Zombified

Tired of searching for items? Now you’ll have to die… AGAIN!
# What this mod do ?
When a player die, he usually loose all his stuff. With this plugin, when a player die, a entity will be summon and the player will need to kill this entity to get his stuff back !

Config
“`yml
# ————————————————–
#
# _____ _ _ __ _ _
# |__ /___ _ __ ___ | |__ (_)/ _(_) ___ __| |
# / // _ | ‘_ ` _ | ‘_ | | |_| |/ _ / _` |
# / /| (_) | | | | | | |_) | | _| | __/ (_| |
# /_______/|_| |_| |_|_.__/|_|_| |_|___|__,_|
#
# ————————————————–
config:
entity: “ZOMBIE”
# What should the zombie be named? You can use the Minimessage format.
zombie-name: “Zombie of %player%”
# Should the player inventory is saved in the zombie, and he needs to kill the zombie to have his inventory ?
save-inventory: true
# Should the player head is set on the zombie Head?
add-player-head: true
“`
Zombification
This mod contains 1 new potion that changes mobs into their zombie counterparts. These are the conversions that are currently possible.
Villager -> Zombie Villager
Horse -> Zombie Horse
Piglin -> Zombified Piglin
Hoglin -> Zoglin
This potion can be brewed by using a rotten flesh and potion of Poison.
ZombiesInfection
# ZombiesInfection
The plugin adds an infection to your server, if a player is attacked by a zombie, then after a while the player receives the effects that are specified in the config.
## Commands
– `/zombiesinfection reload` – Reload the plugin
## Permissions
– `zombiesinfection.reload` – Gives the player the right to reload your plugin. (default: op)
– `zombiesinfection.effect` – If you want the player not to receive any effects, then remove this permission from him. (default: true)
`n * 20` – means that the entered number will be multiplied by 20.
– The list of sounds can be viewed [here](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html) (latest version)
– The list of effects can be viewed [here](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html) (latest version)
## **Important clarification, the effects are given 1 time!!**
config.yml
“`yaml
config_version: 2
# Enable debug mode (output additional messages to the console)
debug: false
# Settings for messages and sounds when a player is infected
if-player-infected:
# Enable displaying the infection message
message: false
# Enable playing the sound when infected
play-sound: false
# Update the timer when infected
update-timer: true
# Number of times the effect will be applied
effect-will-applied-after: 5
# Delay in server ticks before executing the first repeat (n * 20)
delay: 5
# Period in server ticks for task repetition (n * 20)
period: 5
# Enable a random time range for effect application
random_time_from_range:
# Enable a random time range
enable: true
# Lower limit of the time range in seconds
range_from: 5
# Upper limit of the time range in seconds
range_to: 10
# Settings for potions that will be given
potion-gived:
# Settings for poison potion
POISON:
# Potion duration in seconds (n * 20 ticks)
potion-duration: 60
# Settings for blindness potion
BLINDNESS:
# Potion duration in seconds (n * 20 ticks)
potion-duration: 5
# Settings for hunger potion
HUNGER:
# Potion duration in seconds (n * 20 ticks)
potion-duration: 30
# Settings for sounds that will be played
sound-played:
# Enable the sound when attacked
sound-in-attack:
# Enable the attack sound
enable: true
# Sound name from Minecraft resources
sound: “AMBIENT_CAVE”
# Sound volume (from 0 to 100)
volume: 100.0
# Sound pitch (from 0 to 2)
pitch: 1.0
# Enable the sound when the effect is given
sound-in-effect-gived:
# Enable the effect sound
enable: true
# Sound name from Minecraft resources
sound: “ENTITY_ENDERMEN_DEATH”
# Sound volume (from 0 to 100)
volume: 100.0
# Sound pitch (from 0 to 2)
pitch: 1.0
# Messages for different events
messages:
# Plugin reload success message
plugin_reload: “§2Plugin successfully reloaded”
# Insufficient permissions message
no_permission: “§cYou do not have permission”
# Missing subcommand message
no_command_args: “§cUsage: /%s ”
# Invalid command message
no_found_command: “§cThe command was not found”
# Infection message
you_infected: “§4§lYOU ARE INFECTED!!”
# Effect applied message
effect-gived: “§c§lTHE INFECTION IS SPREADING”
“`
Zombies Revamped
If you’ve been looking for a way to make Minecraft’s zombies scarier, **Zombies ReWamped** is the ultimate resource pack for you! This isn’t just another zombie texture pack—it’s a **fully remastered version of the classic TZP (The Zombie Pack)**, designed to bring a more immersive and terrifying undead experience to the game.
## **What is Zombies ReWamped?**
Zombies ReWamped takes everything great about **TZP** and pushes it to the next level. Expect:
✔️ **New HD Zombie Textures** – Multiple variations with decayed flesh, exposed bones, and eerie glowing eyes.
✔️ **Creepy Zombie Sounds** – Guttural growls, blood-curdling moans, and spine-chilling shrieks.
✔️ **Biome-Specific Zombies** – Different undead creatures based on their environment, adding more variety and realism.
✔️ **Villager and Drowned Zombie Overhauls** – No more boring green villagers—infected villagers now look horrifyingly detailed!
## **A Proper Remake of TZP**
For long-time Minecraft players, **TZP was a fan-favorite** when it came to enhancing zombies. However, it eventually became outdated, missing modern Minecraft features and lacking updates. **Zombies ReWamped fixes that** by remaking it from the ground up, ensuring compatibility with the latest versions of Minecraft while introducing new features never seen before.
## **Why Download Zombies ReWamped?**
If you want a **darker, more atmospheric survival experience**, this pack is a must-have. Whether you’re playing hardcore mode or just want your nights to feel more dangerous, **Zombies ReWamped** will change the way you see (and hear) zombies forever.
Zombies Remade

