Hide In Grass

# Hide In Grass
You can become invisible as long as you stand in tall grass, even tall flowers can be used!
Suitable for some small games. 🙂
![Emm…](https://cdn.modrinth.com/data/Bp5kYs6C/images/d4a3ed4ee78983c06e4cf013187ed0a4fa847494.png)
(This is my practice project while learning DataPack, so it’s a bit rough)

Y Is There AutoJump

I ported this from Al132’s No Default Auto-Jump which is MIT licensed and can be found at https://www.curseforge.com/minecraft/mc-mods/no-default-auto-jump it was really easy to port forward to 1.16.1. Al is a coding GOD.

 

What it does is on first run of a client where the mod exists, it turns off the autojump feature. The player can turn it back on later if they like.

 

 

Bisect Hosting

If you want a server setup using Y is there Autojump with zero effort, get a server with BisectHosting and receive 25% off your first month as a new customer using the code kreezxil

 

Xzodius Totem Of Undying

Not the biggest, and i will say smallest resourcepack, like every totem of undying resourcepacks.
Also, its changing totem of undying texture to Xzodius art.
This resourcepack was maked in generally for Xzodius fans

xWorldBlocker

![Banner](https://cdn.modrinth.com/data/cached_images/efa8f97856730d4545b0104943d46767208b4169.jpeg)

# 🛡️ xWorldBlocker | Total Control Over Your World Access!

> **The ultimate lightweight solution to secure your server’s exclusive areas.**

Have you ever needed to restrict access to a specific world? Whether it’s for a **VIP zone**, a **temporary event**, or a **staff-only area**, **xWorldBlocker** is your solution.

This powerful plugin allows you to block entry to any world on your server, granting access only to players with the specific permissions you define. No complicated setups—just total control.

> ## 🚀 Key Features

* **🛡️ Secure World Blocking:** Easily define a list of worlds that remain locked to the public.
* **🔑 Granular Permission System:** * Access a specific world: `xworldblocker.bypass.`
* Access ALL worlds: `xworldblocker.bypass.*`
* **🎨 Full RGB Support:** Custom messages with **HEX colors** (`&#RRGGBB`) and standard Minecraft codes (`&a`, `&l`).
* **⚡ Ultra Lightweight:** Designed for performance. Zero impact on your server’s TPS.
* **⚙️ Instant Reload:** Apply changes instantly with `/xwb reload`—no restart required.

> ## 🎮 Commands & Permissions

| Command | Description | Permission Node |
| :— | :— | :— |
| **/xwb help** | Displays the help menu. | None (Public) |
| **/xwb reload** | Reloads the configuration file. | `xworldblocker.admin` |

### Access Permissions
| Permission | Description |
| :— | :— |
| `xworldblocker.bypass.` | Allows entry to a specific locked world. |
| `xworldblocker.bypass.*` | Grants access to **all** blocked worlds. |

> ## 🔧 Configuration (`config.yml`)

“`yaml
# __ __ _ _ ___ _ _
# __ __/ / / ___ _ __| | __| | / __ | ___ ___| | _____ _ __
# / / / / / _ | ‘__| |/ _` |/__// |/ _ / __| |/ / _ ‘__|
# > < / / (_) | | | | (_| / / | (_) | (__| < __/ | # /_/_ / / ___/|_| |_|__,______/_|___/ ___|_|____|_| # xPlugins - WillfryDev - 777 Studios # List of worlds to block. # Permission required: xworldblocker.bypass.
blocked-worlds:
– “events”
– “staff_zone”
– “world_vip”

# Messages support HEX (&#RRGGBB) and & codes.
messages:
reload: “&#A2E4B8 ✔ Done! &#C1FFD7The xWorldBlocker configuration has been reloaded.”
no-permission-entry: “&#FFB6C1 ✘ Error! &#FFDDC1You do not have permission to enter this world.”
no-permission-command: “&#FFB6C1 ✘ Error! &#FFDDC1You do not have permission to use this command.”
help:
– “”
– “&#A2E4B8/xwb reload &#87CEEB- Reload the plugin settings.”
– “&#A2E4B8/xwb help &#87CEEB- Display this help message.”
– “”
“`

