Yamakashi skateboards

## For correct work you need Optifine or CITResewn

Rename your sword “Огрызок”, “Алмаз”, “Кроссовок”, “Пивас” to make it a skateboard.
If you hold the object in your other hand, it will be behind your back.

![This is an image](https://cdn.modrinth.com/data/qEL3uWG5/images/e91d9d83a1f8fa7eb4901abcfd55b6e5869b2892.png)

Y’all It’s Winter!

A resource pack that makes the world appear snowy!
Sister pack to Y’all It’s Fall!!
Also available for Bedrock Edition.

**Features:**

* Grass Blocks become snowy regardless of whether or not they’re under a snow block.
* Ground cover and other foliage also becomes snowy.
* The backs of Sniffers and other mossy mobs become snowy.

**Known Issues:**

* The particles for certain leaf blocks are tinted green under certain circumstances. This is fixed with Polytone.
* Short Grass and other bits of foliage make snow sounds due to limitations in Java Edition.
* Actual snowfall is still exclusive to snowy biomes due to limitations in resource packs.

Special thanks to ShockMicro and/or Ancientkingg (and the Vanilla Tweaks team) for the fix to Java Edition cloud fog for the Trails and Tales panorama, which has been removed form the current version of the pack but is still present in older versions.

Y’all It’s Fall!!

A resource pack that makes the world Autumn! Finally, you can see all your favorite plants in all their orange, fall-y glory.
Sister pack to Y’all It’s Winter!
Also available for Bedrock Edition!

Features:

* Grass and foliage become various shades of orange and gold.
* Mossy mobs like Sniffers and Bogged also do the same.

Known Issues:

* The particles for certain leaves are tinted green. Fixed with Polytone
* Certain biomes do not have their colors from the Bedrock Edition release of the pack. Fixed with Polytone

Yet Another Glowing Ores Pack

# Yet Another Glowing Ores Pack

This resource pack is designed to make ores in Minecraft more visible in the dark. It adds a subtle glow to ores, making them easier to spot in low-light conditions. This pack is perfect for players who want to make mining more efficient and less frustrating. You’ll never miss another valuable ore again!

# Supported Mods

– BetterEnd
– BetterNether
– Bewitchment
– Oh The Biomes You’ll Go
– Create
– Deeper and Darker
– Epic Samourai’s
– Galosphere
– Ice and Fire
– Industrial Revolution
– Infinite Abyss
– Modern Industrialization
– Mythic Metals
– Powah!
– Marium’s Soulslike Weaponry
– Tech Reborn
– Things

# How to Install

## With Continuity
1. Download the Continuity mod from CurseForge or Modrinth, and install it
3. Download and install Yet Another Glowing Ores Pack
4. Launch Minecraft, then enable the resource pack
5. Enjoy the glowing ores!

## With ETF
1. Download the ETF mod from CurseForge or Modrinth, and install it
2. Download and install Yet Another Glowing Ores Pack
3. Launch Minecraft, then enable the resource pack
4. Go to the ETF settings (In the `Resource Packs` section), then `Emmissive Textures settings`
5. Enable `Block Entity Textures`
6. Enjoy the glowing ores!

# Special Thanks

This resource pack is a fork of Glowing Ores from garwinium. I really want to thank him for his work.

Yet Another Elf Origin

Oh, hey. You there. Looking for elf-y stuff, huh? But don’t want anything overly complicated? You’re not too practiced at the mining and crafting, but still want a fun time with friends? I’ve got you covered, kiddo. Don’t worry.

# Yet Another Elf Origin
Don’t be driven off by the name! This was a labor of love towards my fellow, newer miners and crafters. This origin is **intentionally unbalanced, in a way biased towards the Elf player.** It is designed for players who are not exactly confident in their skills, and to help them keep up with their friends of different skill levels.

## Powers
Let’s get into why you’re actually here- what makes this origin unique?
– [+] As an Elf, you are a pacifist. It’s not that you can’t *hurt* things, but killing creatures- especially innocent creatures- incurs a bit of karma. On the flip side, though, living in harmony with nature will grant you boons!
– [+] You have a slightly higher jump, which gets boosted even higher in Forest biomes.
– [+] You’ve got a permanent speed bonus.
– [+] You do not take fall damage.
– [+] Your fairy wings let you glide with ease!
– [+] When sneaking in a Forest biome, you turn fully invisible!
– [+] You deal more damage with bows.
– [+] Hitting your target with an arrow will return the arrow to your inventory. If you miss, you still need to go pick it up.
– [+] You have 50% more health than normal players.
– [-] You are vegetarian.
– [-] As stated, your pacifism incurs penalties when one kills for no reason.
– [-] Iron weapons and tools deals far more damage to you, and you cannot bear to wear iron or chainmail.

