Weezer Albums

Replaces some music discs with songs from each Weezer album. The resource pack is client-side only. All music belongs to Weezer. WARNING: SOME SONGS ARE 18+ | New ideas? Email me at [email protected].

Weed Eater

# Please read the “how do I install it” section! Otherwise the pack won’t work correctly.

A resource pack for use with shaders supporting PBR materials. Aims to replicate the 128x pack included with Minecraft RTX for Bedrock, as that pack is encrypted and therefore cannot be converted to Java format for use.

Several packs of this nature are already on the market. So why did I set out to make another, and why should you use it? Well, I have tried all those packs, and all of them lack consistency, correctness (specifically as outlined in [this guide](https://creativecloud.adobe.com/cc/learn/substance-3d-designer/web/the-pbr-guide-part-2)), or both. And I grew dissatisfied with having to give the least problematic option to people asking for recommendations. Since this is not a particularly difficult art style to replicate, I felt I could do better, and by taking advantage of batch generation techniques I was able to fully complete all blocks in well under a week.

Note: it’s been a couple years since I wrote the above. I am no longer sure of the state of other resource packs. Use whatever you like most!

## Which version do I download?

Use the LABpbr version for shaderpacks listed [here](https://wiki.shaderlabs.org/wiki/LabPBR_Supported_Packs), otherwise use the OLDpbr version. Both have the pack formats for 1.18, but they should work fine down to 1.13, just ignore the warning. For 1.13 you should resize (see next section) the Jappa textures from 1.14 instead of the old textures from 1.13, as they use the same format the resized pack will still load.

## How do I install it?
IMPORTANT PLEASE READ

The vanilla textures need to be upscaled to 128x for this to work. I haven’t included these, since they technically violate Mojang’s EULA. The other aforementioned packs do, so Mojang apparently doesn’t care about enforcement, but I want to err on the careful side. The recommended way to get these is to use [this script](https://drive.proton.me/urls/41WEA57PVC#Mmt98UKetnPS) which was kindly made for me by Bálint (you can find his work [here](https://github.com/BalintCsala/VanillaPuddingTart), if you want you can try this pack with his shaders by running it through his converter). Unzip the download, run the bat file for Windows or sh for macOS/Linux, use 8 for the upscaling factor, and paste the resulting zip in your resourcepacks folder. You can load this pack above or below mine, it doesn’t matter.

## Why is it called Weed Eater?

It’s parodying [this meme](https://www.youtube.com/watch?v=j4Ph02gzqmY). See also my pack description, “in the future, resource packs will be automatically generated!”

WebStats

![logo](https://raw.githubusercontent.com/Dantevg/WebStats/master/img/banner-1024×256.png)

**View statistics from the scoreboard, PlaceholderAPI placeholders and other plugins in a web page!**

## Features
– **Multiple sources:** WebStats can combine statistics from these sources:
– **Scoreboard** objectives
– **Placeholders** (requires [PlaceholderAPI](https://www.spigotmc.org/resources/placeholderapi.6245/))
– **MySQL database:** with a customisable configuration, you can gather statistics from any plugin
– **Discord integration:** You can add WebStats as a webhook to your Discord server.
– **SkinsRestorer integration:** When present, WebStats will display player heads from SkinsRestorer (also for offline-mode and bedrock players).
– **Player head display:** The plugin uses the service provided by mc-heads.net to automatically display player heads next to the names.
– **Objective sorting:** Click on the column headers to sort on that objective. Clicking again reverses the sort.
– **Automatic data updates:** By default, WebStats refreshes the data every 10 seconds, though this is configurable and can also be disabled.
– **Online / AFK status:** When [EssentialsX](https://modrinth.com/plugin/essentialsx) is present, WebStats uses it to mark AFK players. Otherwise, you will still be able to see who is online.
– **Online player filter:** You can filter to only display online players for if you have many players.
– **Pagination:** For webpage performance, max 100 players are displayed by default with next/previous page controls.
– **Objective filtering:** In the config file, you can filter which scoreboard objectives should be visible on the webpage. By default, the filter only contains `’*’`, which means all objectives.
– **Custom column order:** By default, columns are displayed in alphabetical order. You can set your own order and select which columns should be shown.
– **Statistics export:** Save the statistics in a `.csv` file so you can make nice graphs.

## Installation
There are two ways to use WebStats: with your own server (more customisable) or with an integrated server (easier). The download contains the plugin jar plus a javascript file, you only need the javascript file for when you are using your own webserver.

