yumo compactmachines por
# Sorry I don’t speak English so I use a translator
Have you ever wondered why the game Mindustry doesn’t stall at all when there are so many blocks working in production at the same time? This is because each individual block is only counted for production when the player is there, while the player is elsewhere to increase the amount of supplies in that block
Yes, this packet also makes a similar function, you can cram some huge pipeline into the compressed space, evaluate the yield and make it into a yield block, while the compressed space internal block is unloaded after this process to save memory!
# Edible instructions
To use this data packet, it is necessary to install the compressed space module as the front, after installing the data packet, throw the personal space shrinking device on the compressed space machine to mark it, throw the box and the personal space shrinking device together with the interface installed on the compressed wall inside the compressed space to place the yield evaluation box for it. Throwing the funnel together with the personal space shrinking device can add consumable evaluation blocks (note that both blocks can only be generated on a square surface perpendicular to the ground, and only one of each type of yield evaluation consumable evaluation can exist in a compressed space)
Production evaluation must have a production evaluation box, while consumables evaluation box is optional (without this box, items cannot enter the compressed space during evaluation)
If you already have a production line in a compressed space, you can use it with only a few adjustments, using the output evaluation box at the interface of the output space, using the consumables evaluation box at the interface of the input space, regardless of the direction of the interface configuration, and then ensuring that there are no players in the compressed space. The yield calculation can be started by throwing a grinding deep SLATE into the compressed space machine
After the production evaluation starts, the compressed space machine will become a shulker box. Placing the original container close to the shulker box will connect the inside of the compressed space. The contents of the container will be transferred to the consumable evaluation box inside the space, which will then be processed by your production line to the production evaluation box, and finally back to the outer Shulker box, which means that even if it is being evaluated, It does not affect the function of this assembly line at all! After the evaluation, the inner block is automatically unloaded (provided you don’t have a block loader in it) and the block is turned into a yield block, which can be moved at any time, just by digging it down! At the same time, throwing the items of the production box together with the personal space shrinking device can also restore the production box into a compressed space machine, relayout your production line, and because the nesting doll will not need to load all the nesting doll blocks as before, but only need to load the final result of the production box can be greatly improved efficiency
## Matters needing attention
1. The Yield/Consumables calculation box can only record up to 6 types of items (matching nbt), and items that exceed the type limit will be cleared
2. Use the yield cube items (item display boxes) for compositing and your compressed space may say goodbye to you forever
3. In version 1.1.5, the block loading method based on mannequins has been updated, which is very useful for calculating yields that require random engraving (such as crops, saplings). Simply throw deep slate instead of grinding it when starting yield inference. This feature is only available when fabrics/forges are loaded.
4. In version 1.2.0, this mod has a built-in instruction implemented compression space (“gap block”), which can now be used without installing the compression space mod. Of course, this built-in compression space does not conflict with the compression space mod and can be used together. The compression space mod is not available in game version 1.20.1, so this feature can be used as a substitute.
# Usage of built-in compression space

To synthesize the ‘gap block’, you need to first build this multi block structure, and then throw a final shadow pearl into it. The emergence of purple particles indicates successful construction
When there are items in it and the iron flap door is closed, it will start to synthesize and emit flame particle effects, followed by an explosion (without damaging the block). If the items required for the formula are included, they will pop up above the iron flap door and can be synthesized in batches, but unrelated items will be removed.
Recipe List
1. Book → Personal Space Shrinking Device;
2. Copper block → first level gap (3x3x3);
3. Iron block → secondary gap (5x5x5);
4. Gold nugget → third level gap (7x7x7);
5. Obsidian → Level 4 gap (9x9x9);
6. Diamond block → Level 5 gap (11x11x11);
7. Lower bound alloy block → Level 6 gap (13x13x13).
## This packet advantage
1. Better optimization, even if hundreds of production blocks are placed, it will not be too congested (after all, if you can have hundreds of pipelines that are often loaded, the difference is still very big)
2. Strict namespace, all modules within the tag, functions are in the yumo_cmp range to ensure compatibility
3. Contains a configuration file, which is highly configurable, and is located in the configs file, the outermost layer of the packet function file (datayumo_cmpfunctionconfigs.mcfunction).
