EasyTrade

# EasyTrade v2.2 – Available from 26.1.2 to 1.8.X
**Scam-proof trading, lightweight, fast, customizable**

Stop risky trades and clunky plugins.
EasyTrade delivers a clean, secure and modern trading system with shared GUI, countdown confirmation, Vault support and optional SQL, all in a lightweight jar.

## 🚀 Why EasyTrade?

– ✅ Scam-proof (double validation + countdown)
– 🔄 Real-time shared GUI (no desync, no confusion)
– ⚡ Lightweight (<110KB, no bloat) - 💰 Vault money support (with tax) - 🗄️ Optional MySQL (not required) - 🎨 Fully customizable GUI (items + slots) - 🔒 World restrictions - 🙈 Privacy options (hide distance and world) - 📜 Trade history - 🌍 Multi-version support (1.8 to latest) --- ## ✨ Core Features - Secure trading system where items only transfer after both players confirm and countdown ends - Shared inventory GUI where both players interact with the same interface in real-time - Money exchange with Vault integration and configurable tax system - Trade history with `/tradehistory` - DND mode with `/tradetoggle` - Cooldown system to prevent spam - Item limit per trade - Optional proximity check - Auto-cancel if a player leaves or closes GUI --- ## 🆕 What's new in v2.2 ### 🗄️ SQL / MySQL support (optional) - Store trade logs in a database instead of flat files - Works without SQL by default - Enable in config, reload, done - `/tradesql` to check connection status - Automatic fallback if connection fails ### 🙈 Privacy controls - Hide player distance with `show-distance` - Hide player world with `show-world` - Independent toggles for full control - Perfect for PvP and privacy-focused servers ### 🔒 World restrictions - Enable trading only in selected worlds with `enabled-worlds` - Empty list means enabled everywhere - Commands blocked in restricted worlds - GUI shows players in disabled worlds - Clicking them sends an info message instead of a request ### 🎨 GUI customization - Customize materials and slot positions - Full control over GUI layout - Built-in validation with startup checks ### 🔔 Update checker - Checks for updates on startup and every hour - Notifies admins in-game and console - Direct link to Modrinth page - Can be disabled in config --- ## ⚙ Configuration - Single clean `config.yml` - Fully commented in English and French ### Auto-migration system - Keeps your values when updating - Adds new options automatically - Restores missing sections if needed ### Config sections - SQL / Database - GUI customization - World restrictions Apply changes instantly with `/tradereload` --- ## 🔧 How it works 1. `/trade` and select a player 2. Add items in your side of the GUI 3. Optional money with Vault 4. Click the emerald block to confirm 5. Both players confirm and countdown starts 6. Trade completes safely --- ## ⌨ Commands | Command | Description | Permission | |---|---|---| | `/trade` | Open menu | — | | `/trade ` | Send request | — |
| `/accepttrade ` | Accept | — |
| `/declinetrade ` | Decline | — |
| `/canceltrade` | Cancel request | — |
| `/tradeinfo` | Request info | — |
| `/tradetoggle` | Toggle DND | — |
| `/tradehistory [n]` | History | — |
| `/tradehelp` | Help | — |
| `/tradereload` | Reload config | `tradeplugin.reload` |
| `/tradesql` | Check SQL status | — |

## 💡 Notes

### SQL requirement

The MySQL driver is NOT included in the plugin to keep it lightweight.

You must download mysql-connector-java-8.0.28.jar HERE :
https://repo1.maven.org/maven2/mysql/mysql-connector-java/8.0.28/mysql-connector-java-8.0.28.jar

And place it in :
`plugins/EasyTrade/libs/mysql-connector-java-5.1.49.jar`

### Supported versions
– 1.8.x
– 1.9 to 1.12.x
– 1.13+

## ⭐ Support

Discord: https://discord.gg/7hMnjzZkYQ
Web contact : https://oriax.fr/

Doku’s RPG

**About**:
————
This pack is a continuation of Doku’s RPG,
a texture pack by Doku, it was the initial inspiration for Gerudoku and several other remix packs, Doku’s RPG was discontinued in 2010.

