XTransfer

![XTransfer Logo](https://cdn.modrinth.com/data/cached_images/3aebdab1e6de013da8fd66ca7c06f6072d26bcdb.png)

# 0 What the heck is this?

A new plugin designed to **transfer players’ data between names or UUIDs**. I didn’t find any other plugin can handle this problem before, so I made my own one and uploaded it to here to help anyone who needs this feature for his/her server.

# 1 Features

## 1.1 Smart UUID Detection

Automatically detects UUIDs from:
– Online players
– usercache.json (for premium players)
– Offline-mode UUID generation

## 1.2 Complete Data Transfer

Transfers all vanilla player data:
– Player inventory and Ender Chest (`playerdata/`)
– Statistics (`stats/`)
– Advancements (`advancements/`) for 1.13+

## 1.3 Safe & Reliable

– Creates automatic backups before overwriting
– Kicks online players to prevent data overwrite (configurable)
– Asynchronous file operations – no server lag!

# 2 Commands and Permission Nodes

## 2.1 Commands

“`markdown
– /xtransfer – Show version info
– /xtransfer transfer – Transfer by player names
– /xtransfer transferuuid – Transfer by UUIDs
– /xtransfer list – List all player data files
– /xtransfer list – Show files for specific player
– /xtransfer reload – Reload configuration
– /xtransfer help – Show the help message

/xtf = /transfer = /xtransfer
“`

## 2.2 Permission Nodes

“`markdown
– xtransfer.manage – Allows using all XTransfer commands (default: op)
“`

# 3 Config

“`yaml
# Show logo when plugin enabled
show_logo: true

# World settings
world:
# Manual world name (only used if auto-detect is false)
name: “world”
# Automatically detect world name from server
auto-detect: true

# Transfer settings
transfer:
# Transfer statistics files
stats: true
# Transfer advancements files (1.13+)
advancements: true

# Backup settings
backup:
# Create backup of existing files before overwriting
create: true
# Suffix for backup files
suffix: “.old”

# Online player handling
# If true, kick online players before transfer
# If false, show warning but continue
kick-online-player: true

# Language settings
language: “en”

# Debug mode (enable only for troubleshooting)
debug: false

# Messages – You can customize all messages here
messages:
# English messages
en:
no-permission: “&cYou don’t have permission!”
usage-header: “&9&lX&f&lTransfer &f&lHelp”
usage-transfer: “&7/xtransfer transfer &f
usage-transferuuid: “&7/xtransfer transferuuid &f
usage-list: “&7/xtransfer list &f[player]”
usage-reload: “&7/xtransfer reload”
usage-help: “&7/xtransfer help”
reload-success: “&a✓ Configuration reloaded!”
transfer-start: “&eStarting async transfer…”

looking-up: “&eLooking up UUIDs for &f{old} &eand &f{new}&e…”
uuid-not-found: “&cCould not find UUID for: &f{name}”
try-uuid: “&7Try using /xtransfer transferuuid with direct UUIDs”
invalid-uuid: “&cInvalid UUID format! Use: /xtransfer transferuuid
uuid-example: “&7Example: 12345678-1234-1234-1234-123456789012”

source-data-missing: “&cSource player {name} ({uuid}) has no data file!”

transfer-from: “&7From: &f{name} &7({uuid})”
transfer-to: “&7To: &f{name} &7({uuid})”
transfer-file: “&7File: &f{file}”
backup-created: “&7Backed up existing file to: &f{file}”
transfer-success: “&a✓ Successfully transferred player data!”
transfer-stats: “&7✓ Transferred stats file”
transfer-advancements: “&7✓ Transferred advancements file”
transfer-error: “&cError during transfer: {error}”

folder-not-found: “&cPlayer data folder not found: {path}”
source-not-found: “&cSource file not found: {file}”
source-location: “&7Looked in: {path}”

player-online-warning: “&e⚠ Warning: Player {player} is online! Data may be overwritten when they log out.”
player-kicked: “&e✓ Player {player} has been kicked for data transfer.”
kick-message: “&cYour data is being transferred. Please rejoin in a few seconds.”

no-files: “&eNo player data files found”
list-header: “&6=== Player Data Files ({count}) ===”
list-more: “&7… and {count} more”
list-entry: “&7{name} &8- {uuid}”
list-unknown: “&8{uuid} &7(unknown)”

files-header: “&6=== Files for {player} ===”
file-playerdata: “&7Player Data: {status}{size}”
file-stats: “&7Stats: {status}”
file-advancements: “&7Advancements: {status}”