## How does the Pacifism mechanic work?
It’s quite simple- over time, you gain karma. However, upon killing a mob or player, you lose karma- and depending on what alignment the creature has, you may lose more or less karma.
As long as you have about 3/4ths of your karma, you won’t suffer any ill effects, and if you’re in the top part of your karma bar, you’ll gain regeneration.
Beyond the 3/4th point, however, you’re slowed. Beyond halfway, you’re slowed further, and you gain weakness. If you continue to kill after that, you gradually gain mining fatigue, nausea, blindness, and may even wither away.

Hostile mobs, such as zombies, skeletons, spiders and creepers incur very little penalty- you *are* defending yourself, after all.
Sentient hostiles, such as witches, pillagers, and piglin brutes incur a little more of a penalty, though not much more.
Neutral mobs, such as goats, wolves, polar bears, and zombie piglins incur a bit more of a penalty than that.
Passive mobs, such as most animals, are a bit more than *that*, then sentient neutrals such as endermen, iron golems, and piglins, then sentient passive mobs and pets… you get the idea.
The only deviations from this formula are bosses, which drain a significant amount of your karma, and other players, which drain _all_ of your karma immediately.

This datapack, alongside the optional dependencies, supports BetterAnimalsPlus right out of the box. Feel free to suggest new mods to support over on the Issue Tracker!

yadoomi’s Purple Haze Font

# What does this resource pack add?
This resource pack takes the font from a PvP resource pack called “Purple Haze” and puts it in a seperate resource pack.

Here is a showcase video of the resource pack “Purple Haze” by OmnicronGaming

## Other details.
– This resource pack just takes the font from an already existing resource pack, if you are using this somewhere and want to credit someone, credit TerribleChoices, the creator of “Purple Haze”.
– You can use this resource pack in a modpack without my permission, thats alright.
– This resource pack works on ANY version below 1.8.9, even snapshots.

Yet Another Cobblestone Generator


[![Contributors][contributors-shield]][contributors-url]
[![Forks][forks-shield]][forks-url]
[![Stargazers][stars-shield]][stars-url]
[![Issues][issues-shield]][issues-url]
[![MIT License][license-shield]][license-url]
[![LinkedIn][linkedin-shield]][linkedin-url]
[![Discord][discord-shield]][discord-url]
[![Modrinth][modrinth-shield]][modrinth-url]

Logo

Yet Another Cobblestone Generator

Flexible customizable generators

Support
·
Report Bug
·
Request Feature

Table of Contents
  1. About The Project

  2. Usage

  3. Roadmap
  4. Contributing
  5. License

## About The Project

![In-Game ScreenShot][screenshot]

A cobblestone generator, a classic of any SkyBlock. However, I’m bored with classic generators that generate only 1 kind
of block. That’s why I made my own mod, with a wide range of customization options.

(back to top)

### Built With

* ![Fabric][fabric]
* ![Fabric-Language-Kotlin][fabric-language-kotlin]
* ![ModMenu Badges Lib][modmenu-badges-lib]
* ![fStats][fstats]

(back to top)

## Usage

### Gameplay

* Right-click to get info about what is already generated
* Shift + Right-click to collect all from the generator
* Shift + Right-click to put upgrade item into generator

(back to top)

### Crafts

| ![Cobblestone Generator Craft](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.20/assets/recipes/cobble.png?raw=true) | ![Ore Generator Craft](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.20/assets/recipes/ore.png?raw=true) | ![Stone Generator Craft](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.20/assets/recipes/stone.png?raw=true) |
|————————————————————-|—————————————————-|—————————————————————-|
| ![Speed Upgrade Craft](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.20/assets/recipes/speed.png?raw=true) | ![Count Upgrade Craft](https://raw.githubusercontent.com/syorito-hatsuki/yet-another-cobble-gen/1.20/assets/recipes/count.png) | ![Coefficient Upgrade Craft](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.20/assets/recipes/coefficient.png?raw=true) |
|![Energy Free Upgrade Craft](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.20/assets/recipes/energy_free.png?raw=true)|||

Events Generators

| Halloween |
|——————————————————————|
| ![Pumpkin](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.21/assets/recipes/halloween/pumpkin.png?raw=true) |
| ![Nether Pumpkin](https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/1.21/assets/recipes/halloween/nether_pumpkin.png?raw=true) |

(back to top)

### Integrations

#### REI

![REI Integration ScreenShot][rei-integration]

#### EMI

![EMI Integration ScreenShot][emi-integration]

#### Jade

![Jade Integration ScreenShot][jade-integration]

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### Config

Generators default config (Before 2024.10.1)

