ServerJoinBlocker

# ServerJoinBlocker

Plugin that will allow or not allow players connect to BungeeCord

## Features
* Customizable messages
* List of players that can join during block
* Commands for easy enable/disable block
* Colored messages support

## Commands
* `/bon` – enable block (aliases: `/blockjoinenable`, `/benable`)
* `/boff` – disable block (aliases: `/blockjoindisable`, `/bdisable`)
* `/greload` – will reload BungeeCord, but plugin configuration will be reloaded too

## Permissions
* `serverjoinblocker.enable` – will allow to enable block
* `serverjoinblocker.disable` – will allow to disable block

## config.yml
“`yaml
enableMsg: ‘&cJoins blocked!’
enableMsgAlready: Joins already &cblocked
disableMsg: ‘&aJoins allowed!’
disableMsgAlready: Joins already &aallowed
kickMsg: ‘&cSorry, you can`t join now’
reloadMsg: ‘&aConfiguration reloaded!’
allowJoinTo:
– playername
blockEnabled: true
#dont touch blockEnabled option, commands changing it
“`

Server Registration Plugin

# Server Registration Plugin

![Banner][banner]

[![Modrinth][badge-modrinth]][modrinth]

[![Discord][badge-discord]][social-discord]
[![Follow @simplecloudapp][badge-x]][social-x]
[![Follow @simplecloudapp][badge-bluesky]][social-bluesky]
[![Follow @simplecloudapp][badge-youtube]][social-youtube]

[Report a Bug][issue-bug-report]
·
[Request a Feature][issue-feature-request]

🌟 Give us a star — your support means the world to us!

> All information about this project can be found in our detailed [documentation][docs-thisproject].

A proxy plugin that registers SimpleCloud v3 Minecraft servers on a proxy server.

## Features

– [x] **Velocity**
– [x] **BungeeCord**
– [x] **Server name**: Specify how the server name of servers is assigned
– [x] **Additional servers**: Add non network servers
– [ ] **Advanced filters**: Use advanced filters for filtering which servers can get registered

## Contributing
Contributions to SimpleCloud are welcome and highly appreciated. However, before you jump right into it, we would like you to read our [Contribution Guide][docs-contribute].

## License
This repository is licensed under [Apache 2.0][license].


[banner]: https://raw.githubusercontent.com/simplecloudapp/branding/refs/heads/main/readme/banner/plugin/server-registration.png
[issue-bug-report]: https://github.com/theSimpleCloud/server-registration-plugin/issues/new?labels=bug&projects=template=01_BUG-REPORT.yml&title=%5BBUG%5D+%3Ctitle%3E
[issue-feature-request]: https://github.com/theSimpleCloud/server-registration-plugin/discussions/new?category=ideas
[docs-thisproject]: https://docs.simplecloud.app/plugin/server-registration
[docs-contribute]: https://docs.simplecloud.app/contribute

[modrinth]: https://modrinth.com/plugin/server-registration-plugin


[license]: https://opensource.org/licenses/Apache-2.0
[snapshots]: https://repo.simplecloud.app/#/snapshots

[social-x]: https://x.com/simplecloudapp
[social-bluesky]: https://bsky.app/profile/simplecloud.app
[social-youtube]: https://www.youtube.com/@thesimplecloud9075
[social-discord]: https://discord.simplecloud.app

[badge-modrinth]: https://img.shields.io/badge/modrinth-18181b.svg?style=flat-square&logo=modrinth
[badge-license]: https://img.shields.io/badge/apache%202.0-blue.svg?style=flat-square&label=license&labelColor=18181b&style=flat-square&color=e11d48
[badge-discord]: https://img.shields.io/badge/Community_Discord-d95652.svg?style=flat-square&logo=discord&color=27272a
[badge-x]: https://img.shields.io/badge/[email protected]?style=flat-square&logo=x&color=27272a
[badge-bluesky]: https://img.shields.io/badge/[email protected]?style=flat-square&logo=bluesky&color=27272a
[badge-youtube]: https://img.shields.io/badge/youtube-d95652.svg?style=flat-square&logo=youtube&color=27272a

Server Redirect

## **Server Redirect**
This mod provides a lightweight way for servers to transfer players to another server address, without the use of a proxy server.

Server Redirect supports Forge, Fabric, Bukkit/Spigot, SpongeVanilla/SpongeForge, Bungeecord/Waterfall and Velocity.

