zHead

[![MineStrator Code](https://cdn.modrinth.com/data/cached_images/715b4a8ffa9ed90dacb64c4847174bf651889809_0.webp)](https://minestrator.com/a/GROUPEZ)
zHead is a swift and intuitive plugin enabling you to access thousands of custom Minecraft skulls with distinctive designs. This user-friendly skulls plugin opens the door to creative design possibilities, significantly improving your builds’ quality and offering creative liberty to both you and your players.

Should you seek additional methods to make your builds stand out with ease, zHead is the perfect solution!

Credit: [https://minecraft-heads.com/](https://minecraft-heads.com/)

## Commands:
– **/zhead** (aliases: /head, /zhd) – `zhead.use` – Display commands
– **/zhead reload** – `zhead.reload` – Reload configuration files
– **/zhead info** – `zhead.info` – Get head information
– **/zhead give [] []** – `zhead.give` – Give a head
– **/zhead search ** – `zhead.search` – Search heads
– **/zhead random [] []** – `zhead.random` – Give a random head
– **/playerhead ** – `zhead.player.head` – Give a player’s head

## Inventory Permissions:
– `zhead.miscellaneous`
– `zhead.plants`
– `zhead.monsters`
– `zhead.humanoid`
– `zhead.humans`
– `zhead.food.drinks`
– `zhead.decoration`
– `zhead.blocks`
– `zhead.animals`
– `zhead.alphabet`
– `zhead.refresh`

## Placeholders:
– **%zhead_count%** – Displays the total number of heads
– **%zhead_count_format%** – Displays the total number of heads with a format
– **%zhead_category_count_%** – Displays the total number of heads for a category
– **%zhead_category_count_format_%** – Displays the total number of heads for a category with a format

**API**: [https://github.com/Maxlego08/zHead?tab=readme-ov-file#api](https://github.com/Maxlego08/zHead?tab=readme-ov-file#api)

[![bStats](https://bstats.org/signatures/bukkit/zHead.svg)](https://bstats.org/plugin/bukkit/zHead/21364)

## We would like to extend our heartfelt thanks to [Minecraft-Heads.com](https://minecraft-heads.com/) for providing their API, which has been an invaluable source of all the data used in our project.

Zet’s Grace: Recraft Equipment

# Zet’s Grace: Recraft Equipment

## Notice
Part of [Zet’s Grace Collection](https://modrinth.com/collection/4Hmh13Uh).

## Description
Recipes for repairing equipment, added item data is lost.

_(Added item data means components such as Enchantments, Dyed Color, and Item Name.)_

### Details
– Equipment is replaced with new one.

## Features
Adds recraft recipe for each equimpment with durability.

## Usage
any **Equipment** with durability
**+** its main **Ingredient**
**=** recrafted **Equipmemt**

Zet’s Grace: Craft Equipment

# Zet’s Grace: Craft Equipment

## Notice
Part of [Zet’s Grace Collection](https://modrinth.com/collection/4Hmh13Uh).

## Description
Recipes for uncraftable items, mostly equipment.

## Features
Adds recipes for:
– **Name Tag**
– **Enchanted Golden Apple**
– **Totem of Undying**
– **Elytra**
– **Trident**
– **Heavy Core** _(Since 24w18a ~ 1.21)_
– **Chainmail Armor**
– **Saddle** _(Before 25w20a ~ 1.21.6)_
– **Horse Armor** _(Except Leather one.)_

Zet’s Grace: Beneficial Effects

# Zet’s Grace: Beneficial Effects
_Data Pack 1.13–1.14.4 unavailable due to lack of predicates._

## Notice
Part of [Zet’s Grace Collection](https://modrinth.com/collection/4Hmh13Uh).

## Description
Commands for endless status effects.

### Details
– Each command triggers within 1-15 ticks ~ 0.375s.
– Given effects have reasonable duration time.
– Lost effects are restored within 1-15 ticks ~ 0.375s.
– Effects immunity clears effect the same tick it was gained.
– Effects concealment hides effect the same tick it was exposed.
– Stronger/other effects are untouched.

