This shader was created to intentionally break the visual norms of Minecraft.
Instead of aiming for beauty or realism, it dives headfirst into chaos, distortion, and discomfort.
* Overexposed lighting that burns your world in light
* Colors that look like they’re fighting each other
* Shadows that don’t behave like they should
* Blocks and entities that feel off, distorted, or almost corrupted
* A surreal atmosphere that turns peaceful villages into cursed zones
The goal is simple: make Minecraft look _wrong_ — and weirdly fascinating.
Whether you’re exploring glitchcore builds, recording cursed videos, or just want to mess with your perception,
Cursed View delivers an experience that no “normal” shader would dare attempt.
It doesn’t aim to be pretty.
It doesn’t aim to be playable.
It exists to disturb, confuse, and sometimes even amuse.
**Recommended FOV: Quake Pro** — to fully embrace the madness.
If you’ve ever asked,
**_”What if a shader hated you?”_** — this is your answer.
Pushing the boundaries of accessible intelligence. Whether you need lightweight efficiency or industrial-grade reasoning, the **Next Series** delivers.
**Why build with Lamapi?**
– ⚡ **High Efficiency:** From compact 1B models to powerful 70B reasoning engines.
– 🌍 **Multilingual Mastery:** Optimized for superior performance in English & Turkish.
– 🛠️ **Ready to Deploy:** State-of-the-art open weights available immediately.
Looking for a host that takes your gaming experience as seriously as you do? We provide robust infrastructure ensuring smooth gameplay and enterprise-grade uptime.
**Why switch to us?**
– 💎 **7-Day Free Trial:** Experience the quality risk-free (No commitment).
– 🛡️ **99.9% Uptime SLA:** Your server stays online, guaranteed.
– ⏰ **24/7 Support:** Expert help whenever you need it.
🔥 Experience the difference with 25% off your first month,
**ChoiceTheorem’s Overhauled Village (CTOV) is a mod that adds new and improved villages and pillager outposts to Minecraft.** It is available for both Forge and Fabric, and it works with most world-generation and structure mods. CTOV adds 23 village variants and 14 pillager outpost variants, each of which is tailored to the terrain, theme, and biome of your Minecraft world.
CTOV will not be backported beyond 1.18.2 for the mod version and 1.17 for the datapack version. This means that if you are playing an older version of Minecraft, you will not be able to use CTOV.
FAQs
1. **Is it safe to update CTOV to a newer version?**
Yes, it is safe to update CTOV to a newer version. However, if you do experience any problems, please let the mod author know so that they can fix them.
2. **Is it safe to add CTOV to an already existing world?**
Yes, it is safe to add CTOV to an already existing world. However, the new structures will only spawn in newly generated chunks.
3. **Is this mod for Forge or Fabric/Quilt?**
CTOV is available for all three mod loaders: Forge, Fabric, and Quilt.
4. **How can I locate the new structures?**
To locate the new structures, you can use the `/locate` command.
For 1.18.2, you would use the following command:
> /locate ctov:[structure_from_list]
For 1.19+, you would use the following command:
> /locate structure ctov:[structure_from_list]
The `[structure_from_list]` part of the command is the name of the structure that you want to locate. You can find a list of all the available structures in the CTOV documentation.
5. **Does CTOV modify existing vanilla structures?**
The only structures that are modified by CTOV are vanilla villages in older versions. In newer versions, CTOV creates its own structures that are separate from vanilla villages.
6. **What about the loot of these structures?**
The vast majority of structures use vanilla loot tables for better mod compatibility. However, they also use some custom loot tables to integrate said structures into the world better. You will still find pillager outpost loot in pillager outposts, profession chests in villages, as well as bells, workstations, etc., but you may also find new stuff like food, armour, and other goodies.
7. **How can I report bugs/issues/suggestions?**
To report bugs, issues, or suggestions, please go to the CTOV GitHub repo and create an issue. You can also message the mod author on Discord.
8. **Can I include CTOV in my modpack?**
Yes, you can include CTOV in your modpack. However, please be sure to give credit to the mod author and provide a link to their page.
9. **Can I have CTOV for 1.x.x, please?**
If it’s lower than 1.18.2, no. Please don’t ask this question. The technical limit is too high here.
