Yet Another Modpack
# Yet Another Modpack
Thinkseal’s modpack full lots of random mods!
 
This modpack contains many progression and QOL mods.
It is meant to be a magical steampunk styled modpack.
I hope you like it.
—
Details
full list of mods (202)
3d-Skin-Layers
Additional Lanterns
Additional Structures
Adorn
All The Fan Made Discs
Amarite
AmbientSounds
Amendments
Amethyst Core
Amethyst Imbuement
Animatica
Antique Atlas
AppleSkin
Architectury
Axolotl Buckets
BadOptimizations
Better Combat
Better Statistics Screen
Better Third Person
BetterF3
Biolith
Blur (Fabric)
Bobby
Bookshelf
Botania
Bridging Mod
CICADA
CIT Resewn
Chat Heads
Cherished Worlds
ChoiceTheorem’s Overhauled Village
Clear Despawn
Cloth Config v11
Clumps
Collective
Comforts
Compressed Blocks
Concurrent Chunk Management Engine
Continuity
Controlling For Fabric
CorgiLib
Cosmetica
Crawl
Create
Create Big Cannons
Create: Bells & Whistles
Create: Steam ‘n’ Rails
CreativeCore
Cristel Lib
Crops Love Rain
DCCH
Dark Loading Screen
DarkPaintings
Dawn API
Debugify
Decorative Blocks
Deeper and Darker
Detail Armor Bar
Display Case Mod
Do a Barrel Roll
Double Doors
Dungeons and Taverns
Effective
Elytra Slot
Emoji Type
Enchancement
EnchantmentDescriptions
Ender Dragon Fight Remastered
Enhanced Block Entities
Entity Model Features
Entity Texture Features
EntityCulling
Expanded Delight
Extended Drawers
Fabric API
Fabric Language Kotlin
FabricSkyBoxes
Falling Leaves
Farmer’s Delight
Farmer’s Knives
Fast IP Ping
Fast Load
FastQuit
FerriteCore
Festive Delight
Forge Config API Port
Friends & Foes
FrozenLib
Fusion
Fzzy Config
Fzzy Core
GeckoLib 4
Handcrafted
Healing Campfire
Held Item Info
ImmediatelyFast
Immersive Structures
Indium
InvMove
Inventory Profiles Next
Inventory Tabs
Iris
Jade
JamLib
Just Enough Items
Krypton
LambDynamicLights
LazyDFU
Let Sleeping Dogs Lie
Lithium
Lithostitched
Lovely Snails
M.R.U
Make Bubbles Pop
Memory Leak Fix
MidnightLib
Mod Menu
ModMenu Badges Lib
Model Gap Fix
ModernFix
Moonlight
Mooshroom Tweaks
More Axolotl Variants API
More Axolotl Variants Mod
More Chat History
More Culling
More Geodes
More Mobs
Mouse Tweaks
No Chat Reports
Noisium
NotEnoughAnimations
Nullscape
Oh The Biomes We’ve Gone
Oh The Trees You’ll Grow
Origins
Patchouli
Pehkui
Pick Your Poison
Player Animator
Polymorph
Promenade
Puzzles Lib
Rechiseled
Rechiseled: Create
Reese’s Sodium Options
Remove Reloading Screen
Repurposed Structures
Resourceful Lib
Right Click Harvest
Satin
Searchables
Shulker Box Tooltip
Simple Voice Chat
Smooth Swapping
Sodium
Sodium Extra
Sodium Shadowy Path Blocks
Sounds
Spawn Animations
Starlight
Status Effect Bars
SuperMartijn642’s Config Lib
SuperMartijn642’s Core Lib
Supplementaries
Surveyor Map Framework
TCD Commons API
Tectonic
TerraBlender
TerraBlenderFix
Terralith
ThreadTweak
ToolTip Fix
Towns and Towers
Trinkets
Universal Ores
Very Many Players
Visual Workbench
VisualOverhaul
Visuality
Wilder Wild
Winterly
YUNG’s API
YUNG’s Better Desert Temples
YUNG’s Better Dungeons
YUNG’s Better Jungle Temples
YUNG’s Better Mineshafts
YUNG’s Better Nether Fortresses
YUNG’s Better Ocean Monuments
YUNG’s Better Strongholds
YUNG’s Better Witch Huts
YUNG’s Bridges
YetAnotherConfigLib
Zoomify
[[Let’s Do] API](https://modrinth.com/mod/4XJZeZbM)
[[Let’s Do] Vinery](https://modrinth.com/mod/1DWmBJVA)
e4mc
iChunUtil
libIPN
oωo
spark
technomodel
Resource Packs (3) / Shaders (1)
Fresh Animations
Pride GUI Legacy
Pridepack
Complementary Shaders – Reimagined
For the recommended experience please use 6GB of RAM or more.
