VServerInfo
# VServerInfo [](https://github.com/4drian3d/VServerInfo/actions/workflows/maven.yml) [](https://discord.gg/5NMMzK5mAn)
Get the information of each server in your Velocity network
[](https://www.bisecthosting.com/4drian3d?r=ModVServerInfo)
## Requirements
– Velocity 3.3.0
– Java 17+
## Commands
#### Permission `vserverinfo.command`
### /vserverinfo
This command will give you information about all the servers you have in your Velocity network.
### /vserverinfo
Get the information about a single server
## How does this plugin differ from the Velocity(/glist) integrated command?
This plugin allows you to check the online/offline status of each of your servers, as well as to obtain additional information such as their MOTD and allows a complete customization of the plugin formats.
All messages are fully customizable from the configuration (config.conf)

## Tutorial
**Spanish**
VRealmsConnector
# VRealms Connector
This is a simple server connector I made for Velocity, because I couldn’t find one that suited my needs. Currently, you can only register and unregister Servers through a Command, later it’s also planned to do so through a Rest API.
For now, this is how to use the Commands:
– `/addserver
[port]`
– `/removeserver `
The port uses 25565 by default
## THIS PROJECTS SOURCE CODE WILL NOT BE MADE PUBLIC (FOR NOW)
If you need the Source, decompile it, or just make it yourself
VPlayerLimit
# VPlayerLimit
[](https://discord.gg/5NMMzK5mAn)
Limit how many players can join your server.
This is not a plugin to set the maximum number of players in motd, it simply limits the number of connected players.
[](https://www.bisecthosting.com/4drian3d)
## Installation
– Download VPlayerLimit from Modrinth
– Drag and drop on your plugins folder
– Start the server
– Configure the player limit and the expulsion message
VPingHost
# VPingHost
[](https://discord.gg/5NMMzK5mAn)
[](https://t.me/Adrian3dUpdates)
[](https://t.me/Adrian3dSupport)
A simple Velocity plugin that allows you to get information about other servers instantly.
This plugin was born as a test from this [Velocity pull request](https://github.com/PaperMC/Velocity/pull/1180),
but I thought to make it a public test plugin to check the proxy server or backend servers connectivity or MOTD response.
[](https://www.bisecthosting.com/4drian3d)
## Installation
– Download VPingHost from Modrinth
– Drag and drop on your plugins folder
– Start the server
## Features
– Send a ping to any Minecraft server and get its corresponding motd
– Specifies the version to ping with
– Specifies the version with which to ping the server
## Command
`/pinghost [host] (protocol version)`
Permission: `pinghost.command`
Example: `/pinghost my.server.net 765`
If you need to specify a specific port, you can add it with the syntax `host:port`.
### Differences between this plugin and VServerInfo
VServerInfo allows you to display information about your servers that you have in your own network.
VPingHost allows you to display information about the motd of any available server.
VPacketLogger
# VPacketLogger
[](https://github.com/4drian3d/VPacketLogger/actions)

[](https://discord.gg/5NMMzK5mAn)


Simple Velocity plugin to log Packet executions
[](https://www.bisecthosting.com/4drian3d?r=ModVPacketLogger)
## Installation
– Install [VPacketEvents](https://modrinth.com/plugin/vpacketevents)
– Download VPacketLogger from [Modrinth](https://modrinth.com/plugin/vpacketlogger)
– Drag and drop on your plugins folder
– Start the server
## How it works
VPacketLogger simply logs every packet sent or received between the proxy and the player.
It can only intercept packets that are handled by Velocity, whether they are native or logged by other plugins.
In the configuration you can set which placeholders to use, MiniMessage format is supported.
VPacketEvents
# VPacketEvents
[](https://discord.gg/5NMMzK5mAn)