# Other language…
“`

X-Socials

[![Spigot](https://img.shields.io/badge/Available%20on-Spigot-orange?style=for-the-badge&logo=spigotmc&logoColor=white)](https://www.spigotmc.org/resources/132280/)
[![Wiki](https://img.shields.io/badge/Wiki-Documentation-blue?style=for-the-badge&logo=readme&logoColor=white)](https://wiki-x-proyects.vercel.app/)
[![Discord](https://img.shields.io/badge/Discord-Community-7289da?style=for-the-badge&logo=discord&logoColor=white)](https://discord.com/invite/Yb6GsfGWmd)

# X-Socials
### *The ultimate premium bridge between your server and your community*

**Minecraft: 1.8 – 26.1 | Folia Ready | PlaceholderAPI Support**

### 🌟 Comprehensive Social Management

X-Socials is a professional and highly optimized solution for managing your server’s social networks. From 1.8 to 1.26.1, provide your players with a **Premium GUI Editor**, **Interactive Links**, **Automatic Rewards**, **Custom Cooldowns**, **Statistics**, and **Rich Text Formatting**. Runs natively on **Folia**, **Paper**, **Purpur**, and **Spigot**.

### 🚀 Premium Features

– **🪄 Auto-Config Updater** — Configs stay up-to-date automatically with every new version.
– **🖥️ Professional GUI Editor** — Create, edit and delete social networks from an intuitive in-game interface.
– **💬 Interactive Links** — Clickable URLs with hover tooltips via Bungee Chat API.
– **🎁 Reward System** — Console commands executed on first visit (UUID-based, one-time).
– **⏱️ Custom Cooldowns** — Per-social network cooldown configuration.
– **🔊 Custom Sounds** — Play different sounds for each social network.
– **📺 Custom Titles** — Show titles when players use social commands.
– **📊 Statistics System** — Track total and per-social network usage with placeholders.
– **🎨 Rich Text** — RGB colors, gradients, MiniMessage support.
– **🌍 Universal Compatibility** — Native support for Folia, Paper, Purpur, Spigot, and Bukkit.
– **🌐 Multi-Language** — Bundled support for ES, EN, PT, JA, RU.
– **📡 Broadcast System** — Automatic multi-line announcements.
– **🧩 PlaceholderAPI** — Native expansion with multiple placeholders.

### 💻 Commands

| Command | Description | Permission |
| :— | :— | :— |
| `/xs -gui` | Open the premium GUI editor | `xsocials.gui` |
| `/xs reload` | Reload configurations | `xsocials.admin` |
| `/xs list` | List all social networks | `xsocials.use` |
| `/xs update` | Check for updates | `xsocials.admin` |
| `/xs version` | Show plugin version | `xsocials.use` |

**Dynamic Social Commands** — `/discord`, `/youtube`, `/[your-network]`…

### 🔐 Permissions

| Permission | Description | Default |
|———–|————-|———|
| `xsocials.*` | Full wildcard access | ❌ |
| `xsocials.admin` | Editor, reload, gui, update | ❌ (OP) |
| `xsocials.gui` | GUI editor access | ❌ (OP) |
| `xsocials.use` | Basic player access | ✅ All players |

### 🧩 Placeholders

| Placeholder | Description |
| :— | :— |
| `%xsocials_total_uses%` | Total uses |
| `%xsocials__uses%` | Uses for specific network |
| `%xsocials__enabled%` | Enabled status |
| `%xsocials__link%` | Network link |
| `%xsocials__command%` | Network command |

**[Join our Discord for Support & Updates](https://discord.com/invite/Yb6GsfGWmd)**

X-SetWarps

[![Available on Spigot](https://img.shields.io/badge/Available%20on-Spigot-orange?style=for-the-badge&logo=spigotmc&logoColor=white)](https://www.spigotmc.org/resources/132480/)
[![Available on Modrinth](https://img.shields.io/badge/Available%20on-Modrinth-00AF5C?style=for-the-badge&logo=modrinth&logoColor=white)](https://modrinth.com/plugin/x-setwarps)
[![Discord Support](https://img.shields.io/badge/Discord-Support-7289DA?style=for-the-badge&logo=discord&logoColor=white)](https://discord.gg/Yb6GsfGWmd)

# X-SetWarps

*Efficient and simple warp management for your Minecraft server*

## 📋 Description

**X-SetWarps** is a lightweight and efficient warp plugin designed for simplicity and ease of use. Create, manage, and teleport to warps with minimal configuration. It features **PlaceholderAPI** integration and a **Dual-Color engine** supporting both MiniMessage and Legacy codes.

## ⚡ Commands

### Administration
– **`/xsetwarp reload`** – Reloads configuration and language files.
– **`/xsetwarp update`** – Checks for plugin updates.
– **`/xsetwarp version`** – Shows the current version.