For both methods, you need to open a port on the Minecraft server for the plugin to communicate over. Make sure to change the port number in config.yml (and in the web client initialisation when using your own server).

### Using integrated web server
Set `serve-webpage` in the config file to `true` and restart. That’s it.

### Using own web server
Copy the Javascript file from the zip file and import it as a Javascript module. You also need to initialise WebStats when the page loads, more detailed information and an example are present [on Github](https://github.com/Dantevg/WebStats/wiki/Getting-Started#set-up-webpage-front-end).

Please refer to the [Github wiki](https://github.com/Dantevg/WebStats/wiki/Config-file) for more information about the configuration file. It also has pages with more detailed information for some features.

## More info
I have made a simple demo page with dummy data for you to try out: [demo](https://dantevg.nl/mods-plugins/WebStats/demo/)

For more in-depth information, please see the [Github wiki](https://github.com/Dantevg/WebStats/wiki).

If you need help, or for bug reports, feedback and suggestions, please open an issue on https://github.com/Dantevg/WebStats/issues, or post in the [Spigotmc forum thread](https://www.spigotmc.org/threads/web-stats.492833/).

WebSenderReloaded

WebSender Reloaded, ready to help you!

Send a command to your Minecraft or Hytale server via DrawWEB or similar web scripts.

– Send command with PHP your Bungee, Velocity or Bukkit server!
– BungeeCord/Velocity and Spigot support!
– %100 Customizable config!
– Fast socket system!
– Multiple server support!
– /websender command. Perm: websender.admin
– Important: When you install the plugin, make sure to change the password, otherwise the plugin will not work. Also, if you change the websender port, enter a port that is not used elsewhere on your server.

**Important:** When you install the plugin, make sure to change the password, otherwise the plugin will not work. Also, if you change the websender port, enter a port that is not used elsewhere on your server.

**PHP EXAMPLE:**
If you downloaded version 1.0.1 or lower, the contents of the folder named “ExamplePHP” in the zip are incorrect, you can download version 1.0.2 or 1.2 to get the correct examples.

**Configuration for Plugin v1.5+ (Important)**
If you have installed version 1.5 or higher, you must configure your
“`
WebsenderAPI.php
“`
file according to your server’s Java version. Please follow the steps below.

**Step 1: Update the WebsenderAPI.php File**
1. Open the **.zip** archive you downloaded for the plugin.
1. Find the **WebsenderAPI.php** file located inside the ExamplePHP folder.
1. Replace the existing **WebsenderAPI.php** file on your website with this new one.

WebConsoleServer

# WebConsoleServer

A Minecraft plugin that exposes your server console through a WebSocket connection. Built for [groupez.dev](https://groupez.dev), a test server generator for paid plugins.

## Features

– Real-time console log streaming via WebSocket
– Password-protected authentication
– Log history persistence (loads previous logs on client connection)
– Support for both **Spigot/Paper** and **Velocity** platforms
– Included test web page for quick testing

## Supported Platforms

| Platform | Minecraft Version | Java Version |
|———-|——————-|————–|
| Spigot/Paper | 1.8.8+ | Java 8+ |
| Velocity | 3.3.0+ | Java 21+ |

## Test Web Page

A test web page is included in the `web/` folder. Open `web/index.html` in your browser to connect to the WebSocket server and view console logs in real-time.

## Installation

1. Download the appropriate JAR for your platform from [Modrinth](https://modrinth.com/project/webconsoleserver)
2. Place the JAR in your server’s `plugins` folder
3. Restart your server
4. Configure the plugin in `plugins/WebConsoleServer/config.properties` (Velocity) or `plugins/WebConsoleServer/config.yml` (Spigot)

## Configuration

“`properties
# IP address to bind the WebSocket server (use 0.0.0.0 for all interfaces)
websocket-host=0.0.0.0

# Port for the WebSocket server
websocket-port=8765

# Password for WebSocket authentication (leave empty for no authentication)
websocket-password=changeme

# Maximum number of log lines to keep in history
max-log-history=500
“`

## WebSocket Protocol

### Authentication Flow

1. Client connects to `ws://host:port`
2. Server sends `{“type”:”auth_required”}`
3. Client sends `{“type”:”auth”,”password”:”your_password”}`
4. Server responds with `{“type”:”auth_success”}` or `{“type”:”auth_failed”}`
5. On success, server sends log history followed by `{“type”:”history_complete”}`