in 2014 Handsome_Dan started a continuation project called Doku RPG: Faithful Continuation,
it had a few items and new blocks, but was discontinued in 2015 due to lack of time,
most of Doku RPG: Faithful Continuation is used within this pack.

the original plan for this continuation was to avoid using anything made for Gerudoku and parts of Dokucraft, however I realized that I would never finish the pack if I didn’t use a few parts from them, the original version of Doku’s RPG didn’t have items or mobs and the task of making nearly 14 years worth of textures all at once was a little too daunting, so I’ve tried to use as few as possible while updating the pack through each version of minecraft and trying to maintain a consistent style.

**Links and Other Information**
——————————
I recommend **Optifine** for full functionality of the pack.

For Fabric I’d recommend the **Fabulously Optimized** modpack for ease of use, or https://lambdaurora.dev/optifine_alternatives/ for a list of Optifine alternatives

Some things will not work without optifine or an alternative,

**Optifine**
– https://www.optifine.net/downloads

**Fabulously Optimized**
– https://modrinth.com/modpack/fabulously-optimized
– https://www.curseforge.com/minecraft/modpacks/fabulously-optimized

——————————

– **[Doku RPG: Faithful Continuation](https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/resource-packs/wip-resource-pack/2290911-doku-rpg-faithful-continuation-on-hiatus)**

– **[Gerudoku Faithful](https://modrinth.com/resourcepack/gerudoku-faithful)**

– **[Gerudoku Genesis](https://www.curseforge.com/minecraft/texture-packs/gerudoku-genesis)**

– **[Proof of Permission](https://imgur.com/a/LNjg4BY)**

**Alternate Textures & Add-on files**
——————————

Alternate Textures & add-on files available on Github:
– **[Doku’s RPG Github](https://github.com/ShadySalesGnome/Doku-s-RPG)**

**Credits**
——————————
Doku, Handsome_Dan, SOM3GUY, Tyken132, Jademalo, Lilyo, Coagulated, Runesmith, Krayloon, Jzus,TDWP_FTW/Forstride, DrZhark, Executive_Hamster, Bloody_Toast, Vamediah, History, Hozz, Richasackboy/Teknician, GameslayerX2, DooDooRoonys, Velimas,

Specific Credits in zip file.

All Dokucraft textures included within this pack were made by Doku for Dokucraft 1.0 to 2.5 between March 2011 and July 2011.

Doemeth’s Simple Armor

**This is my very first texture pack! It features simplified armor for Leather, Iron, Gold, Diamond, and Netherite.**

DockBridge

# DockBridge

Velocity plugin to auto-register Docker-backed servers (e.g., Limbo) and check for updates on Modrinth.

## Features
– Auto-discovery: Containers with label `net.uebliche.dockbridge.autoregister=true` are registered as Velocity servers. Host from container name, port from label `net.uebliche.dockbridge.server_port` (fallback: first exposed port, else 25565).
– Name collisions: Default `suffix` → append short container id (`basename-abcdef`). Alternative `overwrite` → keep basename, last writer wins.
– `/dockbridge` command (permission `dockbridge.command`): Shows label filter, duplicate strategy, last scan stats, and registered servers (no sensitive data).
– Modrinth update check on proxy start; login hint for players with permission `dockbridge.update.notify`.

## Installation
1) Download the latest DockBridge release from Modrinth (jar file).
2) Place the jar into your Velocity `plugins/` folder.
3) (Optional) If Velocity runs in Docker, mount `/var/run/docker.sock` into the Velocity container so DockBridge can discover containers.
4) Start Velocity. On first start, the config file `dockbridge.conf` is created in the Velocity data folder; adjust settings and restart.
5) Permissions:
– `dockbridge.command` for `/dockbridge`
– `dockbridge.update.notify` for update hints on login

