ZZZ Fissure Sounds
This resourcepack replaces the Nether Portal sounds with the ones from the Fissures in Zenless Zone Zero! Sounds changed are:
– Idle portal sound.
– Entering the portal.
– Exitng the portal.
This video showcases the sounds in action:
–
Zyvera TicTacToe
# ⚔ Zyvera-TicTacToe
### Classic TicTacToe as a fully GUI-based Lobby Minigame.





**by Thomas U. & Zyvera-Systems**
—
## Overview
Zyvera-TicTacToe adds a complete TicTacToe minigame to your Minecraft server — fully inventory-based, with automatic matchmaking, direct challenges, persistent ranked stats, and crafting table binding. No dependencies, no setup hassle. Just drop and play.
—
## Features
### 🎮 Game Modes
– **Queue (Ranked)** — Join the matchmaking queue and get paired automatically. Wins, losses, draws, streaks — everything is tracked.
– **Challenge (Unranked)** — Challenge any online player directly. No stats, just fun.
– **Workbench Binding** — Bind TicTacToe to crafting tables in your world. Right-click toggles the queue (1s cooldown).
### 🖥️ GUI System
– **Compact 3×3 Board** — Clean layout in a 36-slot inventory
– **Real Player Heads** — Actual Minecraft skins displayed via SkullMeta
– **Win Highlight** — Winning line turns green at the end
– **Main Menu** — Queue, stats, and leaderboard in one place
– **Stats GUI** — Wins, losses, draws, winrate, total moves, streaks
– **Top 10 Leaderboard** — Gold, silver, bronze for the best players
### ⏱️ Timeout System
– **No moves placed + 120s idle** → Game gets cancelled (no stats affected)
– **Ranked + moves placed + 120s idle** → Inactive player loses automatically
– **Challenge (Unranked)** → Timeout has no effect
### 🔮 Holograms
Bound crafting tables display a floating hologram above them:
> **TicTacToe**
> [Click Me]
—
## Commands
| Command | Description | Permission |
|———|————-|————|
| `/ttt` | Open main menu | `zyvera.ttt.use` |
| `/ttt play` | Join the queue | `zyvera.ttt.use` |
| `/ttt leave` | Leave the queue | `zyvera.ttt.use` |
| `/ttt challenge ` | Challenge a player | `zyvera.ttt.use` |
| `/ttt accept` | Accept a challenge | `zyvera.ttt.use` |
| `/ttt deny` | Deny a challenge | `zyvera.ttt.use` |
| `/ttt stats [name]` | View stats (GUI) | `zyvera.ttt.use` |
| `/ttt top` | Top players (GUI) | `zyvera.ttt.use` |
| `/ttt quit` | Leave active game | `zyvera.ttt.use` |
| `/ttt bind` | Bind a crafting table | `zyvera.ttt.bind` |
| `/ttt unbind` | Unbind a crafting table | `zyvera.ttt.bind` |
| `/ttt reload` | Reload config | `zyvera.ttt.admin` |
**Alias:** `/tictactoe`
—
## Permissions
| Permission | Description | Default |
|———–|————-|———|
| `zyvera.ttt.use` | Basic TicTacToe access | everyone |
| `zyvera.ttt.bind` | Bind/unbind workbenches | OP |
| `zyvera.ttt.stats.others` | View other players’ stats | everyone |
| `zyvera.ttt.admin` | Admin commands (reload) | OP |
—
## Compatibility
| Platform | Supported |
|———-|———–|
| Bukkit | ✅ 1.13+ |
| Spigot | ✅ 1.13+ |
| Paper | ✅ 1.13+ |
| Purpur | ✅ 1.13+ |
| Folia | ✅ Regionized Scheduler |
– **Java:** 8+
– **Dependencies:** None
– Material fallbacks ensure compatibility across all versions (e.g. `RED_CONCRETE` → `STAINED_CLAY` on legacy)
– Folia support is fully reflection-based — no compile-time dependency
—
## Configuration
Everything is customizable — messages, colors, materials, timeouts, and hologram text.
