WitherSpawn
# Features
* Completely disable or enable Wither spawning with ‘/ws toggle’ command
* Keep track of all Withers in your server with uuid, location, and time info stored using SQLite database
* Disable Wither damage, explosions, or status effect
* Armor, armor toughness, attack damage, follow range, knock back resistance, movement speed, & max health of Wither now configurable!
* Optimized and lightweight
* Disable Wither spawning in worlds by listing them in configuration file
* Wither will spawn if a server operator or player with bypass permission is within bypassRadius range in configuration file
* Config option to prevent anvil damage to Wither
* Config options to cancel dropping of Nether Star item or XP if Wither died from listed death reasons – https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
* Config option to set minimum/maximum y-coordinates Wither can spawn within
* New scan feature that will add or update database with currently loaded Wither information
* Command ‘/ws list’ will now list all Withers with uuid, last location, and time found in database
* Set maximum amount of Withers allowed to be alive and loaded in the server when spawning new Withers
* Setting maxWithers to 0 will disable Wither spawns unless player has op or witherspawn.bypass permission
* Kill all Withers loaded in the server with command ‘/ws killall’
* Kill all Withers within default or specified radius of player who issued command
* Withers that are killed with commands do not drop anything
* Notification option with location for when players try to spawn Wither but is disabled or prevented
* Notification option with location for when players successfully spawn Wither
* Config option to disable Wither spawning above sea level in Overworld
* Config option to send messages to server console, admins, or players
* Customizable messages in config!
# Commands
**/ws toggle** — Completely disable or enable Wither spawning
**/ws killall** — Kill all Withers loaded in the server
**/ws list** — List uuid, location, and time of all Withers found in database
**/ws radiuskill** — Kill all Withers within killRadius set in configuration file
**/ws radiuskill #** — Replace # with an integer above 0 to kill Withers within specified radius
**/ws reload** — Reload configuration file
# Permissions
**witherspawn.admin** — Allows use of commands
**witherspawn.bypass** — Completely bypass restrictions and allow Wither spawning
**witherspawn.deny** — Completely deny Wither spawning unless player has witherspawn.bypass permission or op
**witherspawn.notify** — Receive message when players attempt to spawn Wither but is disabled/prevented or when successfully spawned
# Config File
* Config file automatically updates to latest version when updating plugin jar file!
* Config regeneration still recommended for updated comments!

withered hearts reimagined
a texture change of the withering hearts so that you can see if it is a wither heart or an empty heart slot
this is also a helpful mod for all of the people that died because you couldnt see that you had low health…
Wither Star
# Wither Star + Beacon
I don’t know, it just makes sense to me for the star to be some kind of core that gives the Wither it’s power. So I made this, replacing the “Nether Star” for a “Wither Star”.
With the new star done, it made sense to change the only thing that it is used for: The Beacon.
So I made a darker version and also changed its glass frame (it doesn’t change actual glass, only the beacon one)
## Preview


##### *Screenshots taken with [Complementary Shaders](https://modrinth.com/shader/complementary-reimagined)
Wither Skeleton Archers in Fortresses
Using commands, wither skeletons are capable of wielding bows, and even inflict fire damage on a hit with them. This datapack/server-side mod replaces the skeletons that spawn in nether fortresses with such wither skeletons, making these structures more difficult. __Regular sword-wielding wither skeletons are unaffected.__
**Original:** The [original datapack](https://www.planetminecraft.com/data-pack/wither-skeleton-archers-in-nether-fortresses/) my datapack is based off of was abandoned three years ago, and performs the replacement whenever a skeleton spawns in the nether on nether bricks (or related blocks). It also wouldn’t work in newer versions, as it did this nether check using `Dimension:-1` instead of the newer format `Dimension:the_nether`. My datapack instead uses a predicate to detect whether a skeleton is in a nether fortress.
**Versions:** The only differences between the legacy version (1.15 – 1.18.2), the 1.19.x version (1.19 – 1.19.4), and the modern version (1.20+) are syntax-based in the code; each one works the same way. This is necessary because the `feature` field in `location` predicates was renamed to `structure` in 1.19.3, and the `alternative` predicate type was renamed to `any_of` in 1.20.
**Mod Compatibility:** It is currently impossible to detect whether an entity is in any structure that has a given tag, so instead I used `any_of`/`alternative` to allow for modded fortresses, such as:
– Apocalyptic Fortress (`hexfortress:nether_fortress`)
– Dungeons and Taverns (`minecraft:nether_keep`)
– YUNG’s Better Fortresses (`betterfortresses:fortress`)
This mod is also compatible with any fortress mod that keeps the `minecraft:fortress` namespace. If you have a modded structure that isn’t on this list that you’d like this datapack to be compatible with, you can edit the file `data/wsaif/predicates/in_fortress.json` and follow the format there to add it.
**Uninstalling:** This datapack is safe to remove from your world, but doing so won’t revert any existing wither skeleton archers back to skeletons.
Wither Rose
# WitherRose shader
A lightweight and efficient stylized shader
### with multiple color palettes:
WitherRose(Pixelation)

