Zombies Reworked

⚜️ Description:

![clockworklib](https://cdn.modrinth.com/data/cached_images/a3d62208ac74c87aebd3d79a6453eacb4d55fc00.png)

Requires Clockwork -> [https://www.curseforge.com/minecraft/mc-mods/clockworklib](https://www.curseforge.com/minecraft/mc-mods/clockworklib)

Zombies Reworked is a mod that overhauls and changes the zombies in a better way! Ranging from small features to better AI system and better mechanics to make the mod a must need for apocalyptic minecraft modpacks. This mod has some code that our other mod, Rotted has, but better! This mod is pretty lightweight but also heavy configurable as it does not add that much content!

Now drowned zombies can be captured when…fishing?? Not only that, but players can turn into zombies now just as villagers can turn into zombie villagers! Zombies are smart enough to use items and perform certain actions? Yes! Everything in one place, put it all together in this particular mod!

🎬 Credits:

Many thanks to some github repositories and their authors that made it easier for us to make such a mod.

Mod made by us, Team Abyssal. Any acts of copying / stealing the work of us can result in a DMCA claim or something similar. Code can be shared freely when taking a look at our github repositories.

💫 Features:

– Zombies can now spot you from further away, meaning that they will come to ur house from anywhere.

– If u hurt a zombie, it will alert all other close ones, giving them your location.

– Zombies can now stay in groups, following each other around.

– Zombies can perform small leaps at the player to be more unpredictable and dangerous.

– Zombies have improved attack range and visuals for that.

– Zombies can spawn with better armor and better equipment and more commonly. These tools greatly improve their abilities.

– Zombies can now perform small sprints when close to the player.

– Zombies will be faster at night.

– Zombies are smart enough to use items now. They can use shields to partially block attacks and they can use flint and steels to light the player on fire whenever they attack.

– When fishing, you have a chance to capture a drowned zombie.

– Players can now turn into zombies when a zombie kills them, taking their name and sometimes their equipment.

Zombies Revamped

If you’ve been looking for a way to make Minecraft’s zombies scarier, **Zombies ReWamped** is the ultimate resource pack for you! This isn’t just another zombie texture pack—it’s a **fully remastered version of the classic TZP (The Zombie Pack)**, designed to bring a more immersive and terrifying undead experience to the game.

## **What is Zombies ReWamped?**
Zombies ReWamped takes everything great about **TZP** and pushes it to the next level. Expect:

✔️ **New HD Zombie Textures** – Multiple variations with decayed flesh, exposed bones, and eerie glowing eyes.
✔️ **Creepy Zombie Sounds** – Guttural growls, blood-curdling moans, and spine-chilling shrieks.
✔️ **Biome-Specific Zombies** – Different undead creatures based on their environment, adding more variety and realism.
✔️ **Villager and Drowned Zombie Overhauls** – No more boring green villagers—infected villagers now look horrifyingly detailed!

## **A Proper Remake of TZP**
For long-time Minecraft players, **TZP was a fan-favorite** when it came to enhancing zombies. However, it eventually became outdated, missing modern Minecraft features and lacking updates. **Zombies ReWamped fixes that** by remaking it from the ground up, ensuring compatibility with the latest versions of Minecraft while introducing new features never seen before.

## **Why Download Zombies ReWamped?**
If you want a **darker, more atmospheric survival experience**, this pack is a must-have. Whether you’re playing hardcore mode or just want your nights to feel more dangerous, **Zombies ReWamped** will change the way you see (and hear) zombies forever.

Zombies Remade

![The Zombie](https://cdn.modrinth.com/data/cached_images/98753ad11d28dea9137093cbf37d88950707d92f_0.webp)

Zombies Remade Remakes the Texture of the Zombie to a more Modren one
and with more Actions and more Stuff with what the Zombie can be

Discamer This does not Change the other Zombie textures like Husk and Drowned only the Normal Zombie for now i remove this Discamer if i do end up adding them

Also dont worry about the Pack saying it Might not Work Because it should Work

also i made this because no one else did

Zombies Improve Over Time

# Zombies Improve Over Time
This datapack increases zombies’s stats over time. The changes are made to be gradual, increasing very slightly each minecraft day up to day 100. Difficulty is calculated for each player separately. New players will start with weak zombies while players who have been playing for a while will have stronger zombies.

## NOTICE: This datapack is discontinued, instead use the Hostile Mobs Improve Over Time datapack: https://modrinth.com/datapack/hostile-mobs-improve-over-time

### Stat increase
Stats that change include:
– Health
– Damage
– Reinforcement chance
– Knockback resistance
– Movement speed
– Armor and armor toughness

Day 50 enables all zombies to break doors
Day 70~ – enables all zombies to pick up loot
Day 80 – some zombies change to baby/or have leather armor
Day 95 – Zombies might gain strenght and speed when near player
some other stuff

### Commands
If you wish to test out how hard the zombies are, use functions diff:day25, diff:day50, diff:day75, diff:100 or use command “scoreboard players set Timeroo . To reset your score use diff:reset, or diff:resetall to reset all of players difficulty.
### Timers
Timer for difficulty is per player, and increases every minecraft day (20 minutes). sleeping does NOT forward this timer. Max difficulty is day 100+ and difficulty does not increase after that.
### Installing
like your ordinary datapack, put zip file in your datapacks folder of your world
### Unistalling
use function diff:unistall and then remove your datapack from your datapacks folder
### Other
I am planning on making a version of this datapack for each common mob, then making a datapack consisting of all of them

### There is now Hostile mobs improve over time datapack which includes this + many more hostile mobs, you can download it here – https://modrinth.com/datapack/hostile-mobs-improve-over-time – but if you wish to play with only some of them, links are below.

