Nigthly Fix

a basic edit of [Daybreak](https://modrinth.com/shader/daybreak-shader)

What does this Shader add?

-realtime shadows (configurable only in shadowfrag.glsl)

-pbr support (material/block reflections u.a)

Negative Colors

## Negative Colors
**Invert all colors in Minecraft for a unique, surreal look.**

Features:
**Color inversion
**
Compatibility:
Needs OptiFine or similar mod

Muuf A.G.I Shaders

# MUUF A.G.I REBUILD

## ABOUT

Muuf A.G.I Shaders is a semi-realistic shaderpack for Minecraft that strikes a balance between visual fidelity and wide compatibility. Whether you’re on a high-end gaming rig or running Minecraft through PojavLauncher on your phone, Muuf A.G.I delivers a beautiful experience without sacrificing performance.
this shader is based on [MakeUp ultra fast](https://www.curseforge.com/minecraft/shaders/makeup-ultra-fast-shader)

## Crafted with attention to lighting, materials, and atmosphere, this shader brings Minecraft to life with:

-Volumetric clouds that respond naturally to lighting and time of day

-PBR (Physically Based Rendering) for realistic materials

-Parallax Occlusion Mapping (POM) for added depth and surface detail

-Real-time reflections using screen-space techniques

Muuf A.G.I is designed to be flexible—beautiful enough for cinematic screenshots, but optimized enough for survival gameplay. Whether you’re building in creative or exploring vast survival worlds, this shader adds a subtle but powerful upgrade to your visuals.

Join the community and stay updated: [Discord Server](https://discord.gg/8T3aqSA3)

Musk Rose Shaders

About

Musk Rose Shaders is a shader pack for Minecraft Java edition, works on OptiFine and Iris. It is designed for natural beauty without unnecessary effects.

Donation

This project is free, but if you support me through your donations, I would be very pleased and would like to make them motivation in the future.

Donate

MotionFlow

MotionFlow 是一个专注于动态模糊(Motion Blur)效果的轻量 Minecraft 光影包。

它不会改变游戏原本的整体光照、色彩风格或阴影表现,而是专门通过运动模糊来提升玩家在奔跑、移动、转头和快速视角变化时的视觉流畅感。

这个光影尤其适合用于录制视频。在部分 AMD 显卡或采集环境下,Minecraft 实际游玩时可能已经很流畅,但录制出来的画面在运动过程中仍然会显得不够顺滑。MotionFlow 可以很好地缓解这种观感问题,让成片看起来更自然、更连贯,也更有速度感。

## 特点
– 仅专注于动态模糊效果
– 不追求改变原版光照风格
– 提升运动时的主观流畅感
– 特别适合录制视频时使用
– 轻量、直接、开箱即用
## 兼容性
– 当前版本支持 Iris
– 安装并启用后即可使用
## 注意
MotionFlow 提升的是视觉上的运动流畅感,而不是实际 FPS。

MotionFlow is a lightweight Minecraft shaderpack focused entirely on motion blur.

Instead of changing the game’s lighting, colors, or shadow style, it is designed specifically to improve the visual smoothness of movement, sprinting, camera turns, and fast motion.

This shaderpack is especially useful for video recording. On some AMD GPU setups or capture workflows, Minecraft may feel smooth while playing, but recorded footage can still appear less fluid during motion. MotionFlow helps reduce that issue, making the final video look smoother, more natural, and more cohesive.

## Features
1. Focused purely on motion blur
1. Does not aim to overhaul the vanilla lighting style
1. Improves perceived smoothness during movement
1. Especially useful for recording gameplay footage
1. Lightweight and easy to use
## Compatibility
– Currently supports Iris
– Just install Iris and enable the shaderpack
## Note
MotionFlow improves perceived motion smoothness, not actual FPS.

MotionBlur+

# MotionBlur+

**MotionBlur+ is a lightweight, high-performance shader for Minecraft 1.8, designed specifically for PvP, Bedwars, and other fast-paced gameplay. Unlike heavy shader packs, it focuses solely on motion blur, making movements smoother and easier to track without adding unnecessary visual effects that can reduce FPS.**

[![YT](https://cdn.modrinth.com/data/cached_images/0f48639fd7b91b3a2c29f76ac474ba419a01a109.png)](https://www.youtube.com/@GlacierServicesMC)

**Key Features:**

– Smooth motion blur: Makes fast actions easier to follow in PvP.

– Low performance impact: Optimized for competitive gameplay.