10. **Can I give Choicetheorem any commission or support?**
The mod author does not accept commissions or monetary support. They are doing this as a hobby and do not want to be paid for their work.
ChoiceTheorem’s Overhauled Village (CTOV) is compatible with most world-generation and structure mods. Full documentation is here
It also works with Guard Villager and other structure packs by ChoiceTheorem.
Mods that add new villagers will need compatibility packs.
Here are some more details about the compatibility of CTOV with other mods:
– **World-generation mods:** CTOV relies on vanilla biome Tags, so almost all world-generation mods like Terralith, Oh Biome You’ll Go, and Biomes O’plenty will have appropriate CTOV villages in their biomes.
– **Structure mods:** Various structure mods like Town&Tower and Repurposed structures also work well with CTOV. However, it is important to exercise caution when using too many mods, as this can cause instability. The same applies to Better Village.
– **Other mods:** Any other mod that doesn’t affect villages and villagers will be compatible by default.
– Mods that add new villagers will need compatibility packs, which can be found on the CurseForge website.
Mod integration
As a rule of thumb, it’s compatible. If it isn’t yet, It will be. Read this wiki page for details!
You can suggest more mods in my GitHub Issue section.
* Vichy0623 for codesigning the builds
* Robified for converting this datapack into a mod.

CRSS Resource Pack
# CRSS Resource Pack
This was the resource pack used in CRSS’ modpack, which has a panorama of the spawn area in ROP.
## CRSS Resource Pack is no longer being updated
I don’t really see a reason to keep updating this resource pack as the modpack is also discontinued.

CRSS by Blryface is marked with CC0 1.0
Crops Love Rain
## About
Crops Love Rain makes crops grow faster when it’s raining.
These crops include:
* Any soil based crop (Wheat, carrots, etc.)
* Bamboo
* Saplings
* Sugar Cane
## Configuration
_Updated as of 1.5.0_
To configure the speed at which crops grow there are two options:
1. Use Mod Menu to configure the settings in game with a gui.
2. Go into the config file and change the settings.
_Note: Version 1.4.0 and below are no longer supported._
Creeper Shield
# Creeper Shield
This resource pack replaces the default shield with a custom 3D model.
The design uses a creeper theme.
No OptiFine required. Vanilla compatible.
## More Shield Themes
– Black
– Blue
– Dark Red
– Mirror
– Navy Blue
– Rabbit
– Red
Creeper Ores
### What does this do?
This resource pack retextures all ores to resemble the face of a creeper.
### What versions does this support?
This resource pack works for versions 1.13 (1.13-pre3) and up.
Crazy Tool Models
Welcome to the CrazyToolModels texture pack for Minecraft! This unique texture pack provides a fresh perspective on the tools in your Minecraft world. Instead of focusing on traditional textures, this pack introduces a completely new dimension by overhauling the model rendering for tools.
Craftable Uncraftable Objects [CUO]
A Minecraft Project that adds crafting recipes for normally uncraftable items in Survival mode, along with custom advancements for a more rewarding experience.
**✨ Features**
* **New Crafting Recipes**: Craft items like the Enchanted Golden Apple, Totem of Undying, Trident, Horse Armors, Chainmail Armors, and more.
* **Custom Advancements**: Unique rewards for crafting special items.
* **Wide Compatibility**: Supports Minecraft Java Edition from version 1.13.x up to the latest snapshots.
Recommended to Use **Tweaker Stick Data Pack** to able to use it with full functionality or instead use Creative mode to able to use it until I add an update that fix this problem.
World that already exists:
1. Go to this location “~/.minecraft/saves/” (Make sure you are showing the Hidden Folders and Files by pressing Left Ctrl + H).