### Warping
– **`/setwarp [description]`** – Creates a warp with optional description.
– **`/warp `** – Teleports you to a warp (supports delay/cooldown).
– **`/delwarp `** – Deletes an existing warp.
– **`/warps`** – Lists all available warps.
– **`/warpinfo `** – Shows technical details about a warp.

## 🔐 Permissions

| Permission | Description | Default |
|————|————-|———|
| `xsetwarps.admin` | Access to `/xsetwarp` commands | OP |
| `xsetwarps.setwarp` | Access to `/setwarp` | OP |
| `xsetwarps.delwarp` | Access to `/delwarp` | OP |
| `xsetwarps.warp` | Access to `/warp` | true |
| `xsetwarps.warps` | Access to `/warps` list | true |
| `xsetwarps.warpinfo` | Access to `/warpinfo` | true |
| `xsetwarps.warp.` | Per-warp permission (if enabled) | OP |

## ✨ PlaceholderAPI

| Placeholder | Description |
|————-|————-|
| `%xsetwarps_total%` | Total amount of warps created |
| `%xsetwarps_last_warp%` | Last warp name used by the player |
| `%xsetwarps_cooldown_%` | Time left for specific warp cooldown |
| `%xsetwarps_warp_desc_%` | Specific warp description |
| `%xsetwarps_warp_world_%` | World name of a specific warp |

## 🌍 Multi-Language

Built-in support for:
🇺🇸 **English** | 🇪🇸 **Spanish** | 🇵🇹 **Portuguese** | 🇯🇵 **Japanese** | 🇷🇺 **Russian** | ✏️ **Custom**

## 💎 Features

– ✅ **Dual-Color Engine** – Supports MiniMessage (``) and Legacy (`&`).
– ✅ **Secure Teleport** – Delay system with move cancelation and cooldowns.
– ✅ **Folia Support** – Optimized for modern multi-threaded servers.
– ✅ **Universal Compatibility** – Supports 1.8.8 up to the latest versions.

**Made with ❤️ by Fabian**

X-SetSpawn

[![Spigot](https://img.shields.io/badge/Available%20on-Spigot-orange?style=for-the-badge&logo=spigotmc&logoColor=white)](https://www.spigotmc.org/resources/132280/) [![Wiki](https://img.shields.io/badge/Wiki-Documentation-blue?style=for-the-badge&logo=readme&logoColor=white)](https://wiki-x-proyects.vercel.app/) [![Discord](https://img.shields.io/badge/Discord-Community-7289da?style=for-the-badge&logo=discord&logoColor=white)](https://discord.com/invite/Yb6GsfGWmd)

# **X-SetSpawn**
### *Manage your server’s spawn point professionally*

### 📝 **Description**
X-SetSpawn is a lightweight, feature-rich plugin designed to manage spawn points on your server. From simple global spawns to premium visual effects, economy integration, and proxy network support — all packed into one plugin. Compatible with Minecraft 1.8.8 to 26.1+.

### ✨ **Features**
– **Fireworks on arrival:** Launch a firework when a player teleports to spawn. Color and power configurable.
– **Combat & Falling checks:** Block `/spawn` while in combat or falling. Supports CombatLogX, PvPManager, DeluxeCombat.
– **Multi-database storage:** Save spawns to YAML (local), MySQL, MariaDB, H2 or MongoDB for cross-server sync.
– **Custom command aliases:** Define `/hub`, `/lobby` or any alias directly from `config.yml` — no need to edit `plugin.yml`.
– **Economy Integration (Vault):** Charge players to use `/spawn`. Money only deducted if the teleport completes.
– **First-Join Spawn:** Set a unique spawn point for newly joining players with `/setspawn firstjoin`.
– **Smart Respawn:** On death, respects the player’s Bed or Respawn Anchor before falling back to spawn.
– **Void-Teleport:** Automatically teleport players who fall below a configurable Y-level.
– **Post-Teleport Protection:** Temporary invulnerability after teleporting while chunks load.
– **Advanced Proxy Sync:** Dedicated lightweight plugins for Velocity and BungeeCord. Use `/setlobby` to sync your lobby server automatically.
– **Intelligent Proxy Teleport:** Automatically detects if a player is already on the target server and performs a local teleport.
– **Visual Countdown:** ActionBar, BossBar, Titles and particle effects during the delay — each individually toggleable.
– **Countdown sounds:** “Tic-Tac” click sounds each second during the teleport delay.
– **PlaceholderAPI:** Full PAPI support. Exposes `%xsetspawn_cooldown%`, `%xsetspawn_delay%`, `%xsetspawn_is_pending%`, `%xsetspawn_spawn_set%`.
– **Config auto-updater:** Detects outdated configs, creates a backup and rebuilds automatically.
– **100% Customizable:** 6 language files (EN, ES, JA, PT, RU, CUSTOM), per-world spawns, and full config control.

