Woodtype Shields

![banner](https://cdn.modrinth.com/data/cached_images/d2bad7152180756660c6e9f7b70add7837a88955.png)

## Description
Woodtype Shields is a texture pack that retextures the shield to make it possible to have all wood variants just by renaming it on the anvil.

## Important notes
– This package does not require CIT Resewn or Optifine in 1.21.5 and above
– Regular shield was renamed to “Oak Shield”
– The shield position has been lowered to increase vision in first person view
– Command to get a renamed item in creative mode: /give @p shield[custom_name=’Example’]
– Go to the gallery to see examples

## How it works
Rename the shield with the respective names:

ITEMS

– Acacia Shield
– Bamboo Shield
– Birch Shield
– Cherry Shield
– Crimson Shield
– Dark Oak Shield
– Jungle Shield
– Mangrove Shield
– Pale Oak Shield
– Spruce Shield
– Warped Shield

## See More:
[CURSEFORGE](https://curseforge.com/minecraft/texture-packs/woodtype-shields)

[PLANET MINECRAFT](https://www.planetminecraft.com/texture-pack/woodtype-shields-texture-pack/)

wood plus

a mod that adds new bookshelfs and crafting table versions and ladder and sticks and fletching tables and cartography and composters and framed glass and tinted glass and lecterns for every wood type made from the same type
of wood all been done for now
for fabric and as I am still adding everything I am sticking to snapshots for 1.20.5 until I am done then there will be a main version and a snapshot one
i use a texture artist so the textures are placeholders from each type of block
you now can craft wood sticks made form that wood ladder crafting soon
the original versions are now have oak in the name
can use any stick type in some crafts working on that if it does not work use oak sticks the original
sorry the textures are taking so long i recommend you use or make a resource pack if you can since i have no idea how long this is going to take
the unknown wood type is for mods to map there own woods with the minecraft:unknown_planks for everything but composters and minecraft:unknown_slabs for composters item tags based on the april fools potato wood

use sticks for framed glass crafts

Wood Cutter

# Join [Discord](https://discord.gg/tbS7StwQeU) for more updates.
# Wood Cutter, Wood in Stonecutter
**Work on Minecraft Version: 1.13.X-1.14.X**

**Version soon coming: 1.15.X**

**Download: Modrinth**

## Overview
Wood Cutter is a datapack that overhauls Minecraft Stonecutter, enabling it to craft wooden items like a dedicated woodworking station. Designed for players who want streamlined building without mods, it retains vanilla balance while expanding the stonecutter’s utility for all 6 classic wood types (oak, spruce, jungle, birch, dark oak, acacia).

## Features
Stonecutter Woodworking:

Craft planks, slabs, stairs, fences, doors, trapdoors, and signs directly in the stonecutter.

Vanilla-friendly ratios (e.g., 1 log = 4 planks, 1 log = 4 stairs).

Customizable Recipes:

Optional config to disable vanilla crafting table recipes (e.g., force fences to be stonecutter-only).

Adjust plank/stair yields for balance.

Optimized Performance:

Minimal lag during /reload (v3.4 improvements).

No visual glitches (axes no longer “consumed”).

## Compatibility
Works With:

Fabric, Forge, or Vanilla (no mods required!).

Most resource packs and performance mods (e.g., Sodium, OptiFine).

Conflicts:

Datapacks/mods that alter vanilla stonecutter behavior (e.g., Terralith, Vanilla Tweaks).

Not compatible with Minecraft 1.15+.

## Installation
Download WoodCutter_v3.4.zip.

Drag into your world’s datapacks folder.

Run /reload or restart your world.

## FAQ
Q: Do all vanilla wood recipes work in the stonecutter?
A: Yes! All 6 wood types (oak, spruce, jungle, birch, dark oak, acacia) are supported.

Q: Can I disable certain recipes?
A: Yes! Edit the config file to toggle specific recipes or yields.

Q: Does this work with Fresh Animations or other resource packs?
A: Yes, but use the optional texture pack for stonecutter GUI hints.

Q: Backports to newer versions?
A: This version is exclusive to 1.13.X. For 1.15+, check our updated packs!

## Limitations
No support for post-1.14 blocks (e.g., Bamboo, Crimson).

Recipe book previews may require a /reload to update.
##
License: MIT License (open-source, edit, and share freely!).
Report Issues: [Github](https://github.com/JubayerAhmed97/Better-Cutter) |

Simplify your woodworking—no mods required! 🪵

wolf’s HD weapons

![logo](https://cdn.modrinth.com/data/cached_images/7812d8d3847db862f3f251dcfc001ca8caf63945.jpeg)a texture change of most of the weapon texture to make them HD

such as the netherite sword and the crossbow.

