Xaero map RU-UA

## Xaero map RU-UA

**RU Это полный перевод(кроме разовых, тестовых функций) мода Xaero world map, если у вас с ним будут проблемы пишите в наш трекер проблем**

**UA Це повний переклад (крім разових, тестових функцій), мода Xaero world map, якщо у вас з ним будуть проблеми пишіть у наш трекер проблем**

X Ray | Spectator xray

# **🕵️‍♂️ X-Ray for Spectator Mode**
**Enhance your Minecraft Java experience with a lightweight, “one-click by activating spectator” X-ray solution. By simply switching to Spectator Mode, this pack highlights ores and hidden structures, making resource gathering or world-checking a breeze.**

**🚀 How to Use**

For the best results, follow these simple steps:
– Import & Activate: Add the resource pack to your resourcepacks folder and enable it in-game.
– Optimize Visuals: Turn Smooth Lighting: OFF in your Video Settings to make ores glow and stand out against the darkness.
– Enter Spectator Mode:
– Type /gamemode spectator in the chat.
– Pro Tip: Use the shortcut F3 + N to toggle instantly.

* 📸 Results
Check out the visibility improvements

# **Results**

![x ray 1](https://cdn.modrinth.com/data/cached_images/f37b9fe3b3efbdf41f577bb254997d3708aa9431.jpeg)
![x ray 2](https://cdn.modrinth.com/data/cached_images/42681df118bf1aa851ff38ac7ffb571b84f218ec.jpeg)
![x ray 3](https://cdn.modrinth.com/data/cached_images/4498a947e37604f7c0f89b65ba272af029b5b1f4.jpeg)

📜 Terms of Use
I want you to enjoy this pack, but please respect the following guidelines:

✅ Allowed

* Showcase: Use this pack in your videos or streams (please provide a link to the official download page).
* Personal Use: Feel free to edit the files for your own private use.

❌ Not Allowed

* Monetized Links: Do not redistribute this pack via AdFly, Linkvertise, or similar services.
* Re-uploading: Do not edit and re-share this project as your own.
> [!IMPORTANT]
> Feedback: If you feel the need to leave a low rating, please leave a comment explaining why so I can improve the pack for everyone!
>
❤️ Support the Creator
If you find this tool helpful, consider supporting my work:
Support me on Ko-fi
Would you like me to help you draft a specific “Frequently Asked Questions” section to help reduce common support queries?

WU_SHUANGCB’s Zombie Skin

**描述**
计划用于在我的模组包中,现在它被提前释放。
适用于 Minecraft 的 WU_SHUANGCB’s Zombie Skin(版本 1.7.1 至 1.21.1)

**特征**:独特僵尸皮肤使僵尸看起来更加具有攻击性。
![丧尸](https://cdn.modrinth.com/data/cached_images/2c79f4693c155bb0eceb693256b5419d69021bc5.jpeg)
**方式**:高清修复或[ETF实体纹理特性等效模组](https://www.curseforge.com/minecraft/mc-mods/entity-texture-features-fabric)。

![以防万一请使用最新版[ETF]实体纹理特性!](https://cdn.modrinth.com/data/cached_images/8acb9763063226da407072ec6b8c2bb456cdefa1.png)

**兼容**:目前新增了[CrimsonSteve’s more mobs](https://www.curseforge.com/minecraft/mc-mods/crimsonsteves-more-mobs)和[Mutant More](https://modrinth.com/mod/new-mutant-more)模组的僵尸纹理。与其他纹理使用时不需要将它位于顶部,该纹理存在一个TH版本[在这里](https://modrinth.com/resourcepack/wu_shuangcbs-zombie-skin,-but-with-th),将来会兼容更多。

其他功劳:Tissou为我的音频提供灵感,
EnderB_C_为我提供灵感。
您可以随意使用,若注明出处会更好。

![OptiFine](https://cdn.modrinth.com/data/cached_images/4249df9f0ef6abe842bb7a97ee403bafbcc382ff.png)![实体纹理特性](https://cdn.modrinth.com/data/cached_images/bd794c4c532e3b59c595681b76fac63f06b64a35.png)![实体模型特性](https://cdn.modrinth.com/data/cached_images/49a906d9980b9fe07789bec063da72ac88e16599.png)