### 🖥️ **Compatibility**
| Software | Supported |
|—|—|
| Bukkit / Spigot / Paper / Purpur | ✅ |
| Folia | ✅ |
| BungeeCord / Velocity | ✅ |
| Minecraft | 1.8.8 → 26.1+ |

### 🛠️ **Main Commands**

**`/spawn`**
Teleports the player to the established spawn point.

**`/setspawn [x y z] [world] [yaw pitch]`**
Sets the spawn point. Use without arguments for your location, or specify coordinates (supports `~`). Console compatible.

**`/delspawn `**
Deletes a specific named spawn point if named spawns are enabled.

**`/back`**
Teleports the player back to their last location before using a spawn command.

**`/setlobby`**
Sets the lobby coordinates for the proxy network and syncs the configuration with BungeeCord/Velocity.

**`/xss [subcommand]`**
– **`help`** – Shows the help menu.
– **`reload`** – Reloads the plugin configuration.
– **`version`** – Shows the current version info.
– **`update`** – Manually check for updates.
– **`setspawn`** – Sets the spawn point (alias for /setspawn).
– **`delspawn`** – Deletes a spawn (alias for /delspawn).

### 🛡️ **Permissions**

– **`xsetspawn.spawn`** – Use `/spawn`. *(default: everyone)*
– **`xsetspawn.setspawn`** – Use `/setspawn`. *(default: op)*
– **`xsetspawn.admin`** – Admin commands and update notifications. *(default: op)*
– **`xsetspawn.reload`** – Reload the configuration. *(default: op)*
– **`xsetspawn.update`** – Check for updates. *(default: op)*
– **`xsetspawn.bypass.cooldown`** – Skip the teleport cooldown. *(default: op)*
– **`xsetspawn.bypass.delay`** – Skip the teleport delay. *(default: op)*
– **`xsetspawn.bypass.economy`** – Teleport for free. *(default: op)*

> **Tip:** Explicitly denying a node (`-xsetspawn.spawn`) will block the player even if they are OP.


Need help? Join our [Discord](https://discord.com/invite/Yb6GsfGWmd) or report issues in the discussion section.

xSetHome

🏡 xSetHome

A modern, lightweight, and highly customizable home system for your Minecraft server.

![banner](https://cdn.modrinth.com/data/cached_images/08dbbf4f9c73ca9427cd75394205d2c3e6fc9c52.jpeg)

## ✨ Key Features

* **Interactive GUI Menu:** Let players view and manage their homes through a clean, fully customizable `/homes` inventory. Includes built-in support for empty states and custom buttons.
* **Dynamic Custom Icons:** Players can personalize how their homes look in the menu! Simply **Right-Click** a home icon while holding a block to update its appearance.
* **Safe Teleportation:** Configure a safe teleport delay. If a player moves during the countdown, the teleportation is automatically canceled.
* **Immersive Visuals & Audio:** Enhance the player experience with highly customizable ActionBars, on-screen Titles, sound effects, and particles during teleportation.
* **100% Customizable:** Tailor every single message, prefix, and menu item. Features native support for HEX colors (e.g., `&#FAEDCB`).
* **Custom Head Support:** Use Base64 textures to decorate your menus (perfect for custom “Close Menu” buttons or specific icons).
* **PlaceholderAPI Integration:** Extract data from your players’ homes to display on scoreboards, holograms, or custom UI menus.

## 📝 Commands & Permissions

| Command | Description | Permission |
| :— | :— | :— |
| `/sethome ` | Saves your current location as a home. | `xsethome.use.sethome` |
| `/home ` | Teleports you to a saved home. | `xsethome.use.home` |
| `/homes` | Opens the visual homes GUI. | *None (Free for all)* |
| `/delhome ` | Deletes a saved home. | `xsethome.use.delhome` |
| `/xsethome reload` | Reloads the configuration files. | *Admin Only* |
| `/xsethome help` | Displays admin commands. | *Admin Only* |

> **Note:** The default home limit for standard players is **3** (fully adjustable in the `config.yml`).

## 🔗 PlaceholderAPI Variables

You can use the following placeholders in your menus, scoreboards, or chat formatting.
*(Make sure to replace `` with the exact name of the home)*:

* `%xsethome__name%` ▸ Returns the name of the home.
* `%xsethome__world%` ▸ Returns the world where it is located.
* `%xsethome__x%` ▸ X coordinate of the home.
* `%xsethome__y%` ▸ Y coordinate of the home.
* `%xsethome__z%` ▸ Z coordinate of the home.
* `%xsethome__date%` ▸ Exact date of creation.