With Server Redirect, server admins can avoid mod incompatibility issues caused by proxy servers (Bungeecord, Waterfall, and Velocity).
In particular, this mod can be used in combination with **Waterfall and Forge 1.13+** servers and clients to provide a way to transfer players between servers (currently, the 1.13+ Forge server needs to be “online” as they haven’t included IP forwarding yet…).

This mod is optional, so it can be added to modpacks and players can still join servers without this mod. Likewise, servers with this mod can be joined by clients without this mod.

## **Commands**
– **/redirect <Target> <Server Address>**: redirects the specified target player(s) to the specified address
– **/fallback <Target> <Server Address>**: sets the fallback server address for the specified target player(s)
– **/ifplayercanredirect <Target> <Command…>**: runs the specified command for each of the target player(s) that have Server Redirect
– **/ifplayercannotredirect <Target> <Command…>**: runs the specified command for each of the target player(s) that have not Server Redirect

The command source can be anything that can run a command, like a command block, a player, or console.
Replace **/redirect** with **/fallback** to have the specified target players connect to the specified server address when they get forcefully disconnected from the server.

##### **The <Target> argument can be one of the following:**
– **Player Name/UUID**: the specified player on the server
– **Target Selector**: a [target selector](https://minecraft.fandom.com/wiki/Target_selectors). Target selectors are not available on Bungeecord and Velocity.
– **r=N**: all players within N blocks from the command sender, or from the overworld spawn if run by console. Plugin version only.
– **s=<ServerName>**: all players in the specified ServerName. Bungeecord and Velocity only.
– *: all players on the server.

##### **The <Command…> argument can contain the following placeholders:**
– **%PlayerName**: this placeholder will be replaced with the player’s name
– **%PlayerId**: this placeholder will be replaced with the player’s UUID

**NOTICE**: **/ifplayercanredirect** and **/ifplayercannotredirect** will likely not work as expected if run when the target player just joined the server. These commands rely on the client sending a packet to the server telling them they have this mod installed. This packet requires some time to be sent by the client and processed by the server. It is recommended to delay this command execution by at least 20 ticks after the player has joined the server!

#### **Examples:**
– **/redirect KaiNoMood myawesomemcserver.net:25667**: the player named KaiNoMood will connect to myawesomemcserver.net:25667
– **/redirect a54a7884-9ea4-4d54-ac35-1623d70ffbe1 myawesomemcserver.net:25667**: the player with the specified UUID will connect to myawesomemcserver.net:25667
– **/redirect * myawesomemcserver.net:25667**: all players on the server will connect to myawesomemcserver.net:25667.
– **/redirect @a[m=creative] myawesomemcserver.net:25667**: all players in creative mode will connect to myawesomemcserver.net:25667.
– **/redirect r=10 myawesomemcserver.net:25667**: all players within 6 blocks from the command sender will connect to myawesomemcserver.net:25667. This works on Bukkit and Sponge based servers only.
– **/redirect s=lobby myawesomemcserver.net:25667**: all players in the “lobby” server will connect to myawesomemcserver.net:25667. This works on Bungeecord and Velocity proxy servers only.
– **/ifplayercanredirect * say %PlayerName is online and using Server Redirect! Yay!**: the specified command will run for each player on the server that has Server Redirect.
– **/ifplayercannotredirect @a[distance=..5] tell %PlayerName It does not seem you have Server Redirect installed! Make sure to install it!**: the specified command will run for all players without Server Redirect within 5 blocks of the command source.

Replace **/redirect** with **/fallback** for setting a fallback address for the target players. For more info about the fallback command, read below.

## **FAQ**
### **How this mod redirects players**
– By running the /redirect command, the server will send a “transfer” packet containing the specified server address to the specified players.
– All players receiving the packet that have the ServerRedirect mod installed will disconnect from the server, and automatically direct connect to the specified server address.

Any server address that is reachable by the players with the “Direct Connect” button can be used.
The “transfer” packet will not affect players without the mod installed: they will simply stay connected on the current server.
This behaves like the transfer packet present in “Minecraft: Bedrock Edition”, feature included by Mojang by default on that client. Regrettably, “Minecraft: Java Edition” is missing this feature entirely.
Both the redirect and fallback commands are not supposed to be run by players. They are intended for being run by the console, command blocks and other plugins. Command aliases and “server selector” GUIs are recommended (see BossShop or VirtualChest).

### **What the fallback command is for**
The fallback command tells the clients which server address they should connect to in case they get forcefully disconnected from the server (e.g. the server crashes).

