Zombies More

[](https://discord.gg/Fm6x2NA3) [](https://modrinth.com/mod/geckolib) [](https://www.curseforge.com/minecraft/mc-mods/zombie-more)

❗ Note:
There will be no ports of this mod for Fabric.
📚 About:
Spoiler
New Zombies:
Crawler Zombie: A legless zombie that compensates for its lack of legs with speed and agility. It moves faster than regular zombies and can climb walls, making it a formidable foe.
Tank Zombie: A massive, heavily-armored zombie with limited vision. It only attacks when close but hits hard with tremendous strength. Each time it takes damage, its strength temporarily increases, making it even more dangerous as the fight progresses.
Cursed Zombie: Bound by a heavy mask, this eerie zombie can no longer fly, but don’t be fooled—when killed, it transforms into a flying head that continues to attack from the air, turning the battlefield into chaos.
Explosive Zombie: A ranged threat, this zombie throws dynamite from a distance, making it an unpredictable danger capable of causing explosions from afar.
Boomer Zombie: Attacks like a normal zombie, but when it dies, it releases a poisonous mist, turning the surrounding area into a toxic hazard that endangers anyone nearby.
Zombie Drops:
Guts: Dropped by the Crawler Zombie.
Brain: A rare drop from the Tank Zombie.
Cursed Heart: Dropped by the Cursed Zombie.
Flammable Bone: Dropped by the Explosive Zombie.
Acid Compound: A common drop from all zombie types.
Potions:
Brute Force: Grants increased strength but at the cost of reducing your speed, perfect for when you need raw power in combat.
Cursed Essence: Bestows invisibility, slow falling, weakness, and mining fatigue, ideal for stealthy but dangerous missions.
Agile Instinct: Increases speed, but at the cost of hunger and mining fatigue—use wisely when you need a burst of quickness.
Intoxication: A deadly potion that will kill the user after 1 minute. Handle with caution!
Weapons:
Dynamite: A throwable TNT with a smaller explosion radius than regular TNT, great for targeted attacks.
Toxic Bomb: A more powerful variant of dynamite that explodes and leaves behind a toxic cloud, dealing damage over time to anything caught within it.
Fire Sword: A blazing sword that sets enemies on fire with each strike, perfect for dealing ongoing damage.
Blocks:
Brain Jar: A decorative jar containing a brain, perfect for your spooky or science-themed builds.
Radar: A functional block that, when right-clicked, detects and tracks entities within a certain radius, helping you keep tabs on nearby threats.

🔧 Recommendations:
– [JEI](https://modrinth.com/mod/jei)
❓ FAQ
Spoiler
Q. Can I include Zombies More in my modpack?
A. Absolutely! Feel free to include Zombies More in your modpack and customize it as needed. Just make sure to:
Credit the mod properly, and avoid claiming it as your own creation.
Stay up-to-date with updates, as changes may affect your modpack’s compatibility.
Q. Why focus on zombies when other mods also include zombie-related content?
A. Zombies are one of Minecraft’s most iconic mobs, and I wanted to expand their lore, mechanics, and gameplay potential in a way that aligns with my own creative vision.
Zombies More stands out by introducing:
Unique zombie types with custom abilities, designs, and behaviors.
New challenges, such as specialized hordes and environmental effects.
Powerful rewards, including loot and new crafting options.
This mod aims to deliver a fresh and thrilling zombie experience, while staying true to the essence of Minecraft.
Q. Which Minecraft versions are supported by Zombies More?
A. Zombies More is currently supported on Minecraft 1.20.1. Future updates will extend support to newer versions as they are released.
Q. Will there be updates with new zombies or features?
A. Yes! Zombies More is an ongoing project. Future updates will add new zombie types, items, and mechanics to keep the gameplay exciting and challenging. Check changelogs and announcements for details on upcoming additions.
Q. Can Zombies More be played alongside other zombie mods?
A. Yes! Zombies More is designed to work well with other mods. Each mod adds its own unique flavor, and combining them can create a richer and more diverse zombie experience. Just make sure to check for potential compatibility issues and use a reliable mod manager.
