Vulpeus Modpack

# Vulpeus Modpackとは?(What is Vulpeus Modpack?)

### **It is a modpack for private server.**

### **プライベートサーバー用のMODパックです。**

The Vulpeus Modpack is a modpack made for the Vulpeus Server (白狐鯖), containing lightweight and useful mods to make high-level tasks work smoothly.

Vulpeus Modpackは、白狐鯖(Vulpeus Server)の為に作られたModpackであり、高度な作業をスムーズに行えるように軽量化や、便利系Modが含まれています。

_[What is a **Vulpes?**](https://en.wikipedia.org/wiki/Vulpes)_

## Credit

1.12.2 Overrides

[**Litematica**](https://github.com/maruohon/litematica)
[Jar is here](https://masa.dy.fi/mcmods/client_mods/?mcver=1.12.2&loader=forge) ^1
> license : [GPL-3.0](https://github.com/maruohon/litematica/tree/pre-rewrite/forge/1.12.2?tab=License-1-ov-file)

[**LoliASM**](https://www.curseforge.com/minecraft/mc-mods/lolasm)
> licence : [LGPL-2.1](https://github.com/LoliKingdom/LoliASM?tab=LGPL-2.1-1-ov-file)

[**MiniHUD**](https://github.com/maruohon/minihud)
[Jar is here](https://masa.dy.fi/mcmods/client_mods/?mcver=1.12.2&loader=forge) ^1
> license : [GPL-3.0](https://github.com/maruohon/minihud/tree/pre-rewrite/forge/1.12.2?tab=License-1-ov-file)

[**Tweakeroo**](https://github.com/maruohon/tweakeroo)
[Jar is here](https://masa.dy.fi/mcmods/client_mods/?mcver=1.12.2&loader=forge) ^1
> license : [GPL-3.0](https://github.com/maruohon/tweakeroo/tree/pre-rewrite/forge/1.12.2?tab=License-1-ov-file)

[**WorldEdit**](https://www.curseforge.com/minecraft/mc-mods/worldedit)
> license : [LGPL-3.0](https://github.com/EngineHub/WorldEdit/tree/forge-archive/1.12.2?tab=License-1-ov-file)

1 : [Litematica](https://github.com/maruohon/litematica) and [MiniHUD](https://github.com/maruohon/minihud) created by Masa have links to this site on their github page, and Jar of other mods created by Masa (such as tweakeroo) are also available.

1.14.2 Overrides

[**Carpet**](https://github.com/gnembon/fabric-carpet)
[Jar is here](https://github.com/gnembon/fabric-carpet/releases/tag/v1.14.2-storm)
> license : [MIT](https://github.com/gnembon/fabric-carpet/tree/v1.14.2-storm?tab=License-1-ov-file)

[**Litematica**](https://github.com/maruohon/litematica)
[Jar is here](https://masa.dy.fi/mcmods/client_mods/?mcver=1.14.2&loader=fabric) ^1
> license : [GPL-3.0](https://github.com/maruohon/litematica/tree/pre-rewrite/fabric/1.14.x?tab=License-1-ov-file)

[**MiniHUD**](https://github.com/maruohon/minihud)
[Jar is here](https://masa.dy.fi/mcmods/client_mods/?mcver=1.14.2&loader=fabric) ^1
> license : [GPL-3.0](https://github.com/maruohon/minihud/tree/pre-rewrite/fabric/1.14.2?tab=License-1-ov-file)

[**Mod Menu**](https://www.curseforge.com/minecraft/mc-mods/modmenu)
> license : [MIT](https://www.curseforge.com/minecraft/mc-mods/modmenu/files/all?page=1&pageSize=20&version=1.14.2#license)

1 : [Litematica](https://github.com/maruohon/litematica) and [MiniHUD](https://github.com/maruohon/minihud) created by Masa have links to this site on their github page, and Jar of other mods created by Masa (such as tweakeroo) are also available.

