WorldChatter

![Logo](https://cdn.modrinth.com/data/cached_images/db19283d184a807a4677411d14457fb5bec24cab.png)

# Security Features

### Anti-Swear
This helps to prevent any sensitive or inappropriate words from your chat to help keep it clean.
It has the ability to customize words (BlackList / WhiteList).

### Anti-Repeat
This prevents players from repeating the same words or letters over and over again.

### Anti-ADs
It will block any type of IPs or URLs from the player.

### Anti-Caps
This helps to prevent the player from sending large uppercased messages in the chat!

# Configurations!

### Detection Messages!
If anyone triggers one of the security settings, you will be alerted, and they will be alerted as well.

“`yaml
DetectedMessage: “&c%player_name%’s message got detected by the following flags &e[%flags%] n———-> &6%message%” # Change how the detection message is sent
DetectedPlayerMessage: “&cYou have been detected by the following flags &e[%flags%]” # Changes how the message is sent to the player (set it to “” if you don’t want to send it)
“`

### Switch Messages (For Proxies)
This will notify everyone in the server or the previous and current server when a player switches from one server to another!

“`yaml
# This switch message is only available for both BungeeCord & Velocity
SwitchSettings:
enabled: true
global: true # false is just the current server & previous server / true all the servers
premessage: “&a%player_name% &ehas switched from &6%previous_server% &eto &f%current_server%”
comessage: “&a%player_name% &ehas arrived from &6%previous_server%”
“`

### Others

“`yaml
SpamMessage: “&cYour message is blocked by the &eAnti-Spamn&7Remaining time: %duration% seconds” # Changes how the anti-spam message is sent (set it to “” if you don’t want to send it)
ChatClearMessage: “&eThe Chat has been cleared by &a%sender%” # Changes how the cleared chat message gets sent
NoPermissionMessage: “&eYou’re not allowed to use this command!”
“`

# Utilities Features!

### Aliases
This feature enhances WorldChatter’s placeholders by allowing customization of player and place names using two new placeholders: `{player_name}` and `{player_place}`.

“`yaml
aliases:
enabled: true
place:
world: “&aOverworld&r”
player:
OmarOmar93: “OmarOmar93 &o&eTest Omar Yes”
“`

### Chat Locking
This allows staff or console to lock or unlock the chat using `wc lock`!

“`yaml
ChatLockMessage:
enabled: true
public: true # TRUE | Shows the message to everyone or FALSE | just the sender
locked: “&eThe Chat is now &cLOCKED &eby &a%sender%”
unlocked: “&eThe Chat is now &aUNLOCKED &eby &a%sender%”
currently: “&eThe Chat is Currently &clocked”
“`

### Clear Chat!
Clear the chat with `wc clear`!

### Custom Join and Quit Messages!
Customize join and quit messages with special permissions for certain players.

“`yaml
Join:
enabled: true
level: 1 # 1 is just current place / 2 the whole server
place: “world” # place to send the message
message: “&a%player_name% &fhas joined the game!”
permmode: true # Checks to use the permissions mode to send messages / disabled will use default message
permissions:
“admin”:
permissions: [ “worldchatter.control”, “*” ]
message: “&a%player_name% &fhas joined the gamen&e[Teleport to %player_name%]”

Quit:
enabled: true
level: 1 # 1 is just current place / 2 the whole server
place: “world” # place to send the message – type %place% to make it the last player’s place
message: “&a%player_name% &fhas left the game!”
permmode: false # Checks to use the permissions below to show a different message or no!
permissions:
“admin”:
permissions: [ “worldchatter.control”, “*” ]
message: “&a%player_name% &fhas left the game &8You have nothing to do to that player :P”
“`

### Notifications
Customize notification sounds for detections.

“`yaml
notification:
enabled: true
staff: # notification detection for staff
sound: “BLOCK_NOTE_BLOCK_PLING” # the sound to play as the notification you can find it here by https://helpch.at/docs/SERVER_VERSION_GOES_HERE/index.html?org/bukkit/Sound.html
volume: 1 # volume of the sound
pitch: 1 # pitch of the sound
player: # notification detection to the player
sound: “BLOCK_NOTE_BLOCK_PLING”
volume: 1
pitch: 1
“`

### Channels
Introducing the new **Channels** Feature!
Add Places or Players **or both if you would like!** Into each other and priortize them from top to bottom according to the importance of each channel!
“`yml
GlobalSending: true
channels:
admin:
players:
– “OmarOmar93”
– “HoneySalted”
– “Notch”
places:
– “World”
– “Lobby”
main:
places:
– “world”
– “world_nether”
– “world_the_end”
“`

### Debug Mode – (Implemented in Channels only Currently)
The New Debug mode is what prints out more information about WorldChatter! like, Warnings, Errors and infos for each action happening inside the plugin!

