Zombified

Tired of searching for items? Now you’ll have to die… AGAIN!
# What this mod do ?
When a player die, he usually loose all his stuff. With this plugin, when a player die, a entity will be summon and the player will need to kill this entity to get his stuff back !

Config
“`yml
# ————————————————–
#
# _____ _ _ __ _ _
# |__ /___ _ __ ___ | |__ (_)/ _(_) ___ __| |
# / // _ | ‘_ ` _ | ‘_ | | |_| |/ _ / _` |
# / /| (_) | | | | | | |_) | | _| | __/ (_| |
# /_______/|_| |_| |_|_.__/|_|_| |_|___|__,_|
#
# ————————————————–
config:
entity: “ZOMBIE”
# What should the zombie be named? You can use the Minimessage format.
zombie-name: “Zombie of %player%”
# Should the player inventory is saved in the zombie, and he needs to kill the zombie to have his inventory ?
save-inventory: true
# Should the player head is set on the zombie Head?
add-player-head: true
“`
Zombification
This mod contains 1 new potion that changes mobs into their zombie counterparts. These are the conversions that are currently possible.
Villager -> Zombie Villager
Horse -> Zombie Horse
Piglin -> Zombified Piglin
Hoglin -> Zoglin
This potion can be brewed by using a rotten flesh and potion of Poison.
ZombieX
A realistic zombie apocalypse mod pack to play with your friends and fight to the death with zombies that progress with you and change difficulty/spawn rates overtime with awesome new weapons and guns to fight your way through the hordes! Welcome to ZombieX..
All credit goes to the original mod makers 🙂
ZombiesInfection
# ZombiesInfection
The plugin adds an infection to your server, if a player is attacked by a zombie, then after a while the player receives the effects that are specified in the config.
## Commands
– `/zombiesinfection reload` – Reload the plugin
## Permissions
– `zombiesinfection.reload` – Gives the player the right to reload your plugin. (default: op)
– `zombiesinfection.effect` – If you want the player not to receive any effects, then remove this permission from him. (default: true)
`n * 20` – means that the entered number will be multiplied by 20.
– The list of sounds can be viewed [here](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html) (latest version)
– The list of effects can be viewed [here](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html) (latest version)
## **Important clarification, the effects are given 1 time!!**
config.yml
“`yaml
config_version: 2
# Enable debug mode (output additional messages to the console)
debug: false
# Settings for messages and sounds when a player is infected
if-player-infected:
# Enable displaying the infection message
message: false
# Enable playing the sound when infected
play-sound: false
# Update the timer when infected
update-timer: true
# Number of times the effect will be applied
effect-will-applied-after: 5
# Delay in server ticks before executing the first repeat (n * 20)
delay: 5
# Period in server ticks for task repetition (n * 20)
period: 5
# Enable a random time range for effect application
random_time_from_range:
# Enable a random time range
enable: true
# Lower limit of the time range in seconds
range_from: 5
# Upper limit of the time range in seconds
range_to: 10
# Settings for potions that will be given
potion-gived:
# Settings for poison potion
POISON:
# Potion duration in seconds (n * 20 ticks)
potion-duration: 60
# Settings for blindness potion
BLINDNESS:
# Potion duration in seconds (n * 20 ticks)
potion-duration: 5
# Settings for hunger potion
HUNGER:
# Potion duration in seconds (n * 20 ticks)
potion-duration: 30
# Settings for sounds that will be played
sound-played:
# Enable the sound when attacked
sound-in-attack:
# Enable the attack sound
enable: true
# Sound name from Minecraft resources
sound: “AMBIENT_CAVE”
# Sound volume (from 0 to 100)
volume: 100.0
# Sound pitch (from 0 to 2)
pitch: 1.0
# Enable the sound when the effect is given
sound-in-effect-gived:
# Enable the effect sound
enable: true
# Sound name from Minecraft resources
sound: “ENTITY_ENDERMEN_DEATH”
# Sound volume (from 0 to 100)
volume: 100.0
# Sound pitch (from 0 to 2)
pitch: 1.0
# Messages for different events
messages:
# Plugin reload success message
plugin_reload: “§2Plugin successfully reloaded”
# Insufficient permissions message
no_permission: “§cYou do not have permission”
# Missing subcommand message
no_command_args: “§cUsage: /%s ”
# Invalid command message
no_found_command: “§cThe command was not found”
# Infection message
you_infected: “§4§lYOU ARE INFECTED!!”
# Effect applied message
effect-gived: “§c§lTHE INFECTION IS SPREADING”
“`
Zombies Variant
Zombies Variant
This texture pack adds the new default skins (Sunny, Efe, Zuri, Noor, Ari, Makena, and Kai) but for zombies !
Installation
- This texture pack require Optifine or a mod like Entity Texture Features to allow randomized textures
- Place the .zip file in your resource pack folder of your minecraft installation
Showcase

Update?
This pack should be compatible for every versions, i’ll update it if i have time
Zombies Slow You
## Hey, how come no one made this kind of datapack yet?
### _Or is it just that I didn’t search well enough..?_
Basically, once a zombie hits you, your Movement Speed attribute will be multiplied by 0.25 (equivalent to Slowness V) and
– _for versions 1.21 and above:_ Multiplies your Jump Strength attribute by 0.
– _for versions below 1.21:_ Jump Boost 128.
for 1.5 seconds
If you don’t like these values, you can configure it by going to
– _1.21+: zombies_slow/data/zombies_slow/function/zombie_hit.mcfunction_
– _Below 1.21: zombies_slow/data/zombies_slow/functions/zombie_hit.mcfunction_
Zombies Reworked
⚜️ Description:

