A plugin that rewards players with money based on the amount of damage they dealt to an entity. The reward is calculated by multiplying the entity’s dropped XP by the damage the player inflicted with their final hit, and then by a configurable multiplication rate.
Requirements:EssentialsX
Built For:EssentialsX
Commands: /multiplyamount
Usage Example: /multiplyamount 1 Also 1 is the default multiply ammount. Or you can config this ammount from the Config.yml that it will generate.
YouTube Chat
## 📺 YouTube Live Chat Integration
A Minecraft plugin for Spigot/Paper servers that seamlessly integrates YouTube Live Chat into your server. Messages sent during a live stream are displayed in real-time directly in the in-game chat, allowing players to interact with live audiences effortlessly.
### ✨ Features
– Real-time YouTube Live Chat integration
– Displays live stream messages in Minecraft chat
– Easy configuration and setup
### 🎮 Use Cases
Perfect for streamers who want to connect their in-game players with their YouTube audience, creating a more interactive and engaging experience.
### ⚙️ Compatibility
– Bukkit / Purpur / Paper / Spigot servers
– Modern Minecraft versions

YourDeathPoint

The plugin shows the coordinates of your death in chat, not visible to other players
You can change the message in the config.yml file! **For Paper only, may not work on Spigot**
YouCantHaveThat
Prevents obtaining/breaking any item of your choice.
Great for protecting your server or spicing up survival.
## Features
– Prevents obtaining / breaking / placing.
– Scans inventory/containers when opened.(Can be toggled off for survival fun now.)
– Detects offhand.
– Lightweight. Operates completely through player actions.
YoTPA is a lightweight and powerful teleport request plugin with adaptive performance optimization. Simple to use, easy to configure, and built for modern Minecraft servers.
## Features
### Adaptive Performance System
The plugin automatically detects your server’s available RAM and optimizes itself accordingly – zero configuration needed!
**4 Performance Modes:**
– **ULTRA_LIGHT** – For 512 MB – 1 GB RAM (Free/Cheap VPS)
– Best for: 5-10 players, minimal plugins
– **LIGHT** – For 1-2 GB RAM (Low-end servers)
– Best for: 10-15 players, light plugins
– **BALANCED** – For 2-4 GB RAM (Mid-range servers)
– Best for: 15-25 players, moderate plugins
– **HIGH_PERFORMANCE** – For 4+ GB RAM (High-end servers)
– Best for: 25+ players, any plugins
**Performance Benefits:**
– 30-70% less memory usage
– 25-60% less CPU usage
– Up to 83% faster maintenance tasks
– Dynamic optimization based on your server specs
### Core Features
– **Simple TPA System** – Request to teleport to other players or invite them to you
– **Countdown Timer** – Configurable delay before teleporting with visual feedback
– **Title Display** – Clear visual indication of teleport countdown
– **Movement Detection** – Teleport cancels if player moves during countdown
– **Custom Sound Effects** – Fully customizable audio feedback using Minecraft’s sound registry
– **Config Validation** – Prevents server crashes from broken configs with detailed error messages
– **Permission System** – Fine-grained access control
– **Request Management** – Toggle receiving requests, cancel outgoing requests
– **Multi-Threading Support** – Thread-safe for more concurrent players
– **Customizable Messages** – Fully localizable and configurable messages
### Internationalization (NEW in 1.4.0)
Customize all plugin messages in any language with full MiniMessage support:
“`yaml
prefix: “[YoTPA] ”
commands:
tpa:
sent: “Teleport request sent to {target}”
received: “{requester} wants to teleport to you.”
“`
**MiniMessage Features:**
– Rich text formatting (bold, italic, underlined)
– Color gradients: `text`
– Rainbow effect: `text`
– Hex colors: `<#FF5733>text#FF5733>`
### Custom Sound Effects
Customize all plugin sounds using Minecraft’s sound IDs:
# All messages are customizable
commands:
tpa:
usage: “Usage: /tpa ”
sent: “Teleport request sent to {target}”
received: “{requester} wants to teleport to you.”
commands:
tpa:
usage: “Uso: /tpa ”
sent: “Solicitud enviada a {target}”
received: “{requester} quiere teletransportarse a ti.”
“`
Then use `/tpareload` to apply changes!
### Add Beautiful Gradients
“`yaml
prefix: “✦ YoTPA ✦ ”
teleport:
countdown:
title: “Teleporting…”
message: “Teleporting in {seconds} seconds”
“`
### Customize Colors
“`yaml
prefix: “[TPA] ”
commands:
tpa:
sent: “Request sent to {target}”
“`
### Use Hex Colors
“`yaml
prefix: “[YoTPA] ”
teleport:
success: “Teleported to {target} successfully!”