**If you are running this on a dedicated serer you need to remove Effective in the 1.19.2 version or the server will crash.**
If you find any bugs or have mod suggestions please tell me on discord.
## 🏳️🌈-Pridecraft
Have you ever thought that your game is too boring and straight? Well, that’s no more! Get Pridepack *(or its variations)* today!

Yet Another Elf Origin
Oh, hey. You there. Looking for elf-y stuff, huh? But don’t want anything overly complicated? You’re not too practiced at the mining and crafting, but still want a fun time with friends? I’ve got you covered, kiddo. Don’t worry.
# Yet Another Elf Origin
Don’t be driven off by the name! This was a labor of love towards my fellow, newer miners and crafters. This origin is **intentionally unbalanced, in a way biased towards the Elf player.** It is designed for players who are not exactly confident in their skills, and to help them keep up with their friends of different skill levels.
## Powers
Let’s get into why you’re actually here- what makes this origin unique?
– [+] As an Elf, you are a pacifist. It’s not that you can’t *hurt* things, but killing creatures- especially innocent creatures- incurs a bit of karma. On the flip side, though, living in harmony with nature will grant you boons!
– [+] You have a slightly higher jump, which gets boosted even higher in Forest biomes.
– [+] You’ve got a permanent speed bonus.
– [+] You do not take fall damage.
– [+] Your fairy wings let you glide with ease!
– [+] When sneaking in a Forest biome, you turn fully invisible!
– [+] You deal more damage with bows.
– [+] Hitting your target with an arrow will return the arrow to your inventory. If you miss, you still need to go pick it up.
– [+] You have 50% more health than normal players.
– [-] You are vegetarian.
– [-] As stated, your pacifism incurs penalties when one kills for no reason.
– [-] Iron weapons and tools deals far more damage to you, and you cannot bear to wear iron or chainmail.
## How does the Pacifism mechanic work?
It’s quite simple- over time, you gain karma. However, upon killing a mob or player, you lose karma- and depending on what alignment the creature has, you may lose more or less karma.
As long as you have about 3/4ths of your karma, you won’t suffer any ill effects, and if you’re in the top part of your karma bar, you’ll gain regeneration.
Beyond the 3/4th point, however, you’re slowed. Beyond halfway, you’re slowed further, and you gain weakness. If you continue to kill after that, you gradually gain mining fatigue, nausea, blindness, and may even wither away.
Hostile mobs, such as zombies, skeletons, spiders and creepers incur very little penalty- you *are* defending yourself, after all.
Sentient hostiles, such as witches, pillagers, and piglin brutes incur a little more of a penalty, though not much more.
Neutral mobs, such as goats, wolves, polar bears, and zombie piglins incur a bit more of a penalty than that.
Passive mobs, such as most animals, are a bit more than *that*, then sentient neutrals such as endermen, iron golems, and piglins, then sentient passive mobs and pets… you get the idea.
The only deviations from this formula are bosses, which drain a significant amount of your karma, and other players, which drain _all_ of your karma immediately.
This datapack, alongside the optional dependencies, supports BetterAnimalsPlus right out of the box. Feel free to suggest new mods to support over on the Issue Tracker!