4. High readability
## Look out
This package was developed in 1.18.2 in the fabric environment and has not been tested for compatibility with forge and other versions (in fact, as long as the item id of the compressed space module does not change, it can be compatible up until the major update of the component).
If you have bugs or suggestions, please contact the author or give feedback in the comments section
# Future plan
Add fluid, energy, stress (Create), mana (Botania), and other mods for yield inference of various resources
Anti-cheating, restrictions on mods such as Ender storage that can transfer items across space to prevent “scram” production (current versions can jam, but what difference is this from cheating?)
Author’s email. If there are any issues, please provide feedback here.
[email protected]
Yummy Dirt
The texture for dirt (and related blocks) has almost never been changed, even after 1.14 (“The Texture Update”). So I decided to change all of the textures to be less noisy(?) and, some may say, tastier.
– Changed dirt, coarse dirt, rooted dirt, grass, podzol, mycelium, snowy grass, and hanging roots
– Every one has at least 2 texture variations and multiple rotation variations
(don’t eat dirt)
Yummie Mushies
## About
**A simple resource pack that changes the texture of mushrooms and fungi in item form**
## Terms Of Use
– **Feel free to moodify the pack as much as you like**
– **don’t claim the pack as your own**
– **don’t use unmodified assets of this pack unless they are for personal use**
– **if you use the pack in a video would appriciate if you inclue the pack’s name in the decription or mention the name**
## Reporting Problems
**If you have any problems join my discord server or tell me in my discord dm @_hellay**
YumeWPack
## 🇺🇸 English — YumeWPack
**YumeWPack** is designed for **performance, convenience, and atmosphere**.
It replaces outdated Optifine with a modern optimization stack, making Minecraft **faster, smoother, and more beautiful**.
Instead of clutter and overload, this pack focuses on **minimalism and comfort**:
– 🎮 **Performance**: Faster startup, higher FPS, stable gameplay.
– 🌄 **Atmosphere**: Better lighting, immersive sounds, small details that make the world feel alive.
– ⚡ **Convenience**: No annoying warnings, quick quitting, handy tools for building.
Perfect for players who want to **enjoy Minecraft without hassle** — smooth, optimized, and immersive.
📂 Click to expand the full mod list
### ⚡ Optimization
| Mod | Description |
|—–|————-|
| Sodium | Main graphics optimization |
| Lithium | Game logic optimization |
| Indium | Indigo shader support |
| Entity Culling | Hides invisible entities to increase FPS |
| More Culling | Extra rendering optimizations |
| FastQuit | Allows instant quitting without delays |
| BadOptimizations | Misc performance improvements |
| ImmediatelyFast | Render optimizations |
| ThreadTweak | Thread optimization |
| FerriteCore | Memory optimization |
| Clean F3 | Minimalist F3 debug screen |
| ModernFix | Large-scale performance fixes |
| C2ME (Concurrent Chunk Management) | Optimizes chunk handling |
| Krypton | Networking optimization |
### 🌄 Atmosphere / Visuals
| Mod | Description |
|—–|————-|
| Lighty | Improved lighting |
| Drip Sounds | Rain and dripping sound effects |
| Falling Leaves | Leaves falling from trees |