Manage and register packets through Velocity’s native events
[](https://www.bisecthosting.com/4drian3d?r=ModVPacketEvents)
“`java
class PacketListener {
@Subscribe
public void onPacketReceive(PacketReceiveEvent event) {
final MinecraftPacket packet = event.getPacket();
if (packet instanceof KeyedPlayerCommand commandPacket) {
event.setResult(GenericResult.denied());
}
}
@Subscribe
public void onPacketSend(PacketSendEvent event) {
// some stuff
}
public void registerPacket() {
// UpdateTeamsPacket registration
PacketRegistration.of(UpdateTeamsPacket.class)
.direction(Direction.CLIENTBOUND)
.packetSupplier(UpdateTeamsPacket::new)
.stateRegistry(StateRegistry.PLAY)
.mapping(0x47, MINECRAFT_1_13, false)
.mapping(0x4B, MINECRAFT_1_14, false)
.mapping(0x4C, MINECRAFT_1_15, false)
.mapping(0x55, MINECRAFT_1_17, false)
.mapping(0x58, MINECRAFT_1_19_1, false)
.mapping(0x56, MINECRAFT_1_19_3, false)
.mapping(0x5A, MINECRAFT_1_19_4, false)
.register();
}
}
“`
## Installation
– Download VPacketEvents from Modrinth
– Drag and drop on your plugins folder
– Start the server
## Dev Setup
### Gradle
“`kotlin
repositories {
mavenCentral()
}
dependencies {
compileOnly(“io.github.4drian3d:vpacketevents-api:1.1.0”)
}
“`
## Javadocs
https://javadoc.io/doc/io.github.4drian3d/vpacketevents-api
Voxel Trains IR

## About
Voxel Trains is one of the largest [Immersive Railroading](https://www.modrinth.com/mod/immersive-railroading) content packs, it adds about 80 trains from many different countries, including Switzerland, Germany, the Netherlands, Portugal, the US, and more.
You can track our current progress both on [our Discord](https://discord.gg/6RafZxJzTU) and on [our Trello](https://trello.com/b/EIGfPwbC/voxel-trains).
## Important
– If none of our trains are appearing in game, make sure you’ve activated the pack in the resource packs menu.
– If your train items are broken, try turning off OptiFine’s FastRender option.
– If you want to drive trains without fueling them, you can enter IR’s config in-game by pressing `numpad /` -> balance -> FuelRequired = False
– If you need help with anything else feel free to ask on [our discord](https://discord.gg/6RafZxJzTU) in the [#support channel](https://discord.com/channels/488046889933996043/489018239540789258)
## Content
Rolling Stock
Deutsche Bahn
**Locomotives**
– BR 143
– BR 146.2 TRAXX 2
– BR 185.2 TRAXX 2
– BR 218 V160
– V320
– Köf II
**Multiple Units**
– BR 407 Velaro D ICE 3 MS
– BR 481
– VT 98
**Passenger Cars**
– n-Wagen Bnrbdzf 480 and Bnrz 451
– IC1
– Dosto 1 DABbuzfa 778 and Dbuza 747
Union Pacific
**Locomotives**
– ALCO S-4
– 3rd Gen GTEL Big Blow
– 4884-1 Big Boy
– FEF-1
**Passenger Cars**
– UPP Passenger Car
**Auxiliary Tenders**
– UPP #809 ‘Jim Adams’
– UPP #814 ‘Joe Jordan’
Comboios de Portugal
**Locomotives**
– 0180
– 1400
– 1800
– 2600 Nez-Cassé
– 5600 Eurosprinter
**Passenger Cars**
– ACDt 481
– Schindler
– Sorefame Regional
SBB CFF FFS
**Locomotives**
– Re 420
– Re 421
– Re 460 Lok 2000
– Re 482 TRAXX 2
– BR 193 Vectron
– Am 843
– Ee 922
– Eem 923
**Multiple Units**
– Re 450 and DPZplus
– RABe 501 Giruno
– RABe 511 KISS
– RABe 514 DTZ
– Transrapid (Fictional)
**Passenger Cars**
– HVZ
– EW-IV
– EC
– IC2000/IC 2020
Nederlandse Spoorwegen
**Locomotives**
– E 186 TRAXX 2E
– NS 1700
– NS 700 G 400 B
– NS 600
**Multiple Units**
– SLT
– VIRMm
– ICMm
**Passenger Cars**
– ICR
Société Nationale des Chemins de Fer Français
**Locomotives**
– BB 8500
**Multiple Units**
– X2200
Other
**Locomotives**
– Amtrak ACS-64 Cities Sprinter
– Railpool TRAXX 2E
– Hectorrail TRAXX 2
– MÁV TRAXX 2
– H.F. Wiebe V320
– BLS Re 465
– BLS Am 843
– Sersa Am 843
– DSB Traktor 57
**Multiple Units**
– CD 810
**Trams and Light Rail**
– VBZ Tram 2000 (All variants)
– VBZ Be 5/6 Cobra
– VBG Be 5/6 Cobra
– Forchbahn Be 4/6
– DVB NGT6DD
– Rheinbahn GT8S
– Rheinbahn B80D
Freight
**European**
– DB Eaos-x 051
– DB Falns 121
– DB Samms 710
– DB Sggrs 716
– CP Ekklo 40s
– CP Carga Sgnss 455
– SBB Cargo Hbbillnss
– SBB Cargo Tagnpps
– Schweizer Zucker Tagnpps 061
– GEFCO Laeks 427
– Franz Jäger Berlin Safe Wagon
**American**
– BNSF Rotary Gondola
– TTX 53′ Intermodal Well Car
There are also a few buffer stops that are technically freight cars so you can place them on the tracks.
Tracks
There is an assortment of Tracks of different types and conditions. Some of them also exist as a meter gauge variant.
Votiful
## A High-Performance Vote Listener for NuVotifier
This plugin is a lightweight, high-performance addon for NuVotifier, designed specifically to handle a massive number of concurrent votes without impacting your server’s performance.
## Why Choose This Plugin?
Does your server lag when many players vote at once? This plugin was built to solve that exact problem. After struggling with performance issues on our own server, we developed a robust system capable of processing votes with extreme efficiency. It’s battle-tested and stable under pressure, ensuring your server remains responsive even during peak voting hours. If you run a demanding server and need a reliable vote-processing solution, this is the plugin for you.
## Features
This plugin expands NuVotifier by adding two core, performance-focused features:
* **Vote Statistics:** Track essential voting data with provided placeholders. Easily display total votes, top voters, and more on scoreboards, in GUIs, or anywhere else PlaceholderAPI is supported.
* **Vote Event:** A dedicated system allows admins to easily and reliably hook into the voting process to create custom rewards, trigger server commands, or integrate with other systems.
## Video
VoteBan Players
# VoteBan
This plugin supports ANY ban or mute system since it uses custom commands.
Commands:
– /votemute [reason] – Start a vote mute for a player online.
– /voteban [reason] – Start a vote ban for a player online.
– /votekick [reason] – Start a vote kick for a player online.
– /addvote – Vote for a current ban/kick in progress.
Permissions:
– VOTEBAN.* – Access to all commands.
– VOTEBAN.VOTE – Use the /addvote command.
– VOTEBAN.STARTKICK – Use the /votekick command.
– VOTEBAN.STARTBAN – Use the /voteban command.
– VOTEBAN.STARTMUTE – Use the /votemute command.
– VOTEBAN.BYPASS – Not allow votes on players with this permission.
Images



