No TNT Minecarts
Whenever a player has a TNT minecart in their inventory, the player gets refunded 1 TNT and 1 minecart. Only works with vanilla TNT minecarts.
Friend and DM me on discord (@Cootshk#0001) for help.
Whenever a player has a TNT minecart in their inventory, the player gets refunded 1 TNT and 1 minecart. Only works with vanilla TNT minecarts.
Friend and DM me on discord (@Cootshk#0001) for help.
# No Rocket Usage
Rocket flying is annoying! (and unfair, too.)
## Highlights
It prevents firework usage by breaking the equipped elytra upon usage, simple as that.
## Installation
### Datapack
– Make a new world, click on **Datapacks** and put the `.zip` file inside of the `datapacks` folder.
– For existing worlds, put the datapack inside of the `datapacks` folder of that world.
### Mod
– Move the `.jar` file into the `mods` folder.
– Alternatively, you can go to the Mods page and click on **Add File** when using MultiMC or Prism Launcher.
## Extras
This project was made as an experiment to make a functional GitHub repository. Nonetheless, this project will be maintained and updated from time to time on breaking changes.
## License
No Rocket Usage is unlicensed.
# No more ravines
This datapack disables the generation of natural ravines (also known as canyons) in Minecraft worlds.
It’s designed for players or server owners who want a cleaner terrain or wish to remove ravines for aesthetic or gameplay reasons.
## Features
– Removes ravine generation in newly generated chunks
– Does not interfere with other terrain features (caves, ores, structures, etc.)
– Safe to use in existing worlds (only affects new chunks)
## Installation
– Download the datapack
– Move the datapack inside “.minecraft/saves/
– Reload the world or run “/reload“
## Support the Project
If you enjoy this datapack and find it useful, please consider giving the repository a star and following me on GitHub.
This helps the project gain visibility and motivates further development and maintenance.
## Contributing
Contributions are welcome! Please read CONTRIBUTING.md for commit conventions and guidelines.
If you like wearing pumpkins but hate the blur they create when you wear them, this is the resource pack for you!
Note: Although the different versions of the pack may say they are for specific versions of Minecraft, since this pack only replaces a single texture, every version of the pack should work on every version of Minecraft as long as they don’t move where the texture file is stored or what they call the texture file.
## Additional Links
– Curse Forge
# A tiny resource pack that adds the “No emeralds?” meme into your game GUI
### No emeralds?

## Features
– Replaces only the villagers trade interface,
– Compatible with other GUI resourcespacks (should be at the top of the list),
– Compatible with 1.14 and above,
– _NO EMERALDS?_.
## Notes
– This pack is purely visual and does **not affect gameplay**,
– Safe to use on servers,
– Perfect for meme lovers or lighthearted modpacks.
## For Modpack Creators
– I allow this resource pack to be used in modpacks.
This simple mod removes game-related information from the Debug Menu. Since its also a datapack, its server side so players don’t have to install it!
It also supports playing in single player.
I’ve always felt that the Debug menu was unnecessary. It took away from actual features in the game, like maps and compasses with coordinates, rendering them useless. Things like the pie chart and the ability to randomly find buried treasure by going to 9,9 in a chunk on a beach were too much for me, so I removed it.
Without Mod:

With Mod:

Removes the Armor Icons from the HUD, for a cleaner GUI. Protection still works!
v1.20.2 (latest) and above is compatible with every other resourcepack.
Just select and put this resourcepack above others in order to work.
**It does a variety of changes to the nether, biome distribution remains the same.**
## Changes:
### Higher nether generation up to 224
The top 32 layers are netherrack with small caves, so is more like 192, and is not everywhere but when it happens it will be more open
Why this?
“`
256 height takes away from the lava ocean which is a key part
of the nether level design but I do want the nether taller
“`
### The carvers don’t go down bellow the lava ocean
Why this?
“`
Simply because an impossible to cross lava barrier is neither
fun or adds depth, is just a stop sign
“`
### Higher amount of quartz
Why this?
“`
The demand for quartz can be high for building and quartz is a
common source of experience for players
“`
### Ancient debris generates more scattered
Spawns mostly in single blocks but is more common to stumble to
Why this?
“`
Reduces the chances of rng playing with you, by having higher
odds of hitting netherite even if smaller amounts it makes the
progress towards getting the netherite be less aimless
“`
### New cave rivers at the lava sea level
Why this?
“`
It helps when traveling with a strider
“`
### Crimson and warped giant fungi now checks the terrain in order to place
This is mostly a technical thing
Why this?
“`
It stops them from generating in the small crevices where they looked buggy and got cut so much
“`
### Unhardcoded the basalt delta columns
This is mostly a technical thing, but I just recreated the columns in a way which isn’t as harcoded as vanilla does it
Why this?
“`
It is more structure friendly.
“`

Explore the darkest caves and survive the longest nights with this custom Night Vision pack! Designed for Java Minecraft versions, it lights up your world without torches or potions.
No potion effects needed ❌
Patched mode:

Clear visibility in caves & underwater 🌊

Perfect for survival, PvP

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Join our discord

✅ Allowed with My Projects
❌ Not Allowed with My Projects
# **New Hearts, classic colors**
**Not a fan of the pastel hearts in the New Hearts texture pack?**
**This texture pack is for you.**
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