“`yaml
prefix: “&8[&6&lTTT&8] ”
game:
turn-timeout: 120
challenge-timeout: 60
workbench-cooldown: 1000
gui:
symbol-x-material: RED_CONCRETE
symbol-o-material: BLUE_CONCRETE
hologram:
line1: “&6&lTicTacToe”
line2: “&8[&aKlick Mich&8]”
offset-y: 1.5
“`
—
## Installation
1. Drop the JAR into your `plugins/` folder
2. Start or restart the server
3. Config generates automatically
4. Done — `/ttt` and play!
—
**Made with ❤️ by Thomas U. & Zyvera-Systems**
⭐ *Enjoying TicTacToe? Leave a review!*
Zy’s Chinese translation
包含一些小型的模组翻译,主要来源于AI,包含部分人工修改,目前只有简体中文的qwq
目前包含的模组ID:
“`
accessible-step
cameraoverhaul
chatplus
chunksfadein
clean_tooltips
crumbling_hearts
distanthorizons
distraction_free_recipes
do_a_barrel_roll
durability_visibility_options
dynmus
elytratime
explosiveenhancement
genshinthirdperson
ias
icantdomath
immersive-hotbar
make_bubbles_pop
moderate-loading-screen
now_playing
quickmenu
reactivemusic
scoreboard-overhaul
scribble
segmented
slimefun_essentials
totem-party
wakes
whatisit
wildfire_gender
worldplaytime
“`
Zyphorix Red
Get ready to PvP with Zyphorix Red! A Recolor of Zyphorix, a PvP texturepack that overhauls all PvP related items while keeping the loved vanilla-like feeling.
Zyphorix Red retextures:
– Swords and Tools of any material
– Iron, Gold, Diamond and Netherite Armor
– Water and Lava Bucket (also empty one of course)
– Mace, Bow and Arrows
– Golden Apples and Totem of Undying
– HUD (Crosshair, Hotbar, etc)
Zyphorix Pink
Get ready to PvP with Zyphorix Pink! A Recolor of Zyphorix, a PvP texturepack that overhauls all PvP related items while keeping the loved vanilla-like feeling.
Zyphorix Pink retextures:
– Swords and Tools of any material
– Iron, Gold, Diamond and Netherite Armor
– Water and Lava Bucket (also empty one of course)
– Mace, Bow and Arrows
– Golden Apples and Totem of Undying
– HUD (Crosshair, Hotbar, etc)
Zyphorix Blue
Get ready to PvP with Zyphorix Blue! A Recolor of Zyphorix, a PvP texturepack that overhauls all PvP related items while keeping the loved vanilla-like feeling.
Zyphorix Blue retextures:
– Swords and Tools of any material
– Iron, Gold, Diamond and Netherite Armor
– Water and Lava Bucket (also empty one of course)
– Mace, Bow and Arrows
– Golden Apples and Totem of Undying
– HUD (Crosshair, Hotbar, etc)
Zyphorix 16x
Get ready to PvP with Zyphorix! A PvP texturepack that overhauls all PvP related items while keeping the loved vanilla-like feeling.
Zyphorix retextures:
– Swords and Tools of any material
– Iron, Gold, Diamond and Netherite Armor
– Water and Lava Bucket (also empty one of course)
– Mace, Bow and Arrows
– Golden Apples and Totem of Undying
– HUD (Crosshair, Hotbar, etc)
Zume
# IMPORTANT LICENSE NOTICE
By using this project in any form, you hereby give your “express assent” for the terms of the license of this project (see [LICENSE](https://github.com/Nolij/Zume/raw/master/LICENSE)), and acknowledge that I (the author of this project) have fulfilled my obligation under the license to “make a reasonable effort under the circumstances to obtain the express assent of recipients to the terms of this License”.
# Zume
An ~~over-engineered~~ simple zoom mod.
This mod adds a keybind which zooms in your FOV while it’s held down, allowing you to see further away, and keybinds
for increasing and decreasing the zoom level.
# FAQ
#### Q: Where is the config?
A: You’ll find the config at `.minecraft/global/zume.json5` (note that this is the default `.minecraft` folder, not
the instance `.minecraft`). You can modify the file while the game is running, and the config will be automatically
reloaded. On platforms which have mod menus (such as Forge, and Fabric with [Mod Menu](https://modrinth.com/mod/modmenu)
installed), the config button for Zume will open this file in your system text editor.
