Simple Displays

### Intended & Designed for Creative Use or by Server Operators Only.
#### Feedback & Bug Reports
To Provide Feedback or a Bug Report, please submit [a form here.](https://forms.gle/mxkBa3EfEdKTgBRC7)
## Operator Status
Operator Only Mode is set to on by default. As an operator run `/function sdsetting:oponly` to toggle it off & on. While Op Only mode is on, commands can only be run by `/function sdfunction:[command]` by typing that and without the /trigger.
#### Regular Simple Displays
Simple Displays is a datapack that you can include in your world! It adds multiple /trigger commands, which are the main interactions with this datapack. The commands are the following:
| Item Display Entity | Text Display Entity | Block Display Entity |
| ——– | ——– | ——– |
|/trigger ToggleBrightness|/trigger ToggleBrightness|/trigger ToggleBrightness|
|/trigger CycleItemBillboard|/trigger CycleTextBillboard|/trigger CycleBlockBillboard|
|/trigger CycleItemRotation|/trigger CycleTextRotation|/trigger CycleBlockRotation|
|/trigger CycleItemScale|/trigger CycleTextScale|/trigger CycleBlockScale|
|/trigger KillItemDisplay|/trigger KillTextDisplay|/trigger KillBlockDisplay|
|/trigger PlaceItemDisplay|/trigger PlaceTextDisplay|/trigger PlaceBlockDisplay|
|/trigger PrecisePlaceItemDisplay|/trigger PrecisePlaceTextDisplay|/trigger PrecisePlaceBlockDisplay|
|/trigger ReplaceItemDisplay|/trigger ReplaceTextDisplay|/trigger ReplaceBlockDisplay|
|/trigger CycleItemStyle|||
#### Operator Only Custom Commands:
*These Commands are more complicated commands that allow for more dynamic selection of things for Display Entities. This is only available for **1.20.3 and Higher**.* Replace X with one of the listed or custom variables.
Operator Only Custom Command Descriptions
– `/function sdcustom:place_custom_block {block:X}` (Any Block id. No need to add Minecraft:)
– `/function sdcustom:place_custom_item {item:X}` (Any Item id. No need to add Minecraft:)
– `/function sdcustom:place_custom_text {text:X,color:X}` (Text: What you want on the display, Color: [Legacy Minecraft Colors](https://minecraft.wiki/w/Formatting_codes))
– `/function sdcustom:precise_custom_block {block:X}` (Any Block id. No need to add Minecraft:)
– `/function sdcustom:precise_custom_item {item:X}` (Any Item id. No need to add Minecraft:)
– `/function sdcustom:precise_custom_text {text:X,color:X}` (Text: What you want on the display, Color: [Legacy Minecraft Colors](https://minecraft.wiki/w/Formatting_codes))
– `/function sdcustom:replace_custom_text {text:X,color:X}` (Text: What you want on the display, Color: [Legacy Minecraft Colors](https://minecraft.wiki/w/Formatting_codes))
– `/function sdcustom:set_custom_billboard {type:X,billboard:X}` (type: entity – Make sure to add _display -, billboard: fixed, vertical, horizontal, or center)
– `/function sdcustom:set_custom_scale {type:X,scale:X}` (type: entity – Make sure to add _display -, Scale of Entity)
– `/function sdcustom:set_full_custom_scale {type:X,scale1:X,scale2:X,scale3:X}` (type: entity Make sure to add _display , Scale: X, Y & Z of Entity)
#### Item Display Entity:
*Item Displays are entities that display items in multiple ways. This datapack uses commands to add, modify, and change these item displays in a simplified way. You can place them and modify these entities in 5 ways, item it displays, size, style, rotation, and billboard!*
Item Display Command Descriptions
– **CycleItemBillboard**: `Cycles the “Billboard” of Item Displays (From Fixed > Vertical > Horizontal > Center > Fixed).`
– **CycleItemRotation**: `Cycles the “Rotation” of Item Displays (From South > West > North > East > South)`
– **CycleItemScale**: `Cycles the “Scale” of Item Displays (From 1x > 2x > 8x > 16x > -1x > -2x > 1x).`
– **KillItemDisplay**: `Kills Item Display Directly next to you.`
– **PlaceItemDisplay**: `Places an Item Display at the center of the block of where you are (and uses your held item).`
– **PrecisePlaceItemDisplay**: `Places an Item DIsplay at where you are (and uses your held item).`
– **ReplaceItemDisplay**: `Replaces the Item of the nearest Item Display (uses your held item).`
– **CycleItemStyle**: `Cycles Rendering Style of Item Displays (From Fixed > Third Person > First Person > Head > GUI > Ground > Fixed)
#### Block Display Entity:
*Block Displays are entities that display blocks in multiple ways. This datapack uses commands to add, modify, and change these block displays in a simplified way. You can simply place them and modify these entities in 4 ways, block it displays, size, rotation, and billboard! Note, Block Displays only display blocks with hitboxes, blocks such as redstone dust and rails won’t be placed*
Block Display Command Descriptions
– **CycleBlockBillboard**: `Cycles the “Billboard” of Block Displays (From Fixed > Vertical > Horizontal > Center > Fixed).`
– **CycleBlockRotation**: `Cycles the “Rotation” of Block Displays (From South > West > North > East > South)`
– **CycleBlockScale**: `Cycles the “Scale” of Block Displays (From 1x > 2x > 8x > 16x > -1x > -2x > 1x).`
– **KillBlockDisplay**: `Kills Block Display Directly next to you.`
– **PlaceBlockDisplay**: `Places a Block Display at the center of the block of where you are (and uses the item directly below you).`
– **PrecisePlaceBlockDisplay**: `Places a Block DIsplay at where you are (and uses the item directly below you).`
– **ReplaceBlockDisplay**: `Replaces the Block of the nearest Block Display (and uses the item directly below you).`
#### Text Display Entity:
*Text Displays are entities that display text in many ways. This datapack uses commands to add, modify, and change these text displays in a simplified way. You can simply place them and modify these entities in 4 ways, text it displays, size, rotation, and billboard!*
Text Display Command Descriptions
– **CycleTextBillboard**: `Cycles the “Billboard” of Text Displays (From Fixed > Vertical > Horizontal > Center > Fixed).`
– **CycleTextRotation**: `Cycles the “Rotation” of Text Displays (From South > West > North > East > South)`
– **CycleTextScale**: `Cycles the “Scale” of Item Displays (From 1x > 2x > 8x > 16x > 1x).`
– **KillTextDisplay**: `Kills Text Display Directly next to you.`
– **PlaceTextDisplay**: `Places a Text DIsplay at the center of the block of where you are (and uses your held item’s name).`
– **PrecisePlaceTextDisplay**: `Places a Text DIsplay at where you are (and uses your held item’s name).`
– **ReplaceTextDisplay**: `Replaces the Text of the nearest Text Display (uses your held item’s name).`
Simple Datapacks
## 📂 Simple Datapacks
The purpose of this mod is to simplify the ways of adding datapacks to the game. To do this, the mod creates a folder in the root directory of Minecraft called datapacks. In my opinion, the capabilities of datapacks are underestimated by players, mostly because not everyone understands how to install datapacks into the game. This is more difficult to do than to install a mod or resource pack, although many datapacks bring a lot of content to the game.