Q. Will you backport Zombies More to older Minecraft versions?
A. No, backporting to older versions is not planned. Zombies More relies on features exclusive to newer versions, making it difficult to adapt for outdated codebases.
Please avoid requesting backports, as the focus is on improving and updating the current version.
Q. Will you add other undead creatures besides zombies?
A. Zombies More focuses exclusively on zombies and their mechanics. The goal is to enhance the zombie experience with depth and variety, rather than blending it with other types of undead.
Zombies improved!
**### Русское описание:**
> 🧟♂️ **Zombies Improved** — мод, который делает зомби реальной угрозой!
> Теперь они ломают любые деревянные двери, объединяются в орды, подбирают и используют экипировку, боятся солнца и ищут укрытия.
> Зомби (и зомби-жители) могут заразить игрока вирусом: сначала тошнота, затем слепота, а потом — превращение в зомби!
> Если зомби или зомби-житель убивает игрока, он всегда возвращается в виде зомби с его снаряжением!
>
> 🦠 Спастись от инфекции можно только золотым или зачарованным яблоком.
>
> ⚙️ **Есть конфиг!**
> Все основные параметры настраиваются в файле `zombies_improved-common.toml`:
>
> * `firstStageSeconds` — длительность первой стадии (тошнота),
> * `secondStageSeconds` — длительность второй стадии (слепота + тошнота),
> * `infectionChance` — шанс заразить при ударе зомби (0.0–1.0),
> * `spawnZombieOnKill` — превращать ли игрока в зомби после смерти от зомби.
>
> 💬 Нашли баг или есть вопросы?
> 👉 Заходите в Discord!
> Подписывайтесь на обновления, чтобы ничего не пропустить, и посмотрите мой профиль — там много крутых модов!
**### English description:**
> 🧟♂️ **Zombies Improved** brings true zombie danger to Minecraft!
> Zombies break all wooden doors (but not iron), group up as hordes, pick up and use loot, fear sunlight, and seek shelter.
> Zombies (and zombie villagers) can infect players: first nausea, then blindness, then full zombification!
> If a zombie or zombie villager kills a player, they will always return as a zombie with all their gear!
>
> 🦠 Only a golden or enchanted apple can save you from infection.
>
> ⚙️ **Fully configurable!**
> Main features can be adjusted in `zombies_improved-common.toml`:
>
> * `firstStageSeconds` — first stage duration (nausea),
> * `secondStageSeconds` — second stage duration (blindness + nausea),
> * `infectionChance` — infection chance on hit (0.0–1.0),
> * `spawnZombieOnKill` — always turn killed players into zombies.
>
> 💬 Found a bug or have questions?
> 👉 Join our Discord!
> Subscribe for updates, and check out my profile for more awesome mods!
Zombies Hates Light
Have you ever had your door broken down, thanks to a Zombie who couldn’t keep their hands off it?
Now, they have found a new object of irritation, lights!
Currently they will look for the following light sources and try to get rid of them, if they can:
– minecraft:torch
– minecraft:wall_torch
– minecraft:lantern
– minecraft:shroomlight
– minecraft:redstone_lamp
– minecraft:campfire
– minecraft:beacon
The list is currently hard coded, because I have no idea on how to build a proper config system (yet)

Zombies+
Zombies+ is a mod-pack for players who crave a true apocalypse experience in Minecraft. The undead are faster, smarter, and deadlier thanks to mods like Ashen’s Zombie Apocalypse, Zombie Awareness, Zombies Improved, and Zombies Revamped. Expect relentless hordes, infected players, and grotesque new zombie variants that will hunt you without rest.
Survival means staying armed and alert — Point Blank and its recipe packs supply you with an arsenal of firearms, while Just Barricades and Veinminer let you quickly gather resources and fortify your position. Every bullet counts when the mobs swarm and ammo runs dry.