1.15.2 Overrides

[**3d Skin Layers**](https://www.curseforge.com/minecraft/mc-mods/skin-layers-3d/files/3456569)
> license : [tr7zw Protective License](https://www.curseforge.com/minecraft/mc-mods/skin-layers-3d#license)

[**Auth Me**](https://www.curseforge.com/minecraft/mc-mods/auth-me/files/2990330)
> license : [MIT](https://www.curseforge.com/minecraft/mc-mods/auth-me#license)

[**Item Scroller**](https://github.com/maruohon/itemscroller)
[Jar is here](https://masa.dy.fi/mcmods/client_mods/?mcver=1.15.2&loader=fabric) ^1
> license : [GPL-3.0](https://github.com/maruohon/itemscroller/tree/pre-rewrite/fabric/1.15.2?tab=License-1-ov-file)

[**Litematica**](https://github.com/maruohon/litematica)
[Jar is here](https://masa.dy.fi/mcmods/client_mods/?mcver=1.15.2&loader=fabric) ^1
> license : [GPL-3.0](https://github.com/maruohon/litematica/tree/pre-rewrite/fabric/1.15.x?tab=License-1-ov-file)

[**MiniHUD**](https://github.com/maruohon/minihud)
[Jar is here](https://masa.dy.fi/mcmods/client_mods/?mcver=1.15.2&loader=fabric) ^1
> license : [GPL-3.0](https://github.com/maruohon/minihud/tree/pre-rewrite/fabric/1.15.2?tab=License-1-ov-file)

[**Tweakeroo**](https://github.com/maruohon/tweakeroo)
[Jar is here](https://masa.dy.fi/mcmods/client_mods/?mcver=1.15.2&loader=fabric) ^1
> license : [GPL-3.0](https://github.com/maruohon/tweakeroo/tree/pre-rewrite/fabric/1.15.2?tab=License-1-ov-file)

[**Xaero’s Minimap**](https://www.curseforge.com/minecraft/mc-mods/xaeros-minimap/files/3343161)
> license : [ARR(ModPack is allowed)](https://www.curseforge.com/minecraft/mc-mods/xaeros-minimap#:~:text=using%20it%20in%20your%20modpacks%20is%20allowed%20with%20the%20following%20conditions%3A%20)

[**Xaero’s World Map**](https://www.curseforge.com/minecraft/mc-mods/xaeros-world-map/files/3321955)
> license : [ARR(ModPack is allowed)](https://www.curseforge.com/minecraft/mc-mods/xaeros-world-map#:~:text=using%20it%20in%20your%20modpacks%20is%20allowed%20with%20the%20following%20conditions%3A%20)

1 : [Litematica](https://github.com/maruohon/litematica) and [MiniHUD](https://github.com/maruohon/minihud) created by Masa have links to this site on their github page, and Jar of other mods created by Masa (such as tweakeroo) are also available.

1.17.1 Overrides
Vulpeus Fork Mods

**Carpet-Fixes** (_Vulpeus Fork version_ )

[Original Mod](https://github.com/fxmorin/carpet-fixes)
> Original Mod license : [MIT](https://github.com/fxmorin/carpet-fixes?tab=MIT-1-ov-file)

**Carpet-TIS-Addition** (_Vulpeus Fork version_ )

[Original Mod](https://github.com/TISUnion/Carpet-TIS-Addition)
> Original Mod license : [LGPL-3.0](https://github.com/TISUnion/Carpet-TIS-Addition?tab=LGPL-3.0-1-ov-file)

license

GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007

Copyright (C) 2007 Free Software Foundation, Inc.
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.

This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.

0. Additional Definitions.

As used herein, “this License” refers to version 3 of the GNU Lesser
General Public License, and the “GNU GPL” refers to version 3 of the GNU
General Public License.

“The Library” refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.

An “Application” is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.

A “Combined Work” is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the “Linked
Version”.

The “Minimal Corresponding Source” for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.

The “Corresponding Application Code” for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.

1. Exception to Section 3 of the GNU GPL.

You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.

2. Conveying Modified Versions.

If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:

a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or

b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.

3. Object Code Incorporating Material from Library Header Files.

The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:

a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.

b) Accompany the object code with a copy of the GNU GPL and this license
document.

