Dihydrogen Monoxide Reloaded
“Improves” the way water works in Minecraft! Water now follows the Law of Conservation of mass.
“Improves” the way water works in Minecraft! Water now follows the Law of Conservation of mass.
Defibrillator is a server utility for fabric that allows you to modify various data that requires Fabric Language Kotlin
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Supported data types:
– Player data
– Player advancements
– Block entity data
– Held item data
– Entity data
– And more to come
The command requires OP and editing does not work from the server console
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The config also allows for enabling “freezes”, essentially if things are causing a crash on tick, you can instead catch that crash and prevent the entity from ticking for a certain amount of time
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### THIS MOD BE UNSTABLE! REPORT ALL ERRORS EVEN IF THEY DON’T CRASH THE GAME
Deep Ocean Panorama replaces the Minecraft title-screen panorama with a high-quality, performance-conscious cube-mapped scene.
### Additional Information
Type:
`RELEASE`
Version:
`1.0.0`
MC Version:
`1.13.x, 1.14.x, 1.15.x, 1.16.x, 1.17.x, 1.18.x, 1.19.x, 1.20.x, 1.21.x`
This simple mod disables the annoying “Experimental Features” advice that appears every time you create or load a world with custom dimensions or world settings. You can use it if either this screen annoys you as much as it does to me or you are creating a mod with custom worldgen and you want to disable the advice screen (Jar-in-jar if that’s your case!). Compatible with all 1.16.2+ versions, including prereleases!
**Although this is a Fabric Mod, it does NOT require Fabric API.**

This mod accelerates the Minecraft Asset Loading system by caching all
of its content, This leads to a much faster game load. It does this by caching all of its content on first launch
and on next launch loading back that exact cache. The cache loading is hyper fast and scalable which utilises your
entire system.
Important notes:
• The first time your launch DashLoader it will be significantly slower. Because it needs to
create a cache which contains all the assets minecraft normally loads. This will also happen every time you change a
mod/resourcepack if that configuration does not have an existing cache.
•
DashLoader has been known to be incompatible with a lot of mods. DashLoader 3.0 has massively improved compatibility
by not forcing mod developers to add explicit support to make their assets cachable. This means that DashLoader will
load assets normally for mod assets that cannot be cached. While this improves mod compatibility it hurts speed as
the minecraft loading system is quite slow.
• If you use DashLoader for Developing
mods or creating resource packs you can press f3 + t to recreate the cache to load your new assets in.
If you want to just show off the speed of DashLoader you can press shift + f3 + t



YourKit
Makes amazing profilers for both Java and .NET.
We use their Java Profiler to understand where to optimize further and make DashLoader faster.
JetBrains
Creates excellent IDEs for all programmers and have provided us
with access to their enterprise products for use to develop DashLoader and Hyphen.

I have a
Ko-Fi page
if you would like to Support me.
Please only support
me if you like what I do, and you are not in a bad financial situation to do so.
# Dark Transparent GUI
This texture pack turns all graphical user interface (GUIs and HUDs) clear and minimalistic with only black borders, offering an uninterrupted view of gameplay.
## Screenshots


More Screenshots
Optional:
– Install Respackopts (v2.3.0+) for config menu (DTG v3.0+) – you can choose different background menu image and disable some textures
– Install OptiFine for black background on Mojang logo loading screen
The resurcepack is also available on CurseForge
# Dark Red Shield
This resource pack replaces the default shield with a custom 3D model.
The design uses a dark red theme.
No OptiFine required. Vanilla compatible.
## More Shield Themes
– Black
– Blue
– Creeper
– Mirror
– Navy Blue
– Rabbit
– Red
# A font from an alternate timeline!
This font comes from a modified version of Minecraft that’s part of an **unfiction web series** centered around footage of the closed “16.05” branch from the Alpha stage of Minecraft’s development. **It’s basically the classic Minecraft font, but with rounded edges and some subtle differences.** I really like it, so I thought I’d go ahead and port it to modern versions!

