UNO TOTEM
This ResoucePack is the result of minutes of Modeling, and is made possible thanks to players like you. If you would like to show a token of your appreciation for my work, and help support the development of This ResourcePack in the process, Then follow me
This ResourcePack changes the Totem of undying from the boring texture into an UNO Card.
Вряд ли (Unlikely) Totem Of Undying
– ENG: It’s unlikely (doubtful, 50-50) – a series of pictures with colorful birds, on which expressions conveying doubt are written. The meme went viral in December 2025 on TikTok.
– RU: Вряд ли (сомнительно, 50 на 50) – серия картинок с разноцветными птицами, на которых написаны выражения, передающие сомнение. Мем завирусился в декабре 2025 года в Тиктоке
ALL RESOURCEPACKS COLLECTION: MEMES + STREAMERS
Unlerp
# Make your game “””Smoother”””!
## Unlerp V3!
Version 3 adds something that may actually be useful for once! You can now configure the amount of ticks over which entity movements are interpolated. This means that for people playing on servers that send more updates than vanilla (you know who you are), gameplay will be much smoother. The mod’s default configuration has also been changed to be more convenient for aforementioned situations.
—
V2
Tired of constantly triggering anticheats? Want your game to be even “””smoother”””? Well now you can! Introducing Unlerp 2, the latest and greatest in the unlerping scene. Double the version number, double the amount of options, double the “””smoothness””” and double the fun! You can now make the client’s tickDelta have a custom interpolation curve as well, letting you experience the bleeding edge of “””smoothness” in more places (without setting off anticheats), like your player’s model!
—
Have you ever wanted to play the game without the unsmooth, ugly, and terrible linear interpolation? Well, now you can! This mod lets you change the behaviour of the game’s `lerp()` function, used for almost everything in the game, going as far as to let you change it to any easing curve from easings.net!
You need midnightlib to use this mod. Run `/unlerp` to open the configuration menu if your GUI goes offscreen.
Be careful playing on servers with this mod, as it could trigger anticheats.
UnknownCommand
This plugin changes the unknown command message!
Config.yml:
“`yml
messages:
message1: §c§lHey! §7The command §c
message2: §7doesn’t exist!
command:
show: true
“`
Universal Mod Core
Universal Mod Core allows developers to build mods against a stable API that is Minecraft agnostic.
Universal Bushy Leaves
## Universal Bushy Leaves
A Bushy Leaves pack that just works.
This isn’t the most advanced better leaves pack out there, but it gets the job done and should be ready to use in any modpack or alongside any resource pack you like!
By only tweaking a single model used by (almost) all leaves across vanilla and modded Minecraft, you don’t need to worry about incompatibilities, or textures looking out of place.
### Modded compatibility
*Someone please show me how to make gifs that don’t suck, thank you*

Most mods will be compatible out of the box, but in some rare cases some extra work is required, like with [[Let’s Do] Vinery](https://modrinth.com/mod/lets-do-vinery).
If you found an incompatible mod, join our discord server to let me know!
### Resource pack compatibility

Any resource pack that doesn’t change the model of leaves will be compatible with this pack, just make sure to load it under this pack!

### Performance
Adding extra cubes to the leaves in your world is gonna have some performance impact.
I’ve done my best to keep that impact low and comparable to similar packs out there, but I recommend always using Cull Less Leaves or a similar mod so you can adjust the settings to your needs and keep your framerate up!
### What leaf is that?
idk, it comes from one of these tho.
Projects used in showcases
– Mellowed
– Modern Miznuo’s
– Overgrown Flowery GUI
– Coming Soon
– Biome’s We’ve Gone
– Biome’s O’ Plenty
– Nature’s Spirit
– Traverse
– Blooming Nature
– Vinery
– Faithful 64x
– Clayful
– Whimscape
– Mizunos 16 Craft
– f8thful
– BSL
– Complimentary Unbound






Universal 3D Archery – Bow and Crossbow

### **Works without mods AND with EVERY resource pack!** (that’s why they’re universal :))
it’ll never stick out in your resource pack order 🙂
this pack contains 3D Models for the **bow** and **crossbow**!
indiviual experiences vary and may depend on the textures of the resource pack.
* please do not redistribute or make edits without my consent (feel free to use in modrinth or curseforge modpacks though!)
## Verified Minecraft Versions
The pack should work with all versions listed on the page, but I verified some specific versions.
– 1.21.10
– 1.21.4, 25w03a
– 1.21.3, 1.21.1
– 1.20.1
– 1.19
– 1.13
– 1.9 (legacy through 1.12.2)
### What is a legacy version?
It’s a version of the pack that is slightly different from the main one, because some textures used were not available in older versions of minecraft.
## Minecraft 1.21.11 and future versions.
Unfortunately due to changes Mojang has made in how custom models work in resource packs starting from 1.21.11 this pack is no longer possible 🙁
## Credits
Resource Packs used to showcase the universal feature. Check them out!!
– Majestica by Eftann
– MS Painted by Stridey
– Faithful 64x by its contributors
– Whimscape by kavast
UniLib
# UniLib
A common set of Utilities, designed for over 50 versions of Minecraft!







