Zero Fog Lightweight

# Zero Fog Lightweight Pack by Ownix

🌫️ **Zero Fog Lightweight Pack** is a sleek Minecraft **texture pack** designed to remove fog and enhance visibility while keeping your game smooth and lightweight.

⚡ Optimized for performance, giving you a clear and crisp view of your world.
🌄 Perfect for builders, explorers, and PvP players who want unobstructed sightlines.
🎮 Minimal impact on FPS, making it ideal for low-end and high-end systems alike.

## Features
– 🌟 Removes fog for clear, crisp visuals
– 👀 Improves long-distance visibility
– ⚡ Lightweight and performance-friendly

**🎨 Design & Branding:**
Designed by **Ownix Studio**

zerene vanilla

A light custom fabric client with quality of life fixes and performance increases. For use on the Zerene Vanilla Server. This pack preloaded with our server IP. Our server is running support for this modpack and Vanilla clients.. If you want to join you will need to be whitelisted. More info on this you can find in our discord server.

For installation you can follow these instructions

If there are any problems feel free to ask in our discord server.

Modlist

– AmbientSounds – https://modrinth.com/mod/ambientsounds
– AppleSkin – https://modrinth.com/mod/appleskin
– Architectury API – https://modrinth.com/mod/architectury-api
– Better Animations Collection –
– BetterF3 – https://modrinth.com/mod/betterf3
– Cloth Config API – https://modrinth.com/mod/cloth-config
– CreativeCore – https://modrinth.com/mod/creativecore
– Dynamic FPS – https://modrinth.com/mod/dynamic-fps
– Entity Culling – https://modrinth.com/mod/entityculling
– Fabric API – https://modrinth.com/mod/fabric-api
– FerriteCore – https://modrinth.com/mod/ferrite-core
– Forge Config API Port – https://modrinth.com/mod/forge-config-api-port
– Inventory Sorting – https://modrinth.com/mod/inventory-sorting
– Iris Shaders – https://modrinth.com/mod/iris
– JourneyMap – https://modrinth.com/mod/journeymap
– LambDynamicLights – https://modrinth.com/mod/lambdynamiclights
– Lithium – https://modrinth.com/mod/lithium
– MaLiLib – https://www.curseforge.com/minecraft/mc-mods/malilib
– MiniHUD – https://www.curseforge.com/minecraft/mc-mods/minihud
– Mod Menu – https://modrinth.com/mod/modmenu
– Puzzles Lib – https://modrinth.com/mod/puzzles-lib
– Roughly Enough Items (REI) – https://modrinth.com/mod/rei
– Shulker Box Tooltip – https://modrinth.com/mod/shulkerboxtooltip
– Simple Voice Chat – https://modrinth.com/mod/simple-voice-chat
– Sodium – https://modrinth.com/mod/sodium
– WTHIT – https://modrinth.com/mod/wthit
– bad packets – https://modrinth.com/mod/badpackets

Zerene Created!

# *Zerene Created!*
### A Fabric client-side modpack for use with Zerene’s modded server. This modpack can be played in single player, too.


### What’s the gist?
Our pack is designed to be fairly relaxing without any particular goal in mind other than to build a central base and then build out a rail network and use trains to goto outposts/remote factories. AE2 is included to help with managing storage/crafting/automation etc. This modpack makes heavy use of Create and additions to Create, Steam ‘n’ Rails and features many other QoL mods that help.


For installation guidence, see Modrinth’s guide here

Zerbie’s Mining Master Tweaks

# Zerbie’s Mining Master Tweaks
## Note: requires you have Mining Master installed AND be running forge to make use of the compatabilities
## Note 2 (1-23-2026): Not to be mistaken as the “Mining Master Tweaks” resource pack. I’ve decided to change up the name upon realizing its existence.

This datapack changes how the ores from “Mining Master” generate, as well as making this mod compatible with a few other mods.
Do note that this datapack was made to suit my personal preferences, and is made for very specific mods in mind. Unless you only play with the mods that this datapack is built for, this datapack may not be for you.

## Tweaks
– Mining Master’s Ores should generally generate 5x-10x more often
– Unbreaking Iolite and Divine Beryl at the moment generate at around 20x due to being found in fairly rare biomes
– Fire Ruby, Haste Peridot and Lucky Citrine should now be found in any “hot” biomes
– Removed and relocated some of Air Malachite’s enchants to other gems
– Adds compatability for Farmers Delight, Alex’s Caves, Alex’s Mobs, and *Domestication Innovation
– I’ve decided that the gems you use to enchant your pet’s collar will be for “basic” enchants that simply enhance your pets, no shadow hands here!