| Hysteria Shaders | Shader enhancement |
| Iris Shaders | Shader support |
| Complementary Shaders – Reimagined | Extra shader effects |
| Glowing Torchflower | Light-emitting plants |
| Fancy Crops | Improved crop visuals |
| Motschen’s Better Leaves | Better leaf textures |
| Animatica | Animation support |
| Fresh Animations | Improved mob animations |
| Fresh Animations – Extensions | Additional animation features |
| Very Many Players | Visual tweaks for large servers |
### 🛠 Tools / Gameplay Enhancements
| Mod | Description |
|—–|————-|
| World Play Time | Shows time spent in the world |
| Litematica | Tool for building and copying structures |
| Item Logger | Tracks item usage |
| Easy Shulker Boxes | Quick access to shulker contents |
| Enchant Icons | Shows enchantment icons |
| Status Effect Bars | Stylish status effect indicators |
| Horse Buff | Enhances horses |
| Pick Up Notifier | Shows items picked up |
| Customizable Elytra | Elytra customization |
| Toggle Item Frames | Manage item frames |
| Better Beds | Improved beds |
| Eating Animation | Eating animation improvements |
| Not Enough Animations | Extra animations |
| RightClickHarvest | Harvest crops with right click |
| Text Formatting Everywhere | Colored text support |
| More Chat History | Extended chat history |
| Chat Heads | Avatars in chat |
| Skin Shuffle | Switch skins randomly |
| Super Duper Vanilla | Vanilla enhancements |
| Dungeons and Taverns | New structures and gameplay features |
| Reese’s Sodium Options | Extra Sodium settings |
| Particular | Particle effects |
| Detail Armor Bar | Improved armor bar display |
| Even Better Enchants | Enhanced enchantments |
| Visual: Armor Trims | Decorative armor trims |
| Model Gap Fix | Fixes for model gaps |
| Mob Crates | Mob-in-a-box feature |
| Simple Grass Flowers | Adds grass flowers |
| DashLoader | Faster resource loading |
### 📦 Libraries / APIs
| Mod | Description |
|—–|————-|
| Fabric API | Base Fabric API |
| MaLiLib | Mod library |
| ukulib | Mod library |
| OctoLib | Mod library |
| JamLib | Mod library |
| MonoLib | Mod library |
| YACL (YetAnotherConfigLib) | Configuration library |
| CIT Resewn | Custom item textures |
| Architectury API | Cross-platform mod API |
| Cardinal Components API | Mod component API |
| TCDCommons API | Library for mods |
| ETF Entity Texture Features | Custom entity textures |
| Text Placeholder API | Text API support |
| Language Reload | Fast language reload |
| Prism | Mod library |
| MidnightLib | Mod library |
| Collective | Mod library |
| Forge Config API Port | Configuration API port |
| owo-lib | Mod library |
| ThreadTweak | Thread handling API |
—
## 🇷🇺 Русский — YumeWPack
**YumeWPack** создан для **производительности, удобства и атмосферы**.
Он заменяет устаревший Optifine на современный набор оптимизаций, делая Minecraft **быстрее, плавнее и красивее**.
Вместо перегрузки и хаоса этот пак делает акцент на **минимализм и комфорт**:
– 🎮 **Производительность**: Быстрый запуск, высокий FPS, стабильная игра.
– 🌄 **Атмосфера**: Улучшенное освещение, звуки, мелкие детали делают мир живым.
– ⚡ **Удобство**: Нет раздражающих предупреждений, быстрый выход, полезные инструменты для строительства.
Идеален для игроков, которые хотят **наслаждаться Minecraft без проблем** — плавно, оптимизированно и атмосферно.
