Steak = Cooked Beef
Makes steak called cooked beef because it makes more sense and it will make a friend of mine happy because he likes beef!
It’s very simple, does nothing else, just this!
(And maybe a little easter egg, try to find it 😀 )
Makes steak called cooked beef because it makes more sense and it will make a friend of mine happy because he likes beef!
It’s very simple, does nothing else, just this!
(And maybe a little easter egg, try to find it 😀 )
# Stacker
Minecraft mod to change the stack size of all items. For Fabric 1.17, 1.18, 1.18.2, and 1.19!

This mod has a config that defaults to 64. Change it to be whatever you like (below int_max), but I do not recommend anything too far over 1 Billion (No support will be given for stacks larger than 1,073,741,823).
Requires Stacc API and Cloth Config API. Stacc API is an embedded library, so don’t worry about downloading it. I recommend installing with Mod Menu (for in-game access to the configs), but it is not needed to run.
This is a Texture Pack, originally designed for “[Better Than Adventure!](https://www.betterthanadventure.net/)”, and consequentially Beta 1.7.3 (although it will work with ANY version of Minecraft that has a Shadow, since the location and filename has never changed, despite the outdated Resource Pack version warning), that gives the Entities a squared Shadow, instead of a circular one. Consistency, my beloved.

# CREDITS
– Shadow texture and “pack.png” made by AndreWharn.
– Do not use the assets without permission, please!
# Thanks for using this pack! 😀
SpoornPacks is an API Library mod for the Minecraft Fabric mod loader that adds simple-to-use APIs for automagically generating resource asset and data files, and injects them into the game as a mock Resource Pack. This allows mod creators to create their resources entirely in code with very succinct APIs, while still allowing overriding via your own Resource files.
The goal of this mod is to simplify resource creation (i.e. blocks, items, structures, features, etc.) as much as possible for the majority of use cases, while being extensible to more complex ones. The typical process for adding a block or item involves several Json files with oftentimes rather cryptic contents, and injecting into various Minecraft registries, methods, classes, etc. This API Library removes all that overhead for the mod creator and turns it into a single one-line Java call, simple datagen
I’m using this library myself for my own mod! https://www.curseforge.com/minecraft/mc-mods/pink
For more details, please see the Wiki
This mod requires:

# 25w08a Spawn Egg Textures – Backported!
This resource pack brings the **spawn egg textures** introduced in **Minecraft Snapshot 25w08a** to **all versions from Minecraft 1.14 snapshots up to 25w07a**! If you love the new spawn egg textures but prefer playing on older versions, this pack is perfect for you.
### ✨ **Features:**
– Backports **25w08a spawn egg textures** to **all versions from Minecraft 1.14 snapshots up to 25w07a**.
– Faithful to the vanilla aesthetic.
– Perfect for those who want the latest textures on older versions.
Enjoy and let me know if you find any issues! 🥚🎨
# Tschipcraft’s Spawn Animations
> A server-side data pack/mod for 1.14x-26.1x
Hostile mobs dig out of the ground or poof into existence when they spawn.
**Works with:**
Zombies, Husks, Drowned, Skeletons, Strays, Bogged, Wither Skeletons, Spiders, Cave Spiders, Creepers, Endermen, Slimes, Magma Cubes, Zombified Piglins, Striders and Giants.
This data pack/mod is designed to be as unintrusive as possible. Hidden entities including their worn armor and tools will only be invisible and silent.
Spawn Animations is completely server-side!
[-> For available settings and customization, take a look at the wiki <-](https://github.com/Tschipcraft/spawnanimations/wiki)
More sophisticated animations with Animated Java are planned for v2.0!
## Installation
Install either as:
* **Data Pack [DP]** ➜ Place `.zip` in your world's `datapacks` folder
* **Mod [Mod]** ➜ Drop into your `mods` folder and optionally install [MidnightLib](https://modrinth.com/project/codAaoxh) for a global config file and UI
For hiding entities with emissive layers in 1.20.4 or below, and generally smoother animations, you may additionally install [Pehkui](https://modrinth.com/project/t5W7Jfwy).
To manage settings, reset, or uninstall the pack, use the command `/trigger tschipcraft.menu` or `/function #tschipcraft:menu`.
## Demo GIFs
Click here to expand


## Compatibility
**Forge** is only natively supported until Minecraft 1.21.5.
For Minecraft 1.14, 1.15 or 1.16, you can use [a legacy version](https://github.com/Tschipcraft/spawnanimations/tree/master/other_editions).
For mod support, check out [Spawn Animations Compats by Fyoncle](https://modrinth.com/datapack/spawn-animations-compats).
## External Links
## Partner Offers
Want to buy **Hytale** or upgrade your edition? Use creator code `Tschipcraft` upon checkout for me to receive a commission! (The price for you stays the same)
Straightforward, pure ASM (SpASM)
Allows registering class transformers that process all classes, without specifying the class’s names like in FabricASM.
Entrypoint – `spasm:transformer`
Interface – `net.mine_diver.spasm.api.transform.ClassTransformer`
A simple and modular api for making powerful multi-tools and universal wrenches.
Here is just a simple wrench that can rotate vanilla blocks and any mod blocks that use the same properties.


It can also be hooked into other mods, and full documentation on how to create new functions or tools can be found [here](https://github.com/stuin/SocketWrench).
Soon to be connected mods include Lacrimis and Sonic Devices
add biome blending to moss block, donesnt work with moss carpet unfortunatly.
/! NEEDS either continuity OR optifine to work as it use theyre CTM feature /!
smoothing also need continuity or optiphine as it was not intentional at firs, i will have to remake the texture in the plain for everyone one day but for now, everything in this pack need continuity or optifine
# Small Shield & Totem

### Features
– Small shield
– Small totem
– Small totem pop
– Small totem pop particles
– No mods needed
### Compatibility
The pack works on all version from **1.9** to the **Newest**
⚠️ Versions 1.19.4 and below will tell you “the pack is for a newer version”, but it will work just fine
### Notice
Totem of undying will be extra small when placed in an item frame. This is unfortunately a side effect of the small totem pop effect
⠀
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