2. Choose the world folder you want to put the Data Pack in it.
3. Open datapacks folder, then put the data pack.zip in the datapacks folder.
4. Reload the world by /reload command or by Quit the world and rejoin it.
New World:
1. Open Minecraft, then click on “Singleplayer”.
2. Click on “Create New World”, then click “More World Options…”.
3. Click on “Data Packs” button, then drag the data pack file into Minecraft.
4. Click “Done” and “Create New World”.
———————————————-
MacOS:
World that already exists:
1. Go to this location “~/Library/Application Support/minecraft”.
2. Choose the world folder you want to put the Data Pack in it.
3. Open datapacks folder, then put the data pack.zip in the datapacks folder.
4. Reload the world by /reload command or by Quit the world and rejoin it.
New World:
1. Open Minecraft, then click on “Singleplayer”.
2. Click on “Create New World”, then click “More World Options…”.
3. Click on “Data Packs” button, then drag the data pack file into Minecraft.
4. Click “Done” and “Create New World”.
———————————————-
Windows:
World that already exists:
1. Press Win + R, then type %appdata%, then press Enter.
2. Open “Roaming” folder, then “.minecraft” folder, then open “saves” (Make sure you are showing the Hidden Folders and Files by pressing Left Ctrl + Left Shift + . (period)).
4. Choose the world folder you want to put the Data Pack in it.
5. Open datapacks folder, then put the data pack.zip in the datapacks folder.
6. Reload the world by /reload command or by Quit the world and rejoin it.
New World:
1. Open Minecraft, then click on “Singleplayer”.
2. Click on “Create New World”, then click “More World Options…”.
3. Click on “Data Packs” button, then drag the data pack file into Minecraft.
4. Click “Done” and “Create New World”.
Enjoy.
# Important Thing!
I know this is a Minecraft Project and this project has Minecraft things but because my project is an open source, I will talk about this.
Starting September 2026, a silent update, nonconsensually pushed by Google, will block every Android app whose developer hasn’t registered with Google, signed their contract, paid up, and handed over government ID.
For more information: https://keepandroidopen.org/.
Config Backuper
A simple mod for backing up all configurations at the start of Minecraft.
## Mod review with subtitles
## Features
– Backs up configurations at the start of Minecraft
– Backs up game configurations
– Backs up mod configurations
– Backs up shader configurations
– Compression of backups
– Removes old backups
## Configuration
The configuration file is located at `config/config-backuper.json`.
– `includeGameConfigs` – add game configurations to the backup
– `includeModConfigs` – add mod configurations to the backup
– `includeShaderPackConfigs` – add shader configurations to the backup
– `maxBackups` – maximum number of stored backups (`-1` disables deletion of old backups, default `10`)
– `compressionEnabled` – use compression for backups (enabling compression reduces the size of the backup, but slows down its creation a bit)
– `backupFolder` – directory for backups (`./` – current game directory)
– `backupFilePrefix` – prefix for backup file names
– `backupFileSuffix` – suffix for backup file names
## Modpacks
You can use this mod in modpacks without requesting permission.
Compost
*Create compost based on what you toss into a composter!*
### Get more than just bone meal!
Compost modifies the vanilla composter to allow you to change what compost you get out of it! With version 3.x, the composter now uses a vanilla styled loot table for generating compost, offering the vast configurability that loot tables make possible. Simply create a data pack with a `compost:composter` loot table to use your own configuration!
You can make some items renewable that should be but are not, create deep interactions with different compostables for a complex and realistic compost, or simply make the compost give a modded compost item. The choice is yours!
### Let the world change your compost!
Compost supports using origin-based conditions in your loot table. You can have compost that generates only under certain light levels, elevations, biomes, dimensions, and more! Have a mod that adds an origin-based condition such as one that checks if it is snowing? Compost can use that to determine what compost is created, allowing nature to play a distinct role the composting process.
### Grow compost based on what compostables you add to it!
Compost adds a loot condition for matching what compostables have been used on the composter, so what you put in can determine what you get out! Want a chance of getting apple seeds when you compost apples? How about modded mulch when you compost saplings? Compost gives you the ability to do such and more!
Please note that the default compost loot table is designed to showcase Compost’s compostable matching condition to make bone meal available for villager farmers. You may also find mushrooms growing in your compost when the composter is rained upon in game versions that support the necessary conditions.
### Get the goods!
You can find releases of Compost on both *[Modrinth]* and *[CurseForge]* and also access development builds on *[GitHub]*!
Compost supports Fabric 1.16+, Forge 1.16+, and NeoForge 1.20.2+.
### Figure it all out!
You can delve into the *[wiki]* for details or submit a *[bug report]* if something isn’t quite right!
Still need something? Head on over to the *[discussions]* forum for support, to read announcements, or discuss anything about the mod!