> ### 📥 Installation

1. Download the “.jar“ file.
2. Drop it into your “/plugins/“ folder.
3. Restart your server.

Configure your worlds in “config.yml“ and run “/xwb reload.“

Developed with ❤️ by xPlugins

If you like this plugin, consider leaving a 5-star review!

xVoidSpawn

![banner](https://cdn.modrinth.com/data/cached_images/5c4b07eeb75d62b713be6b7ce96b60ece62e3a48_0.webp)

# ⭐ xVoidSpawn – Advanced Anti-Void & Spawn Management

xVoidSpawn is a lightweight, optimized, and fully configurable Anti-Void plugin designed for modern Minecraft servers. It automatically rescues players when they fall into the void and safely teleports them to a configured spawn location — preventing unnecessary deaths and keeping your lobby or minigame experience smooth and professional.
Perfect for hubs, SkyBlock, void maps, minigames, and large server networks.

## 🚀 Key Features

### 🛡 Intelligent Anti-Void System
Automatically teleports players to a safe spawn when they fall below a configurable Y-level.

### ✈ Spawn on Join
Optionally teleport players to the main spawn every time they join the server. Ideal for lobbies and network environments.

### 💥 Fall Damage Protection
Resets the player’s fall distance after teleportation to ensure they never die from fall damage after being saved.

### 🎨 100% Configurable
Fully editable:
– Prefix
– Console messages
– Help menu
– All player messages
– Join behavior
– Void level trigger

Everything is managed inside `config.yml`.

### 🌈 Modern Color Support
Supports:
– Legacy color codes (`&a`, `&l`, etc.)
– HEX color codes (`&#RRGGBB`) for Minecraft 1.16.5+

### ⚡ Lightweight & Performance Friendly
Built to have minimal impact on server performance. No unnecessary tasks or heavy processes.

## 🛠 Commands & Permissions

Main Permission: `xvoidspawn.admin`

| Command | Description |
|———-|————-|
| `/xvs setspawn` | Sets the exact teleport spawn location |
| `/xvs reload` | Reloads the configuration without restarting |
| `/xvs help` | Displays the help menu |

All messages and help lines are fully customizable.

> ## ⚙ Configuration Overview (config.yml)

“`yaml
# ___ __ _
# / _____ _ __ / _(_) __ _ ⋆✴︎˚。⋆
# / / / _ | ‘_ | |_| |/ _` | Plugin by ˖⁺‧₊˚♡˚₊‧⁺˖
# / /__| (_) | | | | _| | (_| | xPlugins
# ____/___/|_| |_|_| |_|__, |
# |___/ .yml

# Language setting. Options: ‘en’, ‘es’.
# If you change this to ‘es’ and reload, the config messages will update to Spanish.
locale: en

teleport-on-join: true
void-level: 0

console-messages:
plugin-enabled: “&#55FF55[xVoidSpawn] &#AAAAAAPlugin enabled successfully.”
plugin-disabled: “&#FF5555[xVoidSpawn] &#AAAAAAPlugin disabled successfully.”

prefix: “&#4498DBxVoidSpawn &8» ”

messages:
no-permission: “&#FF0000 ✘ ¡Error! &fYou do not have permission.”
player-only: “&#FF0000 ✘ ¡Error! &fOnly players can use this.”
spawn-set: “&#00FF49 ✔ ¡Success! &fVoid spawn set.”
spawn-not-set: “&#FAEDCB ℹ ¡Attention! &fSpawn not set.”
void-teleport: “&#FCD05C ☀ ¡Careful! &fSaved from the void.”
reload: “&#55FF55 ✔ ¡Success! &fConfiguration reloaded.”
help-message:
– “”
– “&#FF5555&l xVoidSpawn – Help”
– “”
– “&8 • &#4498DB/xvs setspawn &8▸ &fSet spawn.”
– “&8 • &#4498DB/xvs reload &8▸ &fReload config.”
– “&8 • &#4498DB/xvs help &8▸ &fShow help.”
– “”
“`

> ## 📥 Installation

1. Download the latest .jar file.
2. Place it inside your server’s plugins folder.
3. Restart your server.

– In-game, run “/xvs setspawn“ at a safe location.
-# Your server is now protected from void deaths.