### Message Types

| Type | Direction | Description |
|——|———–|————-|
| `auth_required` | Server → Client | Authentication is required |
| `auth` | Client → Server | Authentication request with password |
| `auth_success` | Server → Client | Authentication successful |
| `auth_failed` | Server → Client | Authentication failed |
| `log` | Server → Client | Console log message |
| `history_complete` | Server → Client | All historical logs have been sent |

### Log Message Format

“`json
{“type”:”log”,”message”:”[12:34:56] [INFO] [ServerName]: Your log message here”}
“`

## Building from Source

“`bash
# Build all modules
./gradlew build

# Output JARs are located in target/
# – WebConsoleServer-Spigot-1.0.jar
# – WebConsoleServer-Velocity-1.0.jar
“`

On Windows, use `gradlew.bat` instead of `./gradlew`.

## License

MIT License

## Links

– [groupez.dev](https://groupez.dev) – Test server generator for paid plugins
– [Github](https://github.com/GroupeZ-dev/WebConsoleServer) – Source code

Wayland Fix

*Note: if you do not use Linux, this mod is not for you*

“[Wayland](https://wayland.freedesktop.org/) is a replacement for the X11 window system protocol and architecture with the aim to be easier to develop, extend, and maintain.”

With the increasing popularity of Wayland compositors on Linux, including several desktop environments switching to Wayland by default, application support for Wayland makes the Linux desktop experience all the better.

While Minecraft does run under XWayland, features like per-monitor HiDPI scaling do not function. If you experience problems related to XWayland, this mod is for you.

# Requirements

A Wayland-supported system GLFW installation and the following JVM flag is required:
“`
-Dorg.lwjgl.glfw.libname=/usr/lib/libglfw.so
“`

To install the proper GLFW on Arch Linux, run:
“`sh
sudo pacman -S glfw-wayland
“`

# Motivation

I wrote this mod after using [Sway WM](https://swaywm.org/) with a HiDPI display. All XWayland applications look blurry, so it is not an option. The community solution was to [patch the system glfw](https://github.com/Admicos/minecraft-wayland), but I’d rather not do that.

# Bug Reports

If you continue to experience problems with Minecraft on Wayland after installing this mod, file a bug report [on the issue tracker](https://github.com/StackDoubleFlow/MCWaylandFix/issues) if it hasn’t already been reported.

Wawla – What Are We Looking At

This mod is an addon for Waila/Hwyla. It gathers a lot of additional information about the game and presents it using the information display HUD. This mod requires Hwyla or Waila, along with Bookshelf.

NOTE: This mod requires other mods to run properly!

Features include

Notice: If you are using older versions of the mods, some features may not be available, and some additional features may not be documented. This page only maintains info on the latest versions.

Like the mod and want to support me?

[![Nodecraft sponsor banner](https://assets.blamejared.com/nodecraft/darkhax.jpg)](https://nodecraft.com/r/darkhax)

**This project is sponsored by Nodecraft. Use code [DARKHAX](https://nodecraft.com/r/darkhax) for 30% off your first month of service!**

MelonPack

# Welcome to Melonpack

Do you like Melons? Do you like Minecraft texture packs? If so, this pack is for you!
This pack makes most things melon! Melons? MELON! tools? MELON! hotbar? MELON!

FEATURES INCLUDED ARE

# Info/Contact

Click here for discord!

Contact me at “[email protected]” OR “abstractmelon#0115”

We hope you enjoy the Pack:)

Water Sounds pack

**This is an underwater acoustic themed sound package designed around a 1.9+combat system.**

**The current version (0.3a) has been modified:**
– Bow and Arrow sound Effects
– Crossbow sound effects
– Strike sound effects

**FAQ:**

– Q:Will it be ported to an old version?
– A:No plan.

*Using machine translation

中文翻译:

**这是一个围绕 1.9+战斗系统 所制作的水声主题音效包**

**当前版本(0.3a)修改了**
– 弓箭音效
– 弩箭音效
– 打击音效

**常见问题:**

– 将会移植到旧版本吗?

– 目前没有计划

WasteLand Emeralds

# WasteLand Emeralds

![icon](https://cdn-raw.modrinth.com/data/Dw3rYw9K/images/46e7d4b5af9cbeba17f9503592173cface8dbeb9.png)

### This resource pack changes the texture of an emerald so that it looks like money