## 🚀 Installation Guide

1. **Download** the latest version of `xSetHome.jar`.
2. **Move** the downloaded file into your server’s `plugins` folder.
3. *(Optional but recommended)* Install **PlaceholderAPI** to utilize the custom variables.
4. **Restart** your server to generate the configuration files.
5. **Configure** `config.yml` and `menu.yml` to your liking, then run `/xsethome reload` in-game or from the console.
6. Enjoy!

## 🛠️ Support & Links

* 🌐 **Official Website:** [xPlugins – xSetHome](https://xplugins.es/plugins/xsethome)
* 💬 **Discord Support:** [Join our Community](https://xplugins.es/discord)


*Developed with ❤️ by [xPlugins](https://xplugins.es/) (2026).*

X-Rooms

[![Spigot](https://img.shields.io/badge/Available%20on-Spigot-orange?style=for-the-badge&logo=spigotmc&logoColor=white)](https://www.spigotmc.org/resources/134537/) [![Wiki](https://img.shields.io/badge/Wiki-Documentation-blue?style=for-the-badge&logo=readme&logoColor=white)](https://xproyects.qzz.io) [![Discord](https://img.shields.io/badge/Discord-Community-7289da?style=for-the-badge&logo=discord&logoColor=white)](https://discord.com/invite/Yb6GsfGWmd)

# **X-Rooms**
### *Advanced BoxPVP room management for your server*

### 📝 **Description**
X-Rooms is a powerful, all-in-one plugin for creating and managing PvP rooms (BoxPVP) on your server. Define combat zones with WorldEdit, set up custom kits, potion effects, rewards, holograms and winner destinations — all from an intuitive in-game GUI. Compatible with Minecraft 1.8.8 to 1.21.x+.

### ✨ **Features**
– **WorldEdit Integration:** Select a region with WorldEdit/FAWE and instantly create a PvP room with `/xr create`.
– **Full GUI Management:** Edit every room property (name, sounds, abilities, equipment, rewards) from a clean visual interface — no config editing needed.
– **10 Configurable Abilities:** Strength, Speed, Resistance, Haste, Regeneration, Fire Resistance, Jump Boost, Saturation, Absorption, and Fly — each with adjustable levels per room.
– **Ability Level Limits:** Set global maximum levels for each ability in `config.yml` to prevent overpowered setups.
– **Custom Equipment & Rewards:** Define kit items players receive on match start and reward items for the winner, all via GUI.
– **Automatic Inventory Management:** Player inventories are backed up and restored automatically. No items lost.
– **Combat Logging Protection:** Configurable punishment for players who disconnect during PvP — keep or delete their backup inventory.
– **Winner Teleport Location:** Set a custom destination for the match winner per room, or let them stay in the room.
– **Configurable End Delay:** A customizable delay after the match ends before players are teleported out. Players are invulnerable and locked in the room during this period.
– **PvP Countdown:** Visual countdown (Titles + Sounds) before combat begins with a configurable timer.
– **Hologram Support:** Automatic holograms showing room name, player count and time remaining. Supports DecentHolograms and HolographicDisplays.
– **Per-Room Permissions:** Enable or disable permission requirements per room. Rooms are public by default.
– **Anti-Escape System:** Players cannot walk or teleport out of a room during active PvP.
– **Barrier Material:** Configure a visible or invisible barrier material during countdowns.
– **Entry Titles & Sounds:** Custom welcome titles, subtitles and sounds when entering a room region.
– **PlaceholderAPI:** Full PAPI integration for holograms and messages. Supports both internal and global placeholders.
– **HEX Color Support:** Use `&#RRGGBB` colors in messages and titles (1.16+). Falls back gracefully on older versions.
– **Multi-Language:** 3 built-in language files (English, Spanish, French) with automatic config updater.
– **Folia Support:** Full compatibility with Folia’s regionized threading — all teleports and tasks use async-safe methods.
– **Config Auto-Updater:** Detects outdated configs and updates them automatically without losing your settings.

### 🖥️ **Compatibility**
| Software | Supported |
|—|—|
| Bukkit / Spigot / Paper / Purpur | ✅ |
| Folia | ✅ |
| Minecraft | 1.8.8 → 1.21.x+ |