“`
**Placeholders:**
– `{player}` – Player name
– `{target}` – Target player name
– `{requester}` – Requester player name
– `{seconds}` – Number of seconds
– `{cooldown}` – Cooldown duration
### Configuration Sections Explained
**General Settings:**
– `request-timeout` – How long (in seconds) teleport requests remain valid (recommended: 30-120)
– `request-cooldown` – Time (in seconds) before a player can send another request (recommended: 15-60)
– `teleport-delay` – Countdown time (in seconds) before teleportation happens (minimum: 1)
**Performance Settings:**
– `performance.mode` – AUTO (recommended), ULTRA_LIGHT, LIGHT, BALANCED, or HIGH_PERFORMANCE
– AUTO automatically detects your server’s RAM and selects the best mode
**Sound Settings:**
– All sounds use Minecraft’s sound registry format (lowercase with dots)
– The plugin validates sounds on config reload
– Full sound list: https://minecraft.wiki/w/Sounds.json
**Feature Toggles:**
– `statistics` – Enable or disable statistics tracking
– `bstats` – Enable or disable bStats metrics
– `titles` – Enable or disable title animations during countdown
– `sounds` – Enable or disable all sound effects
### Config Validation
When reloading with `/tpareload`, the plugin validates:
– YAML syntax
– All values are in valid ranges
– Sounds exist in Minecraft’s registry
– Shows detailed error messages if invalid
Example validation output:
“`
Configuration validation failed!
✗ teleport-delay must be at least 1 second
✗ Sound ‘countdown’ (invalid.sound) not found in registry
Warnings:
• request-timeout (5) is very low, recommended: 30-120
Config not applied. Fix errors and try again.
Using previous configuration.
“`
## How to Edit and Reload
1. Edit the `plugins/YoTPA/config.yml` file
2. Save your changes
3. Use `/tpareload` in-game to apply changes with validation
## Commands Overview
| Command | Description | Permission |
| :—— | :———- | :——— |
| `/tpa ` | Request to teleport to another player | `yotpa.tpa` |
| `/tpaccept` | Accept a pending teleport request | `yotpa.tpaccept` |
| `/tpadeny` | Deny a pending teleport request | `yotpa.tpadeny` |
| `/tpahere ` | Request a player to teleport to you | `yotpa.tpahere` |
| `/tpacancel` | Cancel your outgoing teleport request | `yotpa.tpacancel` |
| `/tpatoggle` | Toggle receiving teleport requests | `yotpa.tpatoggle` |
| `/tpareload` | Reload the plugin configuration | `yotpa.reload` |
| `/tpainfo` | View plugin information and statistics | `yotpa.info` |
| `/tpastats` | View teleport statistics | `yotpa.stats` |
**Default:** All permissions are granted to all players by default.
## Detailed Commands
### TPA Command
Send a request to teleport to another player.
“`
/tpa
“`
| Parameter | Type | Description |
| :——– | :— | :———- |
| `player` | `string` | **Required**. The player name you want to teleport to |
**Examples:**
“`
/tpa Steve # Request to teleport to player named Steve
/tpa Alex123 # Request to teleport to player named Alex123
“`
**Notes:**
– You cannot send a request to yourself
– There is a configurable cooldown between sending requests (default: 30 seconds)
– Request will expire after a configurable time (default: 60 seconds)
– Target player will receive a notification with clickable accept/deny buttons
—
### TPAccept Command
Accept a pending teleport request from another player.
“`
/tpaccept
“`
No parameters required – accepts the most recent teleport request.
**Examples:**
“`
/tpaccept # Accept the pending teleport request
“`
**Notes:**
– Only works if you have a pending teleport request
– After accepting, the teleportation will begin with a countdown
– The player must stay still during the countdown or it will be cancelled
– If accepting a `/tpa` request, the requester will teleport to you
– If accepting a `/tpahere` request, you will teleport to the requester
—
### TPADeny Command
Deny a pending teleport request from another player.
“`
/tpadeny
“`
No parameters required – denies the most recent teleport request.
**Examples:**
“`
/tpadeny # Deny the pending teleport request
“`
**Notes:**
– Only works if you have a pending teleport request
– The requester will be notified that their request was denied
– Request is immediately removed from the system
—
### TPAHere Command
Request another player to teleport to your location.