> ## 🎯 Ideal For

1. Lobby Servers
2. SkyBlock Hubs
3. Minigame Worlds
4. Void Maps
5. Network Setups

## 🔧 Compatibility

1. ✔ Spigot
2. ✔ Paper
3. ✔ 1.16.5+

Credits

Developed with ❤️ by xPlugins

xTranslate

# xTranslate
—————————————————————————————————-
### What is xTranslate ?
_xTranslate is a Minecraft Translation Plugin that translates In-game Chat messages in real time_

### How do i change my language ?
_You can change your language simply by typing /lauguage _

### How many languages are supported ?
_I dont even know the exact count but over 100+ languages are supported_
###

Spoiler

private static final Map SUPPORTED_LANGUAGES = Map.ofEntries(
Map.entry(“af”, “Afrikaans”), Map.entry(“sq”, “Albanian”), Map.entry(“am”, “Amharic”),
Map.entry(“ar”, “Arabic”), Map.entry(“hy”, “Armenian”), Map.entry(“az”, “Azerbaijani”),
Map.entry(“eu”, “Basque”), Map.entry(“be”, “Belarusian”), Map.entry(“bn”, “Bengali”),
Map.entry(“bs”, “Bosnian”), Map.entry(“bg”, “Bulgarian”), Map.entry(“ca”, “Catalan”),
Map.entry(“ceb”, “Cebuano”), Map.entry(“zh”, “Chinese”), Map.entry(“co”, “Corsican”),
Map.entry(“hr”, “Croatian”), Map.entry(“cs”, “Czech”), Map.entry(“da”, “Danish”),
Map.entry(“nl”, “Dutch”), Map.entry(“en”, “English”), Map.entry(“eo”, “Esperanto”),
Map.entry(“et”, “Estonian”), Map.entry(“fi”, “Finnish”), Map.entry(“fr”, “French”),
Map.entry(“fy”, “Frisian”), Map.entry(“gl”, “Galician”), Map.entry(“ka”, “Georgian”),
Map.entry(“de”, “German”), Map.entry(“el”, “Greek”), Map.entry(“gu”, “Gujarati”),
Map.entry(“ht”, “Haitian Creole”), Map.entry(“ha”, “Hausa”), Map.entry(“haw”, “Hawaiian”),
Map.entry(“he”, “Hebrew”), Map.entry(“hi”, “Hindi”), Map.entry(“hmn”, “Hmong”),
Map.entry(“hu”, “Hungarian”), Map.entry(“is”, “Icelandic”), Map.entry(“ig”, “Igbo”),
Map.entry(“id”, “Indonesian”), Map.entry(“ga”, “Irish”), Map.entry(“it”, “Italian”),
Map.entry(“ja”, “Japanese”), Map.entry(“jv”, “Javanese”), Map.entry(“kn”, “Kannada”),
Map.entry(“kk”, “Kazakh”), Map.entry(“km”, “Khmer”), Map.entry(“rw”, “Kinyarwanda”),
Map.entry(“ko”, “Korean”), Map.entry(“ku”, “Kurdish”), Map.entry(“ky”, “Kyrgyz”),
Map.entry(“lo”, “Lao”), Map.entry(“la”, “Latin”), Map.entry(“lv”, “Latvian”),
Map.entry(“lt”, “Lithuanian”), Map.entry(“lb”, “Luxembourgish”), Map.entry(“mk”, “Macedonian”),
Map.entry(“mg”, “Malagasy”), Map.entry(“ms”, “Malay”), Map.entry(“ml”, “Malayalam”),
Map.entry(“mt”, “Maltese”), Map.entry(“mi”, “Maori”), Map.entry(“mr”, “Marathi”),
Map.entry(“mn”, “Mongolian”), Map.entry(“my”, “Myanmar”), Map.entry(“ne”, “Nepali”),
Map.entry(“no”, “Norwegian”), Map.entry(“ny”, “Nyanja”), Map.entry(“or”, “Odia”),
Map.entry(“ps”, “Pashto”), Map.entry(“fa”, “Persian”), Map.entry(“pl”, “Polish”),
Map.entry(“pt”, “Portuguese”), Map.entry(“pa”, “Punjabi”), Map.entry(“ro”, “Romanian”),
Map.entry(“ru”, “Russian”), Map.entry(“sm”, “Samoan”), Map.entry(“gd”, “Scots Gaelic”),
Map.entry(“sr”, “Serbian”), Map.entry(“st”, “Sesotho”), Map.entry(“sn”, “Shona”),
Map.entry(“sd”, “Sindhi”), Map.entry(“si”, “Sinhala”), Map.entry(“sk”, “Slovak”),
Map.entry(“sl”, “Slovenian”), Map.entry(“so”, “Somali”), Map.entry(“es”, “Spanish”),
Map.entry(“su”, “Sundanese”), Map.entry(“sw”, “Swahili”), Map.entry(“sv”, “Swedish”),
Map.entry(“tl”, “Tagalog”), Map.entry(“tg”, “Tajik”), Map.entry(“ta”, “Tamil”),
Map.entry(“tt”, “Tatar”), Map.entry(“te”, “Telugu”), Map.entry(“th”, “Thai”),
Map.entry(“tr”, “Turkish”), Map.entry(“tk”, “Turkmen”), Map.entry(“uk”, “Ukrainian”),
Map.entry(“ur”, “Urdu”), Map.entry(“ug”, “Uyghur”), Map.entry(“uz”, “Uzbek”),
Map.entry(“vi”, “Vietnamese”), Map.entry(“cy”, “Welsh”), Map.entry(“xh”, “Xhosa”),
Map.entry(“yi”, “Yiddish”), Map.entry(“yo”, “Yoruba”), Map.entry(“zu”, “Zulu”)
);