Here are all the datapacks “X improve over time” I made:

https://modrinth.com/datapack/zombies-improve-overtime – Zombies

https://modrinth.com/datapack/creepers-improve-over-time – Creepers

https://modrinth.com/datapack/spiders-improve-over-time – Spiders

https://modrinth.com/datapack/skeletons-improve-over-time – Skeletons

https://modrinth.com/datapack/witches-improve-over-time – Witches

https://modrinth.com/datapack/drowned-improve-over-time – Drowned

https://modrinth.com/datapack/silverfish-improve-over-time – Silverfish

https://modrinth.com/datapack/pillagers-improve-over-time – Pillagers

https://modrinth.com/datapack/vindicators-improve-over-time – Vindicators

https://modrinth.com/mod/strays-improve-over-time – Strays

https://modrinth.com/datapack/wither-skeletons-improve-over-time – Wither Skeletons

https://modrinth.com/datapack/endermites-improve-over-time – Endermites

https://modrinth.com/datapack/ravagers-improve-over-time – Ravagers

https://modrinth.com/datapack/cave-spiders-improve-over-time – Cave Spiders

https://modrinth.com/datapack/zombified-piglins-improve-over-time – Zombified Piglins

https://modrinth.com/datapack/guardians-improve-over-time/ – Guardians

All of them are compatible with eachother, and I recommend you play with all of them for the best experience.

Zombie Girls

This tpack changes the sex of the zombies and the model, in its 3 versions.

Zombie Villagers From Spawner

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum’s Spawn Bundle mod.
Zombie Villagers From Spawner is a minimalistic configurable mod which puts back the ability for zombie spawners to spawn the villager variant, originally removed in Minecraft version 1.11.

You may also be interested in More Zombie Villagers.

Configurable: ( how do I configure? )
isZombieVillagerChance (default = 0.1, min 0, max 1.0): The chance a new zombie spawn from a spawner is of the villager variant.

——————

You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Zombie Skin

Basically this pack gives you the skin of the rare account “Zombie” applied as a texture for Zombies, also this has no problems with [Fresh Animations](https://modrinth.com/resourcepack/fresh-animations), so don’t worry, you can still use it without problems

Zombie Proof Doors

Zombie Proof Doors
==================

Zombie Proof Doors is a Datapack for Minecraft that prevents Zombies from intruding
into your buildings by breaking doors. Unlike many predecessors, it handles **all**
types of door-busting Zombies.

It works by calming the odd urge that Minecraft Zombies have to break doors when
the difficulty is set to Hard or Hardcore.

Supported zombie
—————-

The following types of Zombies (and baby variants) will stop attacking doors:

* Zombie
* Husk
* Zombie Villager
* Drowned
* Zombified Piglin

license
——-

[Zombie Proof Doors Datapack for Minecraft][] by [MeeniMC][] is
licensed under [CC BY-NC-SA 4.0][5]

![][1]![][2]![][3]![][4]

Contact me if you have commercial plans.

[Zombie Proof Doors Datapack for Minecraft]: https://github.com/MeeniMc/zombieProofDoors
[MeeniMC]: https://github.com/MeeniMc
[1]: https://mirrors.creativecommons.org/presskit/icons/cc.svg?ref=chooser-v1
[2]: https://mirrors.creativecommons.org/presskit/icons/by.svg?ref=chooser-v1
[3]: https://mirrors.creativecommons.org/presskit/icons/nc.svg?ref=chooser-v1
[4]: https://mirrors.creativecommons.org/presskit/icons/sa.svg?ref=chooser-v1
[5]: https://creativecommons.org/licenses/by-nc-sa/4.0

Zombie Proof Doors

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum’s Quality of Life Bundle mod.
Zombie Proof Doors is a minimalistic mod which prevents zombies from targeting and breaking down doors. Villagers and players have over time figured out how to keep a single zombie outside, without worrying if the door breaks down.

——————

You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

Zombie Onslaught

Description:

The Zombie Onslaught mod is a mod that adds multiple unique zombies into the game, all of these zombies have their own unique quirk to them.

 

There is a total of 8 different zombies at the moment, but I recommend suggesting your own ones to have a chance to get them in the mod

This mod REQUIRES Geckolib to work

This is a Forge Only mod
(This mod is Directly inspired by the Zombie Invasion mod, go check their mod out)

 

The Zombies

Currently, there is 8 unique zombies, but you can suggest your own and I might add them if I like it

 

Crawlers

Crawlers are a extremally slow variant of zombie that can appear with a 10% chance after you kill a regular zombie/husk

 

Frosted

The Frosted is a type of zombie that only spawns in cold biomes, if a Frosted attacks you, it gives you the slowness effect

Zombie Bomber

The Zombie Bomber is a zombie type that has a 50% chance to explode after it attacks you, this explosion will kill it and deal damage to you and the surrounding area

 

Zombie Brute

The Zombie Brute is a rare type of zombie that can spawn, it has a lot of HP and can cause a lot of Knockback damage to the player

 

Oozer

The Oozer is a slow and sluggish zombie. This is a ranged zombie that shoots Ooze at the player. This ooze will cause the player some poison damage

 

Zombie Hunter

The Zombie Hunter is a type of zombie that spawns in forests. These zombies are able to cloak themselves and make themself invisible for a short period of time

Savage

The Savage is an extremally fast  zombie with high speed. It can catch up to players extremally easily

 

Magician Zombie

The Magician Zombie is the rarest zombie type so far. It’s a ranged mob that can use it’s wand to give a range of negative effects, every bullet that hits you has a chance to give you multiple random negative effects. All arrows that shoot at it will be teleported away, and since it’s wearing a hat, it doesn’t get burned by the sun