Server admins want to use this by running the fallback command automatically by the server for every player that joins the server. If the server shuts down for any reason, the players will automatically direct connect to the fallback server address specified in the fallback command.

Another use of the fallback feature is when you want to redirect a player to a server, but they might get rejected for some reason (e.g. the server is offline). First, set the fallback address for the player to a server address you can be sure they can reach, then use the redirect command to redirect the player to the server address they might get rejected from. If the player cannot join the server they were redirected to, they’ll automatically join the fallback server.

### **Reasons for using this mod instead of a proxy like Bungeecord, Waterfall or Velocity**
Forge mods don’t always expect that the player is being moved from one server to another, and when a proxy transfers a player to a different server, it can cause glitches or crashes. Forge mods commonly expect to be disconnected from the server before connecting to another one. Additionally, Forge 1.13+ does not support proxies server switching. This mod solves the issue by properly disconnecting players from the server, and then connecting them to another server. This way, mods can properly handle players switching from a server to another.

Server admins can also use a combination of a proxy and Server Redirect if they want to use all the other features proxies can provide (except on Forge 1.13+ servers currently). Still, it is suggested to look into replacing the proxy with cross-server plugins and mods.

### **Players with this mod can join servers without this mod**
Any combination of presence/absence of this mod will let players connect to servers. Players with this mod can connect to Vanilla servers as well, and players with vanilla Minecraft can also connect to servers with this mod.

### **This mod can be added in modpacks**
Feel free to add this modpack in public and private modpacks. Asking for permission is not required. If you add Server Redirect to your public modpack, feel free to let everyone know in the comments below! Although this mod shouldn’t have any conflict with any other mod, feel free to [report conflicts here](https://github.com/KaiKikuchi/ServerRedirect/issues).

### **License and improvements to the project**
This project is MIT licensed. Feel free to fork this project and/or suggest new features on [the Issues page](https://github.com/KaiKikuchi/ServerRedirect/issues)! If you cannot find the right version of Server Redirect for your Minecraft version, feel free to ask there!

If you wish to buy me a pizza, [click here](https://paypal.me/kainomood “PayPal Me”)! I appreciate it very much! 🙂

Server Connection Plugin

# Server Connection Plugin

![Banner][banner]

[![Modrinth][badge-modrinth]][modrinth]

[![Discord][badge-discord]][social-discord]
[![Follow @simplecloudapp][badge-x]][social-x]
[![Follow @simplecloudapp][badge-bluesky]][social-bluesky]
[![Follow @simplecloudapp][badge-youtube]][social-youtube]

[Report a Bug][issue-bug-report]
·
[Request a Feature][issue-feature-request]

🌟 Give us a star — your support means the world to us!

> All information about this project can be found in our detailed [documentation][docs-thisproject].

The Server Connection Plugin provides comprehensive player connection management for your network, including network join handling, fallback servers, and navigation commands.

## Features

– [x] **Velocity**
– [x] **BungeeCord**
– [ ] **Gate**
– [x] **Connection targets**: Connection targets define server groups that players can connect to
– [x] **Matcher Operations**: Match Server names by Operations

## Contributing

Contributions to SimpleCloud are welcome and highly appreciated. However, before you jump right into it, we would like
you to read our [Contribution Guide][docs-contribute].

## License

This repository is licensed under [Apache 2.0][license].

[banner]: https://github.com/simplecloudapp/branding/blob/main/readme/banner/plugin/server-connection.png?raw=true

[issue-bug-report]: https://github.com/theSimpleCloud/server-connection-plugin/issues/new?labels=bug&projects=template=01_BUG-REPORT.yml&title=%5BBUG%5D+%3Ctitle%3E

[issue-feature-request]: https://github.com/theSimpleCloud/server-connection-plugin/discussions/new?category=ideas

[docs-thisproject]: https://docs.simplecloud.app/plugin/server-connection

[docs-contribute]: https://docs.simplecloud.app/contribute

[modrinth]: https://modrinth.com/plugin/server-connection-plugin

[license]: https://opensource.org/licenses/Apache-2.0

[snapshots]: https://repo.simplecloud.app/#/snapshots

[social-x]: https://x.com/simplecloudapp

[social-bluesky]: https://bsky.app/profile/simplecloud.app

[social-youtube]: https://www.youtube.com/@thesimplecloud9075

[social-discord]: https://discord.simplecloud.app

[badge-modrinth]: https://img.shields.io/badge/modrinth-18181b.svg?style=flat-square&logo=modrinth