– 1.8 PvP-friendly: Works perfectly with popular PvP servers and modes.

– Lightweight and simple: No extra fancy effects—just motion blur for clarity.

MotionBlur+ is ideal for players who want better visual feedback during fights, content creators recording gameplay, or anyone who wants a subtle motion blur effect without sacrificing performance.

**Partnered**

[![FAST](https://cdn.modrinth.com/data/cached_images/543baf6bc23f3e32dcdc5a621193048737455fa0_0.webp)](https://fastclient.net/gamesofdev)

**OFFER!!**

![offer](https://cdn.modrinth.com/data/cached_images/8c2601c81bad72a543406e08506cd532288fc150.png)

Motion Blur For PvP

# Cool and Clean Motion Blur shaders.
_It wasn’t a mod because making mods is hard lol._
## Cool settings (not outdated yet)
Options are:

“`
Blur Type = Lunar Client (similar to lunar client), Badlion Client (same as lunar), Clean (clean indeed), PvP (clean for pvp)
Blur Strenght = 1 – 10 (if you pick above 5. i dont even know what to say) desimals now too
High Performance = turn this on if its laggy
Contrast Boost = looks pretty much the same
Color Grade = Cool setting meant for montages so they dont have to mess with color grades
Hit Flash = It makes hit look like you hit
Fullbright = its fullbright you know
“`

![Settings](https://cdn.modrinth.com/data/WCbcn7ba/images/68bdf837b565962b4d1aecfb27cbb70183a49060.png)

Motion Blur FX

# Motion Blur FX

**Motion Blur FX** is designed to deliver stunning motion blur effects without compromising performance. Tailor the intensity of the motion blur to suit your system’s capabilities, ensuring a smooth experience no matter your setup.

### Important Note:
Motion blur effects can be disorienting for some users, particularly those sensitive to visual motion. If you find yourself feeling uncomfortable, please lower the motion blur strength or disable the effect entirely for a more pleasant experience.

**Compatible with:** Iris and Optifine

### Optional Features:
– **Motion Blur:** Enhance your visuals with dynamic motion blur.
– **Saturation:** Infuse your world with vibrant colors for an eye-catching look.

### Compatibility:
– **Tested on:** Minecraft versions 1.12.+ to 1.21.x
– **Works with:** Nvidia, AMD, and Intel graphics cards

### You Can:
– Use this shader pack for captivating screenshots and videos.
– Modify it for personal use.
– Publish your heavily modified versions.*
– Share it in modpacks or servers.

### You Cannot:
– Share it without my permission.

### Installation Guide:

**For Optifine:**
1. Download and install Optifine from the official website.
2. Download the Motion Blur FX shader pack.
3. Move the shader pack .zip file to the `shaderpacks` folder in your `.minecraft` directory.
4. Select the shader in Minecraft under “Options” > “Video Settings” > “Shaders.”

**For Iris (Fabric):**
1. Install Fabric using the Fabric Installer.
2. Add Fabric API and Iris Shaders to your mods folder.
3. Download the Motion Blur FX shader pack.
4. Move the shader pack .zip file to the `shaderpacks` folder in your `.minecraft` directory.
5. Select the shader in Minecraft under “Options” > “Video Settings” > “Shaders.”

### Contact:
For inquiries or support, please reach out to: [email protected]

### Preview:
Check out these videos to see **Motion Blur FX** in action!

Mode 13h: MS-DOSify!

[![License: AGPL v3](https://img.shields.io/badge/License-AGPL%20v3-blue.svg)](https://github.com/Hand-Lock/mode-13h/blob/main/LICENSE)

# Mode 13h: MS-DOSify!

*An **Iris** shader pack for Minecraft that recreates the look of late-90s **MS-DOS** 3D graphics with deliberate retro accuracy.*

![A screenshot of a Minecraft daytime scene with the shader pack.](https://cdn.modrinth.com/data/cached_images/7f88226fae022bc760918a14c467a6762b129cd6.png)

**Mode 13h: MS-DOSify!** is not just a generic “pixelation” shader. It aims to reproduce the actual visual limitations and quirks that gave old DOS-era 3D games their unmistakable look: low resolution, affine texture warping, limited color depth, stepped lighting, billboarded sprites, and carefully tuned fog.

It has currently only been **tested on Minecraft `1.20.1`**, but it **should also work on other versions**.

> **Recommended render resolution: `1280 x 800`**
> The shader pack is designed to **downscale by 4x** to an internal **`320 x 200`** image, matching classic **Mode 13h** output.
> For the most authentic look, stretch the final image to **`4:3`** to reproduce the era’s **non-square pixels**.

