This is Pridepack, a Resource Pack made by Pridecraft Studios. It comes with many LGBT Pride additions, such as paintings, beds, mobs and Main Menu changes.
## Donate
You can support the developers of Pridecraft Studios by donating on Patreon

## Screenshots






## Who
Pridecraft Studios is a collective modding group that creates resource packs, tooling, and our flagship mod, Joy. Our team of volunteers strive to create prideful content for the diverse Minecraft community <3. We target both Java and Bedrock editions, hoping to create memorable experiences for you.
## Other Downloads
  
## Socials





# Licenses
Assets license [CC BY-SA 4.0]
Pridepack by Pridecraft Studios is licensed under CC BY-SA 4.0
Music license [ARR + Permissions]
The soundtracks for Joy are licensed from lynndova, under different terms and are **not** distributed under CC BY-SA 4.0. See here for licensing terms.
In short:
– You must provide credit to lynndova
– You can not reupload this soundtrack verbatim
– You may use this soundtrack under the fair use doctrine including but not limited to the following:
– Using this soundtrack in videos or streams
If you are unsure if you may use the soundtracks or wish to license the soundtracks for your own use, contact lynndova using [their public email](mailto:[email protected]).
Powder Snow Alerts
# Powder Snow Alerts
Makes powdered snow have an exclamation mark.
Thats it.
### Example

## FAQ
### Not Updated to version x:
The pack should work on all versions of the game, but if not, open an issue
### Usage in projects/modpacks:
I dont care if you use it in a project, however please credit me.
Potato Craft-8x
⭐ PotatoCraft 8x – Ultra FPS Boost Texture Pack ⭐
Do you want smooth FPS and a potato-friendly Minecraft? 🍟
PotatoCraft 8x is a lightweight, simplified resource pack designed for Minecraft Java Edition.
🔥 8×8 textures (down from the default 16×16)
⚡ Huge FPS boost on low-end devices
🎮 Perfect for PvP and survival gameplay
🌍 Works on all the latest Minecraft Java versions
💻 Tested on both mobile and PC
Whether you’re on a low-end phone, old laptop, or a beast PC, this pack makes the game feel faster, cleaner, and smoother.
💡 Why PotatoCraft?
Because even the weakest potato deserves to play Minecraft without lag! 🥔
📥 Download now and turn your Minecraft into a lag-free experience!
Polymer
# Polymer
It’s a library for creating server side content, that work for player’s without mods or (required) resource packs!
You can create blocks, items and entities, that not only will work fully on server side (and singleplayer), but also
are represented on server the same as normal (vanilla/modded) ones (unlike bukkit/spigot ones, that are stored as vanilla block).
This library also should work correctly with other, non-polymer mods and PolyMC!
## For players:
This library/mod includes few small utilities that can be useful for playing on servers using Polymer.
Few things it does on the client:
– Added compatibility to multiple client side mods (EMI, Just Enough Items, Roughly Enough Items, WTHIT, Jade, AppleSkin)
– Correct information on F3 debug screen
– Full support for Polymer item picking
– Creative item tabs synced with server
– Fixes for server resource pack while using Canvas or Iris
## For server owners/mod pack makers:
Any mod using this library shouldn’t be required on the client side! However, as stated above, there
are few small quality of life things added with it. So you might want to recommend it or include with
your mod pack.
If you have a server and polymer based mods you are using include a resource pack, you might want since version 0.2.5
“packed/all” version of polymer contains AutoHost module, allowing you to setup automatic building and sending of packs
to clients.
If you use 1.18.x or older, use this instead: https://github.com/aws404/polypack-host
## For mod developers:
All information about usage can be found at https://polymer.pb4.eu!
## What this library/mod doesn’t do
This mod doesn’t convert existing mods to server side ones. While it’s possible to do so with manual coding,
for that you might want to use PolyMC as long as you don’t
need to use regular mods on the client (for example with a modpack).
## Commands
– `/polymer` – Display about
– `/polymer creative` – Opens list of Polymer/Server-Side creative tabs (Available to anyone with creative)
– `/polymer generate` – Generates polymer resourcepack as `/polymer-resourcepack.zip`
# Polydex
Polydex is a mod allowing you to see player-friendly information about
blocks and items on servers. It designed for survival-like, vanilla client
compatible servers using Polymer mods
or PolyMC, through it can be used
in modded or vanilla-content setting!
It can display tooltip (as a bossbar or sidebar) with basic information
about targeted block or entity similarly to mods like WTHIT/HWYLA/WAILA.
It also adds simple way of checking recipes of items with chest gui interface
inspired by mods like Roughly Enough Items / Just Enough Items.
It’s configurable and bundles some api, so other mods can be compatible with it.
To use it, use modrinth maven™.
## Video
## Addons:
– Polydex Bridge – Did you want to use polydex-compatible mods, but you would prefer using EMI to view them? Then you will like this mod! Polydex Bridge bridges Polydexes recipe viewing with EMI, allowing for best client side experience. You need to install it on both side through, as otherwise it won’t work!
Pixelated Square Entity Shadows
Makes the Shadows under Entities Pixelated Squares.
# Pixel perfect Twemoji (9×9 version)
This resource pack adds **all** of Twemoji, redrawn by hand as pixel art
at 9×9 pixels, to the default font in Minecraft: Java Edition
version 1.16 or later. Twemoji is the emoji set used by Discord and Twitter.

