Weapon Pack

# Description
The “Weapon Pack” resource pack replaces the crossbow with a weapon when renaming. The resource pack contains 15 weapons, including: 4 assault rifles, 2 designated marksman rifles, 5 submachine guns, 2 sniper rifles, 1 shotgun and 1 pistol.

# List of weapons

Spoiler

### Ar
– M416
– M16a4
– Scar-l
– Akm
### Dmr
– Mini14
– Mk14
### Smg
– Tommy Gun
– Ump
– Uzi
– Vector
– P90
### Sr
– M24
– Awm
### Pistol
– P18c
### Sg
– S686

# Gallery
### M416
![M416](https://cdn.modrinth.com/data/cached_images/fc9bfd8d1b88d4e2b78e61166194d9335d2cb5af.png)
### Tommy gun
![Tommy Gun](https://cdn.modrinth.com/data/cached_images/1921f9a6820c1cd9a197473567cbd3bf5ce909c0.png)
### Ump
![Ump](https://cdn.modrinth.com/data/cached_images/ab979070a42229b7c19c5cd220668d0120807d5e.png)
### S686
![S686](https://cdn.modrinth.com/data/cached_images/65624537ed7823b964959b63b576dc6d3befeac7.png)
More images in the Gallery tab
# Warning
Resource pack works only with Optifine.

WayMoreIcons

# WayMoreIcons
Simple mod that adds support for setting the window icon when running under Wayland.
![1.21.6 window, with the Minecraft icon, shown running under Wayland with xeyes](http://raw.githubusercontent.com/BluCobalt/waymoreicons/master/readme.png)

## Note
Icon assets were retrieved from the following sources:

https://mcasset.cloud/1.21.6/assets/icons/

https://mcasset.cloud/1.17.1/assets/icons/

## License
Copyright (c) 2025 blucobalt

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
and a copy of GNU General Public License along with this program. If not, see
http://www.gnu.org/licenses/
You should have received a copy of the GNU Lesser General Public License
along with realmsfix. If not, see http://www.gnu.org/licenses/.

## Modpacks / etc
Feel free to use this mod in any way, as long as you give credit and follow the license above. This could mean linking to the Modrinth page, or something among those lines.

Or don’t! You have free will. (But I would appreciate it if you did.)

Wayland Fix

*Note: if you do not use Linux, this mod is not for you*

“Wayland is a replacement for the X11 window system protocol and architecture with the aim to be easier to develop, extend, and maintain.”

With the increasing popularity of Wayland compositors on Linux, including several desktop environments switching to Wayland by default, application support for Wayland makes the Linux desktop experience all the better.

While Minecraft does run under XWayland, features like per-monitor HiDPI scaling do not function. If you experience problems related to XWayland, this mod is for you.

# Requirements

A Wayland-supported system GLFW installation and the following JVM flag is required:
“`
-Dorg.lwjgl.glfw.libname=/usr/lib/libglfw.so
“`

To install the proper GLFW on Arch Linux, run:
“`sh
sudo pacman -S glfw-wayland
“`

# Motivation

I wrote this mod after using Sway WM with a HiDPI display. All XWayland applications look blurry, so it is not an option. The community solution was to patch the system glfw, but I’d rather not do that.

# Bug Reports

If you continue to experience problems with Minecraft on Wayland after installing this mod, file a bug report on the issue tracker if it hasn’t already been reported.

MelonPack

# Welcome to Melonpack

Do you like Melons? Do you like Minecraft texture packs? If so, this pack is for you!
This pack makes most things melon! Melons? MELON! tools? MELON! hotbar? MELON!

FEATURES INCLUDED ARE

# Info/Contact

Click here for discord!

Contact me at “[email protected]” OR “abstractmelon#0115”

We hope you enjoy the Pack:)

Waterlogged Beds

# Waterlogged Beds

You like building underwater but always felt like something was missing because there was that nasty pocket of air around your bed?

This mod solves the issue by allowing beds to be waterlogged.

### Usage

This mod is required on both the client & server to function correctly. Just add it to
both mods folders and you’re good to go, no dependencies are required. However we target Java 17 with this mod so you will need at least that.

As Fabric does not provide intermediaries for versions before 1.14 this mod works with Ornithe instead.

### License

This mod is licensed under the GNU Lesser General Public License (LGPL), version 3.0 or (at your opinion) any later version.
See the LICENSE file for more information.

Waterfall Particles

## What does it do

The waterfall particles are being displayed every 0.5 seconds on a 20 blocks radius around every players!

## Is it advised on servers?

If your server has a good processor and doesn’t use too many datapacks it should be ok!
It could only causes client lag if several players are in the same area near a waterfall (waterfall at spawn for example) because each players would display particles to each others repeatidly in a similar area causing a massive amount of particles.

## Can I use it on a singleplayer world?

It shouldn’t be an issue if you have a not too old processor.
When used in singleplayer, you may have a performance impact depending on how recent your computer is, because the main function has 18000 commands, but the lag comes from the task of running commands, not from the particles. The timer prevents lag from particles in singleplayer. FPS aren’t impacted, only processor usage.

### Possible console error

If you get error in the console regarding max commands allowed per tick, run /gamerule max_command_sequence_length 100000 or more (default to 65536).
You will only get this error if you use other datapacks.

WaterBobbu

A cartoony water resprite! Pairs well with other resource packs that tweak terrain blocks and worldgen overhauls!

Made with love by us, The Bobbus, in Aseprite and with some assistance from our dear friend Kayla_the_Bee!

Water Sounds pack

**This is an underwater acoustic themed sound package designed around a 1.9+combat system.**

**The current version (0.3a) has been modified:**
– Bow and Arrow sound Effects
– Crossbow sound effects
– Strike sound effects

**FAQ:**

– Q:Will it be ported to an old version?
– A:No plan.

*Using machine translation

中文翻译:

**这是一个围绕 1.9+战斗系统 所制作的水声主题音效包**

**当前版本(0.3a)修改了**
– 弓箭音效
– 弩箭音效
– 打击音效

**常见问题:**

– 将会移植到旧版本吗?

– 目前没有计划

Water Firefly Bush

![About](https://cdn.modrinth.com/data/cached_images/7872543c4e2b0ba39d15b3a02631fee4cd30b8ac.png)

Using CTM, this resource pack replaces seagrass only at Y=62 so that it looks like a tall firefly bush. Any seagrass placed above or found below this level will appear normal.

![Dependencies](https://cdn.modrinth.com/data/cached_images/6f8ea3a7cbfe3247310572e51a545294435ec2f9.png)

Continuity

Watch of Undying

Modrinth

Curseforge

Planet Minecraft


This resource pack replaces the Totem of Undying with a watch that your character wears. It also makes it invisible in first person. Doesn’t require Optifine or any other mods.

![Before/After (Third person)](https://cdn.modrinth.com/data/yhG3oUCc/images/9f816d6b597810f1666c4000a5bfa6b3495dde33.png)
![Before/After (First person)](https://cdn.modrinth.com/data/yhG3oUCc/images/918b9b085d449c41b96219a1216c6ca80eea4e0d.png)