## Enchant List
When enchanting items from Farmers Delight, Alex’s Caves, Alex’s Mobs, or Domestication Innovation, here’s what enchantments you’ll expect to get from some gems:
(Note: I’m only showing the enchants for MODDED items, these lists do not represent the total amount of enchants each gem has!)

Key: AC = Alex’s Caves | AM = Alex’s Mobs | DI = Domestication Innovation | FD = Farmers Delight

Fire Ruby

– Field Extension (Resistor Shield, AC)
– Solar (Ray Gun, AC)
– Precise Volley (Dreadbow, AC)
– Lavawax (Straddleboard, AM)
– Fireproof (DI)

Haste Peridot

– Ferrous Haste (Galena Gauntlet, AC)
– Swiftwood (Primitive Club, AC)
– Rapid Possession (Totem of Possession, AC)
– Dark Nock (Dreadbow, AC)
– Speedster (DI)

Dive Aquamarine

– Knight Jump
– Flinging (Ortholance, AC)
– Soak Seeking (Sea Staff, AC)
– Charting Call (Magic Conch, AC)
– Amphibious (DI)

Divine Beryl

– Shaded Respite (Dreadbow, AC)
– Second Wave (Ortholance, AC)
– Immunity Frame (DI)
– Backstabbing (Knives, FD)
– Straight Hook (Candy Cane Hook, AC)
– Targeted Ricochet (Shotgum, AC)

Heart Rhodonite

– Herd Phalanx (Extinction Spear, AC)
– X-ray (Ray Gun, AC)
– Astral Transferring (Totem of Possession, AC)
– Sated Blade (Dark Dagger, AC)
– Seapairing (Sea Staff, AC)
– Return Board (Straddleboard, AM)
– Health Boost (DI)
– Seekcandy (Sugar Staff, AC)

Ice Sapphire

– Respiration
– crystallize (Galena Gauntlet, AC)
– Impending Stab (Dark Dagger, AC)
– Enveloping Bubble (Sea Staff, AC)
– Frost Fang (DI)
– Peppermint Punting (Sugar Staff, AC)

Kinetic Opal

– Plummeting Flight (Extinction Spear, AC)
– Relentless Darkness (Dreadbow, AC)
– Bouncing Bolt (Sea Staff, AC)
– Straddle Jump (Straddleboard, AM)
– Tethered Teleport (DI)
– Far Flung (Candy Cane Hook, AC)
– Explosive Flavor (Shotgum, AC)

Lucky Citrine

– Arrow Inducting (Resistor Shield, AC)
– Twilight perfection (Dreadbow, AC)
– Deflection (DI)
– Multiple Mint (Sugar Staff, AC)
– Triple Split (Shotgum, AC)

Power Pyrite

– heavy slam (Resistor Shield, AC)
– dazing sweep (Primitive Club, AC)
– chomping spirit (Extinction Spear, AC)
– gamma ray (Ray Gun, AC)
– detonating death (Totem of Possession, AC)
– tsunami (Ortholance, AC)
– taxing_bellow (Magic Conch, AC)
– Serpent Charmer (Straddleboard, AM)
– herding (DI)
– Humungus Hex (Sugar Staff, AC)
– Sharp Cane (Candy Cane Hook, AC)

Spider Kunzite

– Feather Falling
– Bonking (primitive club, AC)
– Sightless (totem of possession, AC)
– Triple Splash (Sea Staff, AC)
– Poison Resistance (DI)
– Spell Lasting (Sugar Staff, AC)
– Bouncy Ball (Shotgum, AC)

Spirit Garnet

– Double Stab (Dark Dagger, AC)
– Sea Swing (Ortholance, AC)
– Lasting Morale (Magic Conch, AC….wolololo)
– Gluttonous (DI)

Unbreaking Iolite

– Energy Efficiency (Ray Gun, AC)

Air Malachite

– Void Cloud (DI)
– Removed Knight Jump, Respiration, and Feather Falling

Zerbie’s Modified “Progression”

## Note: Formerly known as “Zerbie’s Modified Progression” This datapack was an attempt to “fix” the progression system. However after further thinking, it’s merely made general progression tedious. Download this datapack IF you’re into that dedicated *and miserable grind mindset! I do not intend on updating it further!

This DataPack intends to further lengthen the progression of tools and armor, as well as give resources such as amethyst and copper more value. No longer will you craft a wooden pickaxe only to immediately replace it with stone, then iron, and so on. It’ll take some time to even advance to Stone!