## 🧾 Why This Exists

A lot of “retro” shaders stop at chunky pixels and call it a day.

**Mode 13h** goes further. It tries to recreate the specific rendering artifacts that defined old DOS-era 3D, including the quirks modern graphics usually try to hide or eliminate. The goal is not just to look old — it is to feel like an actual late-90s PC pushing textured 3D slightly beyond its comfort zone.

![A screenshot of a Minecraft night-time scene using the shader pack.](https://cdn.modrinth.com/data/cached_images/8b56f91dff28ec8312f6133e71f8c0ba1f3aa826.png)

## ✨ Features

### 📺 Authentic low-resolution output

– The image is downscaled to a **Mode 13h-style `320 x 200`** internal resolution.
– This gives the shader pack the crunchy image structure typical of classic DOS graphics.

### 🧱 Affine texture mapping

– Textures use **affine mapping** instead of perspective-correct mapping.
– This recreates the classic **texture wobble and warping** seen in older software-rendered 3D games.

### 🎨 Retro palette reduction

– Colors are quantized to a **256-color** style output.
– An optional **`6 x 6 x 6`** palette provides a more limited **216-color** look.

### 💡 Stepped lighting

– Lighting is **quantized** into configurable brightness steps.
– Setting it to **16** steps gives something closer to vanilla Minecraft’s light progression while keeping the retro feel.

### 🌫️ Tuned fog

– Fog is adjusted to better match the mood and readability of old-school 3D visuals.
– It helps sell distance the way older games often did.

### 🪧 Billboarded sprites

– Many blocks and decorations render as **2D billboards** that always face the player.
– This mimics the sprite-based tricks commonly used in older 3D games.

## ⚙️ Configuration

The shader includes a **configuration menu** with several options so you can fine-tune the effect to your taste.

You can adjust things such as:

– **Fog tuning parameters**
– **Affine mapping parameters**
– **Color reduction mode**, including switching between **256-color** and **216-color**
– **Add-on compatibility toggles**, which can be enabled or disabled individually
– **Resolution reduction**
– And other settings for dialing in the exact retro look you want

## 🔧 Technical Notes

– Built for **Iris** and compatible with **Oculus**
– Currently only **tested with Minecraft `1.20.1`**, though it should work on other versions as well
– Targets **OpenGL `4.1`**, so it can also run on **macOS**

## 🧩 Add-ons

**Mode 13h** also has optional companion add-ons that expand the billboarding system.

> **Important:** Add-ons are **not included** with the shader pack. They must be **downloaded separately**.

### 🪧 Flatter Signs

[**Flatter Signs**](https://modrinth.com/mod/flatter-signs) is a mod that changes signs into **cross/hatch models**, allowing Mode 13h to billboard them like flowers or grass.

Without the shader pack, those signs simply render as flat cross/hatch objects. With **Mode 13h** enabled, they become proper DOS-style billboarded signs.

### 🧱 Billy-Boarding *(WIP)*

**Billy-Boarding** is a resource pack that changes the **`.json` block models** of selected blocks so they become **cross/hatch-based** and therefore compatible with the shader’s billboarding system.

If you install these add-ons, you can enable or disable their dedicated support from the **shader configuration screen**.

## 🌌 Recommended with a Stylized Sky

For the best overall presentation, it is recommended to pair **Mode 13h** with a **stylized skybox**.

At the moment, the recommended choice is [**Anime Sky**](https://modrinth.com/resourcepack/anime-sky).

A bespoke skybox made specifically for **Mode 13h** may come in the future.

## ❌ What It Is Not

– Not just a simple “pixelation” filter
– Not a generic CRT-style retro effect
– Not a clean or modernized take on retro visuals

**Mode 13h** intentionally embraces visual instability, harsh quantization, and awkward old rendering tricks — because that is the whole point.

## 🖇️ Credits

– **Shader pack & idea:** *HandLock_*

> *“If the textures don’t wobble, it’s not old enough.”*

missing textures

# Missing Textures shader

This shader makes every block in the game have the pink/black squares missing texture.
It also has settings to customize it:
– r g b values for the pink parts
– missing sun/moon texture
– keep terrain colors
– keep original colors

![screenshot default settings](https://cdn.modrinth.com/data/Ub8oXxM5/images/f83d855f5a6f3ac155a2f427cab68a09fcea292f_350.webp)

The shader should be compatible with every version of Optifine and Iris