### 🛠️ **Main Commands**

**`/xrooms gui`** (aliases: `/xr`, `/rooms`, `/room`)
Opens the room management GUI to browse and configure all rooms.

**`/xrooms create `**
Creates a new room using your current WorldEdit selection.

**`/xrooms delete `**
Permanently deletes a room and its configuration file.

**`/xrooms edit

**`/xrooms redefine `**
Updates a room’s region to your current WorldEdit selection.

**`/xrooms tp `**
Teleports you to the center of a room.

**`/xrooms reload`**
Reloads the plugin configuration and language files.

**`/xrooms help`**
Displays the complete help menu.

### 🛡️ **Permissions**

– **`xrooms.admin.*`** – Full administrative access to all commands. *(default: op)*
– **`xrooms.admin.create`** – Create new rooms. *(default: op)*
– **`xrooms.admin.delete`** – Delete existing rooms. *(default: op)*
– **`xrooms.admin.edit`** – Edit room properties. *(default: op)*
– **`xrooms.admin.gui`** – Open the management GUI. *(default: op)*
– **`xrooms.admin.tp`** – Teleport to rooms. *(default: op)*
– **`xrooms.admin.reload`** – Reload the plugin. *(default: op)*
– **`xrooms.player.`** – Enter a specific room (only when `require-permission: true`). *(default: op)*
– **`xrooms.player.*`** – Enter all rooms. *(default: op)*

> **Tip:** Rooms have `require-permission: false` by default, meaning all players can enter. Set it to `true` in the room config to restrict access.

### ⚙️ **Default Configuration**
“`yaml
config-version: 1
prefix: “&8[&bX-Rooms&8]&r ”
language: “en” # Available: es, en, fr

room-settings:
use-own-inventory: false # false = backup & replace with room kit
start-countdown: 3 # seconds before PvP starts
barrier-material: “AIR” # AIR, BARRIER, RED_STAINED_GLASS
restore-on-quit: true # restore inventory on disconnect
entry-title-cooldown: -1 # -1 = always show
end-delay: 3 # seconds before teleporting players out after match
abilities-level-limit:
strength: 5
speed: 5
resistance: 5
haste: 5
regeneration: 5
fire_resistance: 5
jump: 5
saturation: 5
absorption: 5
fly: 1

holograms:
provider: “AUTO” # AUTO, DecentHolograms, HolographicDisplays
default-lines:
– “&b&l{name}”
– “&7Players: &f{players}/{max}”
“`


Need help? Join our Discord or report issues in the discussion section.

XrayDetector

# XrayDetector

**A Minecraft X-ray Detection Plugin**

XrayDetector is a comprehensive detection system for identifying potential X-ray usage on Minecraft servers. This plugin monitors ore mining patterns and alerts staff members when suspicious activity is detected.

**Author:** nevmind
**Version:** 1.0.0
**All Rights Reserved**

## Features

### Core Detection System
– **Pattern-Based Detection**: Monitors ore mining frequency and speed to identify suspicious patterns
– **Four-Tier Severity System**: Classifies alerts as Low, Medium, High, or Very High based on mining behavior
– **Points Tracking**: Maintains cumulative X-ray suspicion scores for each player
– **Real-Time Alerts**: Notifies staff members instantly when detection thresholds are met

### Comprehensive Commands
– `/xray toggle` – Enable or disable the detection system
– `/xray set ores ` – Configure ore threshold for alerts
– `/xray set time ` – Set the time window for detection
– `/xray tp ` – Teleport to suspected player in spectator mode (invisible)
– `/xray chances list` – View top 10 players with highest X-ray suspicion points
– `/xray reload` – Reload configuration without restarting

### Advanced Configuration
– **Customizable Thresholds**: Adjust ore counts and time windows
– **Severity Levels**: Configure point values for each severity tier
– **Alert Colors**: Customize message colors using Minecraft color codes
– **Toggle System**: Enable/disable detection without removing the plugin

### Permission System
– `xray.admin` – Access to all plugin commands (default: op)
– `xray.alerts` – Receive X-ray detection alerts (default: op)

## Installation

1. Download `XrayDetector-1.0.0.jar` from the releases
2. Place the JAR file in your server’s `plugins` folder
3. Restart your server or use a plugin manager to load it
4. Configure the plugin in `plugins/XrayDetector/config.yml`

## Compatibility

### Supported Platforms
– **Paper** (Recommended)
– **Spigot**
– **Bukkit**
– **PurPur**
– **Pufferfish**

### Minecraft Versions
– **1.21.x** (Latest)
– **1.20.x**
– **1.19.x**
– **1.18.x**
– **1.17.x**
– **1.16.x**
– **1.15.x**
– **1.14.x**
– **1.13+** (Minimum)

The plugin uses the Bukkit API 1.13+ for maximum compatibility across versions.