4. Combined Works.

You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:

a) Give prominent notice with each copy of the Combined Work that
the Library is used in it and that the Library and its use are
covered by this License.

b) Accompany the Combined Work with a copy of the GNU GPL and this license
document.

c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.

d) Do one of the following:

0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
manner specified by section 6 of the GNU GPL for conveying
Corresponding Source.

1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
a copy of the Library already present on the user’s computer
system, and (b) will operate properly with a modified version
of the Library that is interface-compatible with the Linked
Version.

e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
GNU GPL, and only to the extent that such information is
necessary to install and execute a modified version of the
Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)

5. Combined Libraries.

You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:

a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.

b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.

6. Revised Versions of the GNU Lesser General Public License.

The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.

Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License “or any later version”
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.

If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy’s public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.

**Carpet** (_Vulpeus Fork version_ )

[Original Mod](https://github.com/gnembon/fabric-carpet)
> Original Mod license : [MIT](https://github.com/gnembon/fabric-carpet?tab=MIT-1-ov-file)

**Syncmatica** (_Vulpeus Fork version_ )

[Original Mod](https://github.com/End-Tech/syncmatica)
> Original Mod license : [CC0 1.0](https://github.com/End-Tech/syncmatica?tab=CC0-1.0-1-ov-file)

[**Cocoainput**](https://www.curseforge.com/minecraft/mc-mods/cocoainput/files/3365545)
> license : [Minecraft Mod Public License](https://www.curseforge.com/minecraft/mc-mods/cocoainput#license)

[**Inventory HUD+**](https://www.curseforge.com/minecraft/mc-mods/inventory-hud-forge/files/3505182)
> license : [ARR(ModPack is allowed)](https://www.curseforge.com/minecraft/mc-mods/inventory-hud-forge#:~:text=free%20to%20use%20in%20modpacks%20and%20other%20content)

[**Litematica**](https://www.curseforge.com/minecraft/mc-mods/litematica/files/3580241)
> license : [LGPL-3.0](https://github.com/maruohon/litematica/tree/pre-rewrite/fabric/1.17.x?tab=License-1-ov-file)

[**MiniHUD**](https://www.curseforge.com/minecraft/mc-mods/minihud/files/3600543)
> license : [LGPL-3.0](https://github.com/maruohon/minihud/tree/pre-rewrite/fabric/1.17.x/temp?tab=License-1-ov-file)

[**Tweakeroo**](https://www.curseforge.com/minecraft/mc-mods/tweakeroo/files/3579869)
> license : [LGPL-3.0](https://github.com/maruohon/tweakeroo/tree/pre-rewrite/fabric/1.17.x?tab=License-1-ov-file)

[**WorldEdit**](https://www.curseforge.com/minecraft/mc-mods/worldedit/files/3502100)
> license : [GPL-3.0](https://github.com/EngineHub/WorldEdit/tree/archive/1.17.1?tab=License-1-ov-file)

[**XL Packets**](https://www.curseforge.com/minecraft/mc-mods/xl-packets-fabric/files/3527187)
> license : [CC0 1.0](https://github.com/Tfarcenim/XLPacketsFabric?tab=CC0-1.0-1-ov-file)

1.18.2 Overrides
Vulpeus Fork Mods

**Carpet-Fixes** (_Vulpeus Fork version_ )

[Original Mod](https://github.com/fxmorin/carpet-fixes)
> Original Mod license : [MIT](https://github.com/fxmorin/carpet-fixes?tab=MIT-1-ov-file)

**Carpet-TIS-Addition** (_Vulpeus Fork version_ )

[Original Mod](https://github.com/TISUnion/Carpet-TIS-Addition)
> Original Mod license : [LGPL-3.0](https://github.com/TISUnion/Carpet-TIS-Addition?tab=LGPL-3.0-1-ov-file)

license

GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007

Copyright (C) 2007 Free Software Foundation, Inc.
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.

This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.

0. Additional Definitions.

As used herein, “this License” refers to version 3 of the GNU Lesser
General Public License, and the “GNU GPL” refers to version 3 of the GNU
General Public License.

“The Library” refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.

An “Application” is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.

A “Combined Work” is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the “Linked
Version”.

The “Minimal Corresponding Source” for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.

The “Corresponding Application Code” for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.

1. Exception to Section 3 of the GNU GPL.

You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.