**Description**:
Planned for use in my modpacks, now that it’s being released early.
WU_SHUANGCB’s Zombie Skin for Minecraft (Versions 1.7.1 to 1.21.1)

**Features**: Unique zombie skins make zombies look more aggressive.

![zombie](https://cdn.modrinth.com/data/cached_images/2c79f4693c155bb0eceb693256b5419d69021bc5.jpeg)
**Method**: OptiFine or equivalent [[ETF] Entity Texture Features mod](https://www.curseforge.com/minecraft/mc-mods/entity-texture-features-fabric).

![Please use the latest version of Entity Texture Features just in case!](https://cdn.modrinth.com/data/cached_images/8acb9763063226da407072ec6b8c2bb456cdefa1.png)

**Compatibility**: A new zombie texture for [CrimsonSteve’s more mobs](https://www.curseforge.com/minecraft/mc-mods/crimsonsteves-more-mobs) and the [Mutant More](https://modrinth.com/mod/new-mutant-more) has been added for now. There is no need to have it at the top when using it with other textures, a TH version of this texture exists [here](https://modrinth.com/resourcepack/wu_shuangcbs-zombie-skin,-but-with-th) and will be compatible with more in the future.

Additional Credits: Tissou for providing inspiration for my audio,
EnderB_C_ for providing inspiration.
Feel free to use it, and it would be appreciated if you give credit.

![OptiFine](https://cdn.modrinth.com/data/cached_images/4249df9f0ef6abe842bb7a97ee403bafbcc382ff.png)![Entity Texture Features](https://cdn.modrinth.com/data/cached_images/bd794c4c532e3b59c595681b76fac63f06b64a35.png)![Entity Model Features](https://cdn.modrinth.com/data/cached_images/49a906d9980b9fe07789bec063da72ac88e16599.png)

WelcomeTitlePlugin

A plugin that sends the title when a player joins the server.
## Installation method
1. Download and go to plugins folder
2. Reload the server or restart the server to enable the plugin.
3. [Optional] Change the message in config.yml.
## Links

GitHub (Source): https://github.com/raicdev/WelcomeTitlePlugin

Support: [email protected] or github issues
## Commands

/wt help : You can see help for this plugin.

/wt version : You can see the version of this plugin.

/wt reload : Reload the settings for this plugin.
## Permissions

wt.commands.reload : Allows reloading of settings.

wt.commands.standard : Allows you to see help and version.

wt.commands.show : Allows the title to be displayed.

World of Warcraft Custom Items

![WoW Custom Items](https://i.imgur.com/l0xcpjm.png)
# World of Warcraft Custom Items

A resource pack inspired by the famous video game, ***World of Warcraft!*** This resource pack aims to add most of the iconic weapons from the **Warcraft** universe to **Minecraft**.

### (Requires: OptiFine 1.13+)

## You can:

– Showcase the resource pack in any format if you credit me.
– Share the resource pack with the Modrinth link.
– Use the resource pack on any server.
– Modify the resource pack for private use only!

## You can’t:

– Claim the resource pack as your own.
– Modify the resource pack for public use.
– Reupload any contents of the resource pack anywhere.
– Showcase or share the resource pack without properly crediting the author.

### WARNING: If you disregard ANY of the above statements, measures will be taken to prevent any kind of theft! Thank you for understanding.

## Features

This is a Custom Items (CIT) resource pack that replaces specific items’ appearances when the nbt.display.Name property of an item is changed. Specifically, this means that if you rename items using an anvil in-game (see the How to acquire the weapons part of this description), it replaces diamond or netherite items like swords or axes, and even shields. Both the model and texture(s) of an item will be replaced, resulting in a completely new look for your weapon. It is purely cosmetic and doesn’t give you any other benefits!