“`yml
debug:
enabled: true
info: “&7[&9WorldChatter Debugger &r| Info&7]&r ”
warning: “&7[&9WorldChatter Debugger &r| &eWarning&7]&e ”
error: “&7[&9WorldChatter Debugger &r| &4Error&7]&4 ”
“`

![WorldChatterAPI](https://i.ibb.co/PzZBQqM/image.png)

# WorldChatterAPI
Learn more about the API and its capabilities by [Clicking here!](https://github.com/OmarOmar93/WorldChatterAddonChecker)

# Donate!
If you’d like to support the development of WorldChatter and other projects, consider donating!
[Buy me a Coffee!](https://www.paypal.com/paypalme/omaomar93)

# Other Projects!
[WorldCaster](https://modrinth.com/plugin/worldcaster)
Standalone Broadcast Add-on

# Supported Plugins!
– PlaceholderAPI
– Multiverse-Core
– ItemsAdder (With PlaceholderAPI)
– Luckperms
– And other plug-ins that have PlaceholderAPI’s placeholder!

# Massive thank you to:
– **Abdelaziz189356** – For the help with 2.0, 2.1, and 3.0 being possible, 3.0 Tester!
– **yousife_7aloly** – The tester for 2.0!
– **FastEverlast** – The Tester for 2.4!
– **Fabrizio Santana, 4zy** – 3.0 Testers

There are lots of additional features to explore!
Thank you for taking the time to read this and use the plugin!

WorldChat

[![AshCraft](https://cdn.modrinth.com/data/cached_images/a75887d69106ed9eb2dd595176121f279523f184_0.webp)](https://www.ashcraft.cz/)

The WorldChat plugin enhances the chat functionality by ensuring that players can only send and receive chat messages within the same world. This means that if a player is in the Nether, their chat messages will only be visible to other players in the Nether. Similarly, if a player is in the End, their chat messages will only be visible to other players in the End. This feature promotes more immersive and relevant conversations based on the player’s current environment. [More detailed description here.](https://ashsource.ashkiano.com/resource-detail/19)

Check out AshSource for more plugins and resources [ashsource.ashkiano.com](https://ashsource.ashkiano.com/)

Are you a developer?
Join AshSource to share your work with a growing community! Get started now at [ashsource.ashkiano.com](https://ashsource.ashkiano.com/)

WorldAccessBlocker

# 🌍 WorldAccessBlocker

[![Servers](https://img.shields.io/bstats/servers/26810?color=blue&label=Servers)](https://bstats.org/plugin/bukkit/WorldAccessBlocker/26810)
[![Players](https://img.shields.io/bstats/players/26810?color=red&label=Players)](https://bstats.org/plugin/bukkit/WorldAccessBlocker/26810)

**WorldAccessBlocker** is a lightweight and highly configurable Minecraft plugin for **Bukkit**, **Spigot**, **Paper**, and **Folia** servers that lets you **restrict access to the Nether, the End, and elytra usage** until specific dates.

Perfect for managing **progression-based survival**, **seasonal events**, or **timed unlocks** — with multi-language support, date-based control, and live reloads.

## ✨ Features

– 🔥 **Restrict Nether Access**
Prevent players from entering the Nether until a specified date.

– 🚫 **Block End Portal Activation**
Disallow activation of End portals before a configured time.

– 🛑 **Disable Elytra Usage**
Cancels gliding and disables elytra flight until allowed.

– 🌍 **Multi-Language Support**
Includes `English` and `Russian` by default — customizable via `.yml`.

– 📅 **Date-Based Restrictions**
Set unlock dates using `YYYY-MM-DD HH:MM:SS` (UTC).

– ♻️ **Live Reload**
Instantly reload configs and language files with `/wabreload`.

– ⚠️ **Folia Compatibility Notices**
Alerts admins about partial feature support on Folia servers.