*Just some of the emoji in the pack*
## Installation
Please download the .zip file from the Versions section, put it in your
resource packs folder and select it for use in-game.
You can also embed this pack into another pack,
for use on a server or custom world for example.
Please remember to credit the project as it is
one of the requirements of the project license.
Most standard emoji characters will just work if you copy and paste them in or
use some kind of emoji input. For example, try copying emoji from
this site or using the Windows emoji picker (Win+.).
However, emoji that consist of sequences of multiple character are not supported
by vanilla and will show up as multiple, separate characters. Sorry.
See below for ways to develop around this.
## Supported mods
### Symbol Chat
Easy to use emoji and symbol picker

## Remapped characters (for developers)
In order to have any support for emoji consisting of sequences they have been
remapped to unused single characters. An index of these can be found in
/assets/emoji_remappings/lang/en_us.json.
For example, `ud83dudc69u200dud83dudd2c` (👩+🔬=👩🔬)
is mapped to `udb80udf30` using this translation snippet:
**Please note that vanilla has no mechanism to
automatically convert to the remapped form.**
A custom emoji picker or some kind of mod/plugin is
required to make using these a smooth experience.
Because the index acts as a language file, a server side chat listener
could detect emoji sequences and turn them into translations like this one:
Any client with the pack installed can then perform the remapping for the server.
If the pack is not installed or the sequence is not found then it will just
fall back to displaying the sequence. This means that the server doesn’t need a
complete list of emoji sequences, just a way to detect potential ones.
(The Unicode website
contains data files describing what is an emoji.)
## Shortcodes (for developers)
Shortcodes are a popular way to insert emoji by name. An index of shortcodes
can be found in /assets/emoji_shortcodes/lang/en_us.json.
For example, `:thinking:` is mapped to `ud83eudd14` (🤔):
“`json
“thinking”: “ud83eudd14”
“`
Emoji that need remapping already map to the remapped version.
**Please note that vanilla has no mechanism to
automatically convert shortcodes into emoji.**
Some kind of mod/plugin is required.
Because the index acts as a language file, a server side chat listener could
detect shortcodes and turn them into translations like this one:
“`json
{“translate”: “:thinking:”}
“`
Any client with the pack installed can then convert it for the server. If the
pack is not installed or the shortcode is not found then it will just fall back
to displaying the shortcode. This means that the server doesn’t need a complete
list of shortcodes, just a way to detect potential ones by finding substrings
beginning and ending with a colon `:`.
### Custom emoji?
Custom emoji could be created in a similar way by adding them to unused code
points of the default font and adding a translation with a shortcode.
For example, this translation snippet adds the shortcode `:pog:` for the
character `uE502`:
“`json
“:pog:”: “uE502”
“`
## Reverse shortcodes (for developers)
Maybe you want to display a name for each emoji, in some hover text for example.
That is where reverse shortcodes come in. An index of these can be found in
/assets/emoji_shortcodes_reverse/lang/en_us.json.
For example, `u200cud83eudd14` (`` + 🤔) is mapped to `:thinking:` using
this translation snippet:
“`json
“u200cud83eudd14”: “:thinking:”
“`
`u200c` is added to each entry to allow the index to be used as a language file
without conflicting with the other indexes. If the pack is not installed or the
emoji is not found then it will just fall back to displaying the characters,
including the invisible `u200c`.
A server side chat listener could detect shortcodes and
turn them into emoji with tooltips like this one:
“`json
{“translate”: “:thinking:”, “hoverEvent”: {“action”: “show_text”, “contents”: “:thinking:”}}
“`
With reverse shortcodes, it could also detect emoji and
emoji sequences and also give them tooltips like this one:
“`json
{“translate”:”ud83eudd14″,”hoverEvent”:{“action”:”show_text”,”contents”:{“translate”:”u200cud83eudd14″}}}
“`
## License
Graphics based on Twemoji Copyright (c) 2018 Twitter, Inc and other contributors, licensed under Creative Commons Attribution 4.0 International
Pixel art and resource pack adaptation Copyright (c) 2020 AmberW, licensed under Creative Commons Attribution 4.0 International
Pixel Twemoji 18x
# Pixel perfect Twemoji (18×18 version)
This resource pack adds **all** of Twemoji, redrawn by hand as pixel art
at 18×18 pixels, to the default font in Minecraft: Java Edition
version 1.16 or later. Twemoji is the emoji set used by Discord and Twitter.