## General Notes
* This mod identifies as a **Client Side-only** mod
* This means it **will not run** on the Server’s side.
* Fabric and Quilt mod loaders will simply ignore the
mod, while other mod loaders may crash.
* Some versions of the mod for Minecraft 1.14.x and above require
the Fabric API
and the Fabric mod loader
* Some versions of the mod for Minecraft 1.13.x require
the Rift API
and the Rift mod loader
* Some versions of the mod for Minecraft 1.1.0 and below
require Risugami’s ModLoader
## Features
This library mod offers various API utilities that have been developed over the years,
initially part of CraftPresence,
that have been designed to work on over 50 versions of Minecraft, from the earliest Alphas to the latest Releases.
These APIs range from utilities that can help with Rendering/UI design, Update Checker and Translation ease-of-access,
as well as the APIs provided through the sibling-project, UniCore
## Disclaimers & Additional Info
### Minecraft Issues + Additional Build Info
Despite best efforts, issues can occur due to the state of the Minecraft Codebase.
These issues can hinder certain portions of the backend in addition to cause certain parts of the mod to not work.
With this in mind, please note the following:
* **Minecraft 1.16 and above**
* As more parts of the game become data-driven, some modded data is no longer able to be automatically retrieved
without first being in the world.
* **Minecraft 1.15 and below**
* `MC-112292`: When interacting with the `RenderUtils#drawItemStack` method, used in the v2 Item Renderer, blocks
using certain renderers may fail to display properly.
* Additionally, on 1.15.x exclusively, z-level issues may occur on Screens using this method
* **Miscellaneous Issues**
* Due to obfuscation issues in earlier versions of Minecraft, incorrect data may appear when using certain parts of
the mod.
Additionally, some settings or API calls may perform differently under certain MC versions.
### Support
Need some assistance with one of my mods or wish to provide feedback?
I can be contacted via the following methods:
* [Email](mailto:[email protected])
* CurseForge
* Discord :: 
Additionally, codebase documentation for this mod is
available here with further guides available
on the wiki
#### Licensing
This Mod is under the MIT License as well as the Apache 2.0 License
This project currently makes usage of the following dependencies internally:
* UniCore by CDAGaming
* Classgraph by lukehutch
* Lenni Reflect by Lenni0451
UnifiedMetrics





UnifiedMetrics is a fully-featured free and open-source metrics collection plugin for Minecraft servers. This project is
licensed under [GNU LGPLv3](COPYING.LESSER).

*Dashboard included out-of-box!*
Click here for live preview!
## Features
– **Platform-agnostic & compatible with popular platforms**. Get the same metrics and features on any supported
platform.
– **Monitor your server in real-time** with Prometheus/InfluxDB and provided Grafana dashboards.
– **High performance** metric collection. Low to none performance impact on the server’s performance.
– **Free and open-source**. The code is free and open for anyone to audit and contribute to.
## Compatibility
**Server:**
– 1.8+ Spigot servers *(includes Spigot-based forks)*
– 1.16+ Fabric servers
– Minestom
– Velocity
– BungeeCord
**Metrics:**
– Prometheus
– InfluxDB
## Getting started
Read the wiki for instructions on how to get started.
## Metrics
Table of metrics (click to show)
| Collector | Description | Platform | Default |
| ————- | ———————————————– | ——————- | ——- |
| systemGc | Garbage collection duration and freed bytes | All | true |
| systemMemory | Memory used, committed, max and init | All | true |
| systemProcess | CPU load, seconds, and process start time | All | true |
| systemThread | Current, daemon, started, and peak thread count | All | true |
| events | Login, join, quit, chat, and ping event counter | All | true |
| server | Plugins count and player counts | All | true |
| tick | Tick duration histogram | Bukkit, Minestom | true |
| world | World entities, players, and chunks count | Bukkit, Minestom | true |
## Special Thanks
Bloom Host has kindly provided UnifiedMetrics with development servers.
Bloom has server splitting built-in, which makes it extremely easy to build your monitoring stack. Get high performance
servers at Bloom by using this link.

YourKit supports open source projects with innovative and intelligent tools for monitoring and profiling Java and .NET
applications. YourKit is the creator of YourKit Java Profiler,
YourKit .NET Profiler,
and YourKit YouMonitor.