This datapack may be good for those who yearn for the “survival” aspect of the game, as well as finding satisfaction from creating tools/armor, but for the more casual players it may result in some inconveniences, ESPECIALLY when it comes to how diamond tools are required to be made.

Note: I suggest having the JEI/REI mods installed when using this DataPack, as a couple of recipes rely on the smithing table (which doesn’t have a “recipe book”).

### Check the Gallery for a visual of the crafting/smithing recipes! If you like to provide feedback on the datapack, click on the “issues” link on the side.

##### When using this datapack, please make sure that any mods/other datapacks don’t conflict with the crafting recipes shown here!

## Expectations
With this datapack installed, here’s what to expect in the long run:
– Longer early game progression
– Some sort of an incentive to use alternate gear (such as gold or whatever mods use)
– Diamond tools and Armor require a visit to the Nether in order to craft
– An incentive to explore the world, as the increased cost of tools/armor can make finding treasure tools more rewarding
– Copper is sort of important to gameplay now!
– Incentivizes Nether traversal, as certain gear require materials exclusively found there.

Note: This datapack only revolves around the crafting/smithing-side of things, and does not address the biggest issue to progression: Villager Trading. Either find a way to disable the generation of villages OR refrain yourself from trading with them…

## Changes

NOTE: When upgrading tools/armor via the crafting table, if what you’re using to upgrade is damaged or enchanted, the upgrade recipe may not be registered as “craftable” in the recipe book. However, the upgrade can still be made, you just need to manually craft it (you may lose any enchantments in the process).

Tools/Weapons

– Stone pickaxe/sword/axe require 3 leather, 5 cobblestone (or similar), and the respective wooden tool to be crafted
– Stone Shovel/Hoe uses a similar recipe, although the leather is now discounted to 1
– Iron tools require 5 Copper, 1-3 Iron Ingots, and the respective stone tool to be crafted
– Diamond tools require 5 quartz crystals, 1-3 diamonds, and the respective iron tool to be crafted
– Shields require 2 additional blocks of Copper to be crafted

As much as I would’ve liked to use the smithing table for tools, it has an issue of either making a recipe dirt cheap OR too expensive. Besides, 4/5 of these tools are meant for building, and it’d be annoying to have to get a diamond block for a pickaxe all the time…

Armor

– Leather Armor is cheaper to make, as you only need 1-3 leather and some wooden planks to craft!
– Chainmail Armor can be crafted in the same way as any other armor, using chains and a single block of copper to craft.
– Iron Armor requires a block of amethyst, an iron ingot, and the respective chainmail armor to upgrade via the smithing table
– Diamond Armor requires a block of diamond, a blaze rod, and the respective iron armor to upgrade via the smithing table

Diamond Armor having maxed out defense as well as “Armor Toughness” warrants its increased cost.

Progression In The Nether

The Nether is a hostile dimension where valuable resources such as iron or diamond are incredibly scarce. Heck, depending on your luck, you may not even have access to stone right away!
With this in mind, if you intend on surviving exclusively in the Nether, here’s some recipes to be aware of:

– Stone Tools use the original vanilla crafting recipes (it has to be exclusively blackstone), no need for leather here!
– Chainmail armor can be obtained by surrounding Leather Armor with quartz on the crafting menu
– Iron Tools/Armor requires a block of quartz, an iron ingot, and the respective chainmail armor to upgrade via the smithing table
– The shield recipe in the Nether requires quartz blocks instead of copper blocks

As a consequence, these recipes may be relatively cheaper than in the overworld, and surely it’ll be a good incentive to further explore the Nether.

Other

– Altered the chain crafting recipe, you need an iron ingot and 2 copper ingots to craft a chain
– You can smelt Rotten Flesh into Leather!

### The recipes were made possible with TheDestruc7i0n’s crafting recipe creator

Zeps’ Extra Crops

Welcome!

This is currently a small mod, adding 2 new crops.
Those crops are: Parsnip, and Winter Wheat.
Seeds for both of them can be traded for with farmer villagers and wandering traders.
They are both food.

I will be updating frequently.

Enjoy!