“`
/tpahere
“`
| Parameter | Type | Description |
| :——– | :— | :———- |
| `player` | `string` | **Required**. The player name you want to request to teleport to you |
**Examples:**
“`
/tpahere Steve # Request Steve to teleport to you
/tpahere Alex123 # Request Alex123 to teleport to you
“`
**Notes:**
– You cannot send a request to yourself
– There is a configurable cooldown between sending requests (default: 30 seconds)
– Request will expire after a configurable time (default: 60 seconds)
– The target player must accept with `/tpaccept`
—
### TPACancel Command
Cancel your outgoing teleport request.
“`
/tpacancel
“`
No parameters required – cancels your most recent outgoing request.
**Examples:**
“`
/tpacancel # Cancel your pending request
“`
**Notes:**
– Only works if you have an active outgoing request
– The target player will be notified that the request was cancelled
– Useful if you sent a request by mistake
—
### TPAToggle Command
Toggle whether you want to receive teleport requests.
“`
/tpatoggle
“`
No parameters required – toggles your request reception status.
**Notes:**
– When toggled off, other players cannot send you teleport requests
– You will receive a message showing your current status
– Your setting persists across server restarts
—
### TPAReload Command
Reload the plugin configuration with validation.
“`
/tpareload
“`
No parameters required – reloads and validates the configuration file.
**Examples:**
“`
/tpareload # Reload the plugin configuration
“`
**Notes:**
– Requires the `yotpa.reload` permission (default: op only)
– Validates YAML syntax and all configuration values
– Checks that all sounds exist in Minecraft’s registry
– Shows detailed errors if config is invalid
– Only applies config if all validation passes
– Useful after making changes to the config.yml file
—
### TPAInfo Command
View plugin information and real-time statistics.
“`
/tpainfo
“`
No parameters required – displays plugin information.
**Examples:**
“`
/tpainfo # View plugin info and stats
“`
**Shows:**
– Current performance mode (auto-detected based on RAM)
– Optimization level and settings
– Active teleport requests
– Ongoing teleports
– Memory usage statistics
– Plugin version
**Notes:**
– Useful for monitoring plugin performance
– Helps diagnose issues
– Shows how the plugin has optimized itself for your server
—
### TPAStats Command
View teleport statistics and usage data.
“`
/tpastats
“`
No parameters required – displays teleport statistics.
**Shows:**
– Total teleport requests sent
– Total teleport requests received
– Success rate
– Most active players
– Other usage metrics
**Notes:**
– Requires `features.statistics: true` in config
– Statistics are tracked per player
– Data persists across server restarts
## Optimization Tips
### For FREE/LOW-SPEC servers (512 MB – 1 GB):
– Keep mode as AUTO or ULTRA_LIGHT
– Limit total plugins to 5-8
– Set view-distance to 4 in server.properties
– Use Paper instead of Spigot
– Limit players to 5-10 concurrent
### For MID-RANGE servers (2-4 GB):
– Use AUTO or BALANCED mode
– Can run 10-15 plugins
– view-distance 6-8
– 15-25 players should be fine
### For HIGH-END servers (4+ GB):
– Use AUTO or HIGH_PERFORMANCE mode
– No significant plugin limitations
– view-distance 10-12
– 25+ players supported
## Performance
YoTPA is built with performance in mind:
– **Lightweight** – Minimal impact on server TPS
– **Thread-Safe** – No lag from concurrent operations
– **Memory Efficient** – Adapts to your server’s resources automatically
– **Async Operations** – Non-blocking task execution
– **Lock-Free** – No race conditions or deadlocks
## Installation
1. Download the latest JAR from the releases
2. Place the JAR in your server’s `plugins` folder
3. Restart your server
4. That’s it! The plugin will auto-configure based on your server’s specs
**Description:**
Yoo RAM shows real-time memory usage, including used, free, and total RAM. It helps administrators and users monitor system performance easily, making memory management simple and transparent. The tool is lightweight, reliable, and designed for quick insights into how resources are being used.
**Commands:**
“`
/ram – Displays current RAM usage.
/yoo-ram – An alternative command for the same functionality.
/rambar – toggles the RAM BossBar.
/yoo-ram bar – alternative access to the BossBar
“`
**Permissions:**
“`
yoonai.ram.command.ram – Allows access to the `/ram(/rambar)` and `/yoo-ram(/yoo-ram bar)` commands.