## Features
Adds 3 trigger commands with 4 inputs.

## Commands
“`
trigger activity set 10
trigger activity set 11
trigger activity set 12
trigger activity set 0
“`
“`
trigger mobility set 10
trigger mobility set 11
trigger mobility set 12
trigger mobility set 0
“`
“`
trigger security set 10
trigger security set 11
trigger security set 12
trigger security set 0
“`

## Effects

activity

### activity 10-12
– **Mining Fatigue** _(Immunity)_
– **Weakness** _(Immunity)_
– **Darkness** _(Immunity)_
– **Night Vision** _(8m)_
– **Water Breathing** _(8m)_

### activity 11
– **Haste I** _(8m)_
– **Strenght I** _(8m)_

### activity 12
– **Haste II** _(4m)_
– **Strenght II** _(4m)_

mobility

### mobility 10-12
– **Slowness** _(Immunity)_
– **Levitation** _(Immunity)_
– **Slow Falling** _(Immunity)_

### mobility 11
– **Speed I** _(8m)_
– **Jump Boost I** _(8m)_

### mobility 12
– **Speed II** _(4m)_
– **Jump Boost II** _(4m)_

security

### security 10-12
– **Hunger** _(Immunity)_
– **Poison** _(Immunity)_
– **Wither** _(Immunity)_
– **Saturation** _(8m)_
– **Fire Resistance** _(8m)_

### security 11
– **Resistance I** _(2m)_
– **Regeneration I** _(2m)_

### security 12
– **Resistance II** _(1m)_
– **Regeneration II** _(1m)_

Zetter — Painting Mod

### Completed features:

– Simultaneous canvas edit, dynamic picture updates for all players in range;
– Dynamic canvas texture loading/unloading;
– 18 types of frames from all vanilla types of wood, all of them can be decorated with golden nameplate which will show painting name by right-clicking it;
– Golden frames have more decoration, iron bezel-less frames allow players to create huge seamless paintings by placing them one next to another;
– Frames could be easily replaced, you can take your painting off the frame and use another;
– Color code input fields (hex) and HSV sliders for color picking;
– Color blending options, classic RGB, subtractive, and realistic;
– Brush tool with smooth edges;
– Edit up to 2×2 canvases on easel;
– 16×16 paintings can be combined and placed on wall, resulting in up to 4×4 blocks paintings;
– Eyedropper, hand and zoom tool for easy navigation;
– Bucket tool;
– Save your colors in palettes, recharge palettes with paints and use them on multiple canvases;
– Hotkeys included;
– Export paintings to png files with `/zetter export` command

### Available translations:

– American English (en_US 🇺🇸) ;
– Russian (ru_RU 🇷🇺) with the help from DrHesperus;
– Portuguese (pt_PT 🇵🇹, pt_BR 🇧🇷) thanks to StuarteLitro;
– Spanish (es_ES 🇪🇸, es_AR 🇦🇷, es_HN 🇭🇳, es_MX 🇲🇽, es_PE 🇵🇪 and others) thanks to iSrNinja;
– German (de_DE 🇩🇪) thanks to OttovonBismarckderErste;
– Chinese (zn_CN 🇨🇳) thanks to cream280;
– Polish (pl_PL 🇵🇱) thanks to Vakarian89;
– Hebrew (he_IL 🇮🇱) thanks to ItamarDenkberg;

### Core values of this mod:

1. Encourage players to create own pixel artworks and use it in their creations;
2. Do not change vanilla gameplay in any way and try to be as much close to vanilla Minecraft feel as possible;
3. Drawing should be fun and simple;
4. Let power users to be power users as much as it doesn’t overcomplicate UI;
5. Server administrators should be able to easily moderate player artworks and decide what is appropriate on their server;
6. Simultaneous canvas edit is super hard to implement properly, but I will because it’s fun.

### Planned features:

1. Special admin table to check all pictures;
2. Line tool;
3. Setting to use higher resolution of canvases for higher-resolution texture packs, up to 64px on one block.

Zetter Gallery — Share Paintings

THIS MOD REQUIRES ZETTER TO WORK: https://modrinth.com/mod/zetter-painting-mod

Zetter Gallery mod adds a Painting merchant, through which you can upload and download popular paintings on Zetter Gallery website.

This is done by buying one of the Painting Merchant offered paintings or selling one of yours, making it available to other players around the world, on any server.

Terms of service for Zetter Gallery API can be found here: https://zetter.gallery/terms. You keep the rights for the painting uploaded to the Zetter Gallery

ZeroXFog

Zero Fog removes distance and dimensional fog for a clearer and sharper experience. Enjoy improved visibility in the Nether, End, and caves without altering the core aesthetic. Designed to stay lightweight and simple, this pack enhances exploration, building, and PvP by eliminating visual haze while keeping performance and compatibility in mind.