“`json
[
{
“type”: “cobble”,
“energyUsage”: 0,
“items”: [
{
“itemId”: “minecraft:cobblestone”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:cobbled_deepslate”,
“coefficient”: 30,
“count”: 1
},
{
“itemId”: “minecraft:mossy_cobblestone”,
“coefficient”: 10,
“count”: 1
}
]
},
{
“type”: “ore”,
“energyUsage”: 0,
“items”: [
{
“itemId”: “minecraft:coal_ore”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:copper_ore”,
“coefficient”: 70,
“count”: 1
},
{
“itemId”: “minecraft:iron_ore”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:gold_ore”,
“coefficient”: 30,
“count”: 1
},
{
“itemId”: “minecraft:redstone_ore”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:lapis_ore”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:diamond_ore”,
“coefficient”: 15,
“count”: 1
},
{
“itemId”: “minecraft:emerald_ore”,
“coefficient”: 10,
“count”: 1
},
{
“itemId”: “minecraft:nether_quartz_ore”,
“coefficient”: 5,
“count”: 1
}
]
},
{
“type”: “stone”,
“energyUsage”: 0,
“items”: [
{
“itemId”: “minecraft:stone”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:diorite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:granite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:andesite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:calcite”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:dripstone_block”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:deepslate”,
“coefficient”: 5,
“count”: 1
}
]
}
]
“`

Generators default config (Before 2024.5.2)

“`json
{
“generators”: {
“cobble”: [
{
“itemId”: “minecraft:cobblestone”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:cobbled_deepslate”,
“coefficient”: 30,
“count”: 1
},
{
“itemId”: “minecraft:mossy_cobblestone”,
“coefficient”: 10,
“count”: 1
}
],
“ore”: [
{
“itemId”: “minecraft:coal_ore”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:copper_ore”,
“coefficient”: 70,
“count”: 1
},
{
“itemId”: “minecraft:iron_ore”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:gold_ore”,
“coefficient”: 30,
“count”: 1
},
{
“itemId”: “minecraft:redstone_ore”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:lapis_ore”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:diamond_ore”,
“coefficient”: 15,
“count”: 1
},
{
“itemId”: “minecraft:emerald_ore”,
“coefficient”: 10,
“count”: 1
},
{
“itemId”: “minecraft:nether_quartz_ore”,
“coefficient”: 5,
“count”: 1
}
],
“stone”: [
{
“itemId”: “minecraft:stone”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:diorite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:granite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:andesite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:calcite”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:dripstone_block”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:deepslate”,
“coefficient”: 5,
“count”: 1
}
]
}
}
“`

Upgrades default config

“`json
{
“COUNT”: 2,
“COEFFICIENT”: 2,
“SPEED”: 2
}
“`

If u want to add own generator go here

(back to top)

## Roadmap

– [x] Customizable generators
– [x] Generator upgrades
– [x] EMI Integration
– [x] Jade Integration
– [x] REI Integration

See the open issues for a full list of proposed
features (and known issues).

(back to top)

## Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any
contributions you make are **greatly appreciated**.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also
simply open an issue with the tag “enhancement”.
Don’t forget to give the project a star! Thanks again!

1. Fork the Project
2. Create your Feature Branch (`git checkout -b feature/AmazingFeature`)
3. Commit your Changes (`git commit -m ‘Add some AmazingFeature’`)
4. Push to the Branch (`git push origin feature/AmazingFeature`)
5. Open a Pull Request

(back to top)

## License

Distributed under the MIT License. See `LICENSE.txt` for more information.

(back to top)

[contributors-shield]: https://img.shields.io/github/contributors/syorito-hatsuki/yet-another-cobble-gen.svg?style=for-the-badge

[contributors-url]: https://github.com/syorito-hatsuki/yet-another-cobble-gen/graphs/contributors

[forks-shield]: https://img.shields.io/github/forks/syorito-hatsuki/yet-another-cobble-gen.svg?style=for-the-badge

[forks-url]: https://github.com/syorito-hatsuki/yet-another-cobble-gen/network/members

[stars-shield]: https://img.shields.io/github/stars/syorito-hatsuki/yet-another-cobble-gen.svg?style=for-the-badge

[stars-url]: https://github.com/syorito-hatsuki/yet-another-cobble-gen/stargazers

[issues-shield]: https://img.shields.io/github/issues/syorito-hatsuki/yet-another-cobble-gen.svg?style=for-the-badge

[issues-url]: https://github.com/syorito-hatsuki/yet-another-cobble-gen/issues

[license-shield]: https://img.shields.io/github/license/syorito-hatsuki/yet-another-cobble-gen.svg?style=for-the-badge

[license-url]: https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/master/LICENSE.txt