“`
Yoo Announce
# YooAnnounce
**YooAnnounce** – Minecraft plugin for automatic chat announcements.
## Commands
| Command | Alias | Description |
| — | — | — |
| `/yoo-announce help` | `/ya help` | Displays the help menu and plugin information. |
| `/yoo-announce reload` | `/ya reload` | Reloads the configuration and restarts the announcement task. |
## Permissions
| Permission | Description
| — | —
| `yoonai.announce.command.help` | Allows use of the `/ya help` command.
| `yoonai.announce.command.reload` | Allows use of the `/ya reload` command.
## Configuration
* All configuration files are located in the plugin folder.
* `config.yml` – main plugin settings (messages, intervals, etc.)
## Reporting Bugs
* If you encounter issues or have suggestions, please create an [Issue](https://github.com/yoonaipro/Yoo-Announce/issues).
* Provide as much detail as possible (Minecraft version, plugin version, error messages).
YönetimPaneli
YonetimPaneli is plugin to use to manage your server from desktop
Also this plugin provide to use some plugin from desktop
This plugin is meant for hardcore survival servers, that implements, but also expands on the vanilla hardcore
mechanics for a player’s death on a server.
Upon death players usually get banned off of a server, if (and only if) the setting for hardcore was enabled in
`server.properties` before world generation.
That is not the case if this setting was set to true retroactively.
And here is, where this plugin comes into play, by
implementing this behaviour regardless of when hardcore was enabled.
Additionally, you can exempt players from this rule
and send a customized message to a Discord-server upon the occurrence of a (non-exempt) player-death.
The plugin can also force a resource-pack of your choice, with the default one replacing the normal health-bar with
hardcore-hearts, on any non-exempt player.
(*You can check out the resource-pack
[here](https://drive.google.com/file/d/1UWoiOGFlt2QIyQPVKAv5flLTNeNiI439/view?usp=share_link).*)
## 2. Configuration
### 2.1 `config.yml`
There are currently four configuration sections.
The first one is for managing the resource-pack sent to non-exempt players:
“`yaml
# You can specify a custom resource pack and turn off forcing the pack onto non-exempt players.
resource-pack:
force: true
custom:
use: false
url: “”
sha1: “”
“`
– The `force` option lets you control, whether the player *has* to accept the pack. (Allowed values: `true`, `false`)
– `custom` lets you define a custom resource-pack, other than the default one.
– `use`: Set to `true` to use the custom pack, otherwise set it to `false`
– `url`: The download-link to the custom pack.
– `sha1`: The sha1-checksum of the file. You can use
[this tool](https://emn178.github.io/online-tools/sha1_checksum.html) to obtain it.
The next section is for configuring the Spicord integration:
– `send`: Whether to enable the Spicord-Integration. (Allowed values: `true`, `false`)
– `message_channel_id`: The id of the channel to send the message to. You can obtain it using
[this method](https://support.discord.com/hc/en-us/articles/206346498-Where-can-I-find-my-User-Server-Message-ID-)
(you can also obtain the channel-id by itself, by right-clicking the channel on the channel-selection-sidebar).
In the `announce` section you can individually toggle messages:
The listed messages are announcements that would be sent on their respective occasions and targets.
The allowed values are `true` or `false`.
The option `enable-on-non-hc` lets you enable this plugin’s functionality even on a non-hardcore server, while the last
option `easy-disable` lets you disable the death-ban functionality, if it’s `true` (previously dead players can join, if
this is enabled).
It may take a while before banned players can join if this option is true.
Yet again acceptable values (for both) are `true` and `false`.
### 2.2 `chat_messages.properties`
The messages defined in this file are chat messages that can be customized.
There shouldn’t be a need to add more.
You can also use the MiniMessage format to make them *special*.
How you can use this format, you can read [here](https://docs.advntr.dev/minimessage/format.html).
### 2.3 `discord/[…].json`
In these files, you can customize the embeds, sent by the plugin.
You can use [this tool](https://leovoel.github.io/embed-visualizer/) to visualize them and generate the json file.
If, for example, you’d like to customize the discord message, that is getting sent upon a player’s death, you’d need to
modify `plugins/yolo/discord/death_message.json` to something like this:
### 2.4 `ban_message.txt`
This is where you can customize the ban message that players see when they’re dead.
### 2.5 Text replacements
Every message that gets sent by the Plugin can use the following replacements:
– `%player_name%` – The name of the affected player
– `%totem_uses%` – The number of totems the subject player of the message has used.
– `%death_message%` – The death message, if the player has died. (only available in messages, sent upon a
player’s death.)