## 📦 Installation

1. Download `WorldAccessBlocker.jar`.
2. Place it in your server’s `/plugins` folder.
3. Start or reload the server.
4. Configure `config.yml` and language files in:
`plugins/WorldAccessBlocker/lang/`

## ⚙️ Configuration Example

“`yaml

# ===================================================================
# WorldAccessBlocker v0.7
# ===================================================================

# Message language: “ru” or “en”
language: “ru”

# Server time zone (important for recurring!)
# List: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones
time-zone: “Europe/Moscow”

# ===================================================================
# Nether
# ===================================================================
nether:
disable: true
# If recurring is NO, this date is used (until when it is blocked)
restriction-date: “2025-03-10 00:00:00”
disable-portal-creation: true
disable-teleportation: true

# NEW: schedule by day and time
# If this block is present, restriction-date is IGNORED
recurring:
periods:
# Example 1: only on Sundays from 3:00 p.m. to 5:00 p.m.
– days: [SUNDAY]
start-time: “3:00 p.m.”
end-time: “5:00 p.m.”

# Example 2: all day on weekends
– days: [SATURDAY, SUNDAY]

# Example 3: every Monday from 6:00 p.m. to 11:59 p.m.
– days: [MONDAY]
start-time: “6:00 p.m.”
end-time: “11:59 p.m.”

“`

World TP Plus

**🌍 World TP Plus**
**A simple cross-dimension teleport plugin for Paper 1.21+**

**By RetroSapien**

**✨ Features**

* Extends `/tp [dimension]` with an optional 4th argument:

* `overworld` *(default)*
* `nether`
* `end`
* Fully preserves vanilla `/tp` behavior and permissions when no dimension is specified
* Tab completion for dimensions
* Friendly error message for unknown dimensions
* Works from both console and in-game

**📋 Usage Examples**

* `/tp 0 80 0`
→ Vanilla teleport in current world

* `/tp 0 80 0 nether`
→ Teleport to same coords in the Nether

* `/tp Steve 10 70 10 end`
→ Teleport player “Steve” to coords in the End

**🔐 Permissions**

* `minecraft.command.tp` *(same as vanilla)*
Requires permission level 2

**⚙️ Requirements**

* **Java 21+**
* **Paper 1.21+**
Works on forks that support the Paper API

**📦 Installation**

1. Drop the JAR into your `plugins/` folder
2. Restart or reload your server

**🔗 Links**

* Discord for support : [https://discord.gg/tHeFGB7Et4](https://discord.gg/tHeFGB7Et4)

*Crafted with ❤️ by RetroSapien*

World Start Commands

# Overview #
**This Mod/Datapack can execute any command on starting a world**

The default way of the world counting as “started” is, when a player picks up any wooden log.

Once all players have done so, the commands get executed and you’re ready to play!

# Usage

This pack is intended to use for modpacks or other projects where a special setup has to be done before being able to properly play.
All commands which you want to have executed have to be written in the “setup.mcfunction” under data/world_start/functions. (Copy the file onto desktop, edit it, replace old one)

## Why two versions ##

I’ve decided to make two seperate versions of this pack. One, which is very simple and easy to use and another, fancier version. The fancy version keeps track of who has already “started” and once all players did, it will count down and then “start” the world. The two function identically, it’s just for personal preferrence if you like it simple or fancy.

## How to customize ##
You will have to edit the pack/mod to write the commands into it. Here is a detailed step by step guide for this:

**Mod version:**
1. Rename the mod file from .jar to .zip.
2. Follow instructions for datapack version.
3. Once you’re done, rename it back to .jar

**Datapack version:**
1. Open the .zip file and find the “setup.mcfunction” under data/world_start/functions .
2. Copy the file onto your desktop (out of the .zip archive).
3. Open the file with any text editor.
4. You should find the command “say setup complete”. This is the default example command.
5. For the fancy version, it has two more commands, which just clear a few displays. (Do not remove)
6. Delete the default command and add the commands you need to the file. Don’t include the slash. Command execution order is the top command first and bottom one last. All happen at the same time though.
7. Once all commands are written down, save it and place it back in the .zip folder. It will ask to if you wish to replace the old file which you do.
8. The pack is done! Now you just have to load it into Minecraft and you’re ready to go!
9. If the world is already running, you will have to do /reload to apply the changes to the game.