### How does it work and is it free ?
_xTranslate is 100% and uses the offical `GOOGLE TRANSLATOR API`_

Xtra Nether Fungi

A simple Vanilla friendly addition to Minecraft that adds some variation to your nether fungi
![Showcase of some Fungus](https://cdn.modrinth.com/data/cached_images/cbe2b984f0fe8d98f7392acf43f231f4f01794e3.png)
This Project was Inspired by [daggsy](https://modrinth.com/user/_daggsy_)’s [More Nether Fungi](https://modrinth.com/resourcepack/more-nether-fungi), this pack however in my opinion is more fitting with Minecraft’s general style
![Crimson Fungus Variants](https://cdn.modrinth.com/data/cached_images/c36c76b88ca81977ea75df23d13e9c894ac3bbe3.png)![Warped Fungus Variants](https://cdn.modrinth.com/data/cached_images/099fe989d4fc938d5913b8cb7b8cbb0be3cf1677.png)

Xtra Arrows

## The Arrows

**There are currently 95 new arrows. These arrows come in 27 new types and 5 tiers.**

![Arrow Types Cutout](https://cdn.modrinth.com/data/NROnqTK4/images/18b3bd9ce54dce5ece914c382ca0bc21f2ddffc4.png)

## Server Hosting Discount
**Follow the link below and use code “JACKBUSTERS” at checkout for 25% off server hosting.**
[![Rent a server discount](https://www.bisecthosting.com/partners/custom-banners/ba99da02-fd57-4ccc-89a5-9a5bba0922d2.webp)](https://bisecthosting.com/jackbusters?r=Xtra-Arrows-Modrinth)

## Media

xTntRun

![banner](https://cdn.modrinth.com/data/cached_images/080a1121662b950f41ca5b502d9712c92460733b_0.webp)
# 💣 xTntRun – The Classic Minigame, Reinvented! 💣

Bring the excitement and chaos of the classic **TNTRun** to your server with **xTntRun**! This plugin allows you to quickly and easily set up the popular minigame where players must run on a platform that vanishes beneath their feet. The last player standing wins!

Designed to be **lightweight, efficient, and extremely customizable**, xTntRun is the perfect solution for any server looking to add a fun and competitive minigame for its community.