## Building from source
Instructions (click to show)
**Requirements:**
– JDK 8+ (16+ for Fabric, 17+ for Minestom)
– Git (Optional)
To build UnifiedMetrics, you need to obtain the source code first. You can download the source from GitHub or use the
Git CLI.
“`bash
$ git clone https://github.com/Cubxity/UnifiedMetrics && cd UnifiedMetrics
“`
Open a terminal in the cloned directory and run the following command. The following command will build all subprojects.
“`bash
$ ./gradlew assemble -x signArchives
“`
> `-x signArchives` is required to skip signing, unless you have signing set up
To build a specific subproject, you can prefix it with the subproject path. For example:
“`bash
$ ./gradlew :unifiedmetrics-platform-bukkit:assemble -x signArchives
“`
The output artifacts can be found in `subproject/build/libs`.
## API
Instructions (click to show)
### Examples
Example plugins can be found under [examples](examples) directory.
### Gradle (Kotlin)
“`kotlin
repositories {
mavenCentral()
maven(“https://s01.oss.sonatype.org/content/repositories/snapshots/”)
}
“`
“`kotlin
dependencies {
// …
compileOnly(“dev.cubxity.plugins”, “unifiedmetrics-api”, “0.3.3-SNAPSHOT”)
}
“`
### Usage
Add `:unifiedmetrics-api` as a dependency (compileOnly/provided). Prefer using platform’s service manager if possible.
“`kotlin
import dev.cubxity.plugins.metrics.api.UnifiedMetricsProvider
/* … */
val api = UnifiedMetricsProvider.get()
“`
Unexpected Spawn

Simple plugin to randomize player spawn point. Suitable for Normal Survival as well as Hardcore/Anarchy server!
**Installation:**
Download the jar and put it in your plugins folder.
**Features:**
* Spawn player randomly.
* You can limit the random coordinates.
* You can set when the player should be spawned randomly:
*-* Don’t respawn randomly if they have a bed/anchor.
*-* Respawn randomly only on new player/first-join.
*-* Respawn randomly on join.
* Global and per-world configuration.
* World blacklist.
* Spawn block blacklist.
**Commands:**
- /unexpectedspawn – Shows version
- Alias: /uns
- Permission: unexpectedspawn.use
- /unexpectedspawn reload – Reload configuration settings.
- Alias: /uns reload
- Permission: unexpectedspawn.use.reload
- /unexpectedspawn randomtp – Performs the random teleport
- Alias: /uns rtp
- Permission: unexpectedspawn.use.randomtp
**Permissions:**
– “unexpectedspawn.use“
*(Allows user to do /uns to view plugin info)*
Default : OP
– “unexpectedspawn.use.reload“
*(Allows user to do /uns reload)*
Default : OP
– “unexpectedspawn.use.randomtp“
*(Allows user to do /uns randomtp|rtp )*
Default : OP
– “unexpectedspawn.notify“
*(Notifies user about their death location)*
Default : OP
– “unexpectedspawn.bypass“
*(Bypasses the random respawn or random join checks. Uses vanilla method)*
Default : OP
**Configurations:**
Settings are easy, check out the *config.yml* in *plugins/UnexpectedSpawn* folder.
config.yml
“`yaml
# UnexpectedSpawn
# Authors : DeathGOD7, Shivelight
version: ‘1.0.0’
global:
# Random respawn area for global settings.
x-max: 399
x-min: -399
z-max: 399
z-min: -399
# Fail radius expansion if normal x and z area failed to obtain suitable block or location
fail-radius: 500
# Sets the global respawn world unless set in custom config worlds.
respawn-world: ‘world’
# Do you want to have random respawn than normal world respawn? By default it is enabled in all worlds. If you want to
# disable it in specific world, then add that world name in below ‘blacklisted-worlds’.
random-respawn:
# Do you want to have random respawn after user dies? If set to false then user will respawn in world spawnpoint.
# or bed/respawn anchor spawnpoint.
on-death: true
# Checks if bed respawn is taken priority. If set to false then it will force user to random respawn
# even if they have bed respawn point when they die.
bed-respawn-enabled: true
# Do you want to have random spawn when user joins for first time to prevent grief in spawn chunks? If set to false
# then user will spawn in default world spawnpoint.
on-first-join: false
# Enable this if you want to have random respawn each time user joins the server. It’s best for Anarchy type server.
always-on-join: false
# Invert the blacklist to whitelist
invert-block-blacklist: false
# Specify any block where you don’t want user to be teleported. You don’t them to drown in lava/water or land on
# someone else campfire, no?
spawn-block-blacklist:
– LAVA
– WATER
– CACTUS
– FIRE
– MAGMA_BLOCK
– SWEET_BERRY_BUSH
– CAMPFIRE
# If no worlds are specified, it will use global/default variables. Default Config (worlds: [])
# If you have added any world below, it will override the global settings.
# If it got missing parameters that is in global settings like “spawn-block-blacklist”
# but not in worlds world parameters then it will use global parameters.
# All the features are same as global ones.
# Please change “survival” to the name of your world and remove [] if you want to add worlds.
worlds: []
# survival:
# x-max: 500
# x-min: -500
# z-max: 500
# z-min: -500
# fail-radius: 1000
# respawn-world: ”
# random-respawn:
# on-death: true
# bed-respawn-enabled: true
# on-first-join: false
# always-on-join: false
# If you have any worlds here , then it will be excluded from having random spawn
# Even if you have set custom settings in above settings and you add that world to
# blacklist, it will be excluded. Default :[]
blacklisted-worlds: []
# – bedwars
# – creative
debug : false
“`
**Contact:**
Suggestions? Bug? Or just need help?
Use the discussion thread or GitHub Issues or join the Discord Server.