## Configuration

The plugin creates a `config.yml` file in `plugins/XrayDetector/` with the following options:

### Basic Settings
“`yaml
# Enable or disable detection system
enabled: true

# Number of ores to trigger alert
ores_threshold: 10

# Time window in seconds
time_window: 60
“`

### Severity Levels
Each severity level can be configured with minimum/maximum ore counts and point values:
– **Low**: 5-10 ores (5 points)
– **Medium**: 11-20 ores (15 points)
– **High**: 21-35 ores (30 points)
– **Very High**: 36+ ores (50 points)

### Alert Colors
Customize alert message colors using Minecraft color codes:
– `&b` = Aqua (Light Blue)
– `&f` = White
– `&e` = Yellow
– `&6` = Gold
– `&c` = Red
– `&4` = Dark Red

## How It Works

### Detection Logic
1. **Monitoring**: The plugin tracks when players mine ore blocks
2. **Pattern Analysis**: Calculates mining speed (ores per second) within the time window
3. **Severity Assessment**: Determines alert level based on ore count and mining speed
4. **Point Assignment**: Adds points to the player’s X-ray suspicion score
5. **Staff Notification**: Sends formatted alerts to all staff with `xray.alerts` permission

### Tracked Ores
The plugin monitors all ore types including:
– Coal, Iron, Gold, Diamond, Emerald
– Lapis Lazuli, Redstone, Copper
– Nether Gold, Nether Quartz
– Ancient Debris
– Deepslate variants of all ores

### Alert Format
“`
[XrayDetector] PlayerName mined 15 ores in 30.0 seconds [MEDIUM] (+15 points, Total: 45)
“`

## Commands & Permissions

| Command | Permission | Description |
|———|———–|————-|
| `/xray toggle` | `xray.admin` | Toggle detection on/off |
| `/xray set ores ` | `xray.admin` | Set ore threshold |
| `/xray set time ` | `xray.admin` | Set time window |
| `/xray tp ` | `xray.admin` | Teleport to player (spectator) |
| `/xray chances list` | `xray.admin` | Show top suspects |
| `/xray reload` | `xray.admin` | Reload configuration |

**Aliases:** `/xr`, `/xraydetector`

## FAQ

**Q: Does this plugin prevent X-ray?**
A: No, this plugin only detects potential X-ray usage. It cannot prevent players from using X-ray texture packs or mods.

**Q: Will this catch all X-ray users?**
A: The plugin detects suspicious mining patterns that may indicate X-ray usage. However, it’s not 100% accurate and should be used as one tool among many for server moderation.

**Q: Can players see the alerts?**
A: Only players with the `xray.alerts` permission (typically staff) receive alerts.

**Q: What happens when a player is detected?**
A: The plugin only sends alerts and tracks points. Staff must manually review and take appropriate action.

**Q: Does this work on older versions?**
A: The plugin requires Minecraft 1.13 or newer due to API compatibility.

## Support & Updates

For bug reports, feature requests, or support:
– Open an issue on the project repository
– Contact the server administrator

## License

**XrayDetector** by **nevmind**
**All Rights Reserved**

This software is proprietary and confidential. Unauthorized copying, distribution, or modification is strictly prohibited without explicit permission from the author.

## Credits

**Developer:** nevmind
**Plugin Version:** 1.0.0
**Last Updated:** 2025

Thank you for using XrayDetector!

Xray Boat

![Xray](https://cdn.modrinth.com/data/cached_images/4d84a039dc137123bd6c9c27fe49987b78b5045e.png)

🚤 X-Ray Boat lets you see straight through the boat and into the ocean below.
The main idea of this texture is simple and useful: with a transparent/open boat, you can clearly see the seafloor, corals, ruins, and underwater terrain while sailing. 🌊👀

It keeps a clean, vanilla-friendly look, but adds a practical and immersive detail that makes ocean exploration way more enjoyable. Perfect for discovering what’s beneath the water without leaving your boat. 🌿✨

Lightweight, simple, and visually pleasing — a small tweak that changes how you explore the seas. 🚣‍♂️

xQuest

# xQuest ⚔️ | Advanced Quest System

![Version](https://img.shields.io/badge/version-1.0.0-blue) ![Minecraft](https://img.shields.io/badge/minecraft-1.16.5%2B-green) ![Java](https://img.shields.io/badge/java-17-orange)

**xQuest** is a modern and fully configurable quest plugin for Minecraft servers. Designed to be lightweight, aesthetic, and easy to use, without the need for complicated external databases.

![banner](https://cdn.modrinth.com/data/cached_images/2d804d698a862bc7866ca931168fe383624dc707_0.webp)

## 📸 Dashboard Screenshots

| Main Dashboard | Quest in Progress | Completed Quest |
|:—:|:—:|:—:|
| ![Panel](https://media.discordapp.net/attachments/1379336464269312022/1446187573516046336/image.png?ex=693312a2&is=6931c122&hm=f6baa53d9bdf9339a6a00c4665f67ecb705dfd797be85e59841eebaa0b6e4aa7&=&format=webp&quality=lossless) | ![Quest](https://cdn.discordapp.com/attachments/1379336464269312022/1446187967948394516/image.png?ex=69331300&is=6931c180&hm=c6ea57a10a5ae49b3cd6a3272385dda0688c19aff22109cf17e456efbd4b2dc0&) | ![Completed](https://cdn.discordapp.com/attachments/1379336464269312022/1446187857495457903/image.png?ex=693312e6&is=6931c166&hm=d408e3ec2ca44632a1c3b23426b55de9e1af17f392e3e27bb546bd5d7033d39b&) |