## ✨ Key Features

* 🚀 **Multi-Arena Support:** Create as many arenas as you want! Each can have its own unique setup to keep the fun going.
* 📋 **Interactive Selector GUI:** A sleek and user-friendly menu that allows players to see all available arenas, view their status (waiting/in-game), and join with a single click.
* 📊 **Detailed & Dynamic Scoreboard:** Display crucial information like the map name, remaining players, and game state. The scoreboard automatically updates for waiting, starting, and in-game phases.
* ⚙️ **Highly Customizable:** Modify **absolutely everything**—from messages and titles to items and menus—through the easy-to-edit `config.yml` and `messages.yml` files. Full HEX color support included!
* ⚔️ **Customizable Skill Items:** Add an extra layer of strategy with items like:
* **Double Jump:** An in-air boost to save yourself from a fall! (Fully configurable).
* **Punch Bow:** Annoy your opponents and knock them into the void!
* 🏆 **PlaceholderAPI Integration:** Use a wide range of placeholders to display TNTRun stats in any other compatible plugin, such as scoreboards or tablists.
* 🎉 **Victory Celebrations:** Make the winner feel special with customizable fireworks, sounds, and particle effects at the end of the match!
* 👨‍💻 **Simple Admin Commands:** Manage your arenas, set the main lobby, and reload the configuration with intuitive and powerful commands.

## 🔗 Dependencies

For xTntRun to work correctly, you will need to install the following plugins:

1. [**PlaceholderAPI**](https://www.spigotmc.org/resources/placeholderapi.624/): (Required) Necessary for all placeholders to function.
2. [**WorldEdit**](https://dev.bukkit.org/projects/worldedit): (Required for setup) Needed to save your arena schematics.

## 🛠️ Commands

### Player Commands

“/tntrun join “ – Join a specific arena.
“/tntrun leave“ – Leave your current arena.
“/tntrun menu“ – Open the arena selection menu.

### Admin Commands
“/tntrun create “ – Create a new arena.
“/tntrun setlobby “ – Set the waiting lobby for an arena.
“/tntrun setspectator “ – Set the spectator spawn point for an arena.
“/tntrun save “ – Save the arena and make it available for players.
“/tntrun setlobby“ – Set the main server lobby (where players go after a game).
“/tntrun reload“ – Reload the plugin’s configuration files.

## 📈 Available Placeholders

Use these placeholders with PlaceholderAPI to display stats anywhere on your server.
“%tntrun_players%“ – Total players across all TNTRun arenas.
“%tntrun_wins%“ – A player’s total wins.
“%tntrun_losses%“ – A player’s total losses.
“%tntrun_map_name%“ – The name of the map the player is in.
“%tntrun_arena_players%“ – Current players in the player’s arena.
“%tntrun_arena_max_players%“ – Max players in the player’s arena.
“%tntrun_countdown%“ – The current countdown timer.

## ⭐ Config
“`yaml
# ___ __ _
# / _____ _ __ / _(_) __ _
# / / / _ | ‘_ | |_| |/ _` | Plugin by
# / /__| (_) | | | | _| | (_| | xPlugins
# ____/___/|_| |_|_| |_|__, |
# |___/ 1.0.0

# Time in seconds for the countdown before the game starts.
countdown-seconds: 10
# Minimum players required for the countdown to start.
min-players: 2
# Maximum players per arena.
max-players: 40
lobby-location:
world: Hub
x: 0.5
y: 65.0
z: 0.5
yaw: -179.85002
pitch: 3.0000002