[linkedin-shield]: https://img.shields.io/badge/-LinkedIn-black.svg?style=for-the-badge&logo=linkedin&colorB=555

[linkedin-url]: https://linkedin.com/in/kit-lehto

[screenshot]: https://cdn-raw.modrinth.com/data/xPsKRMUF/images/047a2072ffe8fe5368479d0560eb2bbca2b1ef5f.png

[rei-integration]: https://cdn.modrinth.com/data/xPsKRMUF/images/8728ef2189b41115e4c77036d2bf997e44dea665.png

[emi-integration]: https://cdn.modrinth.com/data/xPsKRMUF/images/3a52d6a7b75930e96866daba0f51d3b52db020da.png

[jade-integration]: https://cdn.modrinth.com/data/xPsKRMUF/images/89bce38efe2b0da0e5b0805a483c2ede7706edd9.png

[fabric]: https://img.shields.io/badge/fabric%20api-DBD0B4?style=for-the-badge

[fabric-language-kotlin]: https://img.shields.io/badge/fabric%20language%20kotlin-7F52FF?style=for-the-badge&logo=kotlin&logoColor=white

[modmenu-badges-lib]: https://img.shields.io/badge/modmenu%20badges%20lib-434956?style=for-the-badge

[fstats]: https://img.shields.io/badge/fStats-111111?style=for-the-badge

[discord-shield]: https://img.shields.io/discord/1032138561618726952?logo=discord&logoColor=white&style=for-the-badge&label=Discord

[discord-url]: https://discord.gg/pbwnMwnUD6

[modrinth-shield]: https://img.shields.io/modrinth/v/yacg?label=Modrinth&style=for-the-badge

[modrinth-url]: https://modrinth.com/mod/yacg

Yet Another Bingo – Team Chest

# Yet Another Bingo – Team Chest

![fabric](https://fabricmc.net/)
![Requires Fabric API](https://modrinth.com/mod/fabric-api)

![Available on Modrinth](https://modrinth.com/mod/yab-teamchest)
![Available on CurseForge](https://www.curseforge.com/minecraft/mc-mods/yet-another-bingo-team-chest)
![Open Source on GitHub](https://github.com/ImCZFy/YetAnotherBingo-TeamChest)

English | 简体中文

A server-side Fabric mod that provides a shared team chest and team teleport option for
Yet Another Bingo.

Players in the same Bingo team share a single inventory.

## Features

– One shared chest per Bingo team
– For clients and servers (Keybind(Default as “B”) and localization available for clients)
– Automatically resets when the Bingo game ends or resets
– Supports all Minecraft versions supported by Yet Another Bingo
– Compatible with all modern Fabric Loader versions

## Commands

| Command | Description |
|———————|——————————————-|
| `/teamchest` | Open your team’s shared chest |
| `/tc` | Alias for `/teamchest` |
| `/teamchest toggle` | Enable or disable team chests (OP only) |
| `/teamtp` | Use team teleport |
| `/ttp` | Alias for `/teamtp` |
| `/tptoggle` | Enable or disable team teleport (OP only) |

## Requirements

– Minecraft **1.20 or newer**
– Fabric Loader **0.15.0 or newer**
– Fabric API
– Yet Another Bingo **2.9.0 or newer**
– Java **21**

## Installation (Server)

1. Install Fabric Server
2. Install Fabric API
3. Install Yet Another Bingo
4. Put `YetAnotherBingo-TeamChest.jar` into the `mods` folder
5. Start the server

Clients can install this mod to enjoy keybind and localization.

## Compatibility

This mod is compiled once and works across:

– Minecraft 1.20 → latest (tested up to 1.21.11)
– All Fabric Loader versions supported by Fabric
– Any server configuration supported by Yet Another Bingo

## License

MIT License

Hide In Grass

# Hide In Grass
You can become invisible as long as you stand in tall grass, even tall flowers can be used!
Suitable for some small games. 🙂
![Emm…](https://cdn.modrinth.com/data/Bp5kYs6C/images/d4a3ed4ee78983c06e4cf013187ed0a4fa847494.png)
(This is my practice project while learning DataPack, so it’s a bit rough)

Y Is There AutoJump

I ported this from Al132’s No Default Auto-Jump which is MIT licensed and can be found at https://www.curseforge.com/minecraft/mc-mods/no-default-auto-jump it was really easy to port forward to 1.16.1. Al is a coding GOD.

 

What it does is on first run of a client where the mod exists, it turns off the autojump feature. The player can turn it back on later if they like.

 

 

Bisect Hosting

If you want a server setup using Y is there Autojump with zero effort, get a server with BisectHosting and receive 25% off your first month as a new customer using the code kreezxil