2. Conveying Modified Versions.

If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:

a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or

b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.

3. Object Code Incorporating Material from Library Header Files.

The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:

a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.

b) Accompany the object code with a copy of the GNU GPL and this license
document.

4. Combined Works.

You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:

a) Give prominent notice with each copy of the Combined Work that
the Library is used in it and that the Library and its use are
covered by this License.

b) Accompany the Combined Work with a copy of the GNU GPL and this license
document.

c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.

d) Do one of the following:

0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
manner specified by section 6 of the GNU GPL for conveying
Corresponding Source.

1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
a copy of the Library already present on the user’s computer
system, and (b) will operate properly with a modified version
of the Library that is interface-compatible with the Linked
Version.

e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
GNU GPL, and only to the extent that such information is
necessary to install and execute a modified version of the
Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)

5. Combined Libraries.

You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:

a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.

b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.

6. Revised Versions of the GNU Lesser General Public License.

The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.

Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License “or any later version”
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.

If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy’s public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.

**Carpet** (_Vulpeus Fork version_ )

[Original Mod](https://github.com/gnembon/fabric-carpet)
> Original Mod license : [MIT](https://github.com/gnembon/fabric-carpet?tab=MIT-1-ov-file)

[**Cocoainput**](https://www.curseforge.com/minecraft/mc-mods/cocoainput/files/3554724)
> license : [Minecraft Mod Public License](https://www.curseforge.com/minecraft/mc-mods/cocoainput#license)

[**Inventory HUD+**](https://www.curseforge.com/minecraft/mc-mods/inventory-hud-forge/files/5639939)
> license : [ARR(ModPack is allowed)](https://www.curseforge.com/minecraft/mc-mods/inventory-hud-forge#:~:text=free%20to%20use%20in%20modpacks%20and%20other%20content)

[**Item Scroller Crafting Fix**](https://github.com/Andrews54757/itemscroller-crafting-fix/releases/tag/1.2.6b)
> license : [LGPL-3.0](https://github.com/Andrews54757/itemscroller-crafting-fix/tree/fabric_1.18.x?tab=LGPL-3.0-1-ov-file)

[**Tweakfork**](https://github.com/Andrews54757/tweakfork/releases/tag/1.2.3b)
> license : [LGPL-3.0](https://github.com/Andrews54757/tweakfork/tree/fabric_1.18.x_temp?tab=License-1-ov-file)

[**WorldEdit**](https://www.curseforge.com/minecraft/mc-mods/worldedit/files/3502100)
> license : [GPL-3.0](https://github.com/EngineHub/WorldEdit/tree/version/7.3.x?tab=License-1-ov-file)

[**WorldEdit CUI**](https://www.curseforge.com/minecraft/mc-mods/worldeditcui-fabric/files/3687499)
> license : [EPL-2.0](https://github.com/EngineHub/WorldEditCUI?tab=EPL-2.0-1-ov-file)

## Support?

### Created for Vulpeus Server, do not expect support.
### 白狐鯖用に作成されました、 サポートを期待しないでください。

Vulnerable Villagers Legacy

All hostile mobs now attack villagers.

vSLS

# vSLS

**vSLS** is a Velocity plugin that integrates your network with the **[SLS (Server Launch System)](https://docs.protoxon.com/)**.

It allows you to dynamically create and manage server instances directly in game using simple commands. vSLS automatically registers new servers with your Velocity proxy, routes players, and provides a lightweight matchmaking and queue system. Server instances are created and scaled based on demand, ensuring efficient resource usage and fast response times.

For installation and configuration instructions visit: [vSLS Docs](https://protoxon.github.io/sls-docs/guide/vsls/)

Discord: [![Discord](https://img.shields.io/badge/Discord-Join-5865F2?logo=discord&logoColor=white)](https://discord.com/invite/BrH8GtyGSh)

[![Star this repo](https://img.shields.io/badge/⭐-Star%20on%20Github-yellow?style=for-the-badge)](https://github.com/jessefaler/SLS)

## Requirements

* A properly configured SLS environment
* Velocity proxy

## Demo

A live demo **Minecraft** network is available if you want to try vSLS in action.