The world is more immersive and beautiful — but no less dangerous. Biomes O’ Plenty, Lithostitched, and TerraBlender expand the landscapes, while shaders like BSL, Complementary Reimagined, and Photon bring dynamic lighting, realistic shadows, and atmospheric skies. Resource packs such as Fresh Animations, Better Leaves, Cubic Sun & Moon, and Fresh Moves give mobs and the environment lifelike motion, making every encounter feel more real — and more terrifying.
With quality-of-life tools like AppleSkin, BetterF3, Xaero’s Minimap, and Simple Voice Chat, plus performance boosters like Embeddium, FerriteCore, and ModernFix, Zombies+ delivers a smooth yet relentless survival horror experience. The nights are darker, the dead are smarter, and the only way to make it to sunrise is to fight for every breath.
ZombieRool
***
# 🧟♂️ ZombieRool – The Ultimate Zombies Experience
> **🚨 NETWORK & DOWNLOADER NOTICE:**
> This mod includes an optional in-game Map & TacZ Pack downloader.
> * No data is collected silently. No downloads occur without the user’s explicit action.
> * On the first launch, an Opt-In screen will prompt the user to allow or deny external HTTP requests (to GitHub and our Render API for redeem codes). You have full control.
**ZombieRool** completely transforms your Minecraft **1.20.1 (Forge)** world into a fully-fledged, round-based Zombies survival experience. Survive endless hordes of the undead, rack up points, buy weapons off the walls, unlock new areas, and upgrade your arsenal to face increasingly difficult waves!
Whether you are a player looking to survive to Round 50 with your friends, or a Map Maker wanting to design the perfect custom zombies map, **ZombieRool has absolutely everything you need built right in.**

### 🩸 Core Gameplay & Survival
* **Dynamic Wave System:** Zombies get faster, stronger, and more numerous as the rounds progress. Beware of the special Hellhound rounds!
* **Points & Economy:** Earn points by damaging and killing the undead. Get bonus points for precise headshots and melee knife kills. Use your points to open doors and survive.
* **”Last Stand” Revive System:** If you go down, it’s not over. You will crawl on the ground with a pistol while your teammates have a limited time to revive you.
* **Gore & Dismemberment:** Extremely satisfying visual feedback. Headshots cause skull explosions, and explosives will blow off zombies’ legs, turning them into Crawlers!
### 🔫 Arsenal, Mystery Box & Pack-A-Punch
* **Wonder Weapons:** Turn the tide with devastating weapons like the *Ray Gun*, *Ray Gun Mark II*, *Wunderwaffe DG-2*, and the *Thundergun*!
* **The Mystery Box:** Spend 950 points to roll for a random weapon. But be careful—if you pull the Teddy Bear, the box will relocate to another area!
* **Pack-A-Punch Machine:** Upgrade your weapons for 5000 points. Upgraded weapons deal more damage, hold more ammo, gain unique animated camos, and can even shoot explosive or incendiary rounds.
* **Wall Weapons:** Buy guns and refill ammo directly from chalk outlines on the walls.

### 🏆 Career, Progression & Cosmetics
ZombieRool features a fully custom out-of-match progression system:
* **Level Up:** Earn XP by playing and level up your profile to Level 50. Reach the top and enter **Prestige** mode!
* **ZRF Currency:** Complete daily challenges and matches to earn ZRF.
* **The Shop & Arsenal:** Use your ZRF to unlock custom Weapon Skins and Camos in the Career menu.
* **Mastery Camos:** Grind weapon-specific kill and headshot challenges to unlock ultimate camos like *Gold, Black Ice, Damascus,* and *Dark Matter*.
### 🥤 Perks-a-Cola & Power-Ups
Drink to survive! Find the classic perk machines around the map, or gamble at the **Der Wunderfizz** machine for a random perk.
* **Juggernog:** Drastically increases your maximum health.
* **Speed Cola:** Cut your reload time in half and repair barricades faster.
* **Double Tap:** Increases your weapon’s fire rate.
* **Quick Revive:** Revive teammates incredibly fast (or get an auto-revive when playing Solo!).
* **Mule Kick:** Carry a third weapon in your inventory.