## Configuration
`dockbridge.conf` (created in the Velocity data folder on first start):
“`
docker.endpoint=unix:///var/run/docker.sock
docker.poll_interval_seconds=30
filters.proxy_group=default
docker.autoregister.label_key=net.uebliche.dockbridge.autoregister
docker.autoregister.label_value=true
docker.autoregister.name_label=net.uebliche.dockbridge.server_name
docker.autoregister.port_label=net.uebliche.dockbridge.server_port
docker.autoregister.duplicate_strategy=suffix # suffix | overwrite
“`

## Docker labels (example)
“`
net.uebliche.dockbridge.autoregister=true
net.uebliche.dockbridge.server_name=limbo
net.uebliche.dockbridge.server_port=30000
“`


## Local testing
### Gradle run
“`
./gradlew runVelocity
“`
Downloads Velocity, builds the plugin (shadowJar), and starts the proxy with the plugin loaded.

### Docker Compose (Limbo set)
“`
docker compose up –build # or: docker compose -f docker-compose.limbo.yml up –build
“`
Includes three Limbo backends (ports 30000/30001/30002) and Velocity on host port 26678. Velocity runs via `runVelocity` inside the container and mounts your sources/config.

## Commands & permissions
– `/dockbridge` (permission `dockbridge.command`): Status and registered servers.
– Update hint on login: permission `dockbridge.update.notify`.

## Troubleshooting
– No servers registered?
– Ensure your containers have the label `net.uebliche.dockbridge.autoregister=true` and a valid `net.uebliche.dockbridge.server_port`.
– Make sure Velocity can reach Docker: mount `/var/run/docker.sock` (or set `docker.endpoint` to a reachable TCP endpoint).
– Check `/dockbridge` output for last scan count and registered servers.
– Port mismatch or forwarding errors?
– Verify the Limbo (or other backend) port matches the label and the server properties.
– For Velocity forwarding, ensure forwarding secret/mode match on both ends.
– Duplicate names?
– Default strategy is `suffix`. Switch to `overwrite` via `docker.autoregister.duplicate_strategy` if you want last-writer-wins.


## Build
“`
./gradlew build
“`
Produces the shaded jar at `build/libs/DockBridge-.jar`.

## Contributing
– Fork & PRs welcome. Keep code comments minimal but purposeful.
– Default Java 21, Gradle Kotlin DSL, Velocity API 3.4.0-SNAPSHOT for run task; 3.1.1 for compileOnly/annotationProcessor.
– Run `./gradlew build` before submitting; Docker-based tests are optional.

Dithering3D

# 🎨 Dithering3D – Surface-Stable Fractal Dithering

![Minecraft](https://img.shields.io/badge/Minecraft-1.8.9_*_1.21%2B-62B47A?style=for-the-badge)
![OptiFine](https://img.shields.io/badge/OptiFine-All_Versions-2577D0?style=for-the-badge)
![Iris](https://img.shields.io/badge/Iris-1.2.0%2B-9B59B6?style=for-the-badge)
![License](https://img.shields.io/badge/License-MPL_2.0-E67E22?style=for-the-badge)

## 🖼️ Screenshots

![Dithering3D Preview](https://media.forgecdn.net/attachments/1454/997/2026-01-07_03-01-52-jpg.jpg)

## ✨ A Revolutionary Visual Experience

Transform your Minecraft world with **Surface-Stable Fractal Dithering** — a groundbreaking rendering technique where dither dots **stick to 3D surfaces** instead of the screen, creating a unique manga/comic book aesthetic that feels alive.

> 🎬 *Based on the innovative work by [Rune Skovbo Johansen](https://github.com/runevision/Dither3D)* — **[Watch the explainer video](https://youtu.be/HPqGaIMVuLs)**

## 🖼️ What Makes This Shader Special?

### 📌 **Surface-Stable Dots**
Unlike traditional dithering where patterns “swim” on screen, Dither3D anchors each dot to the actual 3D surface. Walk around blocks, and the dots stay perfectly attached!

### 🔄 **Fractal Scaling Magic**
As you move closer or farther from surfaces, dots dynamically split or merge to maintain **constant screen-space density**. It’s mesmerizing to watch!