ZeroVision

# **ZeroVision**

This is the very early alpha release of my pack
(since a lot of people on my discord wished for it)

In my pack i basically want to recreate everything cool i saw in resourcepacks in my own style!
Like 3D Flowers and Plants, or 3d Ores, or custom workbenches!

In my pack there is missing a lot of textures, animations, item-textures and basically the whole GUI, thats normal since this is the alpha of a work in progress resourcepack 🙂

**Note:**_You can load my pack on top of diffrent ones, if u want to have a textures for Items i didnt made so far!_ (The Resourcepack thats the highest in the list has the highest priority)

Heres some preview pictures:

3D-Ores:![3D-Ores](https://cdn.modrinth.com/data/cached_images/ab9020c84ef683707ebdb613a7839bdc62306f7a.jpeg)

3D-Flowers:![3D-Flowers](https://cdn.modrinth.com/data/cached_images/8eba40cdb8d185e4391d74510950751128336485.jpeg)

3D-Foliage:![3D-Foliage](https://cdn.modrinth.com/data/cached_images/dcc7410028a6f64d1279b73a9bbc60fe94a8425e.jpeg)

Other:![Other](https://cdn.modrinth.com/data/cached_images/77bc491390744b4b590d25109a1ff197a8e10c7f.jpeg)

Preview:![Preview1](https://cdn.modrinth.com/data/cached_images/6d46885b2ba5145100a06eaed3b62c1819d9e112.jpeg)
![Preview2](https://cdn.modrinth.com/data/cached_images/2c6069c08eefbbbb7b0a4e20e90c6517e1d088de.jpeg)![Preview3](https://cdn.modrinth.com/data/cached_images/187e81a805623f5c9adc1d8ec14f9f512241a4f9.jpeg)

Im using Complementary Shaders in the screenshots!

ZeroTwo Totem

# ABOUT
**This texture pack replaces the totem with the character Zero Two from the anime Darling in the Franxx. The sound when using the totem has also been replaced with the phrase “Dar-ling.” If you liked the texture pack, add it to your favorites! Enjoy the game!**

# IMPORTANT
– ### **Is there a port on the Bedrock Edition?**
This texture pack is designed exclusively for Java Edition. We do not plan to release a version for Bedrock Edition.
– ### **Want to use it on Bedrock Edition?**
You can port the texture pack yourself, as long as you comply with all license terms.
– ### **Pack version warning ?**
There is a high chance that resource packs will work with different versions of Minecraft without the need to change the version of the pack, unless there is a major update that breaks resource packs.

Zerotekz’s Elytras

![Title](https://cdn.modrinth.com/data/cached_images/22d2378a4eddbd2dcce807ac68fa9f91152f28c0.png)

– compatible & tested for 1.16 – 1.20.1!
– should work for all upcoming Minecraft versions since texturepack format doesnt change!
– needs [Optifine](https://optifine.net/downloads) or [CIT-Resewn](https://www.curseforge.com/minecraft/mc-mods/cit-resewn) to work!
– if u need help join my [Discord](https://discord.gg/CdawEAH4va)!
– for more infos visit my [Website](https://www.zerotekz.net/)!

This pack includes unique Elytras!
You get them by **renaming** your elytra in an **anvil** to the designated name in the **nameslist**!

New:

![White Dragon Wings](https://cdn.modrinth.com/data/cached_images/79effc7d07dd291f24d8d391055b03b32719001d.png)

![Ripped Cape](https://cdn.modrinth.com/data/cached_images/8ae0e3d6e0abb03a75efe49ec680b7478e506aec.png)

Added Icons!
![Added Icons!](https://cdn.modrinth.com/data/cached_images/5c5e51ea654c44e86cdac4d3957a2e8e3316b3d1.png)

Nameslist!

New:
– White Dragon Wings
– Ripped Cape

Old:
– Angel Elytra
– Lesser Demon Elytra
– Red Demon Elytra
– Blue Demon Elytra
– True Demon Elytra

– White Wings
– Dark Wings
– Blue Wings
– Yellow Wings
– Guardian Elytra

– Leaf Elytra
– Maple Elytra
– Red Maple Elytra
– Yellow Maple Elytra
– Insect Elytra

– Red Dragon Elytra
– Green Dragon Elytra
– Jet Elytra
– Royal Elytra
– Elytra (Basic Elytra)