* **Server address:** `demo.protoxon.com`

This demo showcases how servers can be dynamically created and managed for minigames.
## About SLS

SLS is an open-source system for automating the deployment and scaling of containerized game servers. It is designed for networks that require fast, consistent, and reproducible server instances.

For full documentation and setup instructions, visit: [SLS Docs](https://docs.protoxon.com/)

VServerInfo

# VServerInfo [![WorkFlow Status](https://img.shields.io/github/actions/workflow/status/4drian3d/VServerInfo/gradle.yml?style=flat-square)](https://github.com/4drian3d/VServerInfo/actions/workflows/maven.yml) [![Discord](https://img.shields.io/discord/899740810956910683?color=7289da&label=Discord)](https://discord.gg/5NMMzK5mAn)

Get the information of each server in your Velocity network

[![](https://www.bisecthosting.com/partners/custom-banners/6fa909d5-ad2b-42c2-a7ec-1c51f8b6384f.webp)](https://www.bisecthosting.com/4drian3d?r=ModVServerInfo)

## Requirements
– Velocity 3.3.0
– Java 17+

## Commands

#### Permission `vserverinfo.command`

### /vserverinfo
This command will give you information about all the servers you have in your Velocity network.

### /vserverinfo
Get the information about a single server

## How does this plugin differ from the Velocity(/glist) integrated command?

This plugin allows you to check the online/offline status of each of your servers, as well as to obtain additional information such as their MOTD and allows a complete customization of the plugin formats.

All messages are fully customizable from the configuration (config.conf)

![Banner](https://i.imgur.com/yRJT77Q.png)

## Tutorial

**Spanish**

VRealmsConnector

# VRealms Connector

This is a simple server connector I made for Velocity, because I couldn’t find one that suited my needs. Currently, you can only register and unregister Servers through a Command, later it’s also planned to do so through a Rest API.

For now, this is how to use the Commands:
– `/addserver

[port]`
– `/removeserver `

The port uses 25565 by default

## THIS PROJECTS SOURCE CODE WILL NOT BE MADE PUBLIC (FOR NOW)
If you need the Source, decompile it, or just make it yourself

VPlayerLimit

# VPlayerLimit

[![Discord](https://img.shields.io/discord/899740810956910683?color=7289da&label=Discord)](https://discord.gg/5NMMzK5mAn)

Limit how many players can join your server.

This is not a plugin to set the maximum number of players in motd, it simply limits the number of connected players.

[![](https://www.bisecthosting.com/partners/custom-banners/6fa909d5-ad2b-42c2-a7ec-1c51f8b6384f.webp)](https://www.bisecthosting.com/4drian3d)

## Installation
– Download VPlayerLimit from Modrinth
– Drag and drop on your plugins folder
– Start the server
– Configure the player limit and the expulsion message

VPingHost

# VPingHost

[![Discord](https://img.shields.io/discord/899740810956910683?color=7289da&label=Discord)](https://discord.gg/5NMMzK5mAn)
[![Telegram](https://img.shields.io/badge/Telegram-Updates-229ED9)](https://t.me/Adrian3dUpdates)
[![Telegram](https://img.shields.io/badge/Telegram-Support-229ED9)](https://t.me/Adrian3dSupport)

A simple Velocity plugin that allows you to get information about other servers instantly.

This plugin was born as a test from this [Velocity pull request](https://github.com/PaperMC/Velocity/pull/1180),
but I thought to make it a public test plugin to check the proxy server or backend servers connectivity or MOTD response.

[![](https://www.bisecthosting.com/partners/custom-banners/6fa909d5-ad2b-42c2-a7ec-1c51f8b6384f.webp)](https://www.bisecthosting.com/4drian3d)

## Installation
– Download VPingHost from Modrinth
– Drag and drop on your plugins folder
– Start the server

## Features
– Send a ping to any Minecraft server and get its corresponding motd
– Specifies the version to ping with
– Specifies the version with which to ping the server

## Command
`/pinghost [host] (protocol version)`

Permission: `pinghost.command`

Example: `/pinghost my.server.net 765`

If you need to specify a specific port, you can add it with the syntax `host:port`.