:this texture pack changs these textures and more: This texture pack is for PVP club

.netherite sword

.diamond sword .bow

.netherite axe

.diamond axe

.iron sword .crossbow

.loaded crossbow

.crossbow

(New textures coming soon with new updates)

(netherite sword texture in this pack one of many)
![netherite sword retexture](https://cdn.modrinth.com/data/cached_images/08f7fba8dcd0b923b0c67ece631d2157c3f88e48_0.webp)

[my modrinth account for more mods like this one](https://modrinth.com/user/lonewolf165)

WolfPound

WolfPound – Adopt a Wolf Today!
![example](https://web.archive.org/web/20161211235215im_/http://f.cl.ly/items/3h1r113t2411321b1w3U/Screen%20Shot%202011-08-24%20at%206.34.59%20PM.png)
Current Version: v1.0.4

Features:

– Lets users buy wolves (or you could make them free )
– Integrates with iConomy, BOSEconomy, RealEconomy, Essentials Built in Economy, and Permissions! (ToDoo: Integrate Vault)
– Spawn wolves as neutral, friendly or REALLY ANGRY
– Spawn multiple wolves with one command! (Disclaimer: I am not responsible for the massive amount of wolves you spawn, or if wolves start getting in fights)
– Limit the number of wolves you can spawn with the command
– Multi-World Support! All options are now configurable PER WORLD!

[documentation](https://www.spigotmc.org/resources/wolfpound.119248/field?field=documentation)

Wolf Backport

A backport for Minecraft’s wolf textures in 24w10a. **Entity Texture Features or Optifine required**. All assets are by Mojang/Microsoft. (Not endorsed/associated with them). You can choose the biome-dependant wolves version or the random wolves version of the resource pack.

– Entity Texture Features: https://modrinth.com/mod/entitytexturefeatures
– Optifine: https://www.optifine.net/home

The resource pack screen might prompt you that this resource pack is made for newer versions, **you can continue and equip it regardless**.

Check out the wolf textures in the gallery or in:
[https://minecraft.wiki/w/Wolf#Variants](https://minecraft.wiki/w/Wolf#Variants)

This does not alter any wolf mechanics in older versions, this is simply a resource pack to change the textures.

WobblyHearts

[![OTHER PROJECTS](https://img.shields.io/badge/DATAPACK%20ONLY-00af5c?style=for-the-badge&logo=modrinth&labelColor=gray)](https://modrinth.com/user/Kyrianow) [![DISCORD](https://img.shields.io/badge/MORE%20HELP/BUG%20OR%20OTHERS-5865f2?style=for-the-badge&logo=discord&labelColor=gray)](https://discord.gg/qabbadeptc)

# WobblyHearts

**WobblyHearts** is a **datapack** based on hearts management with a simple concept:
– You **lose** a **heart** on **death**, and **get one** upon eating an **Enchanted Golden Apple**.
– Once you have no more hearts, you get **banned**.

Example video


## Craft

There is a **custom craft** for the **Enchanted Golden Apple** as seen below.
> Also shown in the recipe book in-game.

![Enchanted Golden Apple craft](https://github.com/Kyrianow/WobblyHearts/assets/140896938/bf005321-260a-49a9-a80c-e06d16b258dd)

## How to update

Simply **delete** the **WobblyHearts.zip** and **replace** it with the **new** one!

WLIB


WLIB

Static utility library built for dynamic bukkit plugins

WLIB is a utility library for bukkit servers that simplifies common plugin development tasks and reduces repetitive boilerplate code.

Features include:

* Dynamic command registration
* Static event management
* Plugin management APIs
* Debug and development tools
* Reflection and compatibility helpers
* Cross-platform Bukkit/Paper/Folia support
* General-purpose utility classes for plugin development

WLIB is intended as a lightweight developer library and is primarily used across projects from WebMC Development.

Without Ore

 

This resource pack will change the textures of ores to stone! This will add hardcore to the game! 
With it, you can try your luck, as well as troll your friends by installing it on the server! 


Screenshots:

 

Official video:

 

More videos:

 Russian: by “Phantom Way

 

Wither Star

# Wither Star + Beacon
I don’t know, it just makes sense to me for the star to be some kind of core that gives the Wither it’s power. So I made this, replacing the “Nether Star” for a “Wither Star”.

With the new star done, it made sense to change the only thing that it is used for: The Beacon.
So I made a darker version and also changed its glass frame (it doesn’t change actual glass, only the beacon one)

## Preview
![A dark star with a white dot on its center, dropped on top of netherrack with fire nearby.](https://cdn.modrinth.com/data/yYWkZMxQ/images/2a5040df9c69468d9f8ca6e988527afe92678b5c.png)
![A full beacon made of netherite placed on a nether wasted biome.](https://cdn.modrinth.com/data/yYWkZMxQ/images/56933e0cbf5e072800fc991bd537d4a2bc85723a.png)
##### *Screenshots taken with [Complementary Shaders](https://modrinth.com/shader/complementary-reimagined)