#### Q: discord where
A: https://discord.gg/6ZjX4mvCMR
#### Q: What version is this for?
A: Zume supports the following platforms:
– Fabric: Any version supported by Fabric Keybinding API v1 (currently 14.4+)
– NeoForge: 20.4+ (requires NeoForge 20.4.195+)
– LexForge: 14.4 – 20.5 (requires MixinBootstrap before 16.1) (there are currently no plans to support 20.6+)
– Legacy Fabric: Any version supported by Legacy Fabric Keybinding API v1 (currently 7.10 – 12.2)
– Babric (Fabric for Minecraft Beta): Any version supported by Station API (currently b7.3)
– Vintage Forge: 8.9 – 12.2 (requires MixinBooter or UniMixins)
– Archaic Forge: 7.10 (requires UniMixins)
#### Q: Can you add support for ?
A: Every platform I intend to add support for myself is already supported. PRs are welcome for other platforms **if
the following conditions are met**:
– Must not break single-jar compatibility with any already supported platform (obviously).
– Must not be for a platform that has a 1st-party compatibility layer for an already supported platform – explicit
Quilt support will not be accepted so long as Quilt maintains a Fabric compatibility layer; it’d be a waste of CI
time. [Sinytra Connector](https://github.com/Sinytra/Connector) is a 3rd-party compatibility layer, so explicit
Forge support will be provided.
– Must not manually maintain overridden game options; implementations that look like
[Mooz’s](https://github.com/embeddedt/Mooz/blob/92570f7449a7e71c1c0b988788027b10c00f1346/src/main/java/org/embeddedt/mooz/ClientProxy.java#L35-L56)
will not be accepted – no offense [embeddedt](https://github.com/embeddedt). Direct ASM is fine as long as functionality is similar enough.
– Must make a reasonable effort to be maximize compatibility with existing mods on target platforms – see use of
Neo/LexForge API over mixins in Neo/LexForge implementations, and use of `@WrapWithCondition` and
`@ModifyExpressionValue` and such from MixinExtras over `@Redirect` in most implementations.
– Must follow existing format – add a Unimined subproject for each newly supported platform.
– Must not have exclusive features without significant justification – if you’re adding a feature, add it to every
version.
#### Q: What kind of weird license is this?
A: OSL-3.0 is the closest equivalent to a LAGPL I could find. AGPL and GPL are incompatible with Minecraft, and LGPL
doesn’t protect network use. OSL-3.0 protects network use and is compatible with Minecraft.
#### Q: Why though? It’s so strict!!!!
A: This is, and will remain, free, copyleft software. Any requests to change the license other than to make it even