[badge-license]: https://img.shields.io/badge/apache%202.0-blue.svg?style=flat-square&label=license&labelColor=18181b&style=flat-square&color=e11d48

[badge-discord]: https://img.shields.io/badge/Community_Discord-d95652.svg?style=flat-square&logo=discord&color=27272a

[badge-x]: https://img.shields.io/badge/[email protected]?style=flat-square&logo=x&color=27272a

[badge-bluesky]: https://img.shields.io/badge/[email protected]?style=flat-square&logo=bluesky&color=27272a

[badge-youtube]: https://img.shields.io/badge/youtube-d95652.svg?style=flat-square&logo=youtube&color=27272a

SeleneChat

# SeleneChat
[![License](https://img.shields.io/github/license/BlueSheep2804/SeleneChat)](https://github.com/BlueSheep2804/SeleneChat/blob/main/LICENSE)
[![GitHub release (with filter)](https://img.shields.io/github/v/release/BlueSheep2804/SeleneChat)](https://github.com/BlueSheep2804/SeleneChat/releases/latest)

([Click here for Japanese documentation. / 日本語ドキュメントはこちら](https://github.com/BlueSheep2804/SeleneChat/blob/v0.2.0/README_ja.md))

SeleneChat is a chat plugin for Minecraft inspired by LunaChat.
Available at Bukkit, BungeeCord, and Velocity.
Tested minecraft versions: 1.12.2-1.20.1

## Feature
– MiniMessage formatted chat
– Converts romaji sent in chat to Japanese
– Private message

## Customize
You can find detailed instructions on the [Wiki](https://github.com/BlueSheep2804/SeleneChat/wiki).

## Support
Bug reports and requests for new features are welcome on [Issues](https://github.com/BlueSheep2804/SeleneChat/issues).
[Pull requests](https://github.com/BlueSheep2804/SeleneChat/pulls) are also accepted.

## Links
– [Source code](https://github.com/BlueSheep2804/SeleneChat)
– [SpigotMC project page](https://www.spigotmc.org/resources/selenechat.111119/)
– [CurseForge project page](https://curseforge.com/minecraft/bukkit-plugins/selenechat)
– [Hangar project page](https://hangar.papermc.io/BlueSheep/SeleneChat)
– [Twitter](https://twitter.com/BlueSheep2804)

[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/I3I2F9ODT)

SayanVanish

![sayanvanish-banner](https://cdn.modrinth.com/data/cached_images/c49d8b79deb45b9958fc9199a1c59a0b5f5e63fb.png)
# Introduction

Welcome to the introduction for **SayanVanish**, a versatile vanish system that allows you to disappear and reappear on your server network at will, along with many other features.

### Supported Platforms

SayanVanish is compatible with the following platforms:

* **Minecraft**
* **Bukkit**
– Spigot
– Paper
– Folia
* **Proxy**
* **Velocity**
* **Bungeecord**

### Key Features

#### Modularity

SayanVanish is designed as a modular system. Each module serves a specific purpose, which simplifies the maintenance and extension of the plugin.

#### Extensive API

SayanVanish includes a comprehensive API, allowing other plugins to interact with it and utilize its features.

#### Integration with Other Plugins

The API provided by SayanVanish enables deep integration with other plugins, facilitating the development of additional server management tools.

Anti VPN

Logo

# Installation

You can install it by placing the plugin in your plugins folder, then visiting our website to get the server access token and start using it. 🙂 For more details, check out the installation guide: [Getting Started](https://docs.antivpn.io/getting-started/installation).

# Features

1. **Free tier** includes 5k Monthly requests.
2. **Cloud-based** checker optimized for the highest performance.
3. **Analytics** for your account, see where the users come from and more.
4. **Cloud Configuration** change your AntiVPN config through the panel and get instantly updated.
5. **Search** through the users tab and see who is blocked and who is allowed.
6. **Whitelist** ~ If you think any check is false, you can allow the player by searching it at the [panel](https://dash.antivpn.io).
7. **Sub Accounts (BETA)**
8. **Cloud Configurations** ~ Change settings for your server through the panel, configure the kick message, and more..
9. **Rest-API** ~ Implement our Rest-API in your Services, prevent VPN usage as desired. [Documentation](https://docs.antivpn.io/developers/rest-api)

# Support

We are providing support in our [Discord](https://discord.antivpn.io). If you feel more comfortable using email, you can contact us via [[email protected]](mailto:[email protected]).