Requires Clockwork -> [https://www.curseforge.com/minecraft/mc-mods/clockworklib](https://www.curseforge.com/minecraft/mc-mods/clockworklib)
Zombies Reworked is a mod that overhauls and changes the zombies in a better way! Ranging from small features to better AI system and better mechanics to make the mod a must need for apocalyptic minecraft modpacks. This mod has some code that our other mod, Rotted has, but better! This mod is pretty lightweight but also heavy configurable as it does not add that much content!
Now drowned zombies can be captured when…fishing?? Not only that, but players can turn into zombies now just as villagers can turn into zombie villagers! Zombies are smart enough to use items and perform certain actions? Yes! Everything in one place, put it all together in this particular mod!
🎬 Credits:
Many thanks to some github repositories and their authors that made it easier for us to make such a mod.
Mod made by us, Team Abyssal. Any acts of copying / stealing the work of us can result in a DMCA claim or something similar. Code can be shared freely when taking a look at our github repositories.
💫 Features:
– Zombies can now spot you from further away, meaning that they will come to ur house from anywhere.
– If u hurt a zombie, it will alert all other close ones, giving them your location.
– Zombies can now stay in groups, following each other around.
– Zombies can perform small leaps at the player to be more unpredictable and dangerous.
– Zombies have improved attack range and visuals for that.
– Zombies can spawn with better armor and better equipment and more commonly. These tools greatly improve their abilities.
– Zombies can now perform small sprints when close to the player.
– Zombies will be faster at night.
– Zombies are smart enough to use items now. They can use shields to partially block attacks and they can use flint and steels to light the player on fire whenever they attack.
– When fishing, you have a chance to capture a drowned zombie.
– Players can now turn into zombies when a zombie kills them, taking their name and sometimes their equipment.
Zombies Revamped
If you’ve been looking for a way to make Minecraft’s zombies scarier, **Zombies ReWamped** is the ultimate resource pack for you! This isn’t just another zombie texture pack—it’s a **fully remastered version of the classic TZP (The Zombie Pack)**, designed to bring a more immersive and terrifying undead experience to the game.
## **What is Zombies ReWamped?**
Zombies ReWamped takes everything great about **TZP** and pushes it to the next level. Expect:
✔️ **New HD Zombie Textures** – Multiple variations with decayed flesh, exposed bones, and eerie glowing eyes.
✔️ **Creepy Zombie Sounds** – Guttural growls, blood-curdling moans, and spine-chilling shrieks.
✔️ **Biome-Specific Zombies** – Different undead creatures based on their environment, adding more variety and realism.
✔️ **Villager and Drowned Zombie Overhauls** – No more boring green villagers—infected villagers now look horrifyingly detailed!
## **A Proper Remake of TZP**
For long-time Minecraft players, **TZP was a fan-favorite** when it came to enhancing zombies. However, it eventually became outdated, missing modern Minecraft features and lacking updates. **Zombies ReWamped fixes that** by remaking it from the ground up, ensuring compatibility with the latest versions of Minecraft while introducing new features never seen before.
## **Why Download Zombies ReWamped?**
If you want a **darker, more atmospheric survival experience**, this pack is a must-have. Whether you’re playing hardcore mode or just want your nights to feel more dangerous, **Zombies ReWamped** will change the way you see (and hear) zombies forever.
Zombies Remade

Zombies Remade Remakes the Texture of the Zombie to a more Modren one
and with more Actions and more Stuff with what the Zombie can be
Discamer This does not Change the other Zombie textures like Husk and Drowned only the Normal Zombie for now i remove this Discamer if i do end up adding them
Also dont worry about the Pack saying it Might not Work Because it should Work
also i made this because no one else did
Zombies+

## [Save 15% For The First Month on Your Next Server!—Use Code **_Paragon_** and Click Here to Get Started!](https://billing.kinetichosting.net/aff.php?aff=910)
**Zombies+** is a vanilla-friendly Minecraft mod that spices up your gameplay with a bunch of new mobs that fit right into your standard, vanilla world. **Zombies+** is all about adding more variety to the usual zombie encounters.
These new zombies look and feel like they belong in Minecraft, but they also bring a fresh twist perfect for realistic zombie-survival modpacks. _With some easy tweaks in the **configuration file (.json5)** and by adding other mods and resource packs, you can turn these zombies from regular vanilla mobs into truly terrifying, realistic zombies._
Currently, this mod adds:
– **Runner Zombie**
– **Crawler Zombie**
– **Brute Zombie**
– **Crossbow Zombie**
– **Bow Zombie**
– **Shrieker Zombie**
– **Axe Zombie**
– **Sword Zombie**
– **Vile Zombie**
– **Cave Zombie**
– **Weak Zombie**
– **Slow Zombie**
– **Leaper Zombie**
Whether you want to keep that classic Minecraft vibe or you’re in the mood for a zombie apocalypse, this mod offers you the flexibility to make your experience just to your liking. Explore a world where you’ll be forced to encounter these new, groaning monsters.
[](https://modrinth.com/mod/cloth-config)
(Only for Versions 2.0.3+)
[](https://modrinth.com/mod/architectury-api)
(Only for Versions 2.0.0+)
[](https://www.curseforge.com/minecraft/mc-mods/frenzied-horde)
[](https://modrinth.com/mod/frenzied-horde)