My goal is to make a mod that will help players with installing datapacks into the game so that they can get a new portion of unforgettable impressions.
## 💼 Usage

In order to launch a world with datapacks, you need to download any datapack that is compatible with the selected version of Minecraft, open and place the datapack in the datapacks folder, start creating a world and select the desired datapack from the list. However, when using Cloth Config, the mod settings specify the path to the downloads folder, so to use datapacks, you only need to download them, then simply open the datapack selection menu and enable the desired one.
## ✨ Features
Whenever possible, I added the most basic features for the mod that I could imagine.
Click to open
* Since the main thing for me is that as many players as possible start using datapacks, I made the mod available on 4 different loaders so that it can be launched from almost any modpack.
* The mod has a configuration. The values used by the mod can be changed in the mod menu (Fabric requires ModMenu), and can also be changed in the configuration file, which is available using the Cloth Config API.
* The mod allows players to add and load datapacks from different folders. To change the sources of these packs, you need to configure them in the mod settings. If you want to specify a folder in the game’s root directory, for example, “`my_datapacks“` instead of the full path “`C:Users{USERNAME}AppDataRoaming.minecraftmy_datapacks“`, simply enter the folder name in the field in the mod settings menu.
* By default, datapacks are loaded from the datapacks folder in the root directory and the downloads folder, allowing them to appear in the game immediately after installation (provided Cloth Config API is loaded; otherwise, only the datapacks folder will be used).
* The mod settings have two lists: one for required and one for optional datapacks. The first list specifies the paths to datapacks that are automatically applied when entering a world. The second list contains datapacks that remain inactive but can be enabled at any time using the “`/datapack enable“` command.
* The Simple Datapacks mod runs on the server. Since the mod settings are not accessible on the server, it automatically uses all datapacks from the datapacks folder.
* It’s possible to disable feature packs (experimental datapacks). If you don’t use feature packs, you can disable them to save space on the datapack selection screen. In the mod settings, function packages can be set to required, and then they will be applied when the world starts.
* Unlike similar mods, datapacks will continue to work in the world, even if you disable the mod. In the mod settings, you can enable copying datapacks to the world folder. In this case, the datapack will work without the mod, because the game will read it from the world.
## 🤝 Support