Thank you to the AlphaVer team for making such a compelling story, and sparking my interest in modding Minecraft. If anyone involved would like for me to take this down, please don’t hesitate to contact me.
# CustomSkinLoader
## What’s this?
Custom Skin Loader mod for Minecraft.
It’s a mod which can load skins and capes from any online source or from your local.
## Download
Build Server : CircleCI & ~~Infinity Studio CI~~
Release Page : MCBBS & GitHub & CurseForge
## Contact Us
QQ Group: 651287593
Telegram: @customskinloader
## Feature
### Support Plenty of Skin Load API and Customizable Skin Load List
Supported Skin Load APIs:
– Mojang API
– CustomSkinAPI
– CustomSkinAPIPlus (Test Only)
– UniSkinAPI
– ElyByAPI
– Legacy
You can use this feature to customize your skin load list so as to load your skins from any skin server you want.
If you are the owner of skin server, you can use CustomSkinLoader to load skins from your server if one of the APIs has been actualized by your server.
### HD Skins Support
Even though you don’t have OptiFine and MCPatcher, CustomSkinLoader can still load and render HD skins.
You can easily to get a better view of skins.
### Skull Support
Fixed skull loading bug, you can apply any skin to your skull now.
Dynamic skull supported.
### Profile Cache
– Decrease the frenquency of using the network.
– Meanwhile, you can still load profiles when network is unavailable.(*)
*Only when it is opened in configratulation.
### Local Skin
Load skins without a skin server.
Furthermore, by using this function you can preview your skins in game and even change the default skin and model.
You can load local skins by using any API (excluding MojangAPI).
*While using default configratulation, just put your skins into `.minecraft/CustomSkinLoader/LocalSkin/(skin|cape)s/{USERNAME}.png`.
### Extra List
A json file generated by skin servers which supports this feature.
To add a server to your load list, users just need to put the file into `.minecraft/CustomSkinLoader/ExtraList` .
### Transparent Skin Support
The problem of incorrectly rendering textures has been fixed.
### Spectator Menu Fixed
By using this mod, you can see correct avatar of players in Spectator Menu rather than steve and alex.
## Default Load List
– Mojang (Mojang API)
– LittleSkin (CustomSkinAPI)
– Blessing Skin (CustomSkinAPI)
– ElyBy (ElyByAPI)
– SkinMe (UniSkinAPI)
– TLauncher (ElyByAPI)
– LocalSkin (Legacy)
If you want to apply to add other skin server to default list, please go to issue.
## To Skin Server Owner
CustomSkinLoader is designed for loading from any server, which makes the mod complex.
It’s not a good idea to refer to CustomSkinLoader’s source code to develop your own skin mod.
It’s recommended to use CustomSkinLoader for your server directly.
Furthermore, you can add your server to ‘Default Load List’.
You can also use ‘ExtraList’ which makes it easier for users to add your server into load list.
## Development and Contribution
See [CONTRIBUTING.md](CONTRIBUTING.md)
## Copyright & LICENSE
### Binary File
You could not modify binary file.
Feel free to use and share this mod and unmodified file in anyway like modpack.
When using in modpack, you must put ‘CustomSkinLoader’ in mod list.
You could not repost this mod to any website without permission.
You could not earn money with this mod excluding modpack.
### Source Code
#### Package ‘customskinloader’
Including some codes from
– AsteriskTeam/TabIconHackForge (GPLv3)
– RecursiveG/UniSkinMod (GPLv3)
– NekoCaffeine/Alchemy (GPLv3)
Copyright © 2013-2014 Jeremy Lam “JLChnToZ”.
Copyright © 2014-2019 Alexander Xia “xfl03”.
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
GPLv3: http://www.gnu.org/licenses/gpl.html
You should change the name of the package to avoid others’ misunderstanding.
I made a simple timer data pack with some customization!
# Commands
– /function timer:settings -> Change settings like color and style
– /function timer:pause -> Pause the timer
– /function timer:resume -> Start or resume the timer
– /function timer:reset -> Reset and pause the timer.