## How to acquire the weapons:

– **Ashbringer**: Rename a diamond / netherite sword to ***”Ashbringer”***.
– **Corrupted Ashbringer**: Rename a *diamond / netherite sword* to ***”Corrupted Ashbringer”***.
– **Ashbringer, Greatsword of the Righteous**: Rename a *diamond / netherite sword* to a name including the text ***”righteous”***.
– **Ashbringer, Shattered Reckoning**: Rename a *diamond / netherite sword* to a name including the text ***”shattered reckoning”***.

### Requirements: OptiFine (or OptiFabric with working OptiFine) 1.13+!

## Installation & Check your settings!
-Move the “.zip” file to the “….minecraftresourcepacks” folder. In the game, activate the resource pack and you’re good to go!
-In Options -> Video Settings -> Quality, set the Custom Items to “On” in order for the resource pack to work properly!

## Extra & Credits

– The skin used in the images is made by **XSSheep**.
– The celshade-like outline method used on the Greatsword of the Righteous weapon is inspired by **Hobbeswyn’s Lightsabers**. This was shown to me by **TenebrisD90**.

## THANK YOU!

If you would like to support me, make sure to check out my YouTube channel and consider subscribing! You also have the option to support me on PayPal!

### I really hope you’ll enjoy the resource pack! *Have fun*!

WorldwideChat

![Fullscreen Logo](https://raw.githubusercontent.com/dominicfeliton/WorldwideChat/refs/tags/v1.19.2/resources/wwc-clean.png)
### What is WorldwideChat?

WorldwideChat is a plugin that lets you communicate with people who may not speak your language. It utilizes various translation APIs to translate different parts of Minecraft on the fly.

This was made in response to the lack of existing translation plugins, and as a former server owner myself this would have come in handy at times.

_If you want to support my work, please feel free to donate at the link above 🙂 Anything is much appreciated!_

**_(Note that you MUST have at least JDK 11 installed for this plugin to function. Additionally, if you are on 1.13-1.15, please always use WorldwideChat-spigot.jar REGARDLESS of if you are actually using paper or not.)_**

**Feel free to try the plugin for yourself at the following IP address:**

Test Server IP

152.67.252.19 (New and Improved)

![Features](https://raw.githubusercontent.com/dominicfeliton/WorldwideChat/refs/tags/v1.19.2/resources/Features.png)

Features

– Amazon Translate, Azure Translate, ChatGPT, DeepL Translate, Google Translate, Libre Translate, Ollama, and Systran Translate support.
– Translate chat, signs, entities, items, and written books with an interactive GUI.
– Translation globally, for other players, or just you.
– The plugin itself has been translated into more than 30 languages.
– A cache that stores the most used phrases by players on your server, improving speed and reliability in the event of slow API response times.
– A blacklist to avoid translating certain phrases/words.
– Rate limits so your players don’t fill up a quota too quickly.
– Persistent translation options saved per player across server reboots and reloads.
– Stat tracker to keep track of how your players use this plugin.
– A configuration GUI to easily change config.yml.
– MySQL/MariaDB, PostgreSQL, and MongoDB support.
– Citizens (NPC Dialogue) + DecentHolograms Support.

![Permissions & Commands](https://raw.githubusercontent.com/dominicfeliton/WorldwideChat/refs/tags/v1.19.2/resources/Perms%26Commands.png)

Github Wiki

https://github.com/dominicfeliton/WorldwideChat/wiki/Commands-&-Permissions

![Screenshots](https://raw.githubusercontent.com/dominicfeliton/WorldwideChat/refs/tags/v1.19.2/resources/Screenshots.png)

YouTube Tutorial

![bStats Report](https://bstats.org/signatures/bukkit/WorldwideChat.svg)

Please avoid posting bad ratings before asking questions. If you have problems or bugs with the plugin you can either file an issue on Github, or post on the plugin discussion page. Enjoy!