### Differences between this plugin and VServerInfo
VServerInfo allows you to display information about your servers that you have in your own network.
VPingHost allows you to display information about the motd of any available server.

VPacketLogger

# VPacketLogger

[![WorkFlow](https://img.shields.io/github/actions/workflow/status/4drian3d/VPacketLogger/build.yml?style=flat-square)](https://github.com/4drian3d/VPacketLogger/actions)
![Latest Version](https://img.shields.io/github/v/release/4drian3d/VPacketLogger?style=flat-square)
[![Discord](https://img.shields.io/discord/899740810956910683?color=7289da&logo=Discord&label=Discord&style=flat-square)](https://discord.gg/5NMMzK5mAn)
![Modrinth Downloads](https://img.shields.io/modrinth/dt/jiplOHaa?logo=Modrinth&style=flat-square)
![GitHub Downloads](https://img.shields.io/github/downloads/4drian3d/VPacketLogger/total?logo=GitHub&style=flat-square)

Simple Velocity plugin to log Packet executions

[![](https://www.bisecthosting.com/partners/custom-banners/6fa909d5-ad2b-42c2-a7ec-1c51f8b6384f.webp)](https://www.bisecthosting.com/4drian3d?r=ModVPacketLogger)

## Installation
– Install [VPacketEvents](https://modrinth.com/plugin/vpacketevents)
– Download VPacketLogger from [Modrinth](https://modrinth.com/plugin/vpacketlogger)
– Drag and drop on your plugins folder
– Start the server

## How it works

VPacketLogger simply logs every packet sent or received between the proxy and the player.
It can only intercept packets that are handled by Velocity, whether they are native or logged by other plugins.

In the configuration you can set which placeholders to use, MiniMessage format is supported.

VPacketEvents

# VPacketEvents

[![Discord](https://img.shields.io/discord/899740810956910683?color=7289da&label=Discord)](https://discord.gg/5NMMzK5mAn)
![](https://img.shields.io/maven-central/v/io.github.4drian3d/vpacketevents-api?style=flat-square)
![GitHub Downloads](https://img.shields.io/github/downloads/4drian3d/VPacketEvents/total?logo=GitHub&style=flat-square)

Manage and register packets through Velocity’s native events

[![](https://www.bisecthosting.com/partners/custom-banners/6fa909d5-ad2b-42c2-a7ec-1c51f8b6384f.webp)](https://www.bisecthosting.com/4drian3d?r=ModVPacketEvents)

“`java
class PacketListener {
@Subscribe
public void onPacketReceive(PacketReceiveEvent event) {
final MinecraftPacket packet = event.getPacket();
if (packet instanceof KeyedPlayerCommand commandPacket) {
event.setResult(GenericResult.denied());
}
}

@Subscribe
public void onPacketSend(PacketSendEvent event) {
// some stuff
}

public void registerPacket() {
// UpdateTeamsPacket registration
PacketRegistration.of(UpdateTeamsPacket.class)
.direction(Direction.CLIENTBOUND)
.packetSupplier(UpdateTeamsPacket::new)
.stateRegistry(StateRegistry.PLAY)
.mapping(0x47, MINECRAFT_1_13, false)
.mapping(0x4B, MINECRAFT_1_14, false)
.mapping(0x4C, MINECRAFT_1_15, false)
.mapping(0x55, MINECRAFT_1_17, false)
.mapping(0x58, MINECRAFT_1_19_1, false)
.mapping(0x56, MINECRAFT_1_19_3, false)
.mapping(0x5A, MINECRAFT_1_19_4, false)
.register();
}
}
“`

## Installation
– Download VPacketEvents from Modrinth
– Drag and drop on your plugins folder
– Start the server

## Dev Setup

### Gradle

“`kotlin
repositories {
mavenCentral()
}
dependencies {
compileOnly(“io.github.4drian3d:vpacketevents-api:1.1.0”)
}
“`

## Javadocs
https://javadoc.io/doc/io.github.4drian3d/vpacketevents-api

Voxel Trains IR

![Full logo](https://cdn.modrinth.com/data/cached_images/72e049cc4d453a7e2586033b366df0336f441675.png)



## About

Voxel Trains is one of the largest [Immersive Railroading](https://www.modrinth.com/mod/immersive-railroading) content packs, it adds about 80 trains from many different countries, including Switzerland, Germany, the Netherlands, Portugal, the US, and more.
You can track our current progress both on [our Discord](https://discord.gg/6RafZxJzTU) and on [our Trello](https://trello.com/b/EIGfPwbC/voxel-trains).