### 🎨 **Three Color Modes**

| Mode | Description |
|:—-:|:————|
| **Grayscale** | Classic black & white dithering — clean, minimalist, timeless |
| **RGB** | Each color channel gets its own dot layer — vibrant and unique |
| **CMYK Halftone** | Authentic newspaper/comic print simulation with rotated dot angles |

## ⚡ Features at a Glance

| Feature | Description |
|:——–|:————|
| 🎯 **Precision Dithering** | SVD-based frequency analysis for mathematically perfect dot placement |
| 🌀 **Anti-Stretch Technology** | Anisotropic smoothing keeps dots circular even on oblique surfaces |
| 🎥 **Camera Stable** | Radial compensation prevents dot swimming during camera rotation |
| ⚙️ **Highly Configurable** | 10+ parameters to fine-tune your perfect look |
| 🚀 **Performance Optimized** | Efficient 3D texture sampling for smooth gameplay |
| 📱 **Universal Compatibility** | Works with OptiFine AND Iris on virtually any Minecraft version |

## 🎛️ Customization Options

Fine-tune every aspect of the dithering effect with our intuitive in-game sliders:

### 🔧 Dither Settings
| Parameter | Range | Effect |
|———–|:—–:|——–|
| **Dot Scale** | 2 – 10 | Control overall dot size (exponential) |
| **Size Variability** | 0 – 1 | 0 = Bayer pattern, 1 = Halftone style |
| **Dot Contrast** | 0 – 2 | Sharpen or soften dot edges |
| **Stretch Smooth** | 0 – 2 | Combat stretched dots on angled surfaces |

### 💡 Input Controls
| Parameter | Range | Effect |
|———–|:—–:|——–|
| **Exposure** | 0 – 5 | Brightness multiplier |
| **Offset** | -1 to 1 | Brightness offset adjustment |

### 🎮 Additional Options
– **Inverse Dots** — Flip dot colors for a negative effect
– **Radial Compensation** — Stabilize during camera rotation *(recommended!)*
– **Quantize Layers** — Prevent dot morphing for a more “classic” look
– **Debug Mode** — Visualize fractal layers for development

## 📦 Installation

### For OptiFine Users
1. Download and extract the shader pack
2. Place the `shaders` folder in `.minecraft/shaderpacks/`
3. Launch Minecraft → Options → Video Settings → Shaders
4. Select **Dithering3D** and enjoy!

### For Iris Users (Fabric/Quilt)
1. Install Iris Shaders mod (1.2.0+)
2. Download and extract the shader pack
3. Place the `shaders` folder in `.minecraft/shaderpacks/`
4. Press **O** in-game to open shader menu
5. Select **Dithering3D**

> 💡 **Tip:** Press `F3 + T` to quickly reload shaders after making changes!

## 🎨 Preset Profiles

Choose from pre-configured profiles for instant results:

| Profile | Color Mode | Dot Scale | Best For |
|:——-:|:———-:|:———:|:———|
| 🟢 **LOW** | Grayscale | 4.0 | Performance, retro feel |
| 🟡 **MEDIUM** | Grayscale | 5.0 | Balanced experience |
| 🟠 **HIGH** | RGB | 5.0 | Colorful, artistic |
| 🔴 **ULTRA** | CMYK | 6.0 | Maximum visual impact |

## 🌟 Perfect For

| 📸 Screenshot enthusiasts | Create unique, artistic captures |
|:————————:|:——————————–|
| 🎬 **Content creators** | Stand out with a distinctive visual style |
| 🎮 **Retro lovers** | Relive the charm of 1-bit graphics |
| 🎨 **Artists** | Manga, comic book, and newspaper aesthetics |
| 🧪 **Tech enthusiasts** | Experience cutting-edge rendering techniques |

## ❓ FAQ

**Q: Does this work with other shaders?**
> Dithering3D is a standalone shader pack. Combining with other shaders may cause conflicts.

**Q: Why do some surfaces look different?**
> The sky and some special effects may appear different as surface-stable dithering reveals flat geometry.