Retro(Cel Shading)

Original

WitherRose(Pixelation)

### System Requirements:
Minimum: Intel HD530
Recommended: GTX960m or better
Wither Fix
When the Datapack notices a Wither being trapped in Bedrock, it teleports the Wither to the nearest player
Withdrawer
Withdrawer is a way for players to withdraw their money, exp, hp or others onto physical items, so they can redeem them, trade them, sell them or store them as they wish.
## Features
* Withdraw your money, exp or hp onto items!
* Use the API to implement a new item that fits your needs!
* Bulk-Redeeming while pressing down the Shift Key.
* Messages and Sounds are all configurable, such as plugin prefix.
* The items are all configurable.

Witch redstone drop buff
Still playing older versions, but don’t want to exploit raid farms?
No problem!
Just drop this datapack into your world and build a witch farm to get insane amounts of redstone. Supports versions 1.13 – 1.20.6, in 1.21+ this is a Vanilla mechanic.
With this pack enabled, witches will drop 6 redstone on average, with 7.5 average if you have Looting III.
Witch Hat – Heycronus

🎃 Witch Hat 🧙♀️✨
Get into the Halloween spirit with this magical texture pack! 👻
When you rename a carved pumpkin to “witch_hat”, it transforms into a stylish witch hat — perfect for spooky adventures and mystical builds! 🕯️💀
🧡 Features:
-Turn pumpkins into custom witch hats
-Great for Halloween decorations or themed outfits 🕸️
-Requires OptiFine to work properly 🧩

Wispy Shader
# Wispy Shaders V1.4
A performance-optimized shader pack initially based on Mellow Shaders and outperforms many other so claimed ‘potato’ shaders. Works on all major versions
## Credits
* **Original Shader**: [Mellow Shaders](https://www.curseforge.com/minecraft/shaders/mellow) by [TheCMK](https://www.curseforge.com/members/thecmk/)
* **Performance Optimizations**: [l_aggy](https://www.curseforge.com/members/l_aggy/projects)
## Features
(All information and statistics is based on V1.3)
* **Ultra-optimized** for integrated graphics (iGPUs)
* **40%+** improvement on Balanced compared to MakeUp-Ultrafast with all effects off
* **Color grading** and biome‑specific lighting for all dimensions.
* **Cinematic post‑processing**: bloom, sharpening, tonemapping, TAA, motion blur, film grain, vignette.
## To-do
1. More benchmarking
2. Adding features (Can’t really optimize more)
3. Bugfix some features
## Performance Profiles
* iGPU (8 Chunks) tested on i5-4570 (HD4600) on CachyOS
* dGPU (24 Chunks) tested on R9 8940HX (5060 Laptop=4060 desktop) on Windows 11
* Choose a profile in shader settings that matches your hardware:
| Profile |FPS (iGPU) |FPS (dGPU) |Description |
| —————– |———- |———- |—————————- |
| ULTRA_PERFORMANCE |190+ |440+ |Maximum FPS, minimal effects |
| PERFORMANCE |190+ |?? |Good balance for iGPU |
| BALANCED |180+ |?? |A mix of features |
| QUALITY |120+ |?? |More effects |
| ULTRA_QUALITY |120+ |380+ |Lowest FPS, All features |
## Installation
1. Install [Iris Shaders](https://irisshaders.dev/) or OptiFine
2. Download Wispy Shaders
3. Place the ZIP file in `.minecraft/shaderpacks/`
4. Select Wispy in Video Settings → Shaders
5. Choose a performance profile
## Optimizations
* ~~Disabled~~ Deleted expensive composite passes by default
* Fast gamma correction
* Simplified post-processing
* Optimized every composite pass and fog,lighting,sky,water,taa,bloom e.t.c
* Reduced shader complexity
* Too many to count now mainly faster math less calls,lookups and samples check [source](https://github.com/Epxlsol/Wispy-Shader) for more
[](https://ko-fi.com/M4M01S7TSM)
## Links
– Original Mellow: https://modrinth.com/shader/mellow
– Report Issues: https://github.com/epxlsol/wispy-shader/issues
—
**Note**: This is a performance-focused fork. For the original experience with all features, use [Mellow Shaders](https://modrinth.com/shader/mellow).