Silent Horns
**Are you tired of hearing goat horns again and again?
Does your SMP friend annoy you with spamming goat horns while flying around you like a bug?**
This resourcepack will help you! 🤝
❌ There is currently no way to lower the volume of goat horn sounds exclusively, the only way is to lower the master game volume.
🔇 In this pack all goat horn sounds are replaced with silence, so you can enjoy peace without lowering your overall game volume all the way down.
### Troubleshooting
❓ If the horn sounds aren’t silenced after enabling resourcepack, you can try to rejoin the world/server or just relaunch the game entirely.
Silent Discs Plus
This Silent Discs resource pack is made specifically for use with redstone disk/jukebox ROMs. It not only silences all music discs, but also removes the “now playing” text and silences minecarts too
(Minecarts have a bad habbit of taking up the sound cap even if you can’t hear them, this pack fixes that)
Show Me What You Got

# Show Me What You Got
A simple mod which allows displaying your items to other users in chat.
While in your inventory, hold ctrl and then press your chat key while hovering over an item to share it. (so **Ctrl+T** by default).
Your chat window will open with the linked item inside. Feel free to write a message before or after the item (or both) before sending!
## Client or Server?
The mod _should_ be installed on the client _and_ the server in order to function properly.
Clients without the mod can still see items shared by others with the mod in chat, but can’t share items themselves and also won’t see the shared item’s texture in the tooltip. If you use this mod on your client and try to share an item on a server without the mod installed, you will just send text with the item name.
Shorty Swords
Shortened Sword are Just Built Different! Aren’t they look hot?
Texture-pack makes swords a bit shorter. Supports almost **EVERY** ever existed Minecraft Version.
Shorten swords
changes every sword to a shorter varient with its distinguished style
red is netherite
blue is diamond ofc
gold is yelloish brown
iron is blueish white
stone is greyish yellow
wooden is brown
portfolio:
bit.ly/4glA9yh
shea’s simple Totem x bare bones
# shea’s simple Totem x bare bones
## what does this pack does
### it takes Totems and cleans it up
This pack does not include any bare bones textures
**Bare Bones is required for the intended look**
disclaimer if you use this pack make sure to place this pack above bare Bones in your resource pack list for it to use its own instead of bare bones
i recomend using other shader and resource packs like [bliss](https://github.com/X0nk/Bliss-Shader) to improve looks but that is optional
**you can showcase this if you want just dont redistrabute it**
Selfskin
# Selfskin
Change any skin fully client-side!
Simply put a file in `.minecraft/selfskins/.png` or `.minecraft/selfskins/slim/.png` to override a player’s skin (it works with offline players too).
Skins automatically update each time a player enters the world (as of 1.1.0). To change skins while a player is in the world, use `/selfskin:reload`. The command accepts a username to only reload one player’s skin.
This mod will change the skins you see on players, logged in or not, without other players seeing the changes.
Thus, it does not do the same as changing alex.png and steve.png in a resource pack.
Selfskin tries to work with as many versions as possible on fabric and quilt.
Forge support may come eventually as this mod is really small and simple.
Requests for version ports are welcome.
This mod also tries to be compatible with mods like [Ears](https://modrinth.com/mod/ears).
Found a mod that works or doesn’t work with selfskin? Questions? Or just want to chat? [Come join us on matrix!](https://matrix.to/#/%23wonder-minecraft:the-apothecary.club?via=the-apothecary.club&via=syndicated.gay&via=matrix.org) Alternatively, [create an issue](https://git.sleeping.town/wonder/selfskin/issues/new)
## Compatibility
The listed supported versions are not exhaustive and most mod/minecraft version combinations are not tested. The mod may work on versions that are not listed. Please reach out if you find an inaccuracy!
Known compatible mods:
– ~~3d Skin Layers~~ reportedly broken, but will run
– Ears
Known incompatible mods to be fixed:
– 3d Skin Layers
Known mods that won’t be compatible:
– none (so far)
Scaffolding Fix
A lightweight resource pack that adds the missing hole on top of scaffolding blocks.
**Note that the texture is off on pre 1.19.3 versions of minecraft, i might fix this in the future.**
Before/Vanilla:

After:

_You may not redistribute this resource pack anywhere without proper permission, the only official download page for this resource pack is on modrinth._