# ____ __ _
# / ___|___ _ __ / _(_) __ _
# | | / _ | ‘_ | |_| |/ _` |
# | |__| (_) | | | | _| | (_| |
# _______/|_| |_|_| |_|__, |
# |___/ Scoreboard
scoreboard:
title: ‘&#FF4B4B&lTNT &#FF8E15&lRUN’
lines-waiting:
– ‘&7%tntrun_date%’
– ‘ ‘
– ‘&fMap: &a%tntrun_map_name%’
– ‘&fPlayers: &a%tntrun_players%/%tntrun_max_players%’
– ‘ ‘
– ‘&eWaiting for players…’
– ‘ ‘
– ‘&#FFFF55myserver.net’
lines-starting:
– ‘&7%tntrun_date%’
– ‘ ‘
– ‘&fMap: &a%tntrun_map_name%’
– ‘&fPlayers: &a%tntrun_players%/%tntrun_max_players%’
– ‘ ‘
– ‘&fStarting in &a%tntrun_countdown%s’
– ‘ ‘
– ‘&#FFFF55myserver.net’
lines-ingame:
– ‘&7%tntrun_date%’
– ‘ ‘
– ‘&fPlayers remaining:’
– ‘&a%tntrun_players%/%tntrun_max_players%’
– ‘ ‘
– ‘&cRun for your life!’
– ‘ ‘
– ‘&#FFFF55myserver.net’
# ____ __ _
# / ___|___ _ __ / _(_) __ _
# | | / _ | ‘_ | |_| |/ _` |
# | |__| (_) | | | | _| | (_| |
# _______/|_| |_|_| |_|__, |
# |___/ Celebration
win-celebration:
enabled: true
fireworks:
enabled: true
amount: 5
power: 1
colors:
– ORANGE
– YELLOW
– RED
particles:
enabled: true
particle_type: FLAME
count: 100
sound:
enabled: true
sound_name: ENTITY_PLAYER_LEVELUP
volume: 1.0
pitch: 1.0
# ____ __ _
# / ___|___ _ __ / _(_) __ _
# | | / _ | ‘_ | |_| |/ _` |
# | |__| (_) | | | | _| | (_| |
# _______/|_| |_|_| |_|__, |
# |___/ Items
items:
leave-item:
enabled: true
material: RED_BED
slot: 8
name: ‘&8 ▸ &fLeave Game &8• &fRight Click!’
lore:
– ‘&8 ℹ Information’
– ”
– ‘&fClick to return’
– ‘&fto the main lobby.’
– ”
– ‘&#FF0000 ✔ Click to leave! ‘
– ”
enchanted: false
doublejump-item:
enabled: true
material: FEATHER
slot: 0
name: ‘&8 ▸ &fDouble Jump &8• &fRight Click!’
lore:
– ‘&8 ℹ Information’
– ”
– ‘&fRight-click in the’
– ‘&fair for a boost!’
– ”
– ‘&#FF0000 ✔ Jump now! ‘
– ”
enchanted: true
power: 1.1
cooldown-seconds: 3
sound: ENTITY_GHAST_SHOOT
title:
enabled: true
main-title: ‘&#5CFCCA✈ &lWHOOSH!&#5CFCCA ✈’
sub-title: ”
fade-in: 0
stay: 10
fade-out: 5
punch-bow:
enabled: true
material: BOW
slot: 1
arrow-slot: 10
name: ‘&8 ▸ &fPunch Bow &8• &fRight Click!’
lore:
– ‘&8 ℹ Information’
– ”
– ‘&fAnnoy your friends’
– ‘&fusing this item!’
– ”
– ‘&#FF0000 ✔ Use it now! ‘
– ”
enchanted: true
unbreakable: true
knockback-power: 0.5
cooldown-seconds: 2
# ____ __ _
# / ___|___ _ __ / _(_) __ _
# | | / _ | ‘_ | |_| |/ _` |
# | |__| (_) | | | | _| | (_| |
# _______/|_| |_|_| |_|__, |
# |___/ Messages (Titles)
game-titles:
countdown:
enabled: true
main-title: ‘&#FFA0A0Get Ready!’
sub-title: ‘&fThe game starts in &#FFA0A0%time%s’
fade-in: 5
stay: 20
fade-out: 5
start:
enabled: true
main-title: ‘&f☠ &#FF0000&lRUN! &f☠’
sub-title: ‘&fDon”t let the blocks fall!’
fade-in: 10
stay: 40
fade-out: 10
# ____ __ _
# / ___|___ _ __ / _(_) __ _
# | | / _ | ‘_ | |_| |/ _` |
# | |__| (_) | | | | _| | (_| |
# _______/|_| |_|_| |_|__, |
# |___/ Arena Menu
arena-menu:
title: ‘&8 Arena Selector’
size: 36
filler-item:
enabled: true
material: BLACK_STAINED_GLASS_PANE
name: ‘ ‘
random-join-item:
enabled: true
material: NETHER_STAR
slot: 31
name: ‘&8 ▸ &#80FF99Quick Match! ☀ ‘
lore:
– ”
– ‘&8 ℹ Information’
– ”
– ‘&fClick to join any’
– ‘&favailable arena!’
– ”
– ‘&#80FF99 ▸ &nClick&#80FF99 to play!’
– ”
close-menu-item:
enabled: true
material: ‘head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2VkMWFiYTczZjYzOWY0YmM0MmJkNDgxOTZjNzE1MTk3YmUyNzEyYzNiOTYyYzk3ZWJmOWU5ZWQ4ZWZhMDI1In19fQ==’
slot: 35
name: ‘&#FF0000 ✘ Close Menu!’
lore:
– ”
– ‘&8 ℹ Information’
– ”
– ‘&fClick to close’
– ‘&fthis menu!’
– ”
– ‘&#FF0000 ✔ Click to close! ‘
– ”
item-available:
material: ‘head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGI1OTljNjE4ZTkxNGMyNWEzN2Q2OWY1NDFhMjJiZWJiZjc1MTYxNTI2Mzc1NmYyNTYxZmFiNGNmYTM5ZSJ9fX0=’
name: ‘&8 ▸ &fMap &7• &#FF0000%map_name%’
lore:
– ”
– ‘&8 ℹ Information’
– ”
– ‘&7 ▸ &fStatus: &#55FF55Available!’
– ‘&7 ▸ &fPlayers: &a%players%/%max_players%’
– ”
– ‘&#FF0000 ✔ Click to join! ‘
– ”
item-unavailable:
material: ‘head:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjE4NTZjN2IzNzhkMzUwMjYyMTQzODQzZDFmOWZiYjIxOTExYTcxOTgzYmE3YjM5YTRkNGJhNWI2NmJlZGM2In19fQ==’
name: ‘&8 ▸ &fArena &7• &#FF8888%map_name%’
lore:
– ”
– ‘&8 ℹ Information’
– ”
– ‘&7 ▸ &fStatus: &#FF8888✘’
– ‘&7 ▸ &fPlayers: &#FF8888%players%/%max_players%’
– ”
– ‘&#FF8888 ✘ Not available! ‘
– ”
“`

