Comic Shaders
# Comic Shaders
A shader pack that emulates the look of classic comic books. Most of the effects in the pack are customizable in the in-game settings menu to achieve your desired appearance.
I highly recommend using the texture pack Bare Bones in conjunction with the shader pack.

## Features
– Ben-Day dots
– Outlines
– Color correction
– Quantization
– Color separation
– (Experimental) reduced framerate for entities
## Contact
For any questions/comments/bugs, add me on Discord: kloppi417. I’d love to hear your feedback!
Color Splash Shaders
Minecraft shaders with a simple colour pop effect

Colorless (Black and White)
With this lightweight shader you can turn your world black and white.
Important Notes:
-The colors are inverted when starting the Shader for the first time, please look into the shader settings
-for better results, turn the brightness down to 0%

Features:
-turn world black and white
-optimised for PCs with a bad performance
-holding an item like a torch emmits light around the player
-shadows and fog
-colored lighting
-red light around player if hurt (can be deactivated)
Configurable Settings:
-inverted = if true, the colors are inverted
-coloredGlassShadows = if true, the shadows of colored glass are colored

-blacknwhite = if true, the world is black and white
-graytorchlight = if true, items like torches emmit a gray light, else, they give of a orange light
-redRadiusIfHurt = if true, red light appears around the player if hurt
Color Cone

**Color Cone** is a real-time color vision simulation shader designed to accurately reproduce how different types of color perception and color blindness affect visual output.
—
### 👁️ Supported Vision Modes
The shader includes simulation for:
* **Normal Vision**
* **Deuteranopia (No Green Cone)**
* **Protanopia (No Red Cone)**
* **Tritanopia (No Blue Cone)**
* **Deuteranomaly (Weak Green Cone)**
* **Protanomaly (Weak Red Cone)**
* **Tritanomaly (Weak Blue Cone)**
* **Achromatopsia (No Cone Cells)**
* **Blue Cone Monochromacy**
Each mode transforms the rendered image to reflect the perceptual characteristics of the selected vision type.
—
# Red Green Blue – Test
## Deuteranopia (No Green Cone)

## Protanopia (No Red Cone)

## Tritanopia (No Blue Cone)

## Achromatopsia (No Cone Cells)

—
### ⚙️ How It Works
* Applies cone response transformation matrices
* Adjusts RGB channel sensitivity per vision profile
* Simulates full dichromacy, anomalous trichromacy, and monochromacy
* Runs efficiently in real time
—
### 🎯 Use Cases
* Accessibility testing
* Inclusive game & UI design
* Educational visualization
* Visual research & experimentation
—
### 🚀 Key Features
* Single shader, multiple vision profiles
* Fast and lightweight implementation
* Easy integration into rendering pipelines
* Accurate perceptual approximation
Color Cone helps developers, designers, and researchers better understand how visuals are perceived across different types of color vision.
CMS – Cloud Mask Shaders
This shaderpack turns clouds completely white, and everything else, black. It is used to mask out clouds in Photoshop.
ClearVision Shader
ClearVision Shader enhances Minecraft with crystal clear visibility similar to night vision in all dimensions (Overworld, Nether, End).
It is optimized for every device — from low-end (potato) to high-end — ensuring smooth and stable FPS.
Fully compatible with Minecraft 1.21 – 1.21.11 using OptiFine and Iris.
Clarity
# Clarity Shader Pack – 
 
> Clarity is a shader pack that removes all shadows and fog in your game, making everything bright and easy to see in water and lava. With Clarity, you’ll always see clearly, no matter where you are in Minecraft! See the demonstration and screenshots [here](/shader/clarityshader/gallery). Its some sort of FullBright mod but then in shader variant.
### It’s perfect for:
– Exploring dark caves
– Traveling at night
– Finding your way in the nether
### Features:
– Removes Block Shadows
– Removes Entity Shadows
– Removes Particle Shadows
– Removes Fog
– Clear Sight Under lava and Water
– Change Snow and Rain Opacity
– Chage water opacity
– Vibrance setting
– Exposure setting
– Stars can be set to on or off
– Clouds can be set to dimmed, hidden and bright
– Anti Aliasing (SMAA)
– Works with Distant Horizons Mod
### Has Distant Horizons & Voxy Support!
Problems that need to be fixed
None 🙂
Work in progress
Chunks fading in and horizon fog. (These will all be togglable in the shader’s settings)
_Sidenote: This project was previously named FullBright2 but this was changed on 23/12/2025 12:00 GMT+1_
Cinematic Color Correction
This shader gives the game a more cinematic look by changing the color and adding a Bloom effect.
The only thing in this shader that impacts the performance is Bloom.
With Bloom disabled, this shader probably runs on anything!
Check out the Gallery!
Chara’s Vibrant Shaders
Chara’s Vibrant Shaders feels like a world turned up too far—colors too bright, light too intense, everything just a little unstable. Greens glow almost unnaturally, water shimmers like liquid glass, and the sky bleeds vivid shades into the horizon. It’s beautiful in a loud, overwhelming way, like reality trying to outdo itself.
But it never quite settles. Light flickers when it shouldn’t, shadows shift unpredictably, and parts of the world seem to glitch or warp for a moment before snapping back. Sometimes it looks broken—other times, accidentally perfect.
It’s vibrant, messy, and unpredictable. Like something that wasn’t meant to work, but somehow does anyway.
It’s very buggy with contrast and night time but during the day it works out. the godrays are also very buggy.
CH Motion
**This Simple, Super light weight motion blur pack adds a beautiful, smooth and satisfying motion blur to your game!**
_This motion blur pack makes use of Nvidia’s Motion Blur as a Post-Processing Effect
which optimizes graphic load and gives some amazing effects._
**Pros**
+ Cool effects
+ Easy for the eye
+ Light weight, Any device could run this
+ Looks beautiful
**Cons**
– Non, It’s perfect 🙂