* **PhD Flopper:** Take zero explosive/fall damage, and trigger a massive explosion when diving from a height!
* **Electric Cherry:** Creates a stunning electric shockwave around you whenever you reload.
* **Plus:** Vulture Aid, Blood Rage, Royal Beer, and more!
**Power-Ups (Drops):** Slaying zombies can spawn classic drops like *Max Ammo, Insta-Kill, Double Points, Nuke, Carpenter, Zombie Blood, Fire Sale, and On the House!*

### 🛠️ Ultimate Tools for Map Makers
ZombieRool is a Map Maker’s dream come true. You don’t need external command blocks; it’s all in the mod:
* **Universal Spawners:** Easily set up zone-based spawning. Tie spawners to specific “Channels” so zombies only spawn in rooms the players have unlocked.
* **Barricades & Debris:** Place windows for players to repair for points, and block paths with debris/doors that cost points to clear.
* **Integrated Lua Scripting:** Comes with a built-in Lua engine (`zr_scripts`). Write your own scripts to trigger custom Easter Eggs, boss fights, dialogues, and events!
* **Meteorite Easter Eggs:** Hide meteorites around your map. When players find them all, it triggers a Secret Song!
* **Environment Control:** Customize the map’s fog (color, density), set the music tracks (including the classic “Damned” theme), and control the weather directly via the config menu!
***
### ⚙️ Mod Compatibility (TacZ)
ZombieRool is a complete, standalone experience with its own weapons and camo progression system. However, if you prefer modern firearms, the mod is fully **compatible with Timeless and Classics Guns (TacZ)**! TacZ weapons will automatically adapt to the zombies’ gameplay (balanced damage, working Pack-A-Punch, wall-buys, etc.).
### 🚀 What’s New
* **Safe Play Testing:** You can now create a temporary copy of your world directly from the main menu. It will automatically delete itself when you leave, keeping your original map intact!
* **Localization:** The mod is now fully supported in 6 languages (English, French, German, Spanish, Portuguese-Brazil, Russian).
* **Bug Fixes:** Numerous minor bug fixes, network optimization, and overall stability improvements.
### 🔗 Links & Community
* 💬 **Join our Discord:** [Click here to join!](https://discord.gg/HGv2r44hXM)
* 🐞 **Source Code & Issue Tracker:** [GitHub Repository](https://github.com/Cryo60/ZombieRool)
### Credits to Resprune for making the Mod’s thumbnail
ZombiemagiCraft
Introducing ZombiemagiCraft, a Minecraft modpack designed for those who seek an immersive blend of magic, combat, and exploration, without the complexity of more technical packs. This modpack enhances the vanilla experience with carefully curated “vanilla+” additions, striking the perfect balance between depth and accessibility.
In ZombiemagiCraft, base mobs are significantly upgraded to provide a heightened challenge, making every encounter more thrilling. Expect tougher enemies with unique abilities, forcing players to strategize and work together, especially in multiplayer. The world is rich with magical elements, offering powerful spells, enchanted items, and arcane rituals that will empower your journey. As you explore new biomes, dungeons, and magical realms, you’ll uncover secrets and rare resources vital to mastering the mystical arts.
While the pack focuses on magic and PvE, the additions remain intuitive and easy to grasp, ensuring a fun and engaging experience for both casual and veteran players alike. Whether you’re casting spells, forging legendary weapons, or taking on powerful foes with friends, ZombiemagiCraft promises an enchanting multiplayer adventure filled with discovery and epic battles.
Zombie Infection
# Zombie Infection
## Basic Gameplay:
Whenever a player dies, they will be infected, but they can eat a golden apple to be cured. Death and curing will be announced in the chat
Zombies won’t burn in the day
Zombies always spawn with a decently high chance of spawning reinforcements
Sleeping won’t pass the night anymore
Humans can’t attack other humans, and the infected can’t attack other infected.
## Modes:
There are 3 modes, which an operator can pick when the datapack is enabled.
If you need to change the mode (not recommended once someone becomes infected) or the menu was not visible on start, just run the command /function zombie_infection:menu to open the menu
Fast:
Meant to be for more of a manhunt style. Infected players can not be cured, keep inventory is on, and instant respawn is on.