Zombies Remade Remakes the Texture of the Zombie to a more Modren one
and with more Actions and more Stuff with what the Zombie can be
Discamer This does not Change the other Zombie textures like Husk and Drowned only the Normal Zombie for now i remove this Discamer if i do end up adding them
Also dont worry about the Pack saying it Might not Work Because it should Work
also i made this because no one else did
Zombies improved!
**### Русское описание:**
> 🧟♂️ **Zombies Improved** — мод, который делает зомби реальной угрозой!
> Теперь они ломают любые деревянные двери, объединяются в орды, подбирают и используют экипировку, боятся солнца и ищут укрытия.
> Зомби (и зомби-жители) могут заразить игрока вирусом: сначала тошнота, затем слепота, а потом — превращение в зомби!
> Если зомби или зомби-житель убивает игрока, он всегда возвращается в виде зомби с его снаряжением!
>
> 🦠 Спастись от инфекции можно только золотым или зачарованным яблоком.
>
> ⚙️ **Есть конфиг!**
> Все основные параметры настраиваются в файле `zombies_improved-common.toml`:
>
> * `firstStageSeconds` — длительность первой стадии (тошнота),
> * `secondStageSeconds` — длительность второй стадии (слепота + тошнота),
> * `infectionChance` — шанс заразить при ударе зомби (0.0–1.0),
> * `spawnZombieOnKill` — превращать ли игрока в зомби после смерти от зомби.
>
> 💬 Нашли баг или есть вопросы?
> 👉 Заходите в Discord!
> Подписывайтесь на обновления, чтобы ничего не пропустить, и посмотрите мой профиль — там много крутых модов!
**### English description:**
> 🧟♂️ **Zombies Improved** brings true zombie danger to Minecraft!
> Zombies break all wooden doors (but not iron), group up as hordes, pick up and use loot, fear sunlight, and seek shelter.
> Zombies (and zombie villagers) can infect players: first nausea, then blindness, then full zombification!
> If a zombie or zombie villager kills a player, they will always return as a zombie with all their gear!
>
> 🦠 Only a golden or enchanted apple can save you from infection.
>
> ⚙️ **Fully configurable!**
> Main features can be adjusted in `zombies_improved-common.toml`:
>
> * `firstStageSeconds` — first stage duration (nausea),
> * `secondStageSeconds` — second stage duration (blindness + nausea),
> * `infectionChance` — infection chance on hit (0.0–1.0),
> * `spawnZombieOnKill` — always turn killed players into zombies.
>
> 💬 Found a bug or have questions?
> 👉 Join our Discord!
> Subscribe for updates, and check out my profile for more awesome mods!
Zombie Girls
This tpack changes the sex of the zombies and the model, in its 3 versions.
zombieconfig
# Zombie Game Configuration
A comprehensive Minecraft mod that provides advanced configuration options for zombie gameplay. Customize every aspect of zombie behavior, evolution, and abilities through an intuitive configuration interface.
## Key Features
** One-Click Configuration**
– Press `B` key to open the configuration screen
– Real-time configuration changes
– User-friendly interface with scrolling support
** Multi-Language Support**
– Complete English and Chinese localization
– Easy language switching within the interface
** Detailed Configuration Categories**
– **Basic Settings**: Evolution days, max zombies, evolution multipliers
– **Spawning Settings**: Group sizes, spawn chances, daylight/water spawning
– **Equipment Settings**: Armor/weapon chances, material preferences, enchantments
– **Behavior Settings**: Door breaking, wall climbing, target priorities
– **Special Abilities**: Reinforcement summoning, infection, explosions, fire immunity
– **Evolution Stages**: Multi-stage progression system (up to 5 stages)
** Evolution Stage System**
Each stage includes configurable:
– Activation day requirements
– Health/Damage/Speed multipliers
– Equipment probabilities and types
– Special abilities and reinforcements
– Block breaking capabilities
## Usage
1. Install the mod
2. Press `B` in-game to open configuration
3. Adjust settings as desired
4. Save configuration
5. Restart game for changes to take effect
## Technical Details
– **Mod ID**: `zombieconfig`
– **Supported Minecraft**: 1.20.1
– **Required**: Forge 47.4.10+
– **Client-side only**: No server installation required
– **Configuration Files**: Automatically generated in `config/zombieconfig-common.toml`
## Configuration Highlights
**Basic Settings:**
– Zombie evolution day threshold
– Maximum zombies per player
– Evolution type (normal/fast/slow/adaptive)
**Spawning Control:**
– Minimum/Maximum spawn group sizes
– Spawn chance multipliers
– Daylight and water spawning toggles
**Equipment Customization:**
– Base armor and weapon probabilities
– Enchanted gear chances
– Preferred material types (leather, iron, diamond, etc.)
**Behavior Modifiers:**
– Door breaking and opening capabilities
– Wall climbing ability
– Player and villager target priorities
**Special Abilities:**
– Reinforcement summoning chances
– Infection probability and duration
– Death explosion chances
– Fire immunity
**Evolution Stages (1-5):**
– Stage activation days
– Attribute multipliers (health, damage, speed)
– Equipment probabilities and types
– Special ability unlocks
– Reinforcement counts
## For Server Owners
This mod is client-side only and doesn’t require server installation. Players can customize their zombie experience individually without affecting others.
## Support
For issues or suggestions, please visit the mod’s GitHub repository or contact the author.
—
*Enhance your zombie survival experience with fully customizable zombie behavior and progression!*
Zombie Villagers From Spawner