## 💫 Messanges
“`yaml
#
# // ___ ___ ___ __ _ _ __ __ _ ___ ___
# / / _ / __/ __|/ _` | ‘_ / _` |/ _ / __|
# / // __/__ __ (_| | | | | (_| | __/__
# / /___||___/___/__,_|_| |_|__, |___||___/
# |___/ .yml

prefix: ‘&#FF5555xTntRun’ # Set to ” for better aesthetics 🙂

# Error & Warning Messages
no-permission: ‘&#FF5555 ✘ Attention! You do not have permission to execute this command.’
player-only-command: ‘&#FF5555 ✘ Attention! This command can only be executed by a player.’
game-not-found: ‘&#FFBB55 ⚠ Oops! The arena you mentioned does not exist.’
already-in-game: ‘&#FFBB55 ℹ Wait! You are already in a game.’
not-in-game: ‘&#FFBB55 ⚠ Attention! You are not currently in a game.’
game-full: ‘&#FFBB55 ℹ Sorry! The game is full.’
game-in-progress: ‘&#FFBB55 ℹ Attention! The game has already started.’
no-games-available: ‘&#FFBB55 ⚠ Oops! There are no games available at the moment.’
item-on-cooldown: ‘&#FFBB55 ⌚ Wait! You must wait a bit to use this again.’
fly-disabled: ‘&#FF5555 ℹ Attention! You cannot fly during the game.’

# Game Messages
player-join: ‘&#8CFF6F ✔ &n%player%&f has joined the game. &7(%current%/%max%)’
player-leave: ‘&#FF6F6F ✘ &n%player%&f has left the game. &7(%current%/%max%)’
player-eliminated: ‘&#FF0000 ☠ &n%player%&f has been eliminated.’
countdown-starting: ‘&#FAEDCB ℹ Get ready! &fThe game will start in &#FAEDCB%time% &fseconds…’
game-start: ‘&#FCD05C 🔥 The game has started! Run for your life!’
game-win: ‘&#FCD05C ☀ Congratulations, &n%winner%&f! You have won the TNT Run game.’
not-enough-players: ‘&#FAEDCB ⚠ Attention! The countdown has stopped. Not enough players.’

# Admin Command Messages
lobby-set: ‘&#55FF55 ✔ Success! You have set the main lobby to your position.’
reload-success: ‘&#55FF55 ✔ Success! The plugin configurations have been reloaded.’
“`

> ### Need Help?
> If you have any questions, suggestions, or find a bug, don’t hesitate to post it in th

XTransfer

![XTransfer Logo](https://cdn.modrinth.com/data/cached_images/3aebdab1e6de013da8fd66ca7c06f6072d26bcdb.png)

# 0 What the heck is this?

A new plugin designed to **transfer players’ data between names or UUIDs**. I didn’t find any other plugin can handle this problem before, so I made my own one and uploaded it to here to help anyone who needs this feature for his/her server.