stronger will be denied immediately (unfortunately GPL and AGPL aren’t compatible with Minecraft due to linking
restrictions, as much as I’d like to use them). Even in situations where I use parts of other projects with more
“permissive” licenses, I will treat them as copyleft, free software.
## License
This project is licensed under OSL-3.0. For more information, see [LICENSE](https://github.com/Nolij/Zume/raw/master/LICENSE).
## Need a Minecraft server? Consider CreeperHost!

AzTrain
# 🎮 Aᴢᴛʀᴀɪɴ – ᴘᴠᴘ ᴍᴏʙ ᴛʀᴀɪɴᴇʀ
> 📌 ᴀ ɢᴜɪ-ʙᴀꜱᴇᴅ ᴘᴠᴘ ᴍᴏʙ ᴛʀᴀɪɴᴇʀ ꜱʏꜱᴛᴇᴍ ꜰᴏʀ ᴍɪɴᴇᴄʀᴀꜰᴛ ꜱᴇʀᴠᴇʀꜱ
## 🎯 ꜰᴇᴀᴛᴜʀᴇꜱ
– 📋 ᴄᴜꜱᴛᴏᴍɪᴢᴀʙʟᴇ ᴍᴏʙ ᴘʀᴇꜱᴇᴛꜱ
– 🎨 ɪɴᴛᴜɪᴛɪᴠᴇ ɢᴜɪ ꜱʏꜱᴛᴇᴍ
– ⚔️ ᴘᴠᴘ ᴛʀᴀɪɴɪɴɢ
– 🛡️ ᴄᴜꜱᴛᴏᴍ ᴇQᴜɪᴘᴍᴇɴᴛ
– 🎭 ᴘʟᴀᴄᴇʜᴏʟᴅᴇʀᴀᴘɪ ꜱᴜᴘᴘᴏʀᴛ
## 📜 ᴄᴏᴍᴍᴀɴᴅꜱ
### 🎮 ᴘʟᴀʏᴇʀ ᴄᴏᴍᴍᴀɴᴅꜱ
“`minecraft
/train – ᴏᴘᴇɴꜱ ᴛʜᴇ ᴛʀᴀɪɴɪɴɢ ɢᴜɪ
“`
### ⚡ ᴀᴅᴍɪɴ ᴄᴏᴍᴍᴀɴᴅꜱ
“`minecraft
/aztrain gui – ᴏᴘᴇɴ ᴀᴅᴍɪɴ ᴍᴇɴᴜ
/aztrain edit – ᴍᴏᴅɪꜰʏ ᴍᴏʙ ꜱᴛᴀᴛꜱ
/aztrain spawn – ᴍᴀɴᴜᴀʟʟʏ ꜱᴘᴀᴡɴ ᴍᴏʙ
/aztrain reload – ʀᴇʟᴏᴀᴅ ᴄᴏɴꜰɪɢꜱ
“`
## 🔒 ᴘᴇʀᴍɪꜱꜱɪᴏɴꜱ
“`yaml
aztrain.use: ᴀᴄᴄᴇꜱꜱ ᴛᴏ /ᴛʀᴀɪɴ (ᴅᴇꜰᴀᴜʟᴛ: ᴛʀᴜᴇ)
aztrain.admin: ᴀʟʟ ᴀᴅᴍɪɴ ꜰᴇᴀᴛᴜʀᴇꜱ (ᴅᴇꜰᴀᴜʟᴛ: ᴏᴘ)
aztrain.spawn: ᴍᴀɴᴜᴀʟ ᴍᴏʙ ꜱᴘᴀᴡɴɪɴɢ (ᴅᴇꜰᴀᴜʟᴛ: ᴏᴘ)
aztrain.edit: ᴇᴅɪᴛ ᴍᴏʙ ᴘʀᴇꜱᴇᴛꜱ (ᴅᴇꜰᴀᴜʟᴛ: ᴏᴘ)
aztrain.reload: ʀᴇʟᴏᴀᴅ ᴄᴏɴꜰɪɢꜱ (ᴅᴇꜰᴀᴜʟᴛ: ᴏᴘ)
“`
## 🎨 ᴄᴏʟᴏʀ ᴄᴏᴅᴇꜱ
“`minecraft
&0 ʙʟᴀᴄᴋ &8 ᴅᴀʀᴋ ɢʀᴀʏ
&1 ᴅᴀʀᴋ ʙʟᴜᴇ &9 ʙʟᴜᴇ
&2 ᴅᴀʀᴋ ɢʀᴇᴇɴ &a ɢʀᴇᴇɴ
&3 ᴅᴀʀᴋ ᴀQᴜᴀ &b ᴀQᴜᴀ
&4 ᴅᴀʀᴋ ʀᴇᴅ &c ʀᴇᴅ
&5 ᴅᴀʀᴋ ᴘᴜʀᴘʟᴇ &d ʟɪɢʜᴛ ᴘᴜʀᴘʟᴇ
&6 ɢᴏʟᴅ &e ʏᴇʟʟᴏᴡ
&7 ɢʀᴀʏ &f ᴡʜɪᴛᴇ
&l ʙᴏʟᴅ
&n ᴜɴᴅᴇʀʟɪɴᴇ
&o ɪᴛᴀʟɪᴄ
&k ᴏʙꜰᴜꜱᴄᴀᴛᴇᴅ
&m ꜱᴛʀɪᴋᴇᴛʜʀᴏᴜɢʜ
&r ʀᴇꜱᴇᴛ
“`
## 📦 ᴠᴇʀꜱɪᴏɴ
ᴠ1.0 ꜰᴏʀ ᴍɪɴᴇᴄʀᴀꜰᴛ 1.19+
ZStaffChatPro Bridge (Addon)
# ZStaffChatPro Bridge
Server-side addon for [ZStaffChatPro](https://modrinth.com/plugin/zstaffchatpro) that connects your Spigot/Paper/Folia backends to the proxy.
## What it does
– **Vanish Sync** — Syncs PremiumVanish/SuperVanish status to BungeeCord/Velocity so vanished players are hidden from /stafflist across the network
– **AFK Detection** — Sends player movement data (throttled to 30s per player) to the proxy for accurate AFK tracking
– **Activity Bridging** — Enables proxy-side features like in-game activity log and /staffafk to work with real player data
## Setup
1. Install ZStaffChatPro on your BungeeCord/Velocity proxy
2. Install this Bridge addon on each Spigot/Paper/Folia backend
3. No configuration needed — it connects automatically via plugin messaging
## Requirements
– ZStaffChatPro on the proxy (BungeeCord or Velocity)
– Spigot, Paper, or Folia 1.16+
– Optional: PremiumVanish or SuperVanish for vanish sync