*(The visual design is 100% configurable via `config.yml`)*

## 🔥 Key Features

* **⚡ Local Database (H2):** No MySQL needed. The plugin automatically creates its own high-performance local database.
* **🎨 Premium Design:**
* Full support for **HEX Colors** (&#RRGGBB).
* Fully editable GUI menus.
* Support for **Custom Heads** (Base64) and Player Heads (`HEAD-Name`).
* **⚙️ Fully Configurable:**
* Edit main **Commands** (e.g., use `/missions` instead of `/xquest`).
* Customize all **Permissions**.
* Modify sounds, titles, action bars, and fireworks.
* **🏆 Progress System:**
* Visual Top #1, #2, #3 in the quest lore.
* Automatic “Completed” indicators (Replaces the prize line).
* Console-executable rewards.
* **🔌 Hooks / Compatibility:**
* **PlaceholderAPI:** Use variables in texts.
* **Vault:** Economy support.

## 📥 Installation

1. Download the **xQuest** `.jar` file.
2. Place it in your server’s `/plugins` folder.
3. Ensure you have **PlaceholderAPI** and **Vault** installed (Optional, but recommended).
4. Restart your server.
5. Done! The database and config will be created automatically.

## 📜 Commands and Permissions

> 💡 **Note:** Both the main command and permissions are **editable** in `config.yml`.

| Command (Default) | Permission (Default) | Description |
| :— | :— | :— |
| `/xquest` | `xquest.use` | Opens the main quest menu. |
| `/xquest reload` | `xquest.admin` | Reloads the configuration and quests. |

*You can change `xquest.use` to `false` in the config if you want everyone to access it without permissions.*

## 🛠️ Configuration (Snippet)

The `config.yml` file is the heart of the plugin. Here is an example of how to create a quest with a custom head:

“`yaml
quests:
example_quest:
name: “&fQuest &8• &dSlayer”
type: KILL
target: “ENDER_DRAGON”
amount: 1
slot: 12
# Icon using Base64 texture
icon: “TEXTURE-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Im…”
rewards:
– “eco give %player% 5000”
– “msg %player% &aYou killed the dragon!”
lore:
– “&7Defeat the final boss.”
– “”
– “&e⚡ Progress: &f%progress%/%total%”
– “&c✦ Reward: &c5000 Coins”
“`

## Available Quest Types:

– BREAK (Break blocks)

– KILL (Kill entities)

– CONSUME (Eat/Drink)

– WALK (Walk distance)

– SWIM (Swim distance)

– FISH (Catch fish)

– CRAFT (Craft items)

– BREED (Breed animals)

## 👨‍💻 Credits
* Developed by xPlugins. Made with ❤️ for the Minecraft community.

XPlosives

# 🧨 XPlosives

**XPlosives** is a datapack for Minecraft 1.16 and above.
It adds many new explosives to the game and a detonator to trigger them from a distance.
![home image](https://github.com/AnCarsenat/XPlosives/blob/main/assets/v1.1/home.png?raw=true)

## 🎨 Obtaining Items in Creative
Use the functions:
“`
function xplosives:explosives/{item-name}/give
“`

Instant TNT

getting_instant_tnt

Detonator

getting_detonator

## 🛠️ Using the Items
TNTs function like default TNT but create more interesting explosions.

### Using the Transmitter/Receiver (aka Detonator):

1. **Set Your Channel**
“`
/trigger xplosives.s.chnl set {channel}
“`

Setting a channel

setting_your_channel

2. **Place Detonators**
Place like normal blocks

Placing detonator

![placing_detonator](https://github.com/user-attachments/assets/146ebce3-47c9-424d-892c-f148a886347e)

3. **Trigger Detonators**
“`
/trigger xplosives.s.send
“`

Triggering detonator

![triggering_detonator](https://github.com/user-attachments/assets/e3eceadd-db0f-458e-92ef-2d8b0798d774)

## 📦 Current Versions
|game_version|datapack_version|patches|added|removed|
|—|—|—|—|—|
|1.16-1.20x|1.0||||
|1.16-1.20x|1.1|multiplayer|text info|nerfed tp tnt|

## 🛠️ Filing Issues / Merging
[Xplosives](https://github.com/AnCarsenat/XPlosives)
[File an issue](https://github.com/AnCarsenat/XPlosives/issues)

## ⚖️ License
Under Creative Commons Attribution 4.0 International