*Just some of the emoji in the pack*
## Installation
Please download the .zip file from the Versions section, put it in your
resource packs folder and select it for use in-game.
You can also embed this pack into another pack,
for use on a server or custom world for example.
Please remember to credit the project as it is
one of the requirements of the project license.
Most standard emoji characters will just work if you copy and paste them in or
use some kind of emoji input. For example, try copying emoji from
this site or using the Windows emoji picker (Win+.).
However, emoji that consist of sequences of multiple character are not supported
by vanilla and will show up as multiple, separate characters. Sorry.
See below for ways to develop around this.
Also, check out the 9x version that blends right into the default font!
## Supported mods
### Symbol Chat
Easy to use emoji and symbol picker

## Remapped characters (for developers)
In order to have any support for emoji consisting of sequences they have been
remapped to unused single characters. An index of these can be found in
/assets/emoji_remappings/lang/en_us.json.
For example, `ud83dudc69u200dud83dudd2c` (👩+🔬=👩🔬)
is mapped to `udb80udf30` using this translation snippet:
**Please note that vanilla has no mechanism to
automatically convert to the remapped form.**
A custom emoji picker or some kind of mod/plugin is
required to make using these a smooth experience.
Because the index acts as a language file, a server side chat listener
could detect emoji sequences and turn them into translations like this one:
Any client with the pack installed can then perform the remapping for the server.
If the pack is not installed or the sequence is not found then it will just
fall back to displaying the sequence. This means that the server doesn’t need a
complete list of emoji sequences, just a way to detect potential ones.
(The Unicode website
contains data files describing what is an emoji.)
## Shortcodes (for developers)
Shortcodes are a popular way to insert emoji by name. An index of shortcodes
can be found in /assets/emoji_shortcodes/lang/en_us.json.
For example, `:thinking:` is mapped to `ud83eudd14` (🤔):
“`json
“thinking”: “ud83eudd14”
“`
Emoji that need remapping already map to the remapped version.
**Please note that vanilla has no mechanism to
automatically convert shortcodes into emoji.**
Some kind of mod/plugin is required.
Because the index acts as a language file, a server side chat listener could
detect shortcodes and turn them into translations like this one:
“`json
{“translate”: “:thinking:”}
“`
Any client with the pack installed can then convert it for the server. If the
pack is not installed or the shortcode is not found then it will just fall back
to displaying the shortcode. This means that the server doesn’t need a complete
list of shortcodes, just a way to detect potential ones by finding substrings
beginning and ending with a colon `:`.
### Custom emoji?
Custom emoji could be created in a similar way by adding them to unused code
points of the default font and adding a translation with a shortcode.
For example, this translation snippet adds the shortcode `:pog:` for the
character `uE502`:
“`json
“:pog:”: “uE502”
“`
## Reverse shortcodes (for developers)
Maybe you want to display a name for each emoji, in some hover text for example.
That is where reverse shortcodes come in. An index of these can be found in
/assets/emoji_shortcodes_reverse/lang/en_us.json.
For example, `u200cud83eudd14` (`` + 🤔) is mapped to `:thinking:` using
this translation snippet:
“`json
“u200cud83eudd14”: “:thinking:”
“`
`u200c` is added to each entry to allow the index to be used as a language file
without conflicting with the other indexes. If the pack is not installed or the
emoji is not found then it will just fall back to displaying the characters,
including the invisible `u200c`.
A server side chat listener could detect shortcodes and
turn them into emoji with tooltips like this one:
“`json
{“translate”: “:thinking:”, “hoverEvent”: {“action”: “show_text”, “contents”: “:thinking:”}}
“`
With reverse shortcodes, it could also detect emoji and
emoji sequences and also give them tooltips like this one:
“`json
{“translate”:”ud83eudd14″,”hoverEvent”:{“action”:”show_text”,”contents”:{“translate”:”u200cud83eudd14″}}}
“`
## License
Graphics based on Twemoji Copyright (c) 2018 Twitter, Inc and other contributors, licensed under Creative Commons Attribution 4.0 International
Pixel art and resource pack adaptation Copyright (c) 2020 AmberW, licensed under Creative Commons Attribution 4.0 International
perfect Clear Glass
this resource pack uses continuity/optifine contiuous texture feature for glass.
but removes extra dots in the glass texture and makes it compeletly clear.
Peace Of Mind Music Disc
This texture pack replaces the music disc “13” and replaces it with the song “Purity” by A$AP Rocky ft. Frank Ocean. This makes it so that the name of the music disc is changed, and the music from that song is played. This music is from the album “Testing,” featuring many different artists, but for Purity, it features Frank Ocean.