### Setting a different start
The way of detecting if a player has started to play is by an invisible advancement. It detects if the player has obtained any wooden log and gives a function if they have. This is of course also customizable. I recommend [reading the wiki page](https://minecraft.wiki/w/Advancement_definition) about advancement triggers if you want to change the way the world starts. Just replace the “world_start” advancement in the pack.

### Other
Of course you can use this in your modpack. Feel free to edit this to your liking and include it. I just dont want you to publish this exact version with one tiny change and claim it as your own.

The datapack is marked as incompatible for some versions, but it should still work fine.

World Permissions

This plugin provide to set perms to change world

USAGE
First, add your world’s name to config (plugin also can do it automatically but if it don’t, add manually).

Second, set value of world as true (if you set as false, all players can spawn that world because plugin will not check that world).

Then, reload plugin (/reloadworldperms)

Finally, give permission “worldperms.world.%WORLDNAME%” to player who you want to enter that world

WorldManager

# WorldManager
WorldManager is a simple plugin allowing worlds to be automatically reset on demand.

**NOTE:** The plugin is currently in beta, so please check out [here](https://github.com/Zffu/WorldManager) to suggest features you’d like!

## Commands
### /worldmanager
This is the main command of the plugin, allows to have a list of the commands.

### /worlds
This command allows you to have information on worlds handled by WorldManager.

### /loadworld
This command allows you to load a world handled by WorldManager.

### /unloadworld
This command allows you to unload a world handled by WorldManager.

### /createworld
This command allows you to create a world reset option for the specified world.

## Permissions & Messages
WorldManager allows its users to modify the required permissions and messages to whatever they’d like. In order to do so, please head to the config

## API
WorldManager comes with an API allows you to use its features without the plugin.

World Color TAB

# WorldColor Teams
Overview
WorldColor Teams is a lightweight and vanilla-friendly datapack that automatically changes a player’s name color based on the dimension they are currently in. Perfect for RPG servers, SMPs, or just adding a touch of immersion to your world!

## Features
Automatic Synchronization: Your name color updates instantly as you pass through portals.

## Unique Colors for Each Dimension:
Overworld: Vibrant Green
The Nether: Fiery Red
The End: Mystical Purple

No Commands Needed: Once installed, everything works automatically in the background.

Vanilla System: Uses the native Minecraft /team system, ensuring compatibility with the Tab list and nameplates above heads.

# How it Works
The datapack creates three teams (overworld, nether, and end) and continuously checks the player’s location. As soon as you switch dimensions, the pack seamlessly moves you to the corresponding team.

## Installation
Download the datapack.

Place the .zip file (or folder) into your world’s datapacks folder.

Use /reload in-game or restart your server.

Enjoy your new dynamic identity!

Workstations Cubed

This is a silly resource pack that edits the Stonecutter and Grindstone to use full-block models, sort of like a lot of other older workstations did. The Stonecutter uses the textures from the older scrapped Stonecutter block, while the Grindstone textures are “custom” (edited from the furnace textures lol). It’s intended to be used with a resource pack like [Golden Days](https://modrinth.com/resourcepack/golden-days), otherwise these will stick out like a sore thumb.

Note that while the have different models, the hitboxes aren’t changed, as such would be impossible for a resource pack. If you want to fix this, [Nostalgic Tweaks](https://modrinth.com/mod/nostalgic-tweaks) has options in the Eye Candy > Block Candy > Custom Hitbox section that lets you *mostly* convert them to actual full blocks (aside from a LITTLE jank).

Woolifyed

This texture pack makes everything in Minecraft wool while it is still in alpha I love this concept of everything being made or looking like it is made from wool it was inspired by the fake Minecraft videos. This texture pack is obviously themed to Minecraft wool I will work on it a lot and update it on Sundays!

Completion: 6/7/2025 882/3279 textures

You can support my other projects and builds/schematics on my [Patreon](https://www.patreon.com/c/rockninja32/posts)

Terms of Use:

By downloading and using this texture pack, you agree to use it for personal purposes only. You may showcase or feature it in videos or social media content (such as YouTube, Instagram, etc.) only if you provide clear credit to me rockninja32. Redistribution of this texture pack on any other website, marketplace, or platform is strictly prohibited—if you wish to share it, please link directly to the official download page. Personal modifications are allowed, but any modified versions must not be publicly shared. Failure to comply with these terms may result in necessary actions to protect the content. Thank you for respecting these terms and supporting my work!
I wont change text,gui or anything that impacts navigateing menus or chat for ease of use