Normal (Default):
A normal experience, not meant to be fast, but not too long. Infected players are slower, keep inventory on, and instant respawn is off.
Long:
Meant to be more of a roleplay scenario, make your own rules! Infected players are slower, have mining fatigue, and have less health. Keep inventory off, and instant respawn is also off.
– – –
This datapack is the most fun with other people but can be played solo as an extra challenge.
Thank you so much for reading this, or even downloading it! I hope you enjoy it!
[](https://bisecthosting.com/Sir_BananaCat)
Zombie Girls
This tpack changes the sex of the zombies and the model, in its 3 versions.
zombieconfig
# Zombie Game Configuration
A comprehensive Minecraft mod that provides advanced configuration options for zombie gameplay. Customize every aspect of zombie behavior, evolution, and abilities through an intuitive configuration interface.
## Key Features
** One-Click Configuration**
– Press `B` key to open the configuration screen
– Real-time configuration changes
– User-friendly interface with scrolling support
** Multi-Language Support**
– Complete English and Chinese localization
– Easy language switching within the interface
** Detailed Configuration Categories**
– **Basic Settings**: Evolution days, max zombies, evolution multipliers
– **Spawning Settings**: Group sizes, spawn chances, daylight/water spawning
– **Equipment Settings**: Armor/weapon chances, material preferences, enchantments
– **Behavior Settings**: Door breaking, wall climbing, target priorities
– **Special Abilities**: Reinforcement summoning, infection, explosions, fire immunity
– **Evolution Stages**: Multi-stage progression system (up to 5 stages)
** Evolution Stage System**
Each stage includes configurable:
– Activation day requirements
– Health/Damage/Speed multipliers
– Equipment probabilities and types
– Special abilities and reinforcements
– Block breaking capabilities
## Usage
1. Install the mod
2. Press `B` in-game to open configuration
3. Adjust settings as desired
4. Save configuration
5. Restart game for changes to take effect
## Technical Details
– **Mod ID**: `zombieconfig`
– **Supported Minecraft**: 1.20.1
– **Required**: Forge 47.4.10+
– **Client-side only**: No server installation required
– **Configuration Files**: Automatically generated in `config/zombieconfig-common.toml`
## Configuration Highlights
**Basic Settings:**
– Zombie evolution day threshold
– Maximum zombies per player
– Evolution type (normal/fast/slow/adaptive)
**Spawning Control:**
– Minimum/Maximum spawn group sizes
– Spawn chance multipliers
– Daylight and water spawning toggles
**Equipment Customization:**
– Base armor and weapon probabilities
– Enchanted gear chances
– Preferred material types (leather, iron, diamond, etc.)
**Behavior Modifiers:**
– Door breaking and opening capabilities
– Wall climbing ability
– Player and villager target priorities
**Special Abilities:**
– Reinforcement summoning chances
– Infection probability and duration
– Death explosion chances
– Fire immunity
**Evolution Stages (1-5):**
– Stage activation days
– Attribute multipliers (health, damage, speed)
– Equipment probabilities and types
– Special ability unlocks
– Reinforcement counts
## For Server Owners
This mod is client-side only and doesn’t require server installation. Players can customize their zombie experience individually without affecting others.
## Support
For issues or suggestions, please visit the mod’s GitHub repository or contact the author.
—
*Enhance your zombie survival experience with fully customizable zombie behavior and progression!*
Zombie Villagers From Spawner

Requires the library mod Collective.
This mod is part of The Vanilla Experience modpack and Serilum’s Spawn Bundle mod.
Zombie Villagers From Spawner is a minimalistic configurable mod which puts back the ability for zombie spawners to spawn the villager variant, originally removed in Minecraft version 1.11.
You may also be interested in More Zombie Villagers.
Configurable: ( how do I configure? )
isZombieVillagerChance (default = 0.1, min 0, max 1.0): The chance a new zombie spawn from a spawner is of the villager variant.
——————
You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!