– `%version%` – The current version of the plugin.
## 3. Permissions
One permission is `yolo.exempt`, which excludes any players having it from the plugin’s effects. There are also two
other permissions that relate to commands. These are described in the section about [commands](#4-commands).
For a general guide to permissions on Bukkit and its derivatives, please refer to
[this page](https://bukkit.fandom.com/wiki/Permissions.yml). *(I’d recommend using a permission manager like
[LuckPerms](https://luckperms.net/) though.)*
## 4. Commands
There are currently two commands available:
– `/yolo-reload`: This command is useful for reloading all configuration dependent features of this plugin, without
having to restart the whole server. It requires the `yolo.reload` permission.
– `/revive [revivable player] `: This command lets you revive a
player who has died, attempting to restore their inventory and teleporting them to their death location (if safe). It
requires the `yolo.revive` permission. You can also disable restoring their inventory and the teleportation, by setting
the arguments to `false`. (If you only want to disable the teleport, you need to explicitly set the inventory restoring
to `true`.)
– `/checkout_death_location` This command lets you teleport to a dead player’s death location. This is useful for
checking for traps and duplicate items. It requires the `yolo.revive` permission.
## 5. Further considerations
– If hardcore is enabled in `server.properties`, the resource pack is always forced upon players by default. (
configurable since: 0.4.0)
– In order to use Spicord, you have to configure it correctly. In order to register this plugin as an addon for a bot,
you have to add it like this:
“`toml
### ↑ Irrelevant stuff above ↑ ###
[[bots]]
name = “” # Name for the bot here.
enabled = true
token = “” # Your bot’s token here
command_support = true # Irrelevant for this plugin’s Spicord addon.
command_prefix = “-”
addons = [
# Potentially other addons.
“yolo”
]
### ↓ Other irrelevant stuff below ↓ ###
“`
– **This plugin was made for PaperMC-1.19.4.** Other versions and platforms haven’t been tested *yet*, but this is
planned
to be completed until the full release. Issues for incompatibility can
be [submitted](https://github.com/eingruenesbeb/Yolo/issues/new/choose), but will not be resolved if
this means dropping support for other compatible versions.
– Reviving a player with inventory restoring enabled, can lead to item duplication, as players still drop their items.
You may want to check out the teleport location with `/checkout_death_location` first, in order to check for duplicates.
– This is a pre-release version, so bugs or glitches may be encountered more often.
## 6. Planned features
– Commands to undo a player’s revive
– GUI for the revive-system (planned for 2.0)
– Full support for PlaceholderAPI (planned for 2.0)
– Death location marker on Dynmap, Bluemap and co. (planned for in 2.0)
– Have a suggestion? Submit it [here](https://github.com/eingruenesbeb/Yolo/issues/new/choose)!
## 7. For developers
To add this project as a dependency for yours, follow [this link](https://jitpack.io/#eingruenesbeb/Yolo) and select
your desired version (go to *branches* → *master-SNAPSHOT* for the most recent version). Then follow the instructions
below.
To avoid inflating your jar-file, you can change the scope to `compileOnly`.
Additionally, you’ll need to declare the dependency in your `plugin.yml`-file like this:
“`yml
#### ↑ other stuff ↑ ###
depend: [ # Or `softdepend`
Yolo
]
#### ↓ other stuff ↓ ###
“`
You can find the documentation [here](https://eingruenesbeb.github.io/Yolo/).
—
*From Version: 0.7.0*
YoChat

**YoChat** is a Paper chat plugin for formatted chat, channel-based messaging and built-in moderation. It supports MiniMessage, legacy `&` colors, mentions, custom player prefixes/suffixes and Discord webhook logging for mute actions.
—
## Features
* MiniMessage chat with legacy colors and hex support
* Channels with radius, world restrictions and per-channel formatting
* Temporary and permanent mutes with optional webhook logging
* Blocked words, mention highlighting and mention sounds
* Prefix/suffix priority support for LuckPerms, Vault and YoChat
* Optional PlaceholderAPI support
* Developer API for channels, mutes, formatting and pipeline hooks
—
## Requirements
* Java 21
* Paper 1.21.x
* LuckPerms or Vault
* PlaceholderAPI optional
—
## Installation
1. Put `YoChat.jar` into the `plugins` folder.
2. Make sure Java 21 is in use.
3. Install LuckPerms or Vault.
4. Start the server at once.
5. Edit `config.yml` as needed.
6. Use `/yochat reload` after config changes.