Requires the library mod Collective.
This mod is part of The Vanilla Experience modpack and Serilum’s Spawn Bundle mod.
Zombie Villagers From Spawner is a minimalistic configurable mod which puts back the ability for zombie spawners to spawn the villager variant, originally removed in Minecraft version 1.11.
You may also be interested in More Zombie Villagers.
Configurable: ( how do I configure? )
isZombieVillagerChance (default = 0.1, min 0, max 1.0): The chance a new zombie spawn from a spawner is of the villager variant.
——————
You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Zombie Villager Gloves

#
> Some Villagers needs gloves to work.
But why would they lose them when being transformed into Zombies?
This ressource fixes this by giving Zombie Armorers, Leatherworkers, Masons and Weaponsmiths proper gloves.
# Dependencies
### KNOWN COMPATIBLE PACKS (with advised order for the packs)
1. [Working Armorers](https://modrinth.com/project/working-armorers)
2. [ Zombie Villager Gloves ]
3. [Fresh Villagolems](https://modrinth.com/project/fresh-villagolems)
4. [Fresh Sleeping Villagers](https://modrinth.com/project/fresh-sleeping-villagers)
5. [Fresh Animations Extensions](https://modrinth.com/resourcepack/fresh-animations-extensions)
6. [Fresh Animations](https://modrinth.com/resourcepack/fresh-animations)
7. [Villagolems Classic](https://modrinth.com/project/villagolems-classic)
8. [Villagolems Swapped](https://modrinth.com/project/villagolems-swapped)
9. [Sleeping Villagers](https://modrinth.com/project/sleeping-villagers)
10. [Baby Villagers](https://modrinth.com/project/baby-villagers)
11. [Villager Variety](https://modrinth.com/resourcepack/villager-variety)
12. [Unique Spawn Eggs](https://www.planetminecraft.com/texture-pack/1-13-1-16-unique-spawn-eggs)
/! Some packs in this list aren’t compatible with each other /!
#
– You can use this pack in any video or image freely.
– If you want to republish it, please give credit to my [Modrinth profile](https://modrinth.com/user/LeFizolof). You don’t need to ask me but there must be a significant change.