Discord Button


Trello Button


IR Mod button

## Important

– If none of our trains are appearing in game, make sure you’ve activated the pack in the resource packs menu.
– If your train items are broken, try turning off OptiFine’s FastRender option.
– If you want to drive trains without fueling them, you can enter IR’s config in-game by pressing `numpad /` -> balance -> FuelRequired = False
– If you need help with anything else feel free to ask on [our discord](https://discord.gg/6RafZxJzTU) in the [#support channel](https://discord.com/channels/488046889933996043/489018239540789258)

## Content

Rolling Stock
Deutsche Bahn

**Locomotives**
– BR 143
– BR 146.2 TRAXX 2
– BR 185.2 TRAXX 2
– BR 218 V160
– V320
– Köf II

**Multiple Units**
– BR 407 Velaro D ICE 3 MS
– BR 481
– VT 98

**Passenger Cars**
– n-Wagen Bnrbdzf 480 and Bnrz 451
– IC1
– Dosto 1 DABbuzfa 778 and Dbuza 747

Union Pacific

**Locomotives**
– ALCO S-4
– 3rd Gen GTEL Big Blow
– 4884-1 Big Boy
– FEF-1

**Passenger Cars**
– UPP Passenger Car

**Auxiliary Tenders**
– UPP #809 ‘Jim Adams’
– UPP #814 ‘Joe Jordan’

Comboios de Portugal

**Locomotives**
– 0180
– 1400
– 1800
– 2600 Nez-Cassé
– 5600 Eurosprinter

**Passenger Cars**
– ACDt 481
– Schindler
– Sorefame Regional

SBB CFF FFS

**Locomotives**
– Re 420
– Re 421
– Re 460 Lok 2000
– Re 482 TRAXX 2
– BR 193 Vectron
– Am 843
– Ee 922
– Eem 923

**Multiple Units**
– Re 450 and DPZplus
– RABe 501 Giruno
– RABe 511 KISS
– RABe 514 DTZ
– Transrapid (Fictional)

**Passenger Cars**
– HVZ
– EW-IV
– EC
– IC2000/IC 2020

Nederlandse Spoorwegen

**Locomotives**
– E 186 TRAXX 2E
– NS 1700
– NS 700 G 400 B
– NS 600

**Multiple Units**
– SLT
– VIRMm
– ICMm

**Passenger Cars**
– ICR

Société Nationale des Chemins de Fer Français

**Locomotives**
– BB 8500

**Multiple Units**
– X2200

Other

**Locomotives**
– Amtrak ACS-64 Cities Sprinter
– Railpool TRAXX 2E
– Hectorrail TRAXX 2
– MÁV TRAXX 2
– H.F. Wiebe V320
– BLS Re 465
– BLS Am 843
– Sersa Am 843
– DSB Traktor 57

**Multiple Units**
– CD 810

**Trams and Light Rail**
– VBZ Tram 2000 (All variants)
– VBZ Be 5/6 Cobra
– VBG Be 5/6 Cobra
– Forchbahn Be 4/6
– DVB NGT6DD
– Rheinbahn GT8S
– Rheinbahn B80D

Freight

**European**
– DB Eaos-x 051
– DB Falns 121
– DB Samms 710
– DB Sggrs 716
– CP Ekklo 40s
– CP Carga Sgnss 455
– SBB Cargo Hbbillnss
– SBB Cargo Tagnpps
– Schweizer Zucker Tagnpps 061
– GEFCO Laeks 427
– Franz Jäger Berlin Safe Wagon

**American**
– BNSF Rotary Gondola
– TTX 53′ Intermodal Well Car

There are also a few buffer stops that are technically freight cars so you can place them on the tracks.

Tracks

There is an assortment of Tracks of different types and conditions. Some of them also exist as a meter gauge variant.