# 1 Features

## 1.1 Smart UUID Detection

Automatically detects UUIDs from:
– Online players
– usercache.json (for premium players)
– Offline-mode UUID generation

## 1.2 Complete Data Transfer

Transfers all vanilla player data:
– Player inventory and Ender Chest (`playerdata/`)
– Statistics (`stats/`)
– Advancements (`advancements/`) for 1.13+

## 1.3 Safe & Reliable

– Creates automatic backups before overwriting
– Kicks online players to prevent data overwrite (configurable)
– Asynchronous file operations – no server lag!

# 2 Commands and Permission Nodes

## 2.1 Commands

“`markdown
– /xtransfer – Show version info
– /xtransfer transfer – Transfer by player names
– /xtransfer transferuuid – Transfer by UUIDs
– /xtransfer list – List all player data files
– /xtransfer list – Show files for specific player
– /xtransfer reload – Reload configuration
– /xtransfer help – Show the help message

/xtf = /transfer = /xtransfer
“`

## 2.2 Permission Nodes

“`markdown
– xtransfer.manage – Allows using all XTransfer commands (default: op)
“`

# 3 Config

“`yaml
# Show logo when plugin enabled
show_logo: true

# World settings
world:
# Manual world name (only used if auto-detect is false)
name: “world”
# Automatically detect world name from server
auto-detect: true

# Transfer settings
transfer:
# Transfer statistics files
stats: true
# Transfer advancements files (1.13+)
advancements: true

# Backup settings
backup:
# Create backup of existing files before overwriting
create: true
# Suffix for backup files
suffix: “.old”

# Online player handling
# If true, kick online players before transfer
# If false, show warning but continue
kick-online-player: true

# Language settings
language: “en”

# Debug mode (enable only for troubleshooting)
debug: false

# Messages – You can customize all messages here
messages:
# English messages
en:
no-permission: “&cYou don’t have permission!”
usage-header: “&9&lX&f&lTransfer &f&lHelp”
usage-transfer: “&7/xtransfer transfer &f
usage-transferuuid: “&7/xtransfer transferuuid &f
usage-list: “&7/xtransfer list &f[player]”
usage-reload: “&7/xtransfer reload”
usage-help: “&7/xtransfer help”
reload-success: “&a✓ Configuration reloaded!”
transfer-start: “&eStarting async transfer…”

looking-up: “&eLooking up UUIDs for &f{old} &eand &f{new}&e…”
uuid-not-found: “&cCould not find UUID for: &f{name}”
try-uuid: “&7Try using /xtransfer transferuuid with direct UUIDs”
invalid-uuid: “&cInvalid UUID format! Use: /xtransfer transferuuid
uuid-example: “&7Example: 12345678-1234-1234-1234-123456789012”

source-data-missing: “&cSource player {name} ({uuid}) has no data file!”

transfer-from: “&7From: &f{name} &7({uuid})”
transfer-to: “&7To: &f{name} &7({uuid})”
transfer-file: “&7File: &f{file}”
backup-created: “&7Backed up existing file to: &f{file}”
transfer-success: “&a✓ Successfully transferred player data!”
transfer-stats: “&7✓ Transferred stats file”
transfer-advancements: “&7✓ Transferred advancements file”
transfer-error: “&cError during transfer: {error}”

folder-not-found: “&cPlayer data folder not found: {path}”
source-not-found: “&cSource file not found: {file}”
source-location: “&7Looked in: {path}”

player-online-warning: “&e⚠ Warning: Player {player} is online! Data may be overwritten when they log out.”
player-kicked: “&e✓ Player {player} has been kicked for data transfer.”
kick-message: “&cYour data is being transferred. Please rejoin in a few seconds.”

no-files: “&eNo player data files found”
list-header: “&6=== Player Data Files ({count}) ===”
list-more: “&7… and {count} more”
list-entry: “&7{name} &8- {uuid}”
list-unknown: “&8{uuid} &7(unknown)”

files-header: “&6=== Files for {player} ===”
file-playerdata: “&7Player Data: {status}{size}”
file-stats: “&7Stats: {status}”
file-advancements: “&7Advancements: {status}”

# Other language…
“`