WorldsMH Fast-smelter

![The logo of worldsmh fast smelter, using the minecraft font, on the bottom there is a green text (in minecraft font) saying fast-smelter then ontop there is a minecraft font text with the cobblestone texture saying “worldsmh”](https://cdn.modrinth.com/data/cached_images/0e2fecaf9908fe89736472049d6e7498b97662f9.png)Simple fast smelter — instantly smelt ores placed above a furnace, with optional auto pickup & XP in v2

🏗️ Overview

WorldsMH Fast-Smelter is a lightweight datapack / mod that accelerates vanilla furnace smelting operations.
Place smeltable items above a furnace and it will convert them immediately, bypassing the normal smelting time. It’s ideal for automation, factory setups, or just speeding up your gameplay.

🔧 Features
v1 – Core fast smelting (stable)

Instantly smelts any valid furnace input placed above the furnace.

No automatic insertion into inventory — you still pick up the output manually.

No XP gain from smelting in this version.

Works reliably across multiple versions of Minecraft.

v2 (Beta) – Enhanced usability

In addition to instant smelting, v2 adds auto pickup: the smelted output is placed directly into your inventory, and the actionbar notifies you which item was added.

Grants XP gain from smelted items, mimicking vanilla smelting rewards.

Because of those features, v2 may have compatibility limitations and may sometimes lose some ores during conversion (especially with precarious setups).

Tailored for versions where v2 support is viable.

⚠️ Important Notes & Limitations

V1 is more stable and compatible across many Minecraft versions; v2 is experimental and may not work in all worlds or with all modpacks.

The datapack may lose items in edge cases (especially in v1, but v2 also has some risk).

Because v2 performs inventory insertion, it can conflict with other mods/datapacks handling inventory.

You may not receive XP when using v1, and in v2 the XP mechanics attempt to mimic vanilla smelting but may differ slightly.

📦 Compatibility

Supports Minecraft Java Edition 1.20.x, 1.19.x, 1.18.x, 1.17, 1.16, and 1.15.
Modrinth

Functions as a datapack and in some setups as a mod, depending on version.
Modrinth

Licensed All Rights Reserved (ARR).
Modrinth

✅ Why Use It?

Great for speeding up ore processing in survival or factory worlds

Automates part of smelting runs, especially useful in bulk processing

Minimal overhead — drop it in and it works

V2 adds convenience features (XP, auto pickup) for smoother gameplay

WorldSaveBroadcast

# WorldSaveBroadcast
WorldSaveBroadcast is a plugin for [Bukkit](https://bukkit.org), [Spigot](https://spigotmc.org) or [Paper](https://papermc.io) that broadcasts a message to all players when the server is saving the world.

# About
This is a very simple plugin for your Minecraft server.
It sends a message to all players when the server saves a world.
It creates a configuration file with a default message that you can change.

The message also supports the placeholder `%name%`, which is replaced by the name of the world.

Please note that this plugin sends a message for each world / dimension that is saved.
This means, if you have `world`, `world_nether` and `world_the_end`, the message will be sent 3 times.

# Features
* Lightweight
* Easy to use
* Plug and play
* Customizable message
* Placeholder support
* Supports color codes and formatting codes
* Supports multiple worlds / dimensions
* Supports Bukkit, Spigot and Paper
* Works on pretty much all versions of Minecraft
* Open source and free

# How to use
* Download the plugin
* Put the plugin in your plugins folder
* (Re)start your server
* Open the config file to edit the message
* (Re)start or reload your server

# Config
“`yaml
message: “&o[Server: Saved the world %name%]”
“`

WorldRulesManage

# WorldRulesManage Plugin Overview

**WorldRulesManage** is a professional plugin for managing world rules. It allows you to freely configure player behavior (e.g., blocking block breaking, block triggering, block interaction, etc.) and world behaviors (e.g., blocking fire spread, liquid flow, etc.) in specific worlds. You can also define radius-based rules using coordinates to restrict player or world actions within a certain area.
**Use cases:** Server lobbies, spawn protection, and controlled world zones.
> English [README.md](https://github.com/MaddyJace/WorldRulesManage/blob/5.0/README.md)

