)
9. [Sleeping Villagers](https://modrinth.com/project/sleeping-villagers)
10. [Baby Villagers](https://modrinth.com/project/baby-villagers)
11. [Villager Variety](https://modrinth.com/resourcepack/villager-variety)
12. [Unique Spawn Eggs](https://www.planetminecraft.com/texture-pack/1-13-1-16-unique-spawn-eggs)

/! Some packs in this list aren’t compatible with each other /!

#

– You can use this pack in any video or image freely.
– If you want to republish it, please give credit to my [Modrinth profile](https://modrinth.com/user/LeFizolof). You don’t need to ask me but there must be a significant change.

Zombie UUID Preservation

> ⚠ The 1.21 branch of this mod is technically compatible with 1.20, but notheless requires at least **Java 21** to function.

# Zombie UUID Preservation

If you use texture-packs that randomize villager textures, you may have noticed that their appearances change after being zombified or cured.
This mod fixes that, by ensuring the villager’s UUID is preserved after each conversion.

**The fix occurs on the server-side**

Although being developped around villagers, this also takes effect on some other forms of conversion:
– Piglin and Hoglin zombification
– Skeletons turning into strays
– Husks turning into zombies
– Zombies turning into drowned

## Credits
Mod icon and screenshots based on the [Human Era Villagers](https://modrinth.com/resourcepack/human-player-villagers) texture-pack, licensed under the [CC-BY-SA-4.0](https://creativecommons.org/licenses/by-sa/4.0/)

Zombie Towns

A very simple datapack that forces all vanilla villages to generate as zombie villages.

It simply removes all of the “normal” village starts from the town_centers template pools for each village type, so only zombie villages can generate.

Zombie Skin

Basically this pack gives you the skin of the rare account “Zombie” applied as a texture for Zombies, also this has no problems with [Fresh Animations](https://modrinth.com/resourcepack/fresh-animations), so don’t worry, you can still use it without problems