RPlay

# RPlay Plugin

**Description:**
RPlay is a versatile and customizable Minecraft plugin designed to enhance roleplaying on your server. With features such as local and global chat commands, random rolls, and action attempts, RPlay adds depth and immersion to your gameplay. Easily configurable through the `config.yml` file, you can tailor message formats, colors, and language to suit your community’s needs.

**Features:**
– **Local and Global Chat:** Differentiate between local and global roleplay messages with `/me` and `/gme` commands.
– **Customizable Messages:** Configure message formats, colors, and language (Russian or English) via the `config.yml` file.
– **Random Rolls:** Use the `/roll` command to generate random numbers, perfect for in-game decisions.
– **Action Attempts:** Add a layer of chance to your actions with the `/try` command, which determines success or failure.

**Commands:**
– `/me [message]` – Send a local roleplay message (visible within 200 blocks).
– `/gme [message]` – Send a global roleplay message (visible to all players).
– `/do [message]` – Send a descriptive roleplay message.
– `/roll` – Roll a random number between 1 and 100.
– `/try [message]` – Attempt an action with a chance of success or failure.
– `/rplay reload` – Reload the plugin configuration.

Ride Operate

# Ride Operate 2.1.0
Transform your server into a thrilling theme park adventure!

Features
• Create interactive control panels for your rides and attractions
• Add custom commands to panel buttons
• Integrate with live camera views (Coming in next update!)
• Control your rides remotely using the Windows application
• Sign integration for easy panel access
• Multi-server support through Windows app

Commands

Main Commands

• /rp – Main command (alias: /rideoperate)
• /rphelp – View all available commands
• /rpinfo – Display plugin information
• /rpreload – Reload the plugin configuration
• /genapikey – Generate API key for Windows app

Panel Management

• /createpanel – Create a new control panel
• /deletepanel – Delete an existing panel
• /panel – Open a specific panel
• /panels – View all available panels
• /rpaddbutton – Add a button
• /rpdeletebutton – Delete a button
• /rpaddcommand – Add command to button
• /rpchangeitem – Change button item
• /rpsetlore – Set button description

Camera System (Coming Soon)

• /rpcreatecam – Set up camera view
• /rpdeletecam – Delete camera view

Permissions

Permissions

General Permissions:
• rideoperate.* – All permissions
• rideoperate.main – Access to /rp (default: true)
• rideoperate.help – Access help (default: true)
• rideoperate.info – View info (default: true)
• rideoperate.panels – View panels (default: true)
• rideoperate.openpanel – Open panels (default: true)

Administrative Permissions:
• rideoperate.createpanel – Create panels (default: op)
• rideoperate.deletepanel – Delete panels (default: op)
• rideoperate.reload – Reload plugin (default: op)

️ Windows Application
Control your rides from anywhere using our dedicated Windows application!

Features:
• Connect to multiple Minecraft servers
• Real-time ride monitoring
• Remote control functionality
• Operation statistics and logs
• User-friendly interface

Setup Instructions:
1. Generate an API key using /genapikey in-game
2. Configure the API port in config.yml (default: 5555)
3. Download the Windows app from http://wiki-rideoperate.ndg-webdesign.net
4. Connect using your server details and API key

Sign Integration
You can add panels to signs for easy access:

“`
Line 1: [rppanel]
Line 2: “`

⚙️ Requirements
• Minecraft Server 1.20+ (Tested on 1.15 – 1.21)
• Java 17 or higher
• Basic understanding of command blocks (for advanced setups)

Made with ❤️ by FriendsparkMC & NDG-Webdesign

RewardsX

RewardsX Logo

Turn Engagement into Rewards

Support

RewardADs Banner

RewardsX

Is a player engagement platform where users earn Bits—a virtual currency—by completing simple, opt-in rewarding tasks. Players can redeem Bits for in-game rewards, making their experience more interactive and engaging.

For server owners, RewardsX generates real revenue when players spend Bits on rewards inside your server, creating a sustainable and scalable monetization system without affecting core gameplay.

## Key Features
– Opt-in rewarding tasks for players
– In-game currency system (*Bits*)
– Customizable reward system for your server
– Real revenue generation for server owners
– Seamless integration with existing gameplay

### **Ask help here:**
👉 [**Support Center**](https://support.rewardsx.net/help)

### **Add your server today:**
🚀 [**Get Started**](https://dash.rewardsx.net)

Divider

Video Tutorials

Any data that passes through the RewardsX plugin may be collected on our remote servers.
We do not sell your data.
See more https://rewardsx.net/privacy-policy