> 中文简体 [CN-README.md](https://github.com/MaddyJace/WorldRulesManage/blob/5.0/CN-README.md)

## 📦 Plugin Features
– Supports global and radius-based world rules: prevent fire spread, prevent leaf decay, prevent block ignition (non-player), prevent entity block destruction, and block liquid flow (e.g., lava and water).
– Supports global and radius-based player rules: custom permission control, prevent block ignition, block breaking, block placing, item pickup/drop, bucket usage (e.g., collect water), hunger,
auto-restore hunger to full, prevent player damage, block all portals (overrides Nether/End), block Nether portal, block End portal, block specific item usage (configured by you),
block interaction with specific entities/blocks, block triggering of specific blocks.
– Radius rule shapes (for world and player): 2D Circle (ignores Y), 3D Sphere (includes Y), 2D Square (ignores Y), 3D Cube (includes Y), custom origin and radius values.
– Supports blacklist/whitelist configuration
– Supports multiple worlds
– Supports auto-hot-reload of configuration files

# ⚙️ WorldRulesManage Configuration Guide
> [config.yml](https://github.com/MaddyJace/WorldRulesManage/blob/5.0/src/main/resources/config.yml)

> [world.yml](https://github.com/MaddyJace/WorldRulesManage/blob/5.0/src/main/resources/world.yml)

> [radius.yml](https://github.com/MaddyJace/WorldRulesManage/blob/5.0/src/main/resources/radius.yml)

> [message.yml](https://github.com/MaddyJace/WorldRulesManage/blob/5.0/src/main/resources/message.yml)

### ✅ `worldName: ` # Name of the world (e.g., world)
### ✅ `globalRules:` # Rules applied to the world, regardless of player permissions
– `flameSpread: true` # Prevent fire from spreading
– `leavesDecay: true` # Prevent leaf decay
– `blockIgnite: true` # Prevent block ignition
– `entityBlockBreak: true` # Prevent entities from breaking blocks
– `liquidFlow: true` # Prevent liquid flow

### ✅ `playerRules:` # Rules applied to players without permission
– `permission: “wm.world”` # Permission node
– `blockIgnite: true` # Prevent players from igniting blocks
– `blockBreak: true` # Prevent players from breaking blocks
– `blockPlace: true` # Prevent players from placing blocks
– `itemPickup: false` # Prevent players from picking up items
– `itemDrop: false` # Prevent players from dropping items
– `usePail: true` # Prevent players from using buckets (e.g., to collect water)
– `food: true` # Prevent hunger
– `foodSatiety: true` # Restore hunger to full
– `playerDamage: true` # Prevent player damage
– `portalAll: false` # Prevent all portal access (overrides portalNether and portalEnder)
– `portalNether: false` # Prevent Nether portal access
– `portalEnder: false` # Prevent End portal access

######
– `🎯playerUseItem:` # Block item usage
– `type:` `BLACKLIST` / `WHITELIST`
– `list:`
– “EGG” # Egg
– “FLINT_AND_STEEL” # Flint and Steel

######
– `🧍PlayerInteractEntity:` # Block entity interaction
– `type:` `BLACKLIST` / `WHITELIST`
– `list:`
– “ITEM_FRAME” # Item Frame
– “PAINTING” # Painting
– “ARMOR_STAND” # Armor Stand

######
– `🧱PlayerInteractBlock:` # Block block interaction
– `type:` `BLACKLIST` / `WHITELIST`
– `list:`
– “LEVER” # Lever
– “FURNACE” # Furnace

######
– `🎛️PlayerTriggerBlock:` # Block block triggering
– `type:` `BLACKLIST` / `WHITELIST`
– `list:`
– “SOIL” # Farmland
– “TRIPWIRE” # Tripwire

### `This option only takes effect in radius.yml`
– `✅settingsRadius:`
– `type:` `2DRange`, `3DRange`, `2DCube`, `3DCube`
– `xyz:` # Starting coordinates (e.g., 0 0 0)
– `radius:` # Radius in blocks

## 📌 Case Sensitivity Warning

> ⚠️ **Important:** All configuration keys are case-sensitive. Misuse of uppercase/lowercase may result in errors or ignored settings.