Yet Another Cobblestone Generator
[![Contributors][contributors-shield]][contributors-url]
[![Forks][forks-shield]][forks-url]
[![Stargazers][stars-shield]][stars-url]
[![Issues][issues-shield]][issues-url]
[![MIT License][license-shield]][license-url]
[![LinkedIn][linkedin-shield]][linkedin-url]
[![Discord][discord-shield]][discord-url]
[![Modrinth][modrinth-shield]][modrinth-url]

Yet Another Cobblestone Generator
Flexible customizable generators
Support
·
Report Bug
·
Request Feature
Table of Contents
-
About The Project
-
Usage
- Roadmap
- Contributing
- License
## About The Project
![In-Game ScreenShot][screenshot]
A cobblestone generator, a classic of any SkyBlock. However, I’m bored with classic generators that generate only 1 kind
of block. That’s why I made my own mod, with a wide range of customization options.
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### Built With
* ![Fabric][fabric]
* ![Fabric-Language-Kotlin][fabric-language-kotlin]
* ![ModMenu Badges Lib][modmenu-badges-lib]
* ![fStats][fstats]
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## Usage
### Gameplay
* Right-click to get info about what is already generated
* Shift + Right-click to collect all from the generator
* Shift + Right-click to put upgrade item into generator
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### Crafts
|  |  |  |
|————————————————————-|—————————————————-|—————————————————————-|
|  |  |  |
||||
Events Generators
| Halloween |
|——————————————————————|
|  |
|  |
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### Integrations
#### REI
![REI Integration ScreenShot][rei-integration]
#### EMI
![EMI Integration ScreenShot][emi-integration]
#### Jade
![Jade Integration ScreenShot][jade-integration]
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### Config
Generators default config (Before 2024.10.1)
“`json
[
{
“type”: “cobble”,
“energyUsage”: 0,
“items”: [
{
“itemId”: “minecraft:cobblestone”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:cobbled_deepslate”,
“coefficient”: 30,
“count”: 1
},
{
“itemId”: “minecraft:mossy_cobblestone”,
“coefficient”: 10,
“count”: 1
}
]
},
{
“type”: “ore”,
“energyUsage”: 0,
“items”: [
{
“itemId”: “minecraft:coal_ore”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:copper_ore”,
“coefficient”: 70,
“count”: 1
},
{
“itemId”: “minecraft:iron_ore”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:gold_ore”,
“coefficient”: 30,
“count”: 1
},
{
“itemId”: “minecraft:redstone_ore”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:lapis_ore”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:diamond_ore”,
“coefficient”: 15,
“count”: 1
},
{
“itemId”: “minecraft:emerald_ore”,
“coefficient”: 10,
“count”: 1
},
{
“itemId”: “minecraft:nether_quartz_ore”,
“coefficient”: 5,
“count”: 1
}
]
},
{
“type”: “stone”,
“energyUsage”: 0,
“items”: [
{
“itemId”: “minecraft:stone”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:diorite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:granite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:andesite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:calcite”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:dripstone_block”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:deepslate”,
“coefficient”: 5,
“count”: 1
}
]
}
]
“`
Generators default config (Before 2024.5.2)
“`json
{
“generators”: {
“cobble”: [
{
“itemId”: “minecraft:cobblestone”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:cobbled_deepslate”,
“coefficient”: 30,
“count”: 1
},
{
“itemId”: “minecraft:mossy_cobblestone”,
“coefficient”: 10,
“count”: 1
}
],
“ore”: [
{
“itemId”: “minecraft:coal_ore”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:copper_ore”,
“coefficient”: 70,
“count”: 1
},
{
“itemId”: “minecraft:iron_ore”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:gold_ore”,
“coefficient”: 30,
“count”: 1
},
{
“itemId”: “minecraft:redstone_ore”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:lapis_ore”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:diamond_ore”,
“coefficient”: 15,
“count”: 1
},
{
“itemId”: “minecraft:emerald_ore”,
“coefficient”: 10,
“count”: 1
},
{
“itemId”: “minecraft:nether_quartz_ore”,
“coefficient”: 5,
“count”: 1
}
],
“stone”: [
{
“itemId”: “minecraft:stone”,
“coefficient”: 100,
“count”: 1
},
{
“itemId”: “minecraft:diorite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:granite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:andesite”,
“coefficient”: 50,
“count”: 1
},
{
“itemId”: “minecraft:calcite”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:dripstone_block”,
“coefficient”: 20,
“count”: 1
},
{
“itemId”: “minecraft:deepslate”,
“coefficient”: 5,
“count”: 1
}
]
}
}
“`
Upgrades default config
“`json
{
“COUNT”: 2,
“COEFFICIENT”: 2,
“SPEED”: 2
}
“`
If u want to add own generator go here
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## Roadmap
– [x] Customizable generators
– [x] Generator upgrades
– [x] EMI Integration
– [x] Jade Integration
– [x] REI Integration
See the open issues for a full list of proposed
features (and known issues).