**Q: Performance impact?**
> Moderate. The 3D texture sampling is optimized but more demanding than vanilla rendering. Most GPUs handle it smoothly.

**Q: Can I use this in my modpack?**
> Yes! Under MPL-2.0 license. Credit appreciated.

## 🔬 The Science Behind It

Dithering3D uses **Singular Value Decomposition (SVD)** to analyze UV coordinate derivatives in real-time, determining the exact frequency and direction of surface textures. This mathematical approach enables:

“`
✅ Perfectly uniform dot density regardless of distance
✅ Seamless fractal transitions between detail levels
✅ Circular dots even on extremely angled surfaces
✅ Rotation-stable patterns that don’t “swim”
“`

## 📚 Credits & Resources

| Resource | Link |
|:———|:—–|
| 🔗 **Original Algorithm** | [Rune Skovbo Johansen](https://github.com/runevision/Dither3D) |
| 🎥 **Technique Explanation** | [YouTube Video](https://youtu.be/HPqGaIMVuLs) |
| 💬 **Technical Discussion** | [FAQ Thread](https://github.com/runevision/Dither3D/discussions/12) |

## 📄 License

“`
Mozilla Public License 2.0 (MPL-2.0)
“`

🎨 Transform your world. Experience Dithering3D. 🎨

If you enjoy this shader, consider leaving a ⭐ and sharing this shader page !

Discord Statusbot

Features:

1. Bot status is synchronized with the server.

2. The bot shows how many players are online and what their names are in its status.
![Statusbot Preview](https://i.imgur.com/svPbNhX.gif)

3. Configuration file for localization and other settings.

4. The bot can send DMs or send messages in server channels.
![Message Demo](https://i.imgur.com/eQU2ocK.gif)

5. From version 20.0 you can make the bot send and update a fully configurable embed. (Spigot has [PlaceholderAPI](https://www.spigotmc.org/resources/placeholderapi.6245/) support)

![Embed](https://cdn.modrinth.com/data/G9ZpI0bU/images/3c8f5720179490837c2163ce1b6a74aae65ca30f.png)

Note that some information and features may differ depending on the mod loader you use. I’m trying to get them all synced, but it’s still going to take some time.

————
For more detailed information and an installation guide, see [the wiki](https://github.com/mopsy14/Spigot-Statusbot/wiki/Getting-started).

Questions, feature requests or bugs? [Create an issue on Github](https://github.com/mopsy14/Minecraft-Discord-Statusbot/issues/new) or [join my Discord server](https://discord.gg/rcnQw5eCWJ)!

Detailed Hearts


# Detailed Hearts

**Hi!**

This pack changes GUI hearts icons to more detailed, visible or just different!
I also added colorful ping icons, shaded armor icons and different attack indicator.




**Hope you like it!**


© 2020 Daggsy ∘ [CC-BY-NC-ND](https://creativecommons.org/licenses/by-nc-nd/4.0/)

Darker Bedrock

This texture pack darkens the bedrock texture, giving it a deeper, more immersive and moody appearance.

danlib

a lib for my mods and extends vanilla for future mods like keeping block guis open no matter what block calls them and tag based pois are planned it does nothing diffrent from vanilla thats visable to users other then guis it uses mixins to do this altering base class passivly

ctLib

# ctLib

This is a mod/plugin library for Bukkit/Spigot/Paper/Folia and fork.Also supproted Fabric and Velocity.

#### You need run it in at least Java11

It provides some simple APIs for storing data and other operations.

### Supported:
– Folia
– Paper/Purpur
– Bukkit/Spigot
– Fabric
– Quilt
– Forge
– NeoForge
– NukkitX

### API:
– mysql(Only plugin)
– sqlite
– chat prefix
– simple yaml editor(For non-Bukkit series)
– simple json editor
– network API

### Future plan:
– add more database
– more things…
## How to use
If you are a player or a server manger,you just download it and copy to `mods` or `plugins` floder.

If you are a developer,you can get more informations form [github](https://github.com/CSNeko/ctlib)