## 🛠 Recommended Practices
– When using TNT near the radius edge, explosions may affect blocks just outside the protected area. To avoid this, expand the radius by 7 blocks for edge safety.
– Remove or comment out unused configuration sections to keep your setup clean and readable.

WorldResourcepacks

###### ![https://i.imgur.com/O6LAUDf.png](https://i.imgur.com/O6LAUDf.png) Made in Germany with love (and [beer](https://s.moep.tv/beer))

######

![World Resourcepacks Logo](https://i.phoenix616.dev/htpqO5BI.png)

_Did you ever want to set a different server resource pack for your each of your worlds? Or switch your current resource pack with just one command? Then you came to the right place!
_

This plugin lets you set one Server Resource Pack for each of your worlds or event your whole server! It also allows you to specify packs that should be usable on multiple worlds!

It is also compatible with my [Bungee Resourcepacks](https://modrinth.com/plugin/bungeeresourcepacks) and [Velocity Resourcepacks](https://modrinth.com/plugin/velocityresourcepacks) plugin and will not make the player redownload a resource pack after server switching if it got already applied by Bungee/Velocity Resourcepacks on another server!

**Please check if there are newer [development builds](https://ci.minebench.de/job/resourcepacksplugins/) before reporting issues!**

> Please note that the Vanilla Minecraft client only applies server resource packs that are smaller than **250MiB**! (50MiB before 1.15, 100MiB before in 1.18)
>
> Also certain new **SSL certificates** for URLs (like Let’s Encrypt) do not work with the old Java version shipped with Minecraft (Java 1.8.0_51, [a bug report](https://bugs.mojang.com/browse/mc-143768) regarding that has been filed with Mojang) so you’ll have to either use a different certificate or a non encrypted download (not recommended!)

**Note:** This plugin does not work with older Minecraft versions above 1.8 that do not support server resourcepacks!

### **Features**

* Set different server resourcepacks per world or whole server
* Match world names with regex!
* Commands to configure the plugin ingame
* Language system with messages depending on the locale of the client
* Simplified compoment/json message formatting syntax ([MineDown](https://wiki.phoenix616.dev/library:minedown:syntax))
* Configurable delay before sending the pack to a player
* Remembers which pack a user has currently applied and doesn’t resend on world switch
* Let the user set the pack himself. The pack can be re-applied on each login and will be used for resets on servers that don’t have the pack
* Inform the user which pack the server send them if it was done automatically
* [ResourcePackSendEvent](https://docs.phoenix616.dev/resourcepacksplugins/de/themoep/resourcepacksplugin/bukkit/events/resourcepacksendevent.html) and [ResourcePackSelectEvent](https://docs.phoenix616.dev/resourcepacksplugins/de/themoep/resourcepacksplugin/bukkit/events/resourcepackselectevent.html) for developers to react on the sending or selecting of a pack in their own plugins
* Send the correct pack format depending on the client’s version (requires ViaVersion or ProtocolSupport) with pack-variants either via the version, protocol number or pack format id.
* Automatically generates the sha1 hashes!
* Compatible with [AuthMe Reloaded](https://www.spigotmc.org/resources/authme-reloaded.6269/), [OpenLogin](https://www.spigotmc.org/resources/openlogin-1-7x-1-19x.57272/), NLogin, [LibrePremium](https://www.spigotmc.org/resources/librepremium-proxy-authorization-plugin-automatic-login-2fa.101040/), JPremium.
Do you need it to be compatible with more plugins? [Contact me](https://github.com/phoenix616/resourcepacksplugins/issues/new)!