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## Contributing
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any
contributions you make are **greatly appreciated**.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also
simply open an issue with the tag “enhancement”.
Don’t forget to give the project a star! Thanks again!
1. Fork the Project
2. Create your Feature Branch (`git checkout -b feature/AmazingFeature`)
3. Commit your Changes (`git commit -m ‘Add some AmazingFeature’`)
4. Push to the Branch (`git push origin feature/AmazingFeature`)
5. Open a Pull Request
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## License
Distributed under the MIT License. See `LICENSE.txt` for more information.
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[contributors-shield]: https://img.shields.io/github/contributors/syorito-hatsuki/yet-another-cobble-gen.svg?style=for-the-badge
[contributors-url]: https://github.com/syorito-hatsuki/yet-another-cobble-gen/graphs/contributors
[forks-shield]: https://img.shields.io/github/forks/syorito-hatsuki/yet-another-cobble-gen.svg?style=for-the-badge
[forks-url]: https://github.com/syorito-hatsuki/yet-another-cobble-gen/network/members
[stars-shield]: https://img.shields.io/github/stars/syorito-hatsuki/yet-another-cobble-gen.svg?style=for-the-badge
[stars-url]: https://github.com/syorito-hatsuki/yet-another-cobble-gen/stargazers
[issues-shield]: https://img.shields.io/github/issues/syorito-hatsuki/yet-another-cobble-gen.svg?style=for-the-badge
[issues-url]: https://github.com/syorito-hatsuki/yet-another-cobble-gen/issues
[license-shield]: https://img.shields.io/github/license/syorito-hatsuki/yet-another-cobble-gen.svg?style=for-the-badge
[license-url]: https://github.com/syorito-hatsuki/yet-another-cobble-gen/blob/master/LICENSE.txt
[linkedin-shield]: https://img.shields.io/badge/-LinkedIn-black.svg?style=for-the-badge&logo=linkedin&colorB=555
[linkedin-url]: https://linkedin.com/in/kit-lehto
[screenshot]: https://cdn-raw.modrinth.com/data/xPsKRMUF/images/047a2072ffe8fe5368479d0560eb2bbca2b1ef5f.png
[rei-integration]: https://cdn.modrinth.com/data/xPsKRMUF/images/8728ef2189b41115e4c77036d2bf997e44dea665.png
[emi-integration]: https://cdn.modrinth.com/data/xPsKRMUF/images/3a52d6a7b75930e96866daba0f51d3b52db020da.png
[jade-integration]: https://cdn.modrinth.com/data/xPsKRMUF/images/89bce38efe2b0da0e5b0805a483c2ede7706edd9.png
[fabric]: https://img.shields.io/badge/fabric%20api-DBD0B4?style=for-the-badge
[fabric-language-kotlin]: https://img.shields.io/badge/fabric%20language%20kotlin-7F52FF?style=for-the-badge&logo=kotlin&logoColor=white
[modmenu-badges-lib]: https://img.shields.io/badge/modmenu%20badges%20lib-434956?style=for-the-badge
[fstats]: https://img.shields.io/badge/fStats-111111?style=for-the-badge
[discord-shield]: https://img.shields.io/discord/1032138561618726952?logo=discord&logoColor=white&style=for-the-badge&label=Discord
[discord-url]: https://discord.gg/pbwnMwnUD6
[modrinth-shield]: https://img.shields.io/modrinth/v/yacg?label=Modrinth&style=for-the-badge
[modrinth-url]: https://modrinth.com/mod/yacg