VoodooDoll Wide
# VoodooDoll
A resource pack that changes the totem of undying into a plush toy version of the player’s model. No mods required!
## Comparision between versions
### Vanilla [Custom](https://modrinth.com/resourcepack/voodoodoll-custom):
**Pros:**
– all totems can be made unique (perfect for multiplayer)
– supports both the slim and wide player models
**Cons:**
– works only on Minecraft 1.21.5 and up
– a bit complicated to customize
### Vanilla Wide/[Slim](https://modrinth.com/resourcepack/voodoodoll-slim):
**Pros:**
– works with very old versions of Minecraft, from 1.11.0 and up
– easy to customize
**Cons:**
– every totem of undying will look the same (good enough on single-player)
– only supports either the slim or wide player models
You can use Vanilla Custom edition and either Vanilla Wide or Vanilla Slim edition alongside each other, if so desired.
## How to customize
By default, the resource pack only comes with a texture of Steve, so if you want to use your own skin, or someone else’s skin, you will have to follow these instructions.
1. Extract the content of the resource pack from the ZIP.
2. Go to `assets/minecraft/textures/item/totem_of_undying` folder (`assets/minecraft/textures/items/totem` for 1.11-1.12 version).
3. Copy your desired user’s skin texture into the folder and rename it to `totem_of_undying.png` (`totem.png` for 1.11-1.12 version).
4. Overwrite the original file if prompted.
5. Package the content of the resource pack back into ZIP.
6. Done. Have fun :3