### **Statistics**

* [McStats.org](http://metrics.griefcraft.com/plugin/worldresourcepacks/)
* [bStats.org](https://bstats.org/plugin/bungeecord/worldresourcepacks)

### **Commands**
To execute every /wrp command you need the `worldresourcepacks.command` permission!

**/wrp reload [resend]** – `worldresourcepacks.command.reload` – Reloads the config file; resends the packs to every online player if the 2nd argument is “resend”

**/wrp version** – `worldresourcepacks.command.version` – Shows the version of this plugin

**/wrp generatehashes** – `worldresourcepacks.command.generatehashes` – Manually generate the resource pack hashes

**/wrp addpack ** – `worldresourcepacks.command.addpack` – Add a new pack

**/wrp pack ** – `worldresourcepacks.command.pack` – View and edit an existing pack

**/wrp listassignments** – `worldresourcepacks.command.listassignments` – View all world assignments

**/wrp deleteassignment ** – `worldresourcepacks.command.deleteassignment` – Delete a world assignment

**/wrp assignment ** – `worldresourcepacks.command.assignment` – View and edit a world assignment

**/wrp globalassignment** – `worldresourcepacks.command.globalassignment` – View and edit the global assignment

**/resetpack [] []** – `worldresourcepacks.command.resetpack` – Reset the pack (of a player) to the empty one or the stored pack. (Like what would happen if you joined a server without any pack) If is set to false the stored pack of the player is reset too.

To execute every /usepack command you need the `worldresourcepacks.command.usepack` permission!

To execute it for other players you need `worldresourcepacks.command.usepack.others`!

To have access to a specific pack a player needs the `worldresourcepacks.pack.` permission or the one defined for the pack in it’s config section!

**/usepack** – List all packs available to you

**/usepack []** – Send a specific pack to yourself or another player

### **Config**

The config.yml allows you to configure everything you can do set up via the commands and a lot more, take a look at the commands in the [file on GitHub](https://github.com/phoenix616/resourcepacksplugins/blob/master/bukkit/src/main/resources/config.yml) for an explanation on all options! (Some might only be available on the [latest development builds](https://ci.minebench.de/job/ResourcepacksPlugins/)!

### **About the client freeze**
> **This should no longer be an issue starting with 1.20.3!**

When a server resource pack is send to a client it will shortly freeze after the download is complete. (Same as manually applying a local pack) This happens because the client has to reload all resources, check which resources overlap and do some other calculation and manipulation with them. (Like stitching all the textures together to a single image like they were in the first texture pack format) It’s not a download issue as the client will locally cache the pack files and not re-download them if their hash didn’t change.

How long this takes generally depends on the PC’s performance and the size of the textures (HD packs take longer) that are used in all resource packs that the player has applied. (So even if the server resource pack doesn’t contain any HD textures or textures at all the client will still completely reload all locally applied resource packs) This is something that has to be fixed in the client by Mojang for example by only reloading resources that changed.

**1.14, 1.15 and 1.16 have some major improvements there and 1.20.3 basically fixed it all so suggest players to use these if they have issues with your server resourcepack!**

### **Dev-Resources**
The source is available on [GitHub](https://github.com/phoenix616/resourcepacksplugins) and licensed under the [GPLv3](https://github.com/phoenix616/resourcepacksplugins/blob/master/license).
Development builds can be found on the Minebench.de [Jenkins](http://ci.minebench.de/job/resourcepacksplugins/).
There are also some [Javadocs](http://docs.phoenix616.dev/resourcepacksplugins/) if you intend to develop plugins based on mine.

### **Support**
You can receive support in the [resource discussion thread on SpigotMC](https://www.spigotmc.org/threads/world-resourcepacks.125581/), the [GitHub issue tracker](https://github.com/phoenix616/resourcepacksplugins/issues), [my IRC channel](https://irc.phoenix616.dev/), or [my Discord](https://phoenix616.dev/discord).

### **Metrics**
This resource includes [bstats.org](https://bstats.org/) metrics. If you don’t want bstats to collect info on your server then you can disable it in the *bStats/config.yml* file. The license the used bStats-lite class is under can be found [here](https://github.com/btobastian/bstats-metrics/blob/master/license).

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*This resource is distributed without any warranty or liability by the author. Read more about it [here](https://github.com/Phoenix616/ResourcepacksPlugins/blob/master/LICENSE#L589-L610)*