Zeppy Tube’s Official Texture Pack

# Zeppy Tube’s Official Texture Pack

This pack was created by me, Zeppy Tube, because I wanted to change some little stuff in the game (changes shown below), because I didn’t want multiple texture packs to do little stuff, so I just made my own to change it all.
I never planned on releasing this, however after getting a few request for a release, I’m finally officially releasing this, enjoy 😀

# Changes to the game:
– -Replaced “Honey comb” name with “Wax”.
– -Replaced “Target” name with “Target block”.
– -Replaced “You died” text screen to “GAME OVER” in blue text.
– -Replaced any “{player} fell off of a/some {climbable object}” chat death message with “{player} fell off of a/some {climbable object} (Are you dumb?)”.
– -Replaced splash text “Made by Jeb!” with “Made by Jeb (And Hatsune Miku)!”.
– -Added verious different splash texts (refer to change logs or look in the file splashes.txt)
– -Changed Turtle texture to Carl bot from discord (Texture may be messed up).
– -Changed Diamond sword texture to Master sword from Legend of Zelda (Shadow is reversed).
– -Changed Redstone dust texture to have my PFP on it (Zeppy Tube pfp character).
– -Removed map in item frame texture from the map.
– -Changed chainmail armor with Rina Tennoji school uniform+Rina board.
– -Changed chainmail helment texture to Rina board.
#

For any issues, join my discord server and report it in “#submit-a-ticket” and I’ll maybe fix it

Zephyrinth

A modpack designed to enhance Minecraft visuals with mods like Better Clouds, Wakes, Blur and more without affecting the vanilla gameplay.

It also includes some QoL mods like Essentials, Zoom.

Zephyr

# Zephyr
Zenith Adventure Module content for the RPG Series

## Required:
– Zenith
– Spell Power Attributes
### Optional
– Better Combat

#### Note: As of 0.5+, Apotheosis is **no longer supported** via Sinytra Connector. A native port will probably be made at some point in the future.

#
![Discord](https://lunapixel.studio/discord)
![GitHub](https://github.com/muon-rw/)
![CurseForge](https://www.curseforge.com/members/muonr/projects)
![Modrinth](https://modrinth.com/user/muon-rw)

## Content Added:
### Gems:
_There are gems for every major spell power school, and 6 tiers for every gem type_

![Image of the fire gem, Dragonfire Spessartite.](https://github.com/muon-rw/cdn/blob/main/img/dragonfire_spessartite_large.png?raw=true)
![Description of the frost gem, Dragonfire Spessartite. It can fit in fire weapons and armor, and gives fire-themed effects and attribute bonuses.](https://github.com/muon-rw/cdn/blob/main/img/dragonfire_spessartite_desc.png?raw=true)
### Affixes:
_There are affixes for every magic school type_
![An example affixed frost staff, with high level frost spell power gems embedded and frost-specific effects. The name reads “Volatile Netherite Frost Wand of Eternal Freezing”](https://github.com/muon-rw/cdn/blob/main/img/affix_example.png?raw=true)
#### Loot Categories:
_You can manually override an item type in the adventure module config using any of this mod’s 2 newly added types. Any weapon with the appropriate attributes should automatically receive a loot category, but you can override them in `adventure.cfg`:_

`staff` (a two handed casting weapon)

`wand` (a one handed casting weapon)

_You can also sort affixes onto appropriate elemental gear automatically by placing them into an “elemental/school_schoolname/” directory._
_”schoolname” should match up exactly with the registry name for a SpellSchool. For example:_
`/data/zephyr/affixes/elemental/school_fire/attribute.json`

Other features, such as bosses and affix loot entries, are planned.

Required both client and server side.

AntiXRay

# 🛡️ zepAntiXRay — Hide Ores from X-Ray Cheaters

**Anti XRay** protects your server from players using X-Ray resource packs or hacked clients to locate ores. Ores are hidden **server-side** and only revealed when a player is close enough or has direct line of sight.

## ✨ Features

– **Hides ores server-side** — Diamond, Emerald, Gold, Iron, Redstone, Lapis, Ancient Debris and more
– **No client mod required** — works completely server-side
– **Lightweight** — minimal performance impact on your server
– **Simple & focused** — does exactly one thing, and does it well

## ⚙️ How it works

Ore blocks are **replaced with stone** in the chunk data before being sent to the client. They are only revealed when a player is **close enough**, preventing any X-Ray cheater from spotting them at a distance.

## 📋 Requirements

| | |
|—|—|
| **Minecraft** | 1.7.x-1.21.x |
| **Server Software** | Paper, Purpur, Folia, Bukkit, Spigot |
| **Java** | 21+ |
| **ProtocolLib** | Please use the Newst Version |

## ⚠️ Limitations

> This plugin is focused **solely on hiding ores**. It does not include any additional anti-cheat features beyond X-Ray protection.