📂 Нажмите, чтобы раскрыть полный список модов
### ⚡ Оптимизация
| Мод | Что делает |
|—–|————|
| Sodium | Оптимизация графики |
| Lithium | Оптимизация логики игры |
| Indium | Поддержка шейдеров Indigo |
| Entity Culling | Скрывает невидимые сущности для FPS |
| More Culling | Дополнительная оптимизация рендеринга |
| FastQuit | Быстрый выход из игры |
| BadOptimizations | Разные улучшения производительности |
| ImmediatelyFast | Оптимизация рендера |
| ThreadTweak | Оптимизация потоков |
| FerriteCore | Оптимизация памяти |
| Clean F3 | Минималистичный F3 экран |
| ModernFix | Крупные исправления производительности |
| C2ME (Concurrent Chunk Management) | Оптимизация чанков |
| Krypton | Оптимизация сети |
### 🌄 Атмосфера / Визуал
| Мод | Что делает |
|—–|————|
| Lighty | Улучшенное освещение |
| Drip Sounds | Звуки дождя и капель |
| Falling Leaves | Падающие листья с деревьев |
| Hysteria Shaders | Улучшенные шейдеры |
| Iris Shaders | Поддержка шейдеров |
| Complementary Shaders – Reimagined | Доп. эффекты шейдеров |
| Glowing Torchflower | Светящиеся растения |
| Fancy Crops | Красивые культуры |
| Motschen’s Better Leaves | Красивые листья |
| Animatica | Поддержка анимаций |
| Fresh Animations | Улучшенные анимации мобов |
| Fresh Animations – Extensions | Дополнения к анимациям |
| Very Many Players | Визуальные улучшения для больших серверов |
### 🛠 Инструменты / Игровые улучшения
| Мод | Что делает |
|—–|————|
| World Play Time | Показывает время в мире |
| Litematica | Инструмент для построек и копирования схем |
| Item Logger | Логирует предметы |
| Easy Shulker Boxes | Быстрый доступ к шёлкерам |
| Enchant Icons | Иконки зачарований |
| Status Effect Bars | Индикаторы эффектов |
| Horse Buff | Улучшение лошадей |
| Pick Up Notifier | Уведомления о поднятых предметах |
| Customizable Elytra | Настройка элитр |
| Toggle Item Frames | Управление рамками для предметов |
| Better Beds | Улучшенные кровати |
| Eating Animation | Анимация еды |
| Not Enough Animations | Доп. анимации |
| RightClickHarvest | Сбор урожая ПКМ |
| Text Formatting Everywhere | Цветной текст |
| More Chat History | Расширенный чат |
| Chat Heads | Аватары в чате |
| Skin Shuffle | Смена скинов |
| Super Duper Vanilla | Улучшения ванильного контента |
| Dungeons and Taverns | Новые структуры и механики |
| Reese’s Sodium Options | Настройки Sodium |
| Particular | Эффекты частиц |
| Detail Armor Bar | Индикатор брони |
| Even Better Enchants | Улучшенные зачарования |
| Visual: Armor Trims | Декоративные узоры брони |
| Model Gap Fix | Исправление моделей |
| Mob Crates | Мобы в ящиках |
| Simple Grass Flowers | Цветы в траве |
| DashLoader | Быстрая загрузка ресурсов |
### 📦 Библиотеки / API
| Мод | Что делает |
|—–|————|
| Fabric API | Основное API Fabric |
| MaLiLib | Библиотека для модов |
| ukulib | Библиотека для модов |
| OctoLib | Библиотека для модов |
| JamLib | Библиотека для модов |
| MonoLib | Библиотека для модов |
| YACL (YetAnotherConfigLib) | Библиотека настроек |
| CIT Resewn | Кастомные предметы |
| Architectury API | Кроссплатформенное API модов |
| Cardinal Components API | Компоненты для модов |
| TCDCommons API | Библиотека для модов |
| ETF Entity Texture Features | Кастомные текстуры мобов |
| Text Placeholder API | API для текста |
| Language Reload | Быстрая перезагрузка языков |
| Prism | Библиотека для модов |
| MidnightLib | Библиотека для модов |
| Collective | Библиотека для модов |
| Forge Config API Port | Порт API конфигов |
| owo-lib | Библиотека для модов |
| ThreadTweak | Оптимизация потоков |
Yuki Suou Totem (Alya hides her feelings in russian)
🖤 Yuki Suou Totem Resourcepack — *Alya Sometimes Hides Her Feelings in Russian Edition*
Carry quiet elegance—replace your Totem of Undying with Yuki Suou from *Alya Sometimes Hides Her Feelings in Russian*!
This resourcepack transforms the vanilla totem into a custom Yuki model, perfect for fans of her composed demeanor, student council charisma, and Suou family legacy.
✨ Features
✅ Replaces the Totem of Undying with Yuki
🧩 Compatible with vanilla gameplay and datapacks
🔁 Modular asset structure for easy editing and anime swaps
🛠️ Works with Minecraft 1.16+
YuIllustration
# Intro
> Simple and convenient illustration system
It allows you to create illustrations for you server. It supports **multi-categories**, **multi-unlock conditions**, **multi-reward types**, and **multi-plugin supports**.
# Features
– Support MySQL and SQLite dual storage methods
– **Customizable** compendium categories, allowing the creation of countless categories.
– **Customizable** GUI styles and buttons, what you see is what you get!
– **In-game GUI editor**, from creating categories to setting unlock conditions, everything can be done within the game. The GUI offers **multilingual support**, eliminating the need for kernel translation
– **Multiple unlock conditions**: unlock by picking up items, killing a sufficient number of monsters, custom event unlocks, and simultaneous item pickups and monster kills and so on…
– **Customizable rewards** after unlocking: supprot for Kether scripts, attribute from various attribute plugins
– Support for multiple inline variables and PAPI variables
# Supported Plugins
– **MMOCore**: Gives players attribute points as rewards
– **FancyWaystone**: Unlocking the compendium after activating a waystone
– **MythicLib/MMOItems**: Gives players attribute points as rewards
– **Typewriter**: An `YuIllustration Adapter` for Typewriter, add some event for Typewriter
– Future support planned for: **ItemsAdder**, **Oraxen**, **WorldGuard**, **AttributePlus**, **OriginAttribute**, **SX-Attribute**
# More information
– Wiki
– Discord
– Update logs
yTrain
# 🎯 yTrain – Train Against Custom Zombies with Ease
## 📖 Description
A lightweight Bukkit/Spigot plugin designed to enhance PvE training by allowing players to spawn customizable zombies. Features a user-friendly GUI for managing zombie armor and totem counts, with full admin control over configurations.
—
## ⚙️ Features
– ✅ **Customizable zombie spawning** with adjustable health, absorption, and enchantments
– ✅ **GUI for toggling armor** and setting totem counts
– ✅ **Totem auto-equip** for zombies (simulated in 1.12, native in 1.16+)
– ✅ **Configurable zombie settings** (name, visibility, glowing, etc.)
– ✅ **Cooldown system** for spawning zombies
– ✅ **Blacklisted worlds support**
– ✅ **Admin configuration reload command**
—
## 🔨 Commands
📜 Command List
– **`/train`** – Open the training GUI to spawn a zombie
– **`/yTrain reload`** – Reload the plugin configuration (admin only)
—
## 🔑 Permissions
🔐 Permissions List
– **`ytrain.train`** – Use `/train` to open the GUI and spawn zombies
– **`ytrain.reload`** – Use `/yTrain reload` to reload the configuration
—
## 📦 Dependencies
**None**
—
## 🌐 Join Our Discord!
[)](https://discord.gg/HxHcyBWU3V)
### 🔗 Click Here to Join!
Ytones





Ytones is the ultimate toolkit for builders who like their blocks sleek, futuristic, and endlessly versatile. 🧱 With dozens of stone-like block sets — each featuring 16 stylish variations — you’ll never run out of ways to spice up your builds. Whether you’re designing a sci-fi lab, a modern metropolis, or just want something cooler than cobblestone, this mod has you covered. 💡
Craft the base blocks using a key ingredient, then use the stonecutter to access all variations — or even better, cycle them on the fly right in your hotbar! 🔄 Just use two keys (G and H by default) to cycle through styles, hold Alt and scroll (fully configurable), or tap the hotbar key again (1–9) to swap instantly. No menus, no mess — just building flow. 🛠️
Perfect for survival bases and creative builds that don’t look like they were made in 2011. 💅 Whether you’re an aesthetic perfectionist or just love having options, this mod helps you build smarter, faster, and without the inventory clutter. ✨






⏩ INSTALLATION REQUIRED ON CLIENT & REQUIRED ON SERVER
⏩ REQUIRES PUZZLES LIB TO BE INSTALLED (FABRIC & NEOFORGE)
⏩ REQUIRES FABRIC API TO BE INSTALLED (FABRIC)
⏩ REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)


If available for a mod, configuration is possible directly from in-game using the mod menu (requires Mod Menu by Prospector to be installed on Fabric). Please note that on older Minecraft versions installing Forge Config Screens is also a requirement.
For manual configuration using an external text editor all files are found at .minecraft/config, named as MOD_ID-client.toml, MOD_ID-common.toml, or MOD_ID-server.toml, depending on the type of config. Not all types might exist for a mod, if any at all.


🌟 Huge thanks to RiciJak for creating the original Ztones mod with all those amazing textures.
🌟 Huge thanks to TehNut for picking up the mod as Xtones and polishing it for modern Minecraft versions.







YTGWPAL Resource Pack
# the ytgwpal resource pack
>the dlc isn’t included due to copyrighted content not allowed on modrinth, download it from here
>NOTE: as of 1.21, custom music discs are now handled through datapacks. i have no plans on creating a datapack to fix the discs, so instead you should install the Jukebox Custom Disc Fix mod. this mod originally fixed MC-260346 (present in 1.19.4-1.20.6) but is now still needed for custom music in resource packs to work 1.21+ in without a datapack.
>
>this mod is only for 1.20.1 and 1.20.4+, meaning the following versions won’t work with the custom discs:
>- 1.19.4
>- 1.20
>- 1.20.2
>- 1.20.3
## wtf is this
funny resource pack made by some people in a friend group
## what wacky stuff is in it?????
– seizure ore
– sans
– steve harvey
– randa
– cups
– cans
– pilk
– chicken nuggets
– frybred
– cheez on da stick
– bear gay
– spo
– funny bunnies
– fart with extra reverb
– new music
– entire kanye west late registration album (DLC only)
– **AND MORE!**
## yooo this sounds cool how do i download it
go here and click `YTGWPAL.Resource.Pack.zip` to download the pack, then put it in your resourcepacks folder
## music credits
Bear – frybred
Bear – Cheez on da stick
Darian – Triangular Garden / Hot Again
Kanye West – Late Registration (DLC only)
Leonz – Among Us Trap Remix
Tyler, the Creator – Call Me If You Get Lost: The Estate Sale (DLC only)
Weezer – Weezer (DLC only)
YTech
# YTech
brings you to Stone Age, increasing difficulty on early game by forcing you to use primitive technology for progression.
Also, vanilla mobs like cows, pigs, sheep and chickens are replaced by their wild ancestors.
Vanilla recipes for early game items are modified, forcing tools on some blocks and adding new tools, items and blocks to help you with progression.
Currently mod covers
– Stone age
– Bronze age
– Beginning of iron age (crafting iron ingot is final step right now)
## Compatibility
These dependencies are optional, but highly recommended:
– The One Probe – Provides more information about in-world blocks and entities
– Just Enough Items – You can see all changed recipes
– Curios API – Needed for jewelry effects, otherwise items are useless
– KubeJS – Easy way to add/modify/remove YTech recipes (API described on wiki)
– EMI – You can browse all recipes
– Jade – Provides more information about in-world blocks and entities
All bugs report on GitHub.
Ideas for expanding implemented ages or for next ages can be shared on discord.
**For more information check wiki**
## Hints
> – You can’t mine wood and dirt without correct tool
> – Your first goal is to find flint and hit stone with it
> – Grass fibers can be obtained by breaking grass with sharp flint
> – Look for deer, you need it for your first pickaxe
> – Only deer with antlers drops correct item
> – Primitive Smelter and Primitive Alloy Smelter needs chimneys for increasing temperature
> – Each type of chimney can be up to 4 blocks high, otherwise it collapse
> – Using reinforced chimney you can increase height up to 8 blocks, with 4 of each chimney
> – Lead and Cassiterite can be gathered using Strainer
> – It’s recommended to use JEI
> – You have to breed wild animals to get their domesticated versions
> – Aurochs -> Cow
> – Mouflon -